mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 20:58:31 +09:00
- Support cube map face uploads with cube-compatible images and per-face array layers - Add uniform texel buffer descriptor support for samplerBuffer bindings - Cache transient vertex/index buffer uploads per frame to avoid VMA allocation failures
250 lines
10 KiB
C++
250 lines
10 KiB
C++
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferManager.cpp
|
|
// Copyright (c) 2025-2026 MobileGL-Dev
|
|
// Licensed under the GNU Lesser General Public License v3.0:
|
|
// https://www.gnu.org/licenses/gpl-3.0.txt
|
|
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
|
// SPDX-License-Identifier: LGPL-3.0-only
|
|
// End of Source File Header
|
|
|
|
#include "VkBufferManager.h"
|
|
|
|
namespace MobileGL::MG_Backend::DirectVulkan {
|
|
namespace {
|
|
constexpr Uint32 kResidentBufferGCInterval = 60;
|
|
constexpr VmaAllocationCreateFlags kResidentBufferAllocationFlags =
|
|
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
|
} // namespace
|
|
|
|
Bool VkBufferManager::Initialize(const VkBufferManagerInitInfo& initInfo) {
|
|
Shutdown();
|
|
|
|
MOBILEGL_ASSERT(initInfo.allocator != nullptr, "VkBufferManager::Initialize requires valid allocator");
|
|
MOBILEGL_ASSERT(initInfo.frameCount > 0, "VkBufferManager::Initialize requires non-zero frame count");
|
|
|
|
m_initInfo = initInfo;
|
|
m_deferredResidentReleases.resize(initInfo.frameCount);
|
|
m_currentFrameIndex = 0;
|
|
return InitializeTransientArenas();
|
|
}
|
|
|
|
void VkBufferManager::Shutdown() {
|
|
m_transientUploadArena.Shutdown();
|
|
DestroyResidentBuffers();
|
|
DestroyDeferredResidentReleases();
|
|
m_initInfo = {};
|
|
m_currentFrameIndex = 0;
|
|
m_residentGcTick = 0;
|
|
}
|
|
|
|
Bool VkBufferManager::RecreateTransientArenas(Uint32 frameCount) {
|
|
MOBILEGL_ASSERT(m_initInfo.allocator != nullptr, "VkBufferManager::RecreateTransientArenas requires initialized manager");
|
|
MOBILEGL_ASSERT(frameCount > 0, "VkBufferManager::RecreateTransientArenas requires non-zero frame count");
|
|
|
|
m_transientUploadArena.Shutdown();
|
|
m_initInfo.frameCount = frameCount;
|
|
DestroyDeferredResidentReleases();
|
|
m_deferredResidentReleases.resize(frameCount);
|
|
m_currentFrameIndex = 0;
|
|
return InitializeTransientArenas();
|
|
}
|
|
|
|
void VkBufferManager::BeginFrame(Uint32 frameIndex) {
|
|
MOBILEGL_ASSERT(frameIndex < m_deferredResidentReleases.size(),
|
|
"VkBufferManager::BeginFrame frame index out of range");
|
|
m_currentFrameIndex = frameIndex;
|
|
CollectDeferredResidentReleases(frameIndex);
|
|
m_transientUploadArena.BeginFrame(frameIndex);
|
|
}
|
|
|
|
Bool VkBufferManager::UploadTransient(BufferKind kind, Uint32 frameIndex, const void* data,
|
|
VkDeviceSize size, VkDeviceSize alignment, BufferSlice& outSlice) {
|
|
(void)kind;
|
|
return m_transientUploadArena.Upload(frameIndex, data, size, alignment, outSlice);
|
|
}
|
|
|
|
Bool VkBufferManager::InitializeTransientArenas() {
|
|
return m_transientUploadArena.Initialize({
|
|
.allocator = m_initInfo.allocator,
|
|
.frameCount = m_initInfo.frameCount,
|
|
.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
|
.memoryUsage = m_initInfo.transientMemoryUsage,
