This website requires JavaScript.
Explore
Help
Sign In
swung0x48
/
MobileGL
Watch
1
Star
0
Fork
0
mirror of
https://github.com/MobileGL-Dev/MobileGL
synced
2026-09-10 13:18:31 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
4172959e492adfd83230c359804cdd9acd00e436
MobileGL
/
MobileGL
/
MG_Backend
T
History
swung0x48
4172959e49
[Fix] (MG_Backend/DirectVulkan): honor the front stencil write mask in scissored glClear and drop a redundant compatibility re-check
2026-07-16 21:17:58 -04:00
..
DirectGLES
[Fix] (MG_Backend/DirectGLES, MG_Impl/GLImpl): sync GL_TEXTURE_2D_ARRAY textures to the ES backend - the target was skipped as unsupported so array textures never uploaded or bound (every KHR-GL33.pixelstoragemodes.teximage3d case failed); also keep array layer counts constant across mip levels in TexStorage3D and generated-mip storage allocation (only true 3D textures halve depth)
2026-07-16 19:44:20 -04:00
DirectVulkan
[Fix] (MG_Backend/DirectVulkan): honor the front stencil write mask in scissored glClear and drop a redundant compatibility re-check
2026-07-16 21:17:58 -04:00
BackendObject.cpp
[Feat] (MG_Backend, android-plugin): show format capability tables in POST
2026-07-16 00:10:11 -04:00
BackendObject.h
[Feat] (MG_Backend, android-plugin): show format capability tables in POST
2026-07-16 00:10:11 -04:00
BackendObjects.h
[Feat] (Core): Add env config loader and refactor initialization entrypoints.
2026-02-21 22:08:55 +08:00
Init.cpp
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-02-21 15:02:59 +08:00