mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 14:18:31 +09:00
Implements GL timer queries end to end: a frontend query registry (modeled on the sync module - mutex-guarded objects wrapping opaque backend handles behind optional function pointers) serving glGenQueries/glBeginQuery/glEndQuery(GL_TIME_ELAPSED)/glQueryCounter (GL_TIMESTAMP)/glGetQueryObject*/glGetQueryiv with GL 3.3 error semantics and a graceful zero-result fallback when a backend cannot time. DirectGLES backs spans with GL_EXT_disjoint_timer_query (context- generation-stamped handles, bounded result waits). DirectVulkan gets a VkTimerQueryManager: per-frame-in-flight timestamp query pools reset at command-buffer begin (outside render passes), records harvested by frame serial before their pool recycles, elapsed = masked tick delta x timestampPeriod; handles are stamped with a renderer generation that also now guards fence syncs across renderer recreation. GL_QUERY_ COUNTER_BITS reports 0 unless the live backend can actually time (dynamic IsTimerQuerySupported hook), and a failed blocking read keeps the handle alive so the real value stays reachable once the frame submits. GL_ARB_timer_query is advertised only when the device supports timing and MOBILEGL_DISABLE_TIMERQUERY is unset - LWJGL keys Minecraft's F3 'GPU: x%' line off exactly that extension string; verified on device (Adreno 830) on both backends. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
440 lines
17 KiB
C++
440 lines
17 KiB
C++
// MobileGL - MobileGL/MG_Test/Query/QueryTest.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include <gtest/gtest.h>
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#include <algorithm>
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#include <cctype>
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#include <cstdlib>
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#include "Includes.h"
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#include "Init.h"
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#include <Config.h>
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#include <MG_Backend/BackendObjects.h>
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#include <MG_Impl/GLImpl/Getter/GL_Getter.h>
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#include <MG_Impl/GLImpl/Query/GL_Query.h>
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using namespace MobileGL;
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namespace {
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// On the ctest host no ES context is ever current, but the timer-query
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// POINTERS of gBackendFunctionsTable.GL are NOT null: MG_Backend::Init
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// populates the real DirectGLES hooks (see GetBackendFunctions in
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// BackendObject_DirectGLES.cpp, which installs them whenever
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// MOBILEGL_DISABLE_TIMERQUERY is unset). Without a current ES context
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// those hooks degrade to returning null HANDLES, so the fallback these
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// tests exercise is the frontend's null-handle path (results immediately
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// available and zero), not a null-pointer path. Tests that need
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// controllable backend behavior install stubs and restore the table
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// afterwards.
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// Snapshots MG_Config::Features on construction and restores it on
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// destruction, so a test that flips DisableTimerQuery cannot leak the
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// setting into later tests even if an assertion unwinds the test body
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// early (same pattern as SanityTest's ScopedGLESCapabilitiesOverride).
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struct ScopedFeaturesOverride {
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ScopedFeaturesOverride(): m_snapshot(MG_Config::Features) {}
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~ScopedFeaturesOverride() { MG_Config::Features = m_snapshot; }
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ScopedFeaturesOverride(const ScopedFeaturesOverride&) = delete;
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ScopedFeaturesOverride& operator=(const ScopedFeaturesOverride&) = delete;
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private:
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MG_Config::FeaturesTable m_snapshot;
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};
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// Snapshots the global backend function table on construction and restores
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// it on destruction, so stub timer-query pointers cannot leak into later
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// tests.
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struct ScopedBackendFunctionsOverride {
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ScopedBackendFunctionsOverride(): m_snapshot(MG_Backend::gBackendFunctionsTable) {}
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~ScopedBackendFunctionsOverride() { MG_Backend::gBackendFunctionsTable = m_snapshot; }
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ScopedBackendFunctionsOverride(const ScopedBackendFunctionsOverride&) = delete;
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ScopedBackendFunctionsOverride& operator=(const ScopedBackendFunctionsOverride&) = delete;
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private:
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MG_Backend::GlobalBackendFunctionsTable m_snapshot;
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};
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// Stub backend timer-query implementation (plain function pointers, so the
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// observable state lives in file-scope globals).
