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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-11-12 04:23:23 +09:00
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6f299372c69f822f0a75dbd85a6bc1f2de078434
MobileGL/MobileGL/MG_Impl/GLImpl/Program
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swung0x48 6f299372c6 [Feat] (Program): implement GL_ARB_gl_spirv - glShaderBinary, glSpecializeShader and the SPIR_V_BINARY state, feeding the module into the ordinary compile pipeline
2026-08-27 05:37:17 -04:00
..
GL_Program.cpp
[Feat] (Program): implement GL_ARB_gl_spirv - glShaderBinary, glSpecializeShader and the SPIR_V_BINARY state, feeding the module into the ordinary compile pipeline
2026-08-27 05:37:17 -04:00
GL_Program.h
[Feat] (Program): implement GL_ARB_gl_spirv - glShaderBinary, glSpecializeShader and the SPIR_V_BINARY state, feeding the module into the ordinary compile pipeline
2026-08-27 05:37:17 -04:00
GL_ProgramPipeline.cpp
[Fix] (ShaderTranspiler): enforce the layout(binding) range rule for samplers, images and uniform/atomic-counter blocks, not only for SSBOs
2026-08-27 05:37:17 -04:00
GL_ProgramPipeline.h
[Feat] (MG_State, MG_Impl): give program pipelines their object and their state
2026-08-05 05:43:13 -04:00
ProgramInterface.cpp
[Fix, Test] (GLState): stop enumerating buffer variables as GL uniforms
2026-08-21 11:55:29 -04:00
ProgramInterface.h
[Feat, Fix] (MG_Impl, MG_State, MG_Backend): program interface queries from frontend reflection; Espryt state-shadow reset
2026-08-09 08:12:30 -04:00
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