Files
MobileGL/docs/Disaggregated/notes/p5b/PACKAGE-PREAMBLE.md
T
swung0x48 aba329cc53 [Docs] (Disaggregated): P6's plan and contract draft; the working notes move from a local directory into the repository
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.

1. P6's plan and contract draft (neither started; not one line of code)

     docs/Disaggregated/P6-SPAWN-PLAN.md      the package plan
     docs/Disaggregated/P6-CONTRACT-DRAFT.md  the contract draft (moves to
                                              MG_Remote/CONTRACT-P6.md when c6 lands)

   The three findings that mattered, all written into the documents:

   a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
      the tree and already tested: SocketDoorbell including hangup detection and the two
      lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
      passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
      protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
      SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
      assembly plus a control plane plus a process, not "write a socket transport".

   b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
      audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
      the tree again. So the first package, a6, is a read-only audit that writes no code, and
      every contract row that depends on it is marked PENDING a6 rather than decided in
      advance.

   c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
      and protocol.fbs:186-196's own comment says Android transfers the window out of band -
      that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
      the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
      gate measures. A real window reaching the server is a named refusal. This gets its own
      section because "P6 is done" would otherwise read as "the game runs now".

   The contract adds rule G: a role may not name a process-local handle. It extends P5c's
   rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
   EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
   a token this contract defines or they do not cross, and a descriptor crosses only through
   SCM_RIGHTS, where the kernel renumbers it.

   What P5e left for P6 gets its own section. The latch semantics are already designed
   (ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
   client no longer waits while the peer process can DIE: the client holds records that were
   published and will never be applied, and Android's freezer suspends the child without
   closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
   That is P6's only new design; everything else is carriage. It shares a predicate with E1's
   outstanding re-specification (ID-122), and the two should be designed together.

   Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
   match integration-split's name for name, because a differing set means the lane is quietly
   running less; and the arm-proof gate requires every entry to record the child pid and
   transport=spawn in its OWN private log - ID-124 established that this kind of false green
   really happens, and a spawn lane that actually ran monolith would pass every other gate.
   S2's shape must be settled before it is written, and the document says why: E1 is the
   cautionary case.

2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)

   ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
   the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
   is under no version control. A record cited hundreds of times that lives only locally is not
   a record, so it moves in whole, with its directory structure intact.

   Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
   stay where they are: they are evidence DATA rather than documents - large, regenerated per
   run, and mostly carrying absolute paths and device serials that mean something only on the
   machine that produced them. The mapping and this split are written in
   docs/Disaggregated/notes/README.md.

   Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
   document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
   material salvaged from failed workflow runs, which may duplicate the like-named phase
   directories and is kept because a few of those were the only complete version at the time.

   CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
   deliberately outside it: those notes' file:line citations were written against their own
   code heads, and resolving them against today's HEAD would fail wholesale - which is not an
   error, it is their correct state as a historical record. To check one, use the revision it
   declares (--rev).

3. Inconsistencies fixed in passing

   - README.md's status line still said P5e was in progress while the stage table already said
     closed.
   - CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
     (a) and (b) were run in the previous commit; rewritten to closed plus the one item that
     actually remains (E1).
   - ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
     package order, the scope boundary and the two new gates.

Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
2026-09-18 23:31:39 -04:00

6.9 KiB
Raw Blame History

P5b 包通用前言 — 每个包开工前必读

P5b = verb migration under inproc, Minecraft-first(ID-66/ID-68)。目标一句话:让真实负载 (首先是每一条 Minecraft trace)在 MOBILEGL_TRANSPORT=inproc 下由 apply 线程渲染, 越快越好。四个包并行迁移 25 个实测 class-C slot,门只有一个:inproc lane 的 abort 数与 trace 的 first-blocker 表。

