Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.
1. P6's plan and contract draft (neither started; not one line of code)
docs/Disaggregated/P6-SPAWN-PLAN.md the package plan
docs/Disaggregated/P6-CONTRACT-DRAFT.md the contract draft (moves to
MG_Remote/CONTRACT-P6.md when c6 lands)
The three findings that mattered, all written into the documents:
a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
the tree and already tested: SocketDoorbell including hangup detection and the two
lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
assembly plus a control plane plus a process, not "write a socket transport".
b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
the tree again. So the first package, a6, is a read-only audit that writes no code, and
every contract row that depends on it is marked PENDING a6 rather than decided in
advance.
c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
and protocol.fbs:186-196's own comment says Android transfers the window out of band -
that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
gate measures. A real window reaching the server is a named refusal. This gets its own
section because "P6 is done" would otherwise read as "the game runs now".
The contract adds rule G: a role may not name a process-local handle. It extends P5c's
rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
a token this contract defines or they do not cross, and a descriptor crosses only through
SCM_RIGHTS, where the kernel renumbers it.
What P5e left for P6 gets its own section. The latch semantics are already designed
(ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
client no longer waits while the peer process can DIE: the client holds records that were
published and will never be applied, and Android's freezer suspends the child without
closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
That is P6's only new design; everything else is carriage. It shares a predicate with E1's
outstanding re-specification (ID-122), and the two should be designed together.
Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
match integration-split's name for name, because a differing set means the lane is quietly
running less; and the arm-proof gate requires every entry to record the child pid and
transport=spawn in its OWN private log - ID-124 established that this kind of false green
really happens, and a spawn lane that actually ran monolith would pass every other gate.
S2's shape must be settled before it is written, and the document says why: E1 is the
cautionary case.
2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)
ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
is under no version control. A record cited hundreds of times that lives only locally is not
a record, so it moves in whole, with its directory structure intact.
Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
stay where they are: they are evidence DATA rather than documents - large, regenerated per
run, and mostly carrying absolute paths and device serials that mean something only on the
machine that produced them. The mapping and this split are written in
docs/Disaggregated/notes/README.md.
Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
material salvaged from failed workflow runs, which may duplicate the like-named phase
directories and is kept because a few of those were the only complete version at the time.
CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
deliberately outside it: those notes' file:line citations were written against their own
code heads, and resolving them against today's HEAD would fail wholesale - which is not an
error, it is their correct state as a historical record. To check one, use the revision it
declares (--rev).
3. Inconsistencies fixed in passing
- README.md's status line still said P5e was in progress while the stage table already said
closed.
- CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
(a) and (b) were run in the previous commit; rewritten to closed plus the one item that
actually remains (E1).
- ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
package order, the scope boundary and the two new gates.
Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
17 KiB
mv-v1 — the multi-draw path stops reading the frontend VAO
Branch p5e/mv, head 5c777b49, base 7c6f6886, tree ~/w7/p5e-mv. Two commits:
98ea1604 (the migration) and 5c777b49 (the tier lanes, added on the coordinator's ruling —
§6b). integration-split is now 176, not 116; integration-gpu 1354, not 1294.
1 Site inventory — what I actually found in MultiDraw.cpp
The task named MultiDraw.cpp:93-98 and its caller. The read is one helper, but it had five
call sites, not the two the Kimi audit's row 128 lists (MD:909, MD:930):
| line (base) | caller | what it asked of the bound VAO |
|---|---|---|
| 413 | RunIndirect |
presence only (if (!indexBuffer) return false;) |
| 505 | RunRebasedDrawElements |
presence + SyncPersistentMappedRange / SyncGpuWrites / MappedData() / GetSize() |
| 553 | RunRebasedDrawElements |
BoundIndexBufferId() — the restore name |
| 717/724 | FlattenWithCompute |
presence + EnsureBufferResource(...)->id + GetSize() |
| 909 | DrawElementsBatch |
presence (BoundIndexBuffer() != nullptr) |
| 930 | DrawElementsBatch |
BoundIndexBufferId() — the restore name |
So the helper answers exactly three questions: is one bound, what GL name is bound (and how big is its store), give me its bytes on the CPU. That is the shape the migration took.
Audit of the other apply-thread frontend reads in this file (§2 of the task), all left alone:
:46 GetPrimitiveRestartIndex() and :52-53 IsCapabilityEnabled(PrimitiveRestart / …FixedIndex) are filled for the draw verbs (no marker at base, none now). :88
GetBufferBindingSlot(BufferTarget::DrawIndirect) in BoundDrawIndirectBufferId() is a latent
row and not mine: FieldOwnership.def:78 carries it as BARRIER_PULLED, "P8 (indirect), P9 (readback), P13 (transfer)". It is unreachable in the lane because this driver resolves the ext
tier and RunIndirect never runs; forcing MOBILEGL_ESPRYT_MULTIDRAW_MODE=indirect under the
strict lane would abort GetBufferBindingSlot@DrawArrays. It retires with P8's indirect row.
2 What changed, per file (commit 98ea1604; the test registration is §6b / 5c777b49)
MobileGL/MG_Backend/DirectGLES/MultiDraw.cpp (+150/-25, the block at :94-250 plus the five
call sites at :553, :644-670, :849-862, :1046)
enum class IndexBufferQuestion { Presence, DriverName, DriverNameAndSize, HostBytes }+struct BoundIndexBufferView { Present, Id, Size, HostBytes }+ one resolver,ResolveBoundIndexBuffer(question, entry).- The four question values are deliberately not nested levels: each is exactly the work its
original call site did, in its original order, so the monolith arm issues the same calls in the
same sequence (requirement 3).
DriverNamedoes not readGetSize()becauseBoundIndexBufferIdnever did;HostBytesdoes notEnsurebecauseRunRebasedDrawElementsnever did. - Record arm:
MGPipeApplier().IndexBuffer.ResviaBufferImpl::ResolveDrawIndexBufferFromRecord(vi's own accessor, not a new one) →EnsureBufferResourceForHandle(nullptr, res)->idfor the name,ResourceWidthForHandle(res)for the size,FindBufferResourceForHandle(res)->hostBytes+RequireStagedCoveragefor the CPU bytes. No wire row was added. This is the identical set of callsScopedRestartIndexSubstitution's transport arm (DirectGLES.cpp:8317-8372) already makes for the single-draw restart rewrite, including theHasDefinedContentM-3 rule. ResolveSubDrawIndicestakesBool hasIndexBufferinstead of the frontendSharedPtr: presence was the only thing it ever asked of it.FlattenWithComputeasks twice (Presence, then DriverNameAndSize) so the ensure stays behind theIsCaptureSpanOpen()check, where it was.
MobileGL/MG_Backend/DirectGLES/Managers.h (+32 at :1096) and
MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp (-25/+4 at :524)
BufferImpl::VertexInputReadsRecords() moved from DirectGLES.cpp:542 to Managers.h, body
and rationale unchanged, plus a paragraph saying why. MultiDraw.cpp is a second translation unit
on the same draw path and has to select the same arm; the addendum's rule ("state the transport
test where you rely on it") is met by a shared definition rather than by a second copy of the
conjunction that can drift. This is the only delta to shared code.
Arm selection, against the addendum's checklist
- Decided by
BufferImpl::VertexInputReadsRecords()⇒Transport != Monolith && VertexInputSubsystemEnabled(). Never by "a handle was noted", never by a null pointer. The null-Restest inside the record arm is "no element buffer bound", the same statement as a null frontend slot on the other arm — and it runs after the arm has already been chosen. - A missing record on the handle arm is a named refusal,
RefuseMissingIndexBufferRecord→Fatal{RoleViolation, "multidraw-index-buffer-arm"}, shaped onRefuseNullFrontendTextureOffTheHandleArm, and entirely under#if MOBILEGL_BUILD_DISAGGREGATEDso the pull build gains no call (D-P). - Nothing passes a null object into a body that can still read one: on the record arm no frontend object is produced at all, and the three answers are values, not pointers into frontend state.
3 Rows of my family — retired / barriered / not found
- Retired: Kimi audit row 128 (
MD:909,MD:930,BoundIndexBuffer()/BoundIndexBufferId(), carrierIndexBufferatAP:620) — retired, and with it the three sites the audit did not list (MD:413,MD:505,MD:717), which are the same helper. - Left barriered (named, with an owner):
BoundDrawIndirectBufferId'sGetBufferBindingSlot(DrawIndirect)— P8's indirect row, §1 above. - Not found: the audit's rows 12/13 (
D:6729,D:6768/6777) are the arrays multi-draw and never enter this file, andPipeApplier.cpp:628collapsesdrawcount == 1onto the single-range arm — so the nine entries are exactly "an indexed multi-draw whose record carriesNumDraws != 1".
4 Red-once, verbatim
(1) Revert the arm selection. if (false /* P5E-MV-RED1 */ && BufferImpl::VertexInputReadsRecords()),
rebuilt, censused. Exactly the nine entries come back, nothing else moves
(~/w7/p5e-logs/strict-census-mv/red1/census.tsv: 9 × GetBoundVertexArray@DrawArrays,
7 × GetProgramForDraw@DrawArrays — the seven are other MultiDraw* entries that were already pa's):
[11:41:05] [Linux mgl-srv-apply/FATAL]: MGPipe: Fatal{UnmigratedPipeInput, "GetBoundVertexArray@DrawArrays"} [BARRIER-PULLED, MOBILEGL_IPC_STRICT_ERRORS=1, retires in P5e (Espryt unbarriered), P7 (Magma)]
(2) Make the record lookup miss on the handle arm. resource = nullptr after each by-handle
lookup, MultiDrawScenario.PlainBatchMatchesUnrolledDraws, split-lane env,
MOBILEGL_LOG_FILE_PATH set (~/w7/p5e-logs/strict-census-mv/red2/). Both entry points abort by
name, rc=134:
[11:41:59] [Linux mgl-srv-apply/FATAL]: MGPipe: Fatal{RoleViolation, "multidraw-index-buffer-arm"} - RunRebasedDrawElements found no backend resource for the index buffer {2, 0} this batch's record named. The index buffer of this family is MGPipeApplier().IndexBuffer.Res (CONTRACT-P5E §5.1) and the arm is selected by Transport != Monolith AND the vertex-input subsystem bit (§5.8, ID-81); falling back to the frontend VAO's element slot here would draw this multi-draw from whatever the CLIENT has bound now
[11:41:59] [Linux mgl-srv-apply/FATAL]: MGPipe: Fatal{RoleViolation, "multidraw-index-buffer-arm"} - FlattenWithCompute found no backend resource for the index buffer {2, 0} this batch's record named. The index buffer of this family is MGPipeApplier().IndexBuffer.Res (CONTRACT-P5E §5.1) and the arm is selected by Transport != Monolith AND the vertex-input subsystem bit (§5.8, ID-81); falling back to the frontend VAO's element slot here would draw this multi-draw from whatever the CLIENT has bound now
The FlattenWithCompute line does double duty: FlattenWithCompute returns before any of this
unless ResolvedTier() == Compute, and Auto never yields Compute. It is therefore the proof
that MOBILEGL_ESPRYT_MULTIDRAW_MODE really selects the tier in §6's sweep below.
(3) Both put back. git diff empty against 98ea1604; rebuild rc=0; the nine entries are back
on pa's row (~/w7/p5e-logs/strict-census-mv/green/census.tsv), isplit 116/116.
5 Strict marker census, before and after
~/w7/p5e-logs/strict-census/census2.tsv (base) vs ~/w7/p5e-logs/strict-census-mv/census2.tsv
(head). Copied to a per-slug directory so pa's reads of the shared one are undisturbed.
| marker | before | after | owner |
|---|---|---|---|
GetProgramForDraw@DrawArrays |
61 | 70 | pa |
GetFramebufferBindingSlot@ReadPixels |
21 | 21 | allowlist (readback) |
GetBoundVertexArray@DrawArrays |
9 | 0 | mv — retired |
GetProgramForDispatch@DispatchCompute |
7 | 7 | pa |
GetTextureObject@CopyImageSubData |
6 | 6 | allowlist (P7) |
ValidateProgramName@ShaderStorageBlockBinding |
2 | 2 | allowlist (P9) |
GetTextureUnitObject@CopyTexImage2D |
2 | 2 | allowlist (CopyTex) |
<no-marker> (census artifact, addendum §4) |
1 | 1 | — |
| total | 109 | 109 |
The full diff of the two tables is exactly 9 lines out of my row and the same 9 entries into
GetProgramForDraw@DrawArrays: MultiDrawElementsBaseVertexPaintsEverySubDraw and the eight
MultiDrawScenario cases now get past the index buffer and stop on pa's row instead. No row that
is not mine changed count for any other reason, and no new marker appeared. When pa lands, these
nine go green with no further work here.
6 Gate
Final numbers, at head 5c777b49 (i.e. with the new lanes):
| step | result |
|---|---|
build |
rc=0 |
unit |
2250/2250 |
isplit |
176/176 (was 116/116; +60 new entries, §6b) |
gpu (ID-109) |
1354/1354 (was 1294/1294; the same +60) |
gens |
all seven rc=0; doc citations only the pre-existing CONTRACT-P5.md:524 ambiguity |
strict (count) |
7/176 (was 7/116): the 9 moved to pa's row, the 60 new ones land on it too |
strict (per-entry census) |
table in §5, unchanged — no backend source moved after it was taken |
6b The tier lanes (coordinator's ruling — done, commit 5c777b49)
Evidence first, because an entry that silently resolves to ext is worse than no entry. I
temporarily promoted MultiDraw.cpp's two MGLOG_D tier lines to MGLOG_I (ResolveTierOnce's
resolution line and NoteTierExecuted's "first batch executed via tier"), rebuilt, swept, reverted.
Every mode resolves to itself on this driver — no fallback:
| mode | ResolveTier says |
tiers a batch actually executed | cases |
|---|---|---|---|
ext |
ext -> ext |
ext |
17/17 |
basevertex |
basevertex -> basevertex |
basevertex |
17/17 |
multiindirect |
multiindirect -> multiindirect |
multiindirect |
17/17 |
indirect |
indirect -> indirect |
indirect |
17/17 |
drawelements |
drawelements -> drawelements |
drawelements |
17/17 |
compute |
compute -> compute |
compute + basevertex |
17/17 |
Each line ends (driver supports: ext, basevertex, multiindirect, indirect, drawelements, compute (opt-in)), so no tier is refused here and none is skipped. The compute row executing
basevertex as well is ResolveTierForBatch demoting the batch shapes the flattening tier declines
by design (strips, primitive restart, per-sub-draw base vertex) — the tier was selected, and three
of its cases fell through to the unrolled floor, which is the documented behaviour.
Registered: five blocks in MobileGL/MG_IntegrationTest/CMakeLists.txt:2017-2087, one per tier
auto cannot reach, prefix DirectGLES.Split.MultiDrawTier{BaseVertex,MultiIndirect,Indirect,DrawElements,Compute}.,
labels integration-gpu;integration-split, and MOBILEGL_ESPRYT_MULTIDRAW_MODE pinned as a ctest
ENVIRONMENT property (verified on a live entry with ctest -N -V, which prints the full
split environment plus MOBILEGL_ESPRYT_MULTIDRAW_MODE=compute). Filter:
MultiDrawScenario.*:IndexedDrawFamilyScenario.MultiDraw* minus the client-indices case the d1
block already excludes by name — 12 entries × 5 tiers = 60 new entries, all green.
extis deliberately not a sixth block:autoalready resolves to it, so the d1 block is the ext lane and a sixth would run it twice. Stated in the block comment so nobody re-adds it.- The filter is narrowed to the tier-sensitive workload, this file's own stated rule for an
armed
Split.entry:IndexedDrawFamilyScenario's other five cases are single draws that never enterMultiDrawImpl, so five copies of them would be five copies of the d1 lane. One word inMGL_SPLIT_MULTIDRAW_TIER_FILTERwidens it to the whole scenario (+25 entries) if you prefer. Harness/SplitLogPaths.cmake.ingains a matching loop: everyDirectGLES.Split.entry must own one private log path orSplitLogPaths.PrivateAndDistinctis red — it caught this on my first run, the only thing that failed, and it was the guard doing its job. For these lanes it also repairs addendum §4's blind spot: their third name segment meansstrict_census2.shwould re-run them without the very pin under test, so their markers are read frombuild-split/…/split-logs/<entry>.loginstead (~/w7/p5e-mv/.p5e/strict-new.sh).- Strict-lane effect of the 60: all 60 abort on
GetProgramForDraw@DrawArrays— pa's existing row, becausePrepareForDrawruns before the tier dispatch. No new marker class, mv's row stays at 0. Per-entry table:~/w7/p5e-logs/strict-census-mv/tiers.tsv.
7 G1 / monolith impact
- Every record-arm line is under
#if MOBILEGL_BUILD_DISAGGREGATED. The monolith arm's body is the original text, and the four question values exist so that its call sequence is unchanged too. gpu(theTransport == Monolithruntime arm, ID-109) is 1294/1294.- Finding for the integrator, pre-existing and not mine: the pull flavour
(
MOBILEGL_PIPE_PUSH=0,MOBILEGL_BUILD_DISAGGREGATED=0) does not compile at7c6f6886either. Syntax-checking the touched TUs with the split build's own compile line and the two flavour defines flipped (~/w7/p5e-mv/.p5e/pullcheck.sh):MultiDraw.cpprc=0,Managers.cpprc=0,DirectGLES.cpprc=1 on two identifiers that predate this package —DirectGLES.cpp:5554callsComputeShaderStorageBlockBindingSignatureOf, declared only inside#if MOBILEGL_PIPE_PUSH(Managers.h:3154-3160, pg's), andDirectGLES.cpp:6675declaresconst Bool keysMatchinside#if MOBILEGL_BUILD_DISAGGREGATEDwhile the:else-arm and the use at:6695are outside it. Both are verbatim at the base commit (git show 7c6f6886:…DirectGLES.cpp→:5575and:6696). So G1 for this package is "no new break, and my own TU is clean"; the tree's pull build is already red and nothing in the gate notices.
8 Seams, assumptions, and what I need from the integrator
- Seam with pa. My nine entries now stop on
GetProgramForDraw@DrawArrays. I touched no program row and no file pa works in; my only shared-code edit isVertexInputReadsRecords()moving out ofDirectGLES.cpp:524-549intoManagers.h, ~4000 lines from pa's region. If pa also moved something out of thatBufferImplblock, that is the one place to check at merge. - Assumed from vi/sb:
ResolveDrawIndexBufferFromRecord,EnsureBufferResourceForHandle,FindBufferResourceForHandle,ResourceWidthForHandle,RequireStagedCoverageandGLESBufferResource::hostBytesmean on the multi-draw path exactly what they mean inScopedRestartIndexSubstitutionand inSyncNeccessaryBuffers' record arm. Minted nothing. - Tier coverage — ruled on, done (§6b). The five unreachable tiers now have gated entries.
Two consequences for the merge:
integration-splitis 176 andintegration-gpu1354, and the strict lane's denominator moves with them (7/176). One judgement call is mine to flag: I narrowedIndexedDrawFamilyScenarioto itsMultiDraw*cases — one word to widen. - Ruling wanted — the pull build. §7. Noted as yours to verify; I have not touched it.
- Not done, deliberately:
BoundDrawIndirectBufferId(§1, P8's row — confirmed out of phase scope); no wire row; no change to the tier ladder, the scratch ring, or the restore semantics at:102-105, which the migration preserves by answering the same GL name from the record.
Scripts used, all under ~/w7/p5e-mv/.p5e/ (gitignored): strict_census_mv.sh (per-slug census,
output ~/w7/p5e-logs/strict-census-mv/), census9.sh, red2.sh, tier-sweep.sh, pullcheck.sh,
strict-new.sh (markers of the 60 new entries, read from their own lane logs).