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MobileGL
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2026-09-08 12:18:30 +09:00
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71e29f9d58d6c31bd8bbe7cfa780b93afec74cef
MobileGL
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MobileGL
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MG_Backend
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swung0x48
4831387cf0
[Fix] (MG_State, MG_Backend/DirectVulkan): a program whose SPIR-V job was cancelled faulted on the first glUniform - bounds-check the shadow lookup
2026-08-10 07:31:57 -04:00
..
DirectGLES
[Fix] (MG_State, MG_Backend/DirectGLES): join both link phases on the draw and drain paths, and refuse to bind a program whose SPIR-V never arrived
2026-08-10 06:08:30 -04:00
DirectVulkan
[Fix] (MG_State, MG_Backend/DirectVulkan): a program whose SPIR-V job was cancelled faulted on the first glUniform - bounds-check the shadow lookup
2026-08-10 07:31:57 -04:00
BackendObject.cpp
[Feat] (MG_Backend, android-plugin): show format capability tables in POST
2026-07-16 00:10:11 -04:00
BackendObject.h
[Feat, Fix] (MG_Impl, MG_State, MG_Backend): program interface queries from frontend reflection; Espryt state-shadow reset
2026-08-09 08:12:30 -04:00
BackendObjects.h
[Refactor] (Lifecycle): own MobileGL's lifecycle from the EGL layer instead of ELF static ctor/dtor - the first EGL/WGL entry point lazily initializes via a thread-safe, re-init-capable EnsureInitialized (AutoInit is gone), the last eglTerminate with no initialized display and nothing current tears the whole library down deterministically inside the EGL lifecycle, and the global singletons move to leak-at-exit heap storage so process exit runs no backend destructors at all (AutoDestroy and the Windows DllMain abandon hook are gone); fixes the exit-time SIGABRT from undefined static-destruction order - the DirectGLES buffer-pool mutex abort on Android clean exits, and the pre-existing macOS QueryTest/ProgramTest 'Subprocess aborted' gtest failures now pass (ctest 411/411)
2026-07-26 10:59:14 -04:00
Init.cpp
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
2026-02-21 15:02:59 +08:00