你在哪、读什么

  • 集成树 ~/w7/pipe,分支 feat/disaggregated。不要直接在里面干活。 你的工作树:cd ~/w7/pipe && git worktree add ~/w7/p5b-<你的 slug> -b p5b/<你的 slug> refs/heads/feat/disaggregated
  • 契约优先于 brief,按这个顺序读:
    1. MobileGL/MG_Remote/CONTRACT-P5.md(P5 的四张表与 R-1…R-17,仍然全部有效)。
    2. MobileGL/MG_Remote/CONTRACT-P5B.md(P5b 的增补:25 个 slot 每一行的 wire record、 sink 签名、拒绝形状、stamp;§6 是 c0b 的裁定与推翻条件;§8 是文件所有权)。
    3. ~/w7/notes/p5b/BRIEF-P5B.md(四个包各自的 slot、文件、门、以及之后的循环)。
    4. 普查:~/w7/notes/p6/census-classC.md(你的 slot 的命中数、"下一个 blocker"的估计)。
    5. c0b 的报告:~/w7/notes/p5b/p5b-results/c0b-v1.md(落了什么、每条裁定、数字、债)。
    6. P5 的材料按需:~/w7/notes/p5/PACKAGE-PREAMBLE.md、INTEGRATOR-DECISIONS.md (ID-57 的"按名拒绝"形状、ID-66 的流程规则、ID-68 的普查裁定)、 p5-results/c1-v3.md(五个 class-B emitter 是怎么写的)、v1-v3.md(ServerVerbSink)。

流程规则(用户,2026-09-16,ID-66)

  • 快,不做过度验证。 不做轮次之间的对抗审查;整个 P5b 收尾时由 Codex 做一次。
  • 一个包在自己的门 + 集成者的快门上落地:unit 四车道、integration-split(inproc)、 push monolith 逐名一致(G2/G14)、G1。没有 verifier 包。
  • 你的门(BRIEF §3):lane 里你的 slot 的 abort 数 → 0,受影响的每个场景到达它的下一个 first blocker,按名报告;d1 另加:每一条 Minecraft trace 在 inproc 下到达下一个 first blocker,按名报告。
  • 设备 A/B 在后台记录,永不阻塞。

第一天必踩的两个坑(P5 原样继承)

  1. worktree 的 submodule 是符号链接。抄 ~/w7/p5b-c0b-setup.sh 与 ~/w7/p5b-c0b-submodlinks.sh(把 p5b-c0b 换成你的 slug)。 跑任何 git 命令之前 submodlinks.sh off,跑构建之前 on。
  2. 任何报构建结果的脚本,先确认 CTestTestfile.cmake 存在再相信它。
  3. (新)后台任务要 setsid nohup … < /dev/null &:从 Windows 侧的 wsl.exe 起的 shell 退出时会带走普通的 nohup … &。

构建配方(不变)

export CCACHE_BASEDIR=/home/swung/w7
COMMON="-G Ninja -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
 -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
 -DCMAKE_BUILD_TYPE=Release -DMOBILEGL_LOG_ACTIVE_LEVEL=MOBILEGL_LOG_LEVEL_INFO \
 -DMOBILEGL_BUILD_TEST=ON -DMOBILEGL_BUILD_INTEGRATION_TEST=ON -DMOBILEGL_BUILD_BENCHMARK=OFF \
 -DMOBILEGL_ITEST_EGL_VENDOR=/usr/share/glvnd/egl_vendor.d/50_mesa.json \
 -DMOBILEGL_ITEST_VK_ICD=/usr/share/vulkan/icd.d/lvp_icd.json \
 -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_POLICY_VERSION_MINIMUM=3.5"
export GLIBC_TUNABLES=glibc.malloc.tcache_count=0
  • pull = 无额外 flag;push = -DMOBILEGL_PIPE_PUSH=ON; verify = -DMOBILEGL_PIPE_VERIFY=ON -DMOBILEGL_ITEST_REQUIRE_GPU=ON; split = -DMOBILEGL_PIPE_PUSH=ON -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON。
  • -j 24。~/w7/p5b-c0b-gate.sh 是可抄的骨架(四目录 + 生成器 + 纯度 + G1 + 四条 unit 车道), ~/w7/p5b-c0b-census.sh <tree> <outdir> 是把 P6 普查跑在任意树上的版本 (results.json 里每条 entry 的 status 与第一行 Fatal{…})。

每个包都要自测的五件事

  1. G1:python3 scripts/symbol_report.py --before ~/w7/p5-before-libMobileGL.so --after build-linux/libMobileGL.so --threshold 0 必须 0 增 / 0 删 / 0 resize / 0 重命名、.text +0(基线 .READY = 4595163c)。 P5b 最容易破的门:你加的一切都必须 push/split-only。后端里的任何新函数、新字符串、 新成员都要在 #if MOBILEGL_BUILD_DISAGGREGATED(或至少 MOBILEGL_PIPE_PUSH)之内。
  2. ctest -L unit 四目录(c0b 头上的基线见 c0b-v1.md §2)。
  3. integration-split 在 build-split、MOBILEGL_TRANSPORT=inproc 下 22/22; push integration-gpu 1128/1128 且与 ~/w7/p5-before-ctest-names.txt 逐名相同(G2/G14)。
  4. 你的普查:~/w7/p5b-c0b-census.sh ~/w7/p5b-<slug> ~/w7/p5b-<slug>-census-logs, 然后按 slot 数 Fatal{UnmigratedVerb, "…"};c0b 头(f5676103,含 v1 round 3)上的基线是 432 passed / 185 skipped / 505 aborted / 27 failed,505 个 abort 全部是 UnmigratedVerb, 逐 slot 表与 census-classC.md 相同(P6 的 426/185/511/27 里那 6 个 StageSnapshotTooNarrow 已被 v1 r3 修掉,见 c0b-v1.md §2.5)。基线的 results.json 在 ~/w7/p5b-c0b-census-logs/。你的 slot 的计数必须归零,多出来的 first blocker 必须按名列出。 d1 另跑 ~/w7/notes/tools/p6_census_traces.sh 的同等物(trace 的 first-blocker 表)。 c0b 头上的其余基线:unit 1817 × 3、split 2084;integration-split inproc 22/22(2 skipped); push integration-gpu 1128/1128;G1 .text 10806611 +0、27814 符号 0/0/0/0。
  5. python3 scripts/gen_pipe.py --check / gen_pipe_field_ownership.py --check (若你碰了任何 .def — 除 CONTRACT-P5B.md §8 明确授权的两处外你不该碰)。

铁律

  • 提交信息 [Type] (Scope): description,单行,绝不加 Co-Authored-By 或任何署名行。
  • 只改你拥有的文件(CONTRACT-P5B.md §8)。需要改别人的,向集成者提。
  • 目录行的 opcode 永不移动;新调用追加,退役的调用保留槽位。
  • 不要拉 GitHub LFS。fixture 从 ~/w7/pipe/tools/trace_replay/fixtures 拷(全部已 hydrate)。
  • 不要碰任何 adb 设备。
  • 临时文件 ~/w7/p5b-<slug>-*,收工时只留报告引用的那几个。 别在别的任务正在写日志时用通配 rm。
  • 绝不把源文件通过"引号 heredoc 套引号 heredoc"写出去。
  • 性能只记录不设门;inproc 是 lockstep,慢是预期(R-1 的栅栏税)。

收工

  1. 在你的分支上提交(多个单行提交没问题)。
  2. 写 ~/w7/notes/p5b/p5b-results/<slug>-v1.md:落了什么、每一条契约没做的裁定 (带证据 + 推翻它需要什么)、五件自测的数字、你的 slot 归零后的下一个 first blocker 表 (按场景、按 trace,逐名)、以及留给后续轮次的账。
  3. 返回 ≤200 词:提交区间、验收数字、其他包最需要知道的三件事。