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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-10 05:08:31 +09:00
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6d73806d1aa39f6713ce761c571db3725af3254a
MobileGL
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MG
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MG_GL
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T
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BZLZHH
6d73806d1a
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
..
EGL
[Fix] (Diligent/Drawing): Prevent shader missing when shader has been deleted.
2025-06-21 17:04:32 +08:00
GL
[Fix] (Diligent/PSO): Use SPIRV-Cross to get the uniform offset.
2025-06-21 18:35:06 +08:00
GLX
[Fix]: fix glx macro name
2025-06-20 17:54:55 +08:00