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https://github.com/MobileGL-Dev/MobileGL
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MG_Config::FeaturesTable snapshots every MOBILEGL_* toggle once in ConfigLoader::Init with a single truthy rule (non-empty, not '0', not 'false' case-insensitively), replacing 13 scattered std::getenv sites that used four different parsing conventions. Renderer-derived bits (IsAngleRenderer/IsAngleLlvmpipeRenderer/AvoidSamplerMipmapMinFilter) move into GLESCapabilities, set once in FillInGLESCapabilities, so hot paths (glMemoryBarrier ANGLE flush, sampler min-filter sync) stop doing per-call string scans. MOBILEGL_PRESENT_DUMP_CALL/_CURRENT_CALL stay live getenv (the retrace harness mutates them at runtime) and MOBILEGL_LOG_FILE_PATH stays in Log.cpp (log init precedes config init); both are documented in Config.h. Known semantic unification: MOBILEGL_DISABLE_SUBGROUP previously required exactly 'true' and MOBILEGL_PRESENT_STATS exactly '1'; both now follow the shared rule (CI's 0/1 values parse identically). Also bumps CoreVersion to 26.07. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
66 lines
3.4 KiB
C++
66 lines
3.4 KiB
C++
// MobileGL - MobileGL/Config.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_Backend/BackendObjects.h>
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namespace MobileGL::MG_Config {
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inline const String ProjectName = "MobileGL";
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inline const String CoreName = "MobileGL Core";
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inline const String CoreVendor = "MobileGL-Dev (BZLZHH, Swung0x48, Tungsten)";
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inline const Version CoreVersion = {26, 7, 0, "-dev", VersionType::Development};
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inline const VersionStringFormatAttrib DefaultVersionStringFormatAttrib = {2, 2, 0, true, true};
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inline const Uint64 CacheVersion = 0;
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extern BackendType ActiveBackendType;
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// Feature toggles parsed once from environment variables in MG_ConfigLoader::Init()
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// (ConfigLoader.cpp), before the accepted-env map is destroyed. All Bool fields share
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// one truthy rule: the variable is set, non-empty, not "0", and not "false"
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// (case-insensitive).
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//
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// Env variables intentionally NOT mirrored here (kept as live std::getenv at their
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// call sites):
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// - MOBILEGL_PRESENT_DUMP_CALL / MOBILEGL_PRESENT_CURRENT_CALL: the retrace harness
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// mutates them at runtime via setenv, so a one-shot snapshot would go stale.
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// - DISPLAY: X11 session variable, not MobileGL configuration.
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// - MOBILEGL_LOG_FILE_PATH: log-file init runs before MG_ConfigLoader::Init
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// (see MG_Util/Debug/Log.cpp).
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struct FeaturesTable {
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// MOBILEGL_DISABLE_TIMERQUERY: do not advertise or use GPU timer queries.
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Bool DisableTimerQuery = false;
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// MOBILEGL_RETRACE_USE_ANGLE: load ANGLE EGL/GLES libraries for retrace runs.
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Bool RetraceUseAngle = false;
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// MOBILEGL_RETRACE_ANGLE_DIR: directory searched first for the ANGLE libraries.
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String RetraceAngleDir;
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// MOBILEGL_DISABLE_SUBGROUP: force-disable Vulkan shader subgroup support.
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Bool DisableSubgroup = false;
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// MOBILEGL_VULKAN_R11G11B10F_FALLBACK: use fallback format for R11G11B10F on Vulkan.
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Bool VulkanR11G11B10FFallback = false;
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// MOBILEGL_GLES_PRESENT_STATS: log present pixel statistics (DirectGLES backend).
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Bool GlesPresentStats = false;
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// MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER: avoid mipmap min
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// filters in samplers on ANGLE/llvmpipe renderers.
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Bool AvoidAngleLlvmpipeSamplerMipmapMinFilter = false;
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// MOBILEGL_DESCRIPTOR_STATS: log descriptor binding statistics (DirectVulkan).
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Bool DescriptorStats = false;
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// MOBILEGL_TEXTURE_UPLOAD_STATS: log texture upload statistics (DirectVulkan).
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Bool TextureUploadStats = false;
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// MOBILEGL_VERTEX_INPUT_STATS: log vertex input statistics (DirectVulkan).
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Bool VertexInputStats = false;
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// MOBILEGL_PRESENT_DUMP_PATH: directory for present frame dumps (DirectVulkan).
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String PresentDumpPath;
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// MOBILEGL_PRESENT_STATS: log present pixel statistics (DirectVulkan backend).
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Bool PresentStats = false;
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// MOBILEGL_TRACE_SKIP_AUTODESTROY: skip teardown in the ELF destructor (Init.cpp).
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Bool TraceSkipAutodestroy = false;
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};
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extern FeaturesTable Features;
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} // namespace MobileGL::MG_Config
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