|
|
.allocationFlags = m_initInfo.transientAllocationFlags,
|
|
.minBufferSize = m_initInfo.minUploadBytes,
|
|
.persistentlyMapped = m_initInfo.transientPersistentMapping,
|
|
});
|
|
}
|
|
|
|
Bool VkBufferManager::SyncResidentBuffer(BufferKind kind,
|
|
const SharedPtr<MG_State::GLState::BufferObject>& bufferObject,
|
|
BufferSlice& outSlice) {
|
|
const VkBufferUsageFlags requiredUsage = GetVkBufferUsage(kind);
|
|
MOBILEGL_ASSERT(requiredUsage != 0,
|
|
"VkBufferManager::SyncResidentBuffer unsupported resident buffer kind");
|
|
MOBILEGL_ASSERT(bufferObject != nullptr, "VkBufferManager::SyncResidentBuffer requires valid buffer object");
|
|
CollectResidentGarbageIfNeeded();
|
|
|
|
const auto* bufferData = bufferObject->GetDataReadOnly().get();
|
|
MOBILEGL_ASSERT(bufferData != nullptr, "VkBufferManager::SyncResidentBuffer requires frontend buffer data");
|
|
|
|
const VkDeviceSize bufferSize = static_cast<VkDeviceSize>(bufferObject->GetSize());
|
|
if (bufferSize == 0) {
|
|
MGLOG_E("VkBufferManager::SyncResidentBuffer failed: buffer size is zero");
|
|
return false;
|
|
}
|
|
|
|
auto& entry = m_residentBuffers[bufferObject.get()];
|
|
entry.aliveRef = bufferObject;
|
|
|
|
const auto changeBits = bufferObject->GetChangeBits();
|
|
const Bool needsRecreate = !entry.buffer.IsValid() || entry.size != bufferSize ||
|
|
((entry.usage & requiredUsage) != requiredUsage) ||
|
|
(changeBits & BufferChangeBits::PreferReallocationBit);
|
|
if (needsRecreate) {
|
|
const VkBufferUsageFlags recreatedUsage = entry.usage | requiredUsage;
|
|
DeferResidentRelease(std::move(entry.buffer));
|
|
const Bool created = entry.buffer.Create({
|
|
.allocator = m_initInfo.allocator,
|
|
.size = bufferSize,
|
|
.usage = recreatedUsage,
|
|
.memoryUsage = VMA_MEMORY_USAGE_AUTO,
|
|
.allocationFlags = kResidentBufferAllocationFlags,
|
|
});
|
|
if (!created || entry.buffer.Map() == nullptr) {
|
|
MGLOG_E("VkBufferManager::SyncResidentBuffer failed: unable to create resident buffer");
|
|
entry.buffer.Destroy();
|
|
entry.size = 0;
|
|
entry.usage = 0;
|
|
return false;
|
|
}
|
|
if (!entry.buffer.Upload(bufferData->data(), bufferSize, 0)) {
|
|
MGLOG_E("VkBufferManager::SyncResidentBuffer failed: initial upload failed");
|
|
entry.buffer.Destroy();
|
|
entry.size = 0;
|
|
entry.usage = 0;
|
|
return false;
|
|
}
|
|
entry.size = bufferSize;
|
|
entry.usage = recreatedUsage;
|
|
bufferObject->ClearDirty();
|
|
outSlice = entry.buffer.GetSlice(0, bufferSize);
|
|
return true;
|
|
}
|
|
|
|
if (changeBits & BufferChangeBits::DirtyBit) {
|
|
const auto& dirtyRanges = bufferObject->GetDirtyRanges();
|
|
for (const auto& range : dirtyRanges) {
|
|
const VkDeviceSize rangeOffset = static_cast<VkDeviceSize>(range.start);
|
|
const VkDeviceSize rangeSize = static_cast<VkDeviceSize>(range.end - range.start);
|
|
if (rangeSize == 0) {
|
|
continue;
|
|
}
|
|
if (!entry.buffer.Upload(bufferData->data() + range.start, rangeSize, rangeOffset)) {
|
|
MGLOG_E("VkBufferManager::SyncResidentBuffer failed: dirty range upload failed");
|
|
return false;
|
|
}
|
|
}
|
|
bufferObject->ClearDirty();
|
|
}
|
|
|
|
outSlice = entry.buffer.GetSlice(0, bufferSize);
|
|
return true;
