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MobileGL
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2026-09-09 20:58:31 +09:00
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685d83e3ec2ff4ff301e1707478691f6299ffc4d
MobileGL
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MobileGL
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MG_Backend
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swung0x48
685d83e3ec
[Fix] (Review): bound a texture readback by the image's mip count, refuse cross-format depth/stencil copies, and probe the renderbuffer's real VkFormat
2026-08-27 08:35:05 -04:00
..
DirectGLES
[Fix] (DirectGLES): key the border-colour sync memo on the authoritative representation, not just the float one
2026-08-27 08:35:03 -04:00
DirectVulkan
[Fix] (Review): bound a texture readback by the image's mip count, refuse cross-format depth/stencil copies, and probe the renderbuffer's real VkFormat
2026-08-27 08:35:05 -04:00
BackendObject.cpp
[Feat] (MG_Backend, android-plugin): show format capability tables in POST
2026-07-16 00:10:11 -04:00
BackendObject.h
[Fix] (Getter): answer the GL 4.6 limit surface honestly - tess/cull/subroutine pnames, TBuiltInResource drift, 84 UBO binding points, 64-bit GL_MAX_ELEMENT_INDEX, per-category sample truth
2026-08-27 03:47:16 -04:00
BackendObjects.h
[Refactor] (Lifecycle): own MobileGL's lifecycle from the EGL layer instead of ELF static ctor/dtor - the first EGL/WGL entry point lazily initializes via a thread-safe, re-init-capable EnsureInitialized (AutoInit is gone), the last eglTerminate with no initialized display and nothing current tears the whole library down deterministically inside the EGL lifecycle, and the global singletons move to leak-at-exit heap storage so process exit runs no backend destructors at all (AutoDestroy and the Windows DllMain abandon hook are gone); fixes the exit-time SIGABRT from undefined static-destruction order - the DirectGLES buffer-pool mutex abort on Android clean exits, and the pre-existing macOS QueryTest/ProgramTest 'Subprocess aborted' gtest failures now pass (ctest 411/411)
2026-07-26 10:59:14 -04:00
Init.cpp
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-02-21 15:02:59 +08:00