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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 20:58:31 +09:00
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33e4b6d8ded3013e68f30953af82b0f182363dbb
MobileGL/MG/MG_GL/Implementations/GL
T
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BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00
..
Buffer
[Feat] (BufferState): Implement BufferSubData.
2025-05-17 00:19:40 +08:00
Common
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Drawing
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Framebuffer
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Getter
[Feat] (Getter): Implement GetIntegerv.
2025-05-17 10:25:58 +08:00
GLFuncsDefinitions
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
2025-05-17 11:50:47 +08:00
Program
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
Texture
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
VertexArray
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
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