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MobileGL/MobileGL/MG_Remote/Client/PersistentMapTracker.h
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// MobileGL - MobileGL/MG_Remote/Client/PersistentMapTracker.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
// THE BLOCK-GRANULARITY PERSISTENT-MAP PUSH (P5 R-6, CONTRACT-P5.md section 3, table 2's
// second set). Owner: package b1.
//
// WHY THIS EXISTS AT ALL. A coherent persistent map is the one buffer shape with no per-write
// API call: the application memcpys through the pointer and neither a serial, an epoch nor a
// record moves. In monolith that is free, because the pointer IS the backend's GPU storage -
// MEASUREMENTS.md:87 prices the adoption at p99 163 -> 21 ms and ~400 MB saved, and
// ARCHITECTURE.md:481 requires it to hold unmoved for the whole monolith track. Across a
// process boundary the adopted address is meaningless, so P5 runs at tier T2 (emulate): the
// client keeps the shadow, MGPipeApplyMapPersistent declines, and the bytes the application
// wrote with no call have to be SHIPPED. `persistent-map-push` (PipeStats `pmap`) is exactly
// those bytes, and it is structurally zero while adoption survives - which is why forcing T2
// and wiring the counter are one deliverable and not two.
//
// THE SET. `m_livePersistentMaps` is SyncPersistentMappedRange's own early-out chain
// (BufferObject.cpp:341-353) read as a membership test - mapped, NOT GPU-resident, Persistent,
// Write, NOT FlushExplicit, non-empty mapped range - and nothing else. Reading it as a
// predicate rather than re-deriving one is deliberate: the day that chain grows a sixth
// early-out, a re-derived predicate silently keeps pushing a buffer the monolith path stopped
// pushing, and the two arms diverge with no test able to say so. IsLivePersistentMap() is the
// single spelling; BufferObject::SyncPersistentMappedRange is held to it by a unit case.
//
// THE GRANULARITY. MOBILEGL_IPC_PERSISTENT_BLOCK_KB (default 64) blocks, keyed
// {MGPipeHandle, blockIndex} - the key is implicit, because a block ships as an ORDINARY
// resource_subdata record whose destination range is [blockIndex * blockBytes, + blockBytes).
// NO NEW RECORD KIND: the existing record is already chunked by
// MGPipeForEachSubDataRecordRange and already acceptance-gated, and a second way to say
// "these bytes go there" is a second way to get it wrong. A block size of 0 is E3(a)'s
// NEGATIVE CONTROL and means "push nothing" - not "one unlimited block" - so
// PersistentCoherentMapScenario must go red under it.
//
// PHASE 1 IS CONSERVATIVE, AND SAYS SO. The whole mapped span is pushed, by block, at every
// validate point; no dirty bits, no memcmp. Phase 2 (MOBILEGL_IPC_SHADOW_SHM, P6+) makes it
// precise, and ARCHITECTURE.md:499 grants it the right to be pulled forward if Phase 1 is
// unacceptable on the Create/Flywheel fixtures - the one place in the plan where a
// measurement may reorder phases.
//
// ORDERING IS THE CORRECTNESS PROPERTY, NOT THE GRANULARITY. In monolith the push is a memcpy
// on the same thread as the draw that follows it, so the bytes the application wrote before
// the draw are the bytes the draw sees. Under split both travel SEG_CMD in order, so the ring
// preserves it - PROVIDED the push is emitted AT the validate point and not lazily. A push
// deferred past its own draw record is the C-1 regression re-committed at the transport layer.
#pragma once
#include <Includes.h>
#include <Config.h>
namespace MobileGL::MG_State::GLState {
class BufferObject;
}
namespace MobileGL::MG_Remote::Client {
class PersistentMapTracker {
public:
// Client-role singleton (table 3: the MG_Impl/MG_Remote/Client singletons are
// client-exclusive). Leaks at exit for ID-8's reason, once per role-local singleton.
static PersistentMapTracker& Instance();
// MOBILEGL_IPC_PERSISTENT_BLOCK_KB * 1024. Zero means the push is OFF (E3(a)).
static Uint64 BlockBytes();
// Transport != Monolith. The whole module is inert on the monolith path: an extra
// resource_subdata record there would be new behaviour, which D-J forbids.
static Bool PushIsArmed();
// SyncPersistentMappedRange's early-out chain as a predicate. THE only spelling.
static Bool IsLivePersistentMap(const MG_State::GLState::BufferObject& buffer);
// Membership maintenance, both idempotent and both safe to call on a buffer that is
// not a member. Called from BufferObject on every event that can move the predicate:
// map, unmap, respecify, adoption, destruction.
void NoteMapStateChanged(MG_State::GLState::BufferObject& buffer);
void Forget(const MG_State::GLState::BufferObject& buffer);
// One member's whole mapped span, by block. Re-checks the predicate first, so a
// member that stopped being one (an adoption, an unmap that did not route through
// NoteMapStateChanged) is dropped rather than pushed.
void PushBlocksFor(MG_State::GLState::BufferObject& buffer);
// THE VALIDATE-POINT HOOK. Every member, before the verb record is emitted.
void PushAllMembers();
SizeT MemberCount() const { return m_livePersistentMaps.size(); }
Uint64 BlocksPushed() const { return m_blocksPushed; }
Uint64 BytesPushed() const { return m_bytesPushed; }
// Unit tests only: the counters are diagnostics, the set is not reset by it.
void ResetCountersForTest() {
m_blocksPushed = 0;
m_bytesPushed = 0;
}
void ClearForTest() {
m_livePersistentMaps.clear();
ResetCountersForTest();
}
private:
// Keyed on BufferObject::GetLifetimeId(), which is globally unique and never reused -
// never the GL name (LIFO-recycled by glGenBuffers) and never the heap address
// (recycled by the allocator). The raw pointer is safe because every removal path is
// explicit: ~BufferObject and ReleaseMemory both call Forget/NoteMapStateChanged, and
// PushBlocksFor re-checks the predicate before it dereferences anything it kept.
UnorderedMap<Uint64, MG_State::GLState::BufferObject*> m_livePersistentMaps;
Uint64 m_blocksPushed = 0;
Uint64 m_bytesPushed = 0;
};
// What the client's emit table calls immediately BEFORE emitting any verb that can read a
// buffer (draw, dispatch, readback, blit, present). It is a free function rather than a
// method so the emit table does not have to name the singleton, and so the one-line call
// reads as what it is: "publish everything the application wrote with no call".
//
// In P5 the 21 SyncPersistentMappedRange sites (CONTRACT-P5.md section 3: 9 Espryt + 12
// Magma, MEASUREMENTS.md:111's 20 being one low) still stand where they are and route
// into PushBlocksFor through BufferObject::SyncPersistentMappedRange, so the push already
// happens at every point monolith pushes at. They retire into THIS call at P8, when the
// draw-path binding walks move to the client.
void PushPersistentMapsBeforeVerb();
// R-6's tier gate, and the ONE spelling of it. True for MOBILEGL_IPC_ADOPT_TIER=2, the
// only tier P5 implements; 0 (a real cross-process shared mapping) and 1 (a server-side
// staging map) parse - so the negative control has a name before the thing it controls
// exists - and are a NAMED refusal here rather than a silent fall back to T2. It is asked
// by MGPipeApplyMapPersistent, which is where the decline is decided, so the client's
// three adoption call sites keep their existing "null means declined" branch and the
// map-persistent-roundtrips counter keeps counting ATTEMPTS in both arms (E3(c) asserts
// mpr is equal between the monolith and the split arm, which is only true if the decline
// happens after the count, on the applier's side of the emission).
Bool AdoptTierIsEmulate();
} // namespace MobileGL::MG_Remote::Client