mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-11-11 20:13:23 +09:00
42 lines
2.4 KiB
Plaintext
42 lines
2.4 KiB
Plaintext
=== START Tue Sep 22 03:25:49 PM -04 2026 ===
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=== block shader-image start 15:25:49 ===
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=== block shader-image rc=0 15:25:57 ===
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[shader-image] Pass 63 50.40%
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[shader-image] NotSupported 56 44.80%
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[shader-image] ! Fail 6 4.80%
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[shader-image] conformance pass rate (Pass+NotSupported+warnings) : 95.20% (119/125)
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[shader-image] strict pass rate (Pass only) : 50.40% (63/125)
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[shader-image] failures : 6
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[shader-image] KHR-GL46.shader_image_load_store 6/51 fail ( 11.8%)
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=== block ssbo start 15:25:58 ===
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=== block ssbo rc=0 15:26:01 ===
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[ssbo] Pass 124 100.00%
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[ssbo] conformance pass rate (Pass+NotSupported+warnings) : 100.00% (124/124)
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[ssbo] strict pass rate (Pass only) : 100.00% (124/124)
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[ssbo] failures : 0
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=== block dsa start 15:26:02 ===
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=== block dsa rc=0 15:26:09 ===
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[dsa] Pass 368 99.19%
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[dsa] ! Fail 2 0.54%
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[dsa] conformance pass rate (Pass+NotSupported+warnings) : 99.46% (369/371)
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[dsa] strict pass rate (Pass only) : 99.19% (368/371)
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[dsa] failures : 2
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[dsa] KHR-GL46.direct_state_access 2/371 fail ( 0.5%)
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=== block texture start 15:26:10 ===
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=== block texture rc=0 15:28:41 ===
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[texture] Pass 815 77.32%
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[texture] NotSupported 221 20.97%
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[texture] ! Fail 18 1.71%
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[texture] conformance pass rate (Pass+NotSupported+warnings) : 98.29% (1036/1054)
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[texture] strict pass rate (Pass only) : 77.32% (815/1054)
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[texture] failures : 18
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[texture] --- NOT MEASURED (excluded from the rates above) ---
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[texture] The rates above cover only cases that produced a result.
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=== block packed-pixels start 15:28:41 ===
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=== block packed-pixels rc=0 15:32:01 ===
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[packed-pixels] Pass 4732 100.00%
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[packed-pixels] conformance pass rate (Pass+NotSupported+warnings) : 100.00% (4732/4732)
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[packed-pixels] strict pass rate (Pass only) : 100.00% (4732/4732)
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[packed-pixels] failures : 0
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=== DONE Tue Sep 22 03:32:02 PM -04 2026 ===
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