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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-10 05:08:31 +09:00
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58a46c6106d89e96ba28765e11b299300f0f4609
MobileGL
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MG
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MG_GL
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swung0x48
58a46c6106
[Fix] (EGL_impl.cpp): use RGBA8_UNORM as ColorBufferFormat, avoiding auto sRGB color correction
2025-06-18 10:36:08 +08:00
..
EGL
[Fix] (EGL_impl.cpp): use RGBA8_UNORM as ColorBufferFormat, avoiding auto sRGB color correction
2025-06-18 10:36:08 +08:00
GL
[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
2025-06-15 10:32:38 +08:00
GLX
/LookUp
[Refactor] (...): Optimize code file structure.
2025-05-01 09:22:50 +08:00