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Int g_stubBeginCount = 0;
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Int g_stubEndCount = 0;
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Int g_stubCounterCount = 0;
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Int g_stubDeleteCount = 0;
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Bool g_stubTimerQuerySupported = true;
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Bool g_stubResultAvailable = true;
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// false = GetQueryResult64 cannot produce the result YET (returns false
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// without writing outNanoseconds), mirroring e.g. a Vulkan wait on a
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// not-yet-submitted frame serial.
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Bool g_stubResultObtainable = true;
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Uint64 g_stubResultNs = 0;
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Bool StubIsTimerQuerySupported() { return g_stubTimerQuerySupported; }
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MG_Backend::BackendQueryHandle StubBeginTimeElapsedQuery() {
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++g_stubBeginCount;
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return reinterpret_cast<MG_Backend::BackendQueryHandle>(static_cast<uintptr_t>(0x51));
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}
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void StubEndTimeElapsedQuery(MG_Backend::BackendQueryHandle) { ++g_stubEndCount; }
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MG_Backend::BackendQueryHandle StubQueryCounterTimestamp() {
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++g_stubCounterCount;
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return reinterpret_cast<MG_Backend::BackendQueryHandle>(static_cast<uintptr_t>(0x52));
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}
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Bool StubIsQueryResultAvailable(MG_Backend::BackendQueryHandle) { return g_stubResultAvailable; }
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Bool StubGetQueryResult64(MG_Backend::BackendQueryHandle, Bool, Uint64* outNanoseconds) {
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if (!g_stubResultObtainable) {
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return false;
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}
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*outNanoseconds = g_stubResultNs;
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return true;
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}
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void StubDeleteBackendQuery(MG_Backend::BackendQueryHandle) { ++g_stubDeleteCount; }
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void InstallStubBackendTimerQueries() {
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auto& backendGL = MG_Backend::gBackendFunctionsTable.GL;
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backendGL.IsTimerQuerySupported = StubIsTimerQuerySupported;
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backendGL.BeginTimeElapsedQuery = StubBeginTimeElapsedQuery;
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backendGL.EndTimeElapsedQuery = StubEndTimeElapsedQuery;
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backendGL.QueryCounterTimestamp = StubQueryCounterTimestamp;
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backendGL.IsQueryResultAvailable = StubIsQueryResultAvailable;
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backendGL.GetQueryResult64 = StubGetQueryResult64;
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backendGL.DeleteBackendQuery = StubDeleteBackendQuery;
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g_stubBeginCount = 0;
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g_stubEndCount = 0;
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g_stubCounterCount = 0;
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g_stubDeleteCount = 0;
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g_stubTimerQuerySupported = true;
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g_stubResultAvailable = true;
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g_stubResultObtainable = true;
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g_stubResultNs = 0;
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}
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} // namespace
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class QueryTest : public ::testing::Test {
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protected:
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void SetUp() override {
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MobileGL::Initialize();
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// Drain errors recorded by earlier tests so assertions here are
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// attributable to this test alone (GetError pops one queued error
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// per call).
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while (MG_Impl::GLImpl::GetError() != GL_NO_ERROR) {
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}
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}
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};
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TEST_F(QueryTest, GenQueriesReturnsDistinctNonzeroIdsAndTracksLiveness) {
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GLuint ids[3] = {0, 0, 0};
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MG_Impl::GLImpl::GenQueries(3, ids);
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EXPECT_NE(ids[0], 0u);
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EXPECT_NE(ids[1], 0u);
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EXPECT_NE(ids[2], 0u);
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EXPECT_NE(ids[0], ids[1]);
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EXPECT_NE(ids[0], ids[2]);
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EXPECT_NE(ids[1], ids[2]);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(0), GL_FALSE);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[0]), GL_TRUE);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[1]), GL_TRUE);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[2]), GL_TRUE);
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MG_Impl::GLImpl::DeleteQueries(3, ids);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[0]), GL_FALSE);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[1]), GL_FALSE);
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EXPECT_EQ(MG_Impl::GLImpl::IsQuery(ids[2]), GL_FALSE);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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}
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TEST_F(QueryTest, TimeElapsedSpanFallsBackToImmediateZeroResult) {
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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ASSERT_NE(id, 0u);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, id);
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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// With null backend timer-query pointers (no ES context on the test host)
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// the result is immediately available and reads as zero.
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GLint available = -1;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 1);
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GLint64 result = -1;
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MG_Impl::GLImpl::GetQueryObjecti64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 0);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(1, &id);
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}
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TEST_F(QueryTest, NestedBeginQueryRecordsInvalidOperation) {
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GLuint ids[2] = {0, 0};
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MG_Impl::GLImpl::GenQueries(2, ids);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, ids[0]);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, ids[1]);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_INVALID_OPERATION);
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// The failed nested begin must not have displaced the active query.
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GLint currentQuery = -1;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_CURRENT_QUERY, ¤tQuery);
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EXPECT_EQ(currentQuery, static_cast<GLint>(ids[0]));
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(2, ids);
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}
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TEST_F(QueryTest, EndQueryWithoutActiveQueryRecordsInvalidOperation) {
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_INVALID_OPERATION);
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}
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TEST_F(QueryTest, QueryCounterTimestampResultImmediatelyAvailable) {
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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ASSERT_NE(id, 0u);
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MG_Impl::GLImpl::QueryCounter(id, GL_TIMESTAMP);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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GLint available = -1;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 1);
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GLuint64 result = 123u;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 0u);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(1, &id);
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}
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TEST_F(QueryTest, GetQueryivCurrentQueryTracksActiveId) {
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GLint currentQuery = -1;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_CURRENT_QUERY, ¤tQuery);
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EXPECT_EQ(currentQuery, 0);
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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ASSERT_NE(id, 0u);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, id);
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_CURRENT_QUERY, ¤tQuery);
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EXPECT_EQ(currentQuery, static_cast<GLint>(id));
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// GL_TIMESTAMP queries are never active, so GL_CURRENT_QUERY stays 0 there.
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MG_Impl::GLImpl::GetQueryiv(GL_TIMESTAMP, GL_CURRENT_QUERY, ¤tQuery);
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EXPECT_EQ(currentQuery, 0);
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_CURRENT_QUERY, ¤tQuery);
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EXPECT_EQ(currentQuery, 0);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(1, &id);
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}
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TEST_F(QueryTest, QueryCounterBitsReportsZeroWhenTimerQueryDisabled) {
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const ScopedFeaturesOverride featuresGuard;
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const ScopedBackendFunctionsOverride backendGuard;
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InstallStubBackendTimerQueries();
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// With the stub backend reporting live timer-query support and the
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// feature enabled, the frontend advertises 64-bit counters for both timer
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// targets.
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MG_Config::Features.DisableTimerQuery = false;
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GLint counterBits = -1;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 64);
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MG_Impl::GLImpl::GetQueryiv(GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 64);
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// MOBILEGL_DISABLE_TIMERQUERY zeroes the advertised counter bits even when
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// the backend supports timer queries.
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MG_Config::Features.DisableTimerQuery = true;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 0);
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MG_Impl::GLImpl::GetQueryiv(GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 0);
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// A disabled span must not touch the backend and must read back as an
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// immediately available zero result.
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, id);
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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EXPECT_EQ(g_stubBeginCount, 0);
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GLint available = -1;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 1);
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GLuint64 result = 123u;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 0u);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(1, &id);
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}
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TEST_F(QueryTest, QueryCounterBitsReportsZeroWhenBackendUnsupported) {
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const ScopedFeaturesOverride featuresGuard;
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const ScopedBackendFunctionsOverride backendGuard;
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InstallStubBackendTimerQueries();
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MG_Config::Features.DisableTimerQuery = false;
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// All backend hooks are installed and the feature is enabled, but the
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// dynamic support check says the live backend cannot time right now
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// (e.g. missing extension or zero timestamp valid bits) - the advertised
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// counter bits must read 0 for both timer targets.
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g_stubTimerQuerySupported = false;
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GLint counterBits = -1;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 0);
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counterBits = -1;
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MG_Impl::GLImpl::GetQueryiv(GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 0);
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// Support coming back (fresh caps after a context recreation) flips the
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// advertisement back to 64 without reinstalling the table.
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g_stubTimerQuerySupported = true;
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MG_Impl::GLImpl::GetQueryiv(GL_TIME_ELAPSED, GL_QUERY_COUNTER_BITS, &counterBits);
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EXPECT_EQ(counterBits, 64);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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}
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TEST_F(QueryTest, FailedResultWaitKeepsHandleUntilResultLands) {
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const ScopedFeaturesOverride featuresGuard;
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const ScopedBackendFunctionsOverride backendGuard;
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InstallStubBackendTimerQueries();
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MG_Config::Features.DisableTimerQuery = false;
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g_stubResultObtainable = false;
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g_stubResultNs = 777;
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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ASSERT_NE(id, 0u);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, id);
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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// A wait the backend cannot satisfy yet (e.g. Vulkan refusing to block on
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// the current unsubmitted frame serial) reads 0 for this call - without
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// recording an error - and must NOT consume the backend handle or cache
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// the zero.
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GLuint64 result = 123u;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 0u);
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EXPECT_EQ(g_stubDeleteCount, 0);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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// Repeated failed waits behave identically...
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result = 123u;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 0u);
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EXPECT_EQ(g_stubDeleteCount, 0);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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// ...and availability still polls the backend afterwards (the failed
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// read did not force-complete the query).
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GLint available = -1;
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g_stubResultAvailable = false;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 0);
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g_stubResultAvailable = true;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 1);
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// Once the backend can produce the value, the same query returns the
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// real result; only then is the backend handle released and the value
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// cached for later reads.
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g_stubResultObtainable = true;
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result = 0;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 777u);
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EXPECT_EQ(g_stubDeleteCount, 1);
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result = 0;
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MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
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EXPECT_EQ(result, 777u);
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EXPECT_EQ(g_stubDeleteCount, 1);
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EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
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MG_Impl::GLImpl::DeleteQueries(1, &id);
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EXPECT_EQ(g_stubDeleteCount, 1); // handle already released by the result read
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}
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TEST_F(QueryTest, BackendResultsPropagateThroughFrontend) {
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const ScopedFeaturesOverride featuresGuard;
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const ScopedBackendFunctionsOverride backendGuard;
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InstallStubBackendTimerQueries();
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MG_Config::Features.DisableTimerQuery = false;
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g_stubResultAvailable = false;
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g_stubResultNs = 42;
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GLuint id = 0;
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MG_Impl::GLImpl::GenQueries(1, &id);
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MG_Impl::GLImpl::BeginQuery(GL_TIME_ELAPSED, id);
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MG_Impl::GLImpl::EndQuery(GL_TIME_ELAPSED);
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EXPECT_EQ(g_stubBeginCount, 1);
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EXPECT_EQ(g_stubEndCount, 1);
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// Availability follows the backend while the result has not been read.
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GLint available = -1;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 0);
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g_stubResultAvailable = true;
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MG_Impl::GLImpl::GetQueryObjectiv(id, GL_QUERY_RESULT_AVAILABLE, &available);
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EXPECT_EQ(available, 1);
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// Reading the result consumes the backend handle exactly once and caches
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// the value for later reads.
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|
GLuint64 result = 0;
|
|
MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
|
|
EXPECT_EQ(result, 42u);
|
|
EXPECT_EQ(g_stubDeleteCount, 1);
|
|
result = 0;
|
|
MG_Impl::GLImpl::GetQueryObjectui64v(id, GL_QUERY_RESULT, &result);
|
|
EXPECT_EQ(result, 42u);
|
|
EXPECT_EQ(g_stubDeleteCount, 1);
|
|
|
|
MG_Impl::GLImpl::DeleteQueries(1, &id);
|
|
EXPECT_EQ(g_stubDeleteCount, 1); // handle already released by the result read
|
|
|
|
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
|
|
}
|
|
|
|
// Environment-agnostic property test for the env -> ConfigLoader -> Features
|
|
// chain: whatever MOBILEGL_DISABLE_TIMERQUERY is set to in the environment of
|
|
// this test process, MG_ConfigLoader::Init must have parsed it with the
|
|
// unified truthy rule (set, non-empty, not "0", case-insensitive not "false").
|
|
// Running the binary under MOBILEGL_DISABLE_TIMERQUERY=1 therefore exercises
|
|
// the real end-to-end path rather than the struct field alone.
|
|
TEST_F(QueryTest, DisableTimerQueryFeatureMatchesEnvironment) {
|
|
const char* raw = std::getenv("MOBILEGL_DISABLE_TIMERQUERY");
|
|
Bool expected = false;
|
|
if (raw != nullptr && raw[0] != '\0') {
|
|
String value = raw;
|
|
String lowered = value;
|
|
std::transform(lowered.begin(), lowered.end(), lowered.begin(),
|
|
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
|
|
expected = value != "0" && lowered != "false";
|
|
}
|
|
EXPECT_EQ(MG_Config::Features.DisableTimerQuery, expected);
|
|
}
|