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MobileGL/MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineFactory.cpp
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// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineFactory.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "PipelineFactory.h"
namespace MobileGL::MG_Backend::DirectVulkan {
static const char* PrimitiveTopologyToString(VkPrimitiveTopology topology) {
switch (topology) {
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_POINT_LIST)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_LINE_LIST)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY)
ENUM_STR_CASE(VK_PRIMITIVE_TOPOLOGY_PATCH_LIST)
default:
return "VK_PRIMITIVE_TOPOLOGY_UNKNOWN";
}
}
static const char* SampleCountToString(VkSampleCountFlagBits sampleCount) {
switch (sampleCount) {
ENUM_STR_CASE(VK_SAMPLE_COUNT_1_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_2_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_4_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_8_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_16_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_32_BIT)
ENUM_STR_CASE(VK_SAMPLE_COUNT_64_BIT)
default:
return "VK_SAMPLE_COUNT_UNKNOWN";
}
}
static const char* CullModeToString(VkCullModeFlags cullMode) {
switch (cullMode) {
case VK_CULL_MODE_NONE:
return "VK_CULL_MODE_NONE";
case VK_CULL_MODE_FRONT_BIT:
return "VK_CULL_MODE_FRONT_BIT";
case VK_CULL_MODE_BACK_BIT:
return "VK_CULL_MODE_BACK_BIT";
case VK_CULL_MODE_FRONT_AND_BACK:
return "VK_CULL_MODE_FRONT_AND_BACK";
default:
return "VK_CULL_MODE_UNKNOWN";
}
}
static const char* CompareOpToString(VkCompareOp compareOp) {
switch (compareOp) {
ENUM_STR_CASE(VK_COMPARE_OP_NEVER)
ENUM_STR_CASE(VK_COMPARE_OP_LESS)
ENUM_STR_CASE(VK_COMPARE_OP_EQUAL)
ENUM_STR_CASE(VK_COMPARE_OP_LESS_OR_EQUAL)
ENUM_STR_CASE(VK_COMPARE_OP_GREATER)
ENUM_STR_CASE(VK_COMPARE_OP_NOT_EQUAL)
ENUM_STR_CASE(VK_COMPARE_OP_GREATER_OR_EQUAL)
ENUM_STR_CASE(VK_COMPARE_OP_ALWAYS)
default:
return "VK_COMPARE_OP_UNKNOWN";
}
}
static const char* LogicOpToString(VkLogicOp logicOp) {
switch (logicOp) {
ENUM_STR_CASE(VK_LOGIC_OP_CLEAR)
ENUM_STR_CASE(VK_LOGIC_OP_AND)
ENUM_STR_CASE(VK_LOGIC_OP_AND_REVERSE)
ENUM_STR_CASE(VK_LOGIC_OP_COPY)
ENUM_STR_CASE(VK_LOGIC_OP_AND_INVERTED)
ENUM_STR_CASE(VK_LOGIC_OP_NO_OP)
ENUM_STR_CASE(VK_LOGIC_OP_XOR)
ENUM_STR_CASE(VK_LOGIC_OP_OR)
ENUM_STR_CASE(VK_LOGIC_OP_NOR)
ENUM_STR_CASE(VK_LOGIC_OP_EQUIVALENT)
ENUM_STR_CASE(VK_LOGIC_OP_INVERT)
ENUM_STR_CASE(VK_LOGIC_OP_OR_REVERSE)
ENUM_STR_CASE(VK_LOGIC_OP_COPY_INVERTED)
ENUM_STR_CASE(VK_LOGIC_OP_OR_INVERTED)
ENUM_STR_CASE(VK_LOGIC_OP_NAND)
ENUM_STR_CASE(VK_LOGIC_OP_SET)
default:
return "VK_LOGIC_OP_UNKNOWN";
}
}
PipelineFactory::PipelineFactory(VkDevice device, const VulkanRendererConfig& config):
m_device(device), m_config(config) {
MOBILEGL_ASSERT(m_device != VK_NULL_HANDLE, "PipelineFactory: device is null");
if (m_config.DisablePipelineCache) {
MGLOG_I("DirectVulkan: pipeline cache disabled");
return;
}
VkPipelineCacheCreateInfo pipelineCacheInfo{VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO};
VK_VERIFY(vkCreatePipelineCache(m_device, &pipelineCacheInfo, nullptr, &m_pipelineCache),
"vkCreatePipelineCache");
}
// Must be called once, before any pipeline is created: the flag is not part of the
// pipeline hash, so flipping it mid-life would serve cached pipelines built under the
// old value.
