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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 04:38:30 +09:00
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3fa6aa660c93271946dcef9d01525ff684a09526
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH 3fa6aa660c [Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
..
Buffer
[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
2025-05-01 22:20:34 +08:00
Common
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Drawing
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Framebuffer
[Feat] (...): Add FramebufferState while implementing these gl functions.
2025-05-04 01:17:09 +08:00
Getter
[Improvement] (GL_Getter.*): Code improvement.
2025-05-01 22:18:48 +08:00
GLFuncsDefinitions
[Fix] (GLDefinitions): Fix wrong stub declarations of glClear(Color).
2025-05-04 11:49:54 +08:00
Program
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
Texture
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
VertexArray
[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
2025-05-01 22:20:34 +08:00
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