Logo
Explore Help
Sign In
swung0x48/MobileGL
Watch 1
Star 0
Fork 0
mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
7debcd79278fa400afe2c4154d3dc853753a4ed2
MobileGL/MG/MG_GL/Implementations/GL
T
History
BZLZHH 7debcd7927 [Feat] (Getter): Implement GetIntegerv.
2025-05-17 10:25:58 +08:00
..
Buffer
[Feat] (BufferState): Implement BufferSubData.
2025-05-17 00:19:40 +08:00
Common
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Drawing
[Misc] (ShittilyDrawing): Fix error binding of read fbo? Remove DrawBuffer.
2025-05-17 01:53:08 +08:00
Framebuffer
[Fix] some format quirk
2025-05-07 17:15:50 +08:00
Getter
[Feat] (Getter): Implement GetIntegerv.
2025-05-17 10:25:58 +08:00
GLFuncsDefinitions
[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.
2025-05-17 01:25:13 +08:00
Program
[Feat] (ProgramState): Implement automatic GLSL uniform management.
2025-05-03 22:50:41 +08:00
Texture
[Feat] (...): Add ProgramState while implementing these gl functions. Rename some functions in MG_State.
2025-05-03 02:26:03 +08:00
VertexArray
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
Powered by Gitea Version: 1.27.2 Page: 118ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API