void PipelineFactory::SetSuppressBlendedDepthWrite(Bool enabled) {
s_suppressBlendedDepthWrite = enabled;
}
Bool PipelineFactory::ShouldSuppressBlendedDepthWriteForDevice(MG_Config::QuirkOverride quirkOverride,
Uint32 vendorId) {
static constexpr Uint32 kVendorIdQualcomm = 0x5143;
switch (quirkOverride) {
case MG_Config::QuirkOverride::ForceOn:
return true;
case MG_Config::QuirkOverride::ForceOff:
return false;
case MG_Config::QuirkOverride::Auto:
default:
return vendorId == kVendorIdQualcomm;
}
}
namespace {
// MIN/MAX extremum blending: the signature of a depth-bounds accumulation pass
// (MC 26.3 OIT writes vec4(-linD, linD, deviceZ, 0) under GL_MAX while writing
// depth for its equality chain). MIN/MAX ignore blend factors per the Vulkan spec.
//
// Deliberately the ONLY shape stripped. A quirk should touch as little unrelated
// content as possible, and a trace sweep of every fixture showed the wider
// alternatives all cost more than they fix:
// - additive ONE+ONE with a depth write matched zero draws of the 26.3 chain
// (its transmittance/accumulate passes disable depth writes themselves) - the
// only real content it caught was harmless additive glow effects (Create);
// - sorted-transparency "over" blends (SRC_ALPHA-style) are order-dependent,
// drawn once per surface, and rely on their depth writes for occlusion;
// - separate-alpha accumulation over an over-blending color channel has no
// known pairing with a depth-equality chain (color channel only, see tests).
// If a future workload pairs another blend shape with an equality chain, widen
// this with that evidence in hand rather than pre-emptively.
Bool IsAccumulationBlend(const VkPipelineColorBlendAttachmentState& attachment) {
return attachment.colorBlendOp == VK_BLEND_OP_MIN ||
attachment.colorBlendOp == VK_BLEND_OP_MAX;
}
} // namespace
Bool PipelineFactory::ShouldSuppressDepthWrite(const PipelineCreatePayload& payload) {
if (!payload.depthWriteEnable) {
return false;
}
// A shader that assigns gl_FragDepth supplies depth itself rather than taking the
// pipeline's interpolated Z, so a driver that varies the vertex position math
// between pipelines cannot desynchronize it. (A gl_FragDepth = gl_FragCoord.z
// passthrough is the exception that stays exposed; no known content pairs one with
// an equality chain, and 26.3's composite is a genuine computed-depth writer.)
if (payload.fragmentReplacesDepth) {
return false;
}
for (Uint32 i = 0; i < payload.colorAttachmentCount; ++i) {
const VkPipelineColorBlendAttachmentState& attachment = payload.colorBlendAttachments[i];
if (attachment.blendEnable != VK_TRUE) {
continue;
}
// All color writes masked: blending is moot (depth-prepass pattern that left
// GL_BLEND enabled); stripping the depth write would delete the whole prepass.
if (attachment.colorWriteMask == 0) {
continue;
}
// Any attachment qualifies, not just attachment 0: the 26.3 transmittance pass
// accumulates into a 2-target MRT and must stay stripped.
