mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-14 07:08:32 +09:00
16 lines
585 B
C++
16 lines
585 B
C++
// MobileGL - MobileGL/MG_Util/Converters/MGToMG/TextureEnumConverter.h
|
|
// Copyright (c) 2025-2026 MobileGL-Dev
|
|
// Licensed under the GNU Lesser General Public License v2.1:
|
|
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
|
// SPDX-License-Identifier: LGPL-2.1-only
|
|
// End of Source File Header
|
|
|
|
#pragma once
|
|
#include <Includes.h>
|
|
#include <MG_State/GLState/TextureState/TextureObject.h>
|
|
|
|
namespace MobileGL {
|
|
namespace MG_Util {
|
|
TextureTarget ConvertTextureUploadTargetToTextureTarget(TextureUploadTarget target);
|
|
} // namespace MG_Util
|
|
} // namespace MobileGL
|