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swung0x48
/
MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 04:08:32 +09:00
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354d0882eb81b05b6c77e3fec74cd2f25ca8d265
MobileGL
/
MG
/
MG_GL
/
State
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Framebuffer
T
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BZLZHH
354d0882eb
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
..
FramebufferState.cpp
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
FramebufferState.h
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00