if (IsAccumulationBlend(attachment)) {
return true;
}
}
return false;
}
PipelineFactory::~PipelineFactory() {
DestroyAll();
if (m_pipelineCache != VK_NULL_HANDLE) {
vkDestroyPipelineCache(m_device, m_pipelineCache, nullptr);
m_pipelineCache = VK_NULL_HANDLE;
}
}
PipelineFactory::HashType PipelineFactory::ComputeHash(const PipelineCreatePayload& payload) const {
XXHASH_VERIFY(XXH64_reset(m_hashState, m_config.CacheVersion));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.programHash, sizeof(payload.programHash)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.vertexInputHash, sizeof(payload.vertexInputHash)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.pipelineLayout, sizeof(payload.pipelineLayout)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.renderPass, sizeof(payload.renderPass)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.colorAttachmentCount, sizeof(payload.colorAttachmentCount)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.rasterizationSamples, sizeof(payload.rasterizationSamples)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.subpass, sizeof(payload.subpass)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.topology, sizeof(payload.topology)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.primitiveRestartEnable, sizeof(payload.primitiveRestartEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.polygonMode, sizeof(payload.polygonMode)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.cullMode, sizeof(payload.cullMode)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.frontFace, sizeof(payload.frontFace)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.depthTestEnable, sizeof(payload.depthTestEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.depthWriteEnable, sizeof(payload.depthWriteEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.depthBiasEnable, sizeof(payload.depthBiasEnable)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.rasterizerDiscardEnable, sizeof(payload.rasterizerDiscardEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.logicOpEnable, sizeof(payload.logicOpEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.stencilTestEnable, sizeof(payload.stencilTestEnable)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.depthCompareOp, sizeof(payload.depthCompareOp)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.logicOp, sizeof(payload.logicOp)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.frontStencilFailOp, sizeof(payload.frontStencilFailOp)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.frontStencilPassOp, sizeof(payload.frontStencilPassOp)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.frontStencilDepthFailOp, sizeof(payload.frontStencilDepthFailOp)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.frontStencilCompareOp, sizeof(payload.frontStencilCompareOp)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.backStencilFailOp, sizeof(payload.backStencilFailOp)));
XXHASH_VERIFY(XXH64_update(m_hashState, &payload.backStencilPassOp, sizeof(payload.backStencilPassOp)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.backStencilDepthFailOp, sizeof(payload.backStencilDepthFailOp)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.backStencilCompareOp, sizeof(payload.backStencilCompareOp)));
XXHASH_VERIFY(
XXH64_update(m_hashState, &payload.fragmentReplacesDepth, sizeof(payload.fragmentReplacesDepth)));
if (payload.colorAttachmentCount > 0) {
XXHASH_VERIFY(XXH64_update(
m_hashState,
payload.colorBlendAttachments.data(),
sizeof(payload.colorBlendAttachments[0]) * payload.colorAttachmentCount));
}
return XXH64_digest(m_hashState);
}
VkPipeline PipelineFactory::GetOrCreatePipeline(const PipelineCreatePayload& payload) {
const HashType hash = ComputeHash(payload);
auto it = m_cache.find(hash);
if (it != m_cache.end()) {
return it->second;
}
VkPipeline pipeline = CreatePipeline(payload);
m_cache.emplace(hash, pipeline);
return pipeline;
}
void PipelineFactory::DestroyAll() {
for (auto& pair : m_cache) {
if (pair.second != VK_NULL_HANDLE) {
vkDestroyPipeline(m_device, pair.second, nullptr);