|
|
}
|
|
|
|
void VkBufferManager::DowngradeResidentBufferToTransient(const SharedPtr<MG_State::GLState::BufferObject>& bufferObject) {
|
|
if (bufferObject == nullptr) {
|
|
return;
|
|
}
|
|
|
|
auto it = m_residentBuffers.find(bufferObject.get());
|
|
if (it == m_residentBuffers.end()) {
|
|
return;
|
|
}
|
|
|
|
DeferResidentRelease(std::move(it->second.buffer));
|
|
m_residentBuffers.erase(it);
|
|
}
|
|
|
|
void VkBufferManager::DeferResidentRelease(VkBufferObject&& buffer) {
|
|
if (!buffer.IsValid()) {
|
|
return;
|
|
}
|
|
|
|
if (m_deferredResidentReleases.empty()) {
|
|
buffer.Destroy();
|
|
return;
|
|
}
|
|
|
|
MOBILEGL_ASSERT(m_currentFrameIndex < m_deferredResidentReleases.size(),
|
|
"VkBufferManager::DeferResidentRelease current frame index out of range");
|
|
m_deferredResidentReleases[m_currentFrameIndex].push_back(std::move(buffer));
|
|
}
|
|
|
|
void VkBufferManager::CollectDeferredResidentReleases(Uint32 frameIndex) {
|
|
MOBILEGL_ASSERT(frameIndex < m_deferredResidentReleases.size(),
|
|
"VkBufferManager::CollectDeferredResidentReleases frame index out of range");
|
|
m_deferredResidentReleases[frameIndex].clear();
|
|
}
|
|
|
|
VkBufferUsageFlags VkBufferManager::GetVkBufferUsage(BufferKind kind) {
|
|
switch (kind) {
|
|
case BufferKind::Vertex:
|
|
case BufferKind::Index:
|
|
// A GL buffer can be rebound between ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER,
|
|
// and may even be used as both within the same draw setup. Keep resident
|
|
// vertex/index buffers compatible with both roles from the start so we
|
|
// never need to recreate a buffer after it has already been bound.
|
|
return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
|
case BufferKind::Uniform:
|
|
return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
|
case BufferKind::TextureBuffer:
|
|
return VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void VkBufferManager::CollectResidentGarbageIfNeeded() {
|
|
++m_residentGcTick;
|
|
if (m_residentGcTick < kResidentBufferGCInterval) {
|
|
return;
|
|
}
|
|
CollectResidentGarbageNow();
|
|
m_residentGcTick = 0;
|
|
}
|
|
|
|
void VkBufferManager::CollectResidentGarbageNow() {
|
|
Vector<MG_State::GLState::BufferObject*> staleBuffers;
|
|
staleBuffers.reserve(m_residentBuffers.size());
|
|
|
|
for (const auto& [rawBuffer, entry] : m_residentBuffers) {
|
|
if (entry.aliveRef.expired()) {
|
|
staleBuffers.push_back(rawBuffer);
|
|
}
|
|
}
|
|
|
|
for (const auto* rawBuffer : staleBuffers) {
|
|
auto it = m_residentBuffers.find(const_cast<MG_State::GLState::BufferObject*>(rawBuffer));
|
|
if (it == m_residentBuffers.end()) {
|
|
continue;
|
|
}
|
|
DeferResidentRelease(std::move(it->second.buffer));
|
|
m_residentBuffers.erase(it);
|
|
}
|
|
}
|
|
|
|
void VkBufferManager::DestroyDeferredResidentReleases() {
|
|
for (auto& deferredReleases : m_deferredResidentReleases) {
|
|
deferredReleases.clear();
|
|
}
|
|
m_deferredResidentReleases.clear();
|
|
}
|
|
|
|
void VkBufferManager::DestroyResidentBuffers() {
|
|
for (auto& [_, entry] : m_residentBuffers) {
|
|
entry.buffer.Destroy();
|
|
}
|
|
m_residentBuffers.clear();
|
|
}
|
|
} // namespace MobileGL::MG_Backend::DirectVulkan
|