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MobileGL/MobileGL/MG_State/GLState/SamplerState/SamplerObject.cpp
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// MobileGL - MobileGL/MG_State/GLState/SamplerState/SamplerObject.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "SamplerObject.h"
namespace MobileGL {
namespace MG_State {
namespace GLState {
SamplerObject::SamplerObject(Uint externalIndex) : m_externalIndex(externalIndex) {}
void SamplerObject::SetWrapS(SamplerWrapMode mode) {
m_samplerParameters.wrapS = mode;
++m_version;
}
void SamplerObject::SetWrapT(SamplerWrapMode mode) {
m_samplerParameters.wrapT = mode;
++m_version;
}
void SamplerObject::SetWrapR(SamplerWrapMode mode) {
m_samplerParameters.wrapR = mode;
++m_version;
}
void SamplerObject::SetMinFilter(SamplerFilterMode mode) {
m_samplerParameters.minFilter = mode;
++m_version;
}
void SamplerObject::SetMagFilter(SamplerFilterMode mode) {
m_samplerParameters.magFilter = mode;
++m_version;
}
void SamplerObject::SetMipmapMode(SamplerMipmapMode mode) {
m_samplerParameters.mipmapMode = mode;
++m_version;
}
void SamplerObject::SetLodRange(Float minLod, Float maxLod) {
if (minLod > maxLod) {
THROW_EXCEPTION("minLod cannot be greater than maxLod");
}
m_samplerParameters.minLod = minLod;
m_samplerParameters.maxLod = maxLod;
++m_version;
}
void SamplerObject::SetLodBias(Float bias) {
m_samplerParameters.lodBias = bias;
++m_version;
}
void SamplerObject::SetSamplerCompareFunc(SamplerCompareFunc func) {
m_samplerParameters.compareFunc = func;
++m_version;
}
void SamplerObject::SetCompareMode(SamplerCompareMode mode) {
m_samplerParameters.compareMode = mode;
++m_version;
}
SamplerWrapMode SamplerObject::GetWrapS() const {
return m_samplerParameters.wrapS;
}
SamplerWrapMode SamplerObject::GetWrapT() const {
return m_samplerParameters.wrapT;
}
SamplerWrapMode SamplerObject::GetWrapR() const {
return m_samplerParameters.wrapR;
}
SamplerFilterMode SamplerObject::GetMinFilter() const {
return m_samplerParameters.minFilter;
}
SamplerFilterMode SamplerObject::GetMagFilter() const {
return m_samplerParameters.magFilter;
}
SamplerMipmapMode SamplerObject::GetMipmapMode() const {
return m_samplerParameters.mipmapMode;
}
Float SamplerObject::GetMinLod() const {
return m_samplerParameters.minLod;
}
Float SamplerObject::GetMaxLod() const {
return m_samplerParameters.maxLod;
}
Float SamplerObject::GetLodBias() const {
return m_samplerParameters.lodBias;
}
SamplerCompareMode SamplerObject::GetCompareMode() const {
return m_samplerParameters.compareMode;
}
SamplerCompareFunc SamplerObject::GetSamplerCompareFunc() const {
return m_samplerParameters.compareFunc;
}
Uint SamplerObject::GetExternalIndex() const {
return m_externalIndex;
}
const SamplerParameters& SamplerObject::GetAllSamplerParameters() const {
return m_samplerParameters;
}
Uint16 SamplerObject::GetVersion() const {
return m_version;
}
} // namespace GLState
} // namespace MG_State
} // namespace MobileGL