}
}
m_cache.clear();
}
VkPipeline PipelineFactory::CreatePipeline(const PipelineCreatePayload& payload) const {
MOBILEGL_ASSERT(payload.stages != nullptr && !payload.stages->empty(), "PipelineFactory: stages are empty");
MOBILEGL_ASSERT(payload.vertexInputState != nullptr, "PipelineFactory: vertexInputState is null");
MOBILEGL_ASSERT(payload.pipelineLayout != VK_NULL_HANDLE, "PipelineFactory: pipelineLayout is null");
MOBILEGL_ASSERT(payload.renderPass != VK_NULL_HANDLE, "PipelineFactory: renderPass is null");
MOBILEGL_ASSERT(payload.colorAttachmentCount <= PipelineCreatePayload::kMaxColorAttachments,
"PipelineFactory: colorAttachmentCount=%u is unexpectedly large",
payload.colorAttachmentCount);
MGLOG_D("PipelineFactory::CreatePipeline: programHash=0x%llx vertexInputHash=0x%llx colorAttachmentCount=%u subpass=%u",
static_cast<unsigned long long>(payload.programHash),
static_cast<unsigned long long>(payload.vertexInputHash),
payload.colorAttachmentCount,
payload.subpass);
static constexpr VkDynamicState kDynamicStates[] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BIAS,
VK_DYNAMIC_STATE_LINE_WIDTH,
VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
VK_DYNAMIC_STATE_STENCIL_REFERENCE
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(std::size(kDynamicStates));
dynamicState.pDynamicStates = kDynamicStates;
VkPipelineInputAssemblyStateCreateInfo ia{VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO};
ia.topology = payload.topology;
ia.primitiveRestartEnable = payload.primitiveRestartEnable ? VK_TRUE : VK_FALSE;
VkPipelineViewportStateCreateInfo vpci{VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO};
vpci.viewportCount = 1;
vpci.scissorCount = 1;
VkPipelineRasterizationStateCreateInfo raster{VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO};
raster.polygonMode = payload.polygonMode;
raster.cullMode = payload.cullMode;
raster.frontFace = payload.frontFace;
raster.depthBiasEnable = payload.depthBiasEnable ? VK_TRUE : VK_FALSE;
raster.rasterizerDiscardEnable = payload.rasterizerDiscardEnable ? VK_TRUE : VK_FALSE;
raster.lineWidth = 1.0f;
VkPipelineMultisampleStateCreateInfo ms{VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO};
ms.rasterizationSamples = payload.rasterizationSamples;
VkPipelineDepthStencilStateCreateInfo depthStencil{VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO};
depthStencil.depthTestEnable = payload.depthTestEnable ? VK_TRUE : VK_FALSE;
depthStencil.depthWriteEnable = payload.depthWriteEnable ? VK_TRUE : VK_FALSE;
depthStencil.depthCompareOp = payload.depthCompareOp;
depthStencil.depthBoundsTestEnable = VK_FALSE;
depthStencil.stencilTestEnable = payload.stencilTestEnable ? VK_TRUE : VK_FALSE;
if (payload.stencilTestEnable) {
depthStencil.front.failOp = payload.frontStencilFailOp;
depthStencil.front.passOp = payload.frontStencilPassOp;
depthStencil.front.depthFailOp = payload.frontStencilDepthFailOp;
depthStencil.front.compareOp = payload.frontStencilCompareOp;
depthStencil.front.compareMask = 0xffffffffu;
depthStencil.front.writeMask = 0xffffffffu;
depthStencil.front.reference = 0;
depthStencil.back.failOp = payload.backStencilFailOp;
depthStencil.back.passOp = payload.backStencilPassOp;
depthStencil.back.depthFailOp = payload.backStencilDepthFailOp;
depthStencil.back.compareOp = payload.backStencilCompareOp;
depthStencil.back.compareMask = 0xffffffffu;
depthStencil.back.writeMask = 0xffffffffu;
depthStencil.back.reference = 0;
}
Vector<VkPipelineColorBlendAttachmentState> colorAttachments(payload.colorAttachmentCount);
for (Uint32 i = 0; i < payload.colorAttachmentCount; ++i) {
colorAttachments[i] = payload.colorBlendAttachments[i];
}
// Suppress depth writes on accumulation-blended pipelines when the active driver
// cannot keep vertex positions invariant across the pipelines of a multi-pass
// depth-equality chain (see SetSuppressBlendedDepthWrite). The decision is narrowed
// in ShouldSuppressDepthWrite: sorted-transparency "over" blends (vanilla MC water),
// gl_FragDepth writers, and masked-out attachments keep their depth writes.
// This bakes the decision into the pipeline, which only works because depth write is
// static state here - adding VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE to kDynamicStates
// would let the record-time value override it and silently disable the quirk.
if (s_suppressBlendedDepthWrite && ShouldSuppressDepthWrite(payload)) {
depthStencil.depthWriteEnable = VK_FALSE;
}
VkPipelineColorBlendStateCreateInfo blend{VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO};
blend.logicOpEnable = payload.logicOpEnable ? VK_TRUE : VK_FALSE;
blend.logicOp = payload.logicOp;
blend.attachmentCount = payload.colorAttachmentCount;
blend.pAttachments = colorAttachments.empty() ? nullptr : colorAttachments.data();
VkGraphicsPipelineCreateInfo gpi{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO};
gpi.stageCount = static_cast<Uint32>(payload.stages->size());
gpi.pStages = payload.stages->data();
gpi.pVertexInputState = payload.vertexInputState;
gpi.pInputAssemblyState = &ia;
gpi.pViewportState = &vpci;
gpi.pRasterizationState = &raster;
gpi.pMultisampleState = &ms;
gpi.pDepthStencilState = &depthStencil;
gpi.pColorBlendState = &blend;
gpi.pDynamicState = &dynamicState;
gpi.layout = payload.pipelineLayout;
gpi.renderPass = payload.renderPass;
gpi.subpass = payload.subpass;
VkPipeline pipeline = VK_NULL_HANDLE;
const VkResult result = vkCreateGraphicsPipelines(m_device, m_pipelineCache, 1, &gpi, nullptr, &pipeline);
if (result != VK_SUCCESS) {
MGLOG_F("PipelineFactory::CreatePipeline failed: result=%s (%d) programHash=0x%llx vertexInputHash=0x%llx stageCount=%u topology=%s(%d) colorAttachmentCount=%u samples=%s(%d) subpass=%u",
VkResultToString(result),
result,
static_cast<unsigned long long>(payload.programHash),
static_cast<unsigned long long>(payload.vertexInputHash),
gpi.stageCount,
PrimitiveTopologyToString(payload.topology),
payload.topology,
payload.colorAttachmentCount,
SampleCountToString(payload.rasterizationSamples),
payload.rasterizationSamples,
payload.subpass);
MGLOG_F("PipelineFactory::CreatePipeline state: cullMode=%s(0x%x) frontFace=%d depthTest=%d depthWrite=%d depthCompare=%s(%d) depthBias=%d rasterizerDiscard=%d stencilTest=%d logicOpEnable=%d logicOp=%s(%d)",
CullModeToString(payload.cullMode),
static_cast<Uint32>(payload.cullMode),
payload.frontFace,
payload.depthTestEnable ? 1 : 0,
payload.depthWriteEnable ? 1 : 0,
CompareOpToString(payload.depthCompareOp),
payload.depthCompareOp,
payload.depthBiasEnable ? 1 : 0,
payload.rasterizerDiscardEnable ? 1 : 0,
payload.stencilTestEnable ? 1 : 0,
payload.logicOpEnable ? 1 : 0,
LogicOpToString(payload.logicOp),
payload.logicOp);
MGLOG_F("PipelineFactory::CreatePipeline vertex input: bindingCount=%u attributeCount=%u",
payload.vertexInputState->vertexBindingDescriptionCount,
payload.vertexInputState->vertexAttributeDescriptionCount);
for (Uint32 i = 0; i < payload.colorAttachmentCount; ++i) {
const auto& attachment = payload.colorBlendAttachments[i];
MGLOG_F("PipelineFactory::CreatePipeline colorAttachment[%u]: blend=%d colorWriteMask=0x%x srcColor=%d dstColor=%d colorOp=%d srcAlpha=%d dstAlpha=%d alphaOp=%d",
i,
attachment.blendEnable == VK_TRUE ? 1 : 0,
static_cast<Uint32>(attachment.colorWriteMask),
attachment.srcColorBlendFactor,
attachment.dstColorBlendFactor,
attachment.colorBlendOp,
attachment.srcAlphaBlendFactor,
attachment.dstAlphaBlendFactor,
attachment.alphaBlendOp);
}
}
VK_VERIFY(result, "vkCreateGraphicsPipelines");
return pipeline;
}
} // namespace MobileGL::MG_Backend::DirectVulkan