Files
MobileGL/docs/Disaggregated/notes/p4a/ab-redmi/three-arm.md
T
swung0x48 aba329cc53 [Docs] (Disaggregated): P6's plan and contract draft; the working notes move from a local directory into the repository
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.

1. P6's plan and contract draft (neither started; not one line of code)

     docs/Disaggregated/P6-SPAWN-PLAN.md      the package plan
     docs/Disaggregated/P6-CONTRACT-DRAFT.md  the contract draft (moves to
                                              MG_Remote/CONTRACT-P6.md when c6 lands)

   The three findings that mattered, all written into the documents:

   a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
      the tree and already tested: SocketDoorbell including hangup detection and the two
      lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
      passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
      protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
      SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
      assembly plus a control plane plus a process, not "write a socket transport".

   b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
      audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
      the tree again. So the first package, a6, is a read-only audit that writes no code, and
      every contract row that depends on it is marked PENDING a6 rather than decided in
      advance.

   c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
      and protocol.fbs:186-196's own comment says Android transfers the window out of band -
      that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
      the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
      gate measures. A real window reaching the server is a named refusal. This gets its own
      section because "P6 is done" would otherwise read as "the game runs now".

   The contract adds rule G: a role may not name a process-local handle. It extends P5c's
   rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
   EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
   a token this contract defines or they do not cross, and a descriptor crosses only through
   SCM_RIGHTS, where the kernel renumbers it.

   What P5e left for P6 gets its own section. The latch semantics are already designed
   (ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
   client no longer waits while the peer process can DIE: the client holds records that were
   published and will never be applied, and Android's freezer suspends the child without
   closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
   That is P6's only new design; everything else is carriage. It shares a predicate with E1's
   outstanding re-specification (ID-122), and the two should be designed together.

   Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
   match integration-split's name for name, because a differing set means the lane is quietly
   running less; and the arm-proof gate requires every entry to record the child pid and
   transport=spawn in its OWN private log - ID-124 established that this kind of false green
   really happens, and a spawn lane that actually ran monolith would pass every other gate.
   S2's shape must be settled before it is written, and the document says why: E1 is the
   cautionary case.

2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)

   ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
   the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
   is under no version control. A record cited hundreds of times that lives only locally is not
   a record, so it moves in whole, with its directory structure intact.

   Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
   stay where they are: they are evidence DATA rather than documents - large, regenerated per
   run, and mostly carrying absolute paths and device serials that mean something only on the
   machine that produced them. The mapping and this split are written in
   docs/Disaggregated/notes/README.md.

   Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
   document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
   material salvaged from failed workflow runs, which may duplicate the like-named phase
   directories and is kept because a few of those were the only complete version at the time.

   CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
   deliberately outside it: those notes' file:line citations were written against their own
   code heads, and resolving them against today's HEAD would fail wholesale - which is not an
   error, it is their correct state as a historical record. To check one, use the revision it
   declares (--rev).

3. Inconsistencies fixed in passing

   - README.md's status line still said P5e was in progress while the stage table already said
     closed.
   - CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
     (a) and (b) were run in the previous commit; rewritten to closed plus the one item that
     actually remains (E1).
   - ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
     package order, the scope boundary and the two new gates.

Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
2026-09-18 23:31:39 -04:00

3.4 KiB

P4a device A/B - per-thread CPU per frame (ms), best-of-3 repeat, trailing window

device case backend finish pull p50 P3a boundary (0x1ff) p50 P4a (0x1fff) p50 d P3a-boundary d P4a total pull p99 P4a p99 pins pull/1ff/P4a mpr 1ff/P4a
2f7cbe2e improved-transparency-minecraft-26.3 DirectGLES on 10.727 - 12.320 - +14.9% 26.805 26.972 P/P / - / P/P - / 8
2f7cbe2e improved-transparency-minecraft-26.3 DirectGLES off 10.716 11.754 12.124 +9.7% +13.1% 25.297 26.841 P/P / P/P / P/P 8 / 8
2f7cbe2e improved-transparency-minecraft-26.3 DirectVulkan on 10.634 - 11.570 - +8.8% 24.975 25.958 P/P / - / P/P - / 0
2f7cbe2e improved-transparency-minecraft-26.3 DirectVulkan off 10.603 11.543 11.585 +8.9% +9.3% 24.979 26.021 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-fabric-iris-bsl-in-world DirectGLES on 1.759 - 1.839 - +4.5% 322.670 320.204 P/P / - / P/P - / 2
2f7cbe2e minecraft-1.21.4-fabric-iris-bsl-in-world DirectGLES off 1.727 1.740 1.811 +0.8% +4.9% 319.025 319.226 P/P / P/P / P/P 2 / 2
2f7cbe2e minecraft-1.21.4-fabric-iris-bsl-in-world DirectVulkan on 0.736 - 0.788 - +7.1% 455.587 462.612 P/P / - / P/P - / 0
2f7cbe2e minecraft-1.21.4-fabric-iris-bsl-in-world DirectVulkan off 0.742 0.788 0.786 +6.2% +5.9% 462.639 454.128 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-fabric-sodium-in-world DirectGLES on 1.312 - 1.458 - +11.1% 2.370 2.554 P/P / - / P/P - / 1
2f7cbe2e minecraft-1.21.4-fabric-sodium-in-world DirectGLES off 1.312 1.406 1.454 +7.2% +10.8% 2.423 2.524 P/P / P/P / P/P 1 / 1
2f7cbe2e minecraft-1.21.4-fabric-sodium-in-world DirectVulkan on 0.477 - 0.504 - +5.7% 1.174 1.179 P/P / - / P/P - / 0
2f7cbe2e minecraft-1.21.4-fabric-sodium-in-world DirectVulkan off 0.474 0.502 0.507 +5.9% +7.0% 1.158 1.150 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-in-world DirectGLES on 2.343 - 2.833 - +20.9% 5.272 5.674 P/P / - / P/P - / 0
2f7cbe2e minecraft-1.21.4-in-world DirectGLES off 2.369 2.732 2.867 +15.3% +21.0% 5.281 5.752 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-in-world DirectVulkan on 1.034 - 1.148 - +11.0% 2.304 2.405 P/P / - / P/P - / 0
2f7cbe2e minecraft-1.21.4-in-world DirectVulkan off 1.028 1.147 1.145 +11.6% +11.4% 2.270 2.419 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-rd12-odinlite-in-world DirectGLES on 8.315 - 11.223 - +35.0% 21.901 24.904 P/P / - / P/P - / 0
2f7cbe2e minecraft-1.21.4-rd12-odinlite-in-world DirectGLES off 8.210 10.798 11.182 +31.5% +36.2% 21.778 24.804 P/P / P/P / P/P 0 / 0
2f7cbe2e minecraft-1.21.4-rd12-odinlite-in-world DirectVulkan on - - - - - - - P/P / - / P/P - / None
2f7cbe2e minecraft-1.21.4-rd12-odinlite-in-world DirectVulkan off - - - - - - - P/P / P/P / P/P None / None

d P3a-boundary = push(0x1ff) vs pull; d P4a total = push(0x1fff) vs pull; the P4a-only share is the difference of the two. A '-' p50 means the run produced no result (rc != 0); see the runner.log in that directory.