Files
MobileGL/MG/Init.cpp
T

19 lines
424 B
C++

//
// Created by BZLZHH on 2025/3/15.
//
#include "Includes.h"
__attribute__((constructor)) void MG_Initialize() {
MG_Util::Debug::LogInit();
MG_Util::Debug::LogI("MobileGL Initializing...");
MG_State::Init();
#if BACKEND_TYPE == BACKEND_GLES
MG_GL::BackendLoader::Init();
#endif
}
__attribute__((destructor)) void MG_Destroy() {
MG_Util::Debug::LogI("MobileGL Exiting...");
MG_State::Destroy();
}