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https://github.com/MobileGL-Dev/MobileGL
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3.8 KiB
3.8 KiB
MobileGL trace replay APK
The Android plugin app has two flavor dimensions:
backend:esprytusesDirectGLES,magmausesDirectVulkan.profile:pluginkeeps the original FCL plugin APK behavior,traceadds the standalone trace runner Activity.
Useful debug builds:
./gradlew -p MobileGL/android-plugin :app:assembleEsprytPluginDebug
./gradlew -p MobileGL/android-plugin :app:assembleEsprytTraceDebug
./gradlew -p MobileGL/android-plugin :app:assembleMagmaTraceDebug
The trace profile keeps the existing plugin manifest metadata and adds:
action: top.mobilegl.plugin.TRACE_REPLAY
activity: top.mobilegl.plugin.trace.TraceReplayActivity
Intent extras:
trace_path absolute path to the apitrace file
golden_path optional absolute path to a golden PNG
output_dir directory for result.json and actual.png
diff_path optional absolute path for a golden-difference PNG
backend DirectGLES or DirectVulkan; defaults to the backend flavor
target_frame target frame index, or -1
target_call target call number, or -1
width optional replay surface width override
height optional replay surface height override
tolerance allowed mismatching pixel count after fuzz is applied
fuzz_percent per-channel fuzz percentage; default is 20
crop_x optional compare crop x
crop_y optional compare crop y
crop_width optional compare crop width
crop_height optional compare crop height
Implementation notes:
- The trace APK builds independently from FCL and can be launched with
adb shell am start. - The native runner validates inputs, sets
MOBILEGL_BACKEND_TYPE, loadslibMobileGL.so, runs apitrace GL retrace, writesactual.png, and writesresult.json. - The runner uses a MobileGL-backed EGL window-system shim. GLX calls in PC traces are consumed by apitrace's GLX retrace frontend and mapped onto this EGL shim; the Android runner does not require or call a MobileGL GLX implementation.
DirectGLESreplays on an EGL pbuffer by default, avoiding AndroidSurfaceViewlifetime coupling.DirectVulkanstill uses the Activity surface because it needs a native window-backed Vulkan swapchain.- Golden comparison is implemented in native C++ with libpng RGBA decode. The Java Activity only passes arguments and displays the native result, so the replay/compare core is not tied to Android UI or Bitmap APIs and can be ported to Linux.
- The plugin profile still excludes
libtrace_replay_runner.so; normal plugin APK behavior is preserved.
Example core-profile trace smoke command for a debug trace APK:
adb push app.trace /data/local/tmp/mobilegl_app.trace
adb push app.golden.png /data/local/tmp/mobilegl_app_ref.png
adb shell run-as top.mobilegl.plugin.espryt.trace mkdir -p files/trace-replay/input files/trace-replay/output
adb shell run-as top.mobilegl.plugin.espryt.trace cp /data/local/tmp/mobilegl_app.trace files/trace-replay/input/app.trace
adb shell run-as top.mobilegl.plugin.espryt.trace cp /data/local/tmp/mobilegl_app_ref.png files/trace-replay/input/app.golden.png
adb shell am start -a top.mobilegl.plugin.TRACE_REPLAY \
-n top.mobilegl.plugin.espryt.trace/top.mobilegl.plugin.trace.TraceReplayActivity \
--es trace_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/input/app.trace \
--es golden_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/input/app.golden.png \
--es output_dir /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/output \
--es diff_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/output/app-diff.png \
--es backend DirectGLES \
--el target_call 31249 \
--ei tolerance 0 \
--ei fuzz_percent 20
adb shell run-as top.mobilegl.plugin.espryt.trace cat files/trace-replay/output/result.json