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MobileGL/MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EliminateFloatEqualsZeroPass.cpp
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// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EliminateFloatEqualsZeroPass.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "EliminateFloatEqualsZeroPass.h"
#include "spirv.hpp"
#include "source/opt/constants.h"
#include "source/opt/def_use_manager.h"
#include "source/opt/instruction.h"
#include "source/opt/ir_builder.h"
#include "source/opt/ir_context.h"
#include "source/opt/module.h"
#include "source/opt/type_manager.h"
#include <vector>
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
spvtools::opt::Pass::Status EliminateFloatEqualsZeroPass::Process() {
using namespace spvtools;
using namespace spvtools::opt;
bool modified = false;
analysis::ConstantManager* const_mgr = context()->get_constant_mgr();
analysis::DefUseManager* def_use_mgr = context()->get_def_use_mgr();
analysis::TypeManager* type_mgr = context()->get_type_mgr();
// 2. Import `GLSL.std.450` extension ID (for abs() func)
uint32_t glsl_std_450_id = context()->get_feature_mgr()->GetExtInstImportId_GLSLstd450();
if (glsl_std_450_id == 0) {
return Status::SuccessWithoutChange;
}
// 3. iterate all function -> basic block -> insn
for (auto& func : *get_module()) {
for (auto& bb : func) {
for (auto itInst = bb.begin(); itInst != bb.end();) {
auto& inst = *itInst;
bool shouldSkip = true;
// Check if opcode is `OpFOrdEqual`, `OpFUnordEqual`,
// `OpFOrdNotEqual` or `OpFUnordNotEqual`,
// simply skip if irrelevant
switch (inst.opcode()) {
case spv::Op::OpFOrdEqual:
case spv::Op::OpFUnordEqual:
case spv::Op::OpFOrdNotEqual:
case spv::Op::OpFUnordNotEqual:
shouldSkip = false;
break;
default:
break;
}
if (shouldSkip) {
++itInst;
continue;
}
// check if operand is "float 0.0"
// OpFOrdEqual ResultType ResultID Operand1 Operand2
uint32_t op1_id = inst.GetSingleWordInOperand(0);
uint32_t op2_id = inst.GetSingleWordInOperand(1);
uint32_t var_id = 0;
auto is_float_zero = [&](uint32_t id) -> bool {
const analysis::Constant* c = const_mgr->FindDeclaredConstant(id);
if (c && c->AsFloatConstant() && fabs(c->AsFloatConstant()->GetFloat()) <= K_EPSILON) {
return true;
}
return false;
};
if (is_float_zero(op2_id)) {
var_id = op1_id; // x == 0.0
} else if (is_float_zero(op1_id)) {
var_id = op2_id; // 0.0 == x
} else {
++itInst;
continue;
}
// --- Found it, continue to patch it ---
MGLOG_D("Found 1 occurrence of `FloatEqualsZero`, patching");
// 1. Get var type (Float) and result type (Bool)
uint32_t float_type_id = def_use_mgr->GetDef(var_id)->type_id();
uint32_t bool_type_id = inst.type_id();
// 2. Create constant ID for `Epsilon`
const analysis::Constant* eps_const = const_mgr->GetConstant(
type_mgr->GetType(float_type_id), {*(reinterpret_cast<const uint32_t*>(&K_EPSILON))});
uint32_t eps_id = const_mgr->GetDefiningInstruction(eps_const)->result_id();
// 3. Build Abs(x) inst
// OpExtInst %float_type %glsl_import Abs %x
InstructionBuilder builder(
context(), &inst, IRContext::kAnalysisDefUse | IRContext::kAnalysisInstrToBlockMapping);
std::vector<Operand> abs_operands;
abs_operands.push_back({SPV_OPERAND_TYPE_ID, {glsl_std_450_id}});
abs_operands.push_back({SPV_OPERAND_TYPE_LITERAL_INTEGER, {4}}); // 4 is FAbs
abs_operands.push_back({SPV_OPERAND_TYPE_ID, {var_id}});
// In GLSL.std.450, `FAbs`'s OpCode == 4
// Ref: https://registry.khronos.org/SPIR-V/specs/1.0/GLSL.std.450.html
Instruction* abs_inst = builder.AddInstruction(MakeUnique<Instruction>(
context(), spv::Op::OpExtInst, float_type_id, context()->TakeNextId(), abs_operands));
// 4. build Abs(x) < Epsilon
// OpFOrdLessThan %bool_type %abs_val %eps
std::vector<Operand> less_operands;
less_operands.push_back({SPV_OPERAND_TYPE_ID, {abs_inst->result_id()}});
less_operands.push_back({SPV_OPERAND_TYPE_ID, {eps_id}});
spv::Op replacementOp = spv::Op::OpNop;
switch (inst.opcode()) {
case spv::Op::OpFOrdEqual:
replacementOp = spv::Op::OpFOrdLessThan;
break;
case spv::Op::OpFUnordEqual:
replacementOp = spv::Op::OpFUnordLessThan;
break;
case spv::Op::OpFOrdNotEqual:
replacementOp = spv::Op::OpFOrdGreaterThanEqual;
break;
case spv::Op::OpFUnordNotEqual:
replacementOp = spv::Op::OpFUnordGreaterThanEqual;
break;
default:
MOBILEGL_ASSERT(false, "Unexpected float compare opcode: %d",
static_cast<int>(inst.opcode()));
break;
}
Instruction* less_than_inst = builder.AddInstruction(MakeUnique<Instruction>(
context(), replacementOp, bool_type_id, context()->TakeNextId(), less_operands));
// 5. Replaces all uses of old insn with new one
context()->ReplaceAllUsesWith(inst.result_id(), less_than_inst->result_id());
// 6. Kill old instruction (will be cleaned up by DCE later)
auto nextInstIt = context()->KillInst(&inst);
if (nextInstIt) {
itInst = nextInstIt;
} else {
++itInst;
}
modified = true;
}
}
}
return modified ? Status::SuccessWithChange : Status::SuccessWithoutChange;
}
spvtools::Optimizer::PassToken EliminateFloatEqualsZeroPass::CreateEliminateFloatEqualsZeroPass() {
return spvtools::Optimizer::PassToken(MakeUnique<EliminateFloatEqualsZeroPass>());
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL