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MobileGL/MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenXfbInterfaceBlocksPass.cpp
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// MobileGL - MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenXfbInterfaceBlocksPass.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "FlattenXfbInterfaceBlocksPass.h"
#include "spirv.hpp"
#include "source/opt/def_use_manager.h"
#include "source/opt/instruction.h"
#include "source/opt/ir_context.h"
#include "source/opt/module.h"
#include "source/opt/types.h"
#include "source/util/make_unique.h"
#include "source/util/string_utils.h"
#include <memory>
#include <unordered_set>
#include <vector>
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
namespace {
using spvtools::opt::IRContext;
using spvtools::opt::Instruction;
using spvtools::opt::Operand;
namespace analysis = spvtools::opt::analysis;
// Decorations that describe how ONE member is interpolated or stored, and
// therefore have to travel from the block member to the variable that replaces
// it. Location is handled separately (it is computed per member); everything
// else about a block - Block itself, member Offsets, builtin decorations - is
// about the aggregate and stays behind on the shadow.
Bool IsMemberDecorationToCarry(spv::Decoration decoration) {
switch (decoration) {
case spv::Decoration::RelaxedPrecision:
case spv::Decoration::Flat:
case spv::Decoration::NoPerspective:
case spv::Decoration::Centroid:
case spv::Decoration::Sample:
case spv::Decoration::Invariant:
case spv::Decoration::Patch:
return true;
default:
return false;
}
}
// Decorations that say something about a member's placement WITHIN the block's
// location