mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-16 06:23:23 +09:00
shader-image 63/56/6, ssbo 124/0/0, dsa 368/0/2, texture 815/221/18, packed-pixels 4732/0/0 (Pass/NotSupported/Fail); every block complete (no unrun, hung or crashed); library p7w1-d260f110, glcts from VK-GL-CTS 0b04c470e with the FBO colour-texture patch, API probe confirms GL 4.6. The AFTER reading compares inproc against this at 0.5 pp per block with new crashes as a separate hard red.
11 lines
577 B
Plaintext
11 lines
577 B
Plaintext
mgprobe backend=DirectVulkan surface=imagereader lib=./libMobileGL.so
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GL_VENDOR MobileGL-Dev (BZLZHH, Swung0x48, Tungsten)
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GL_RENDERER Magma (MobileGL Core) (Adreno (TM) 830, Vulkan 1.3.284, Driver 512.800.71)
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GL_VERSION 4.6.0 MobileGL 26.09-dev, Direct (Vulkan) Backend, GIT@d260f11
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GLSL 4.60 MobileGL
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version 4.6 profile_mask 0x1 (core)
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default-FB readback (64,128,191,255) ok
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user-FBO readback (229,51,102,255) ok
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rbo-FBO readback (26,178,77,255) ok
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PASS backend=DirectVulkan surface=imagereader default_fb=ok user_fbo=ok rbo_fbo=ok glerr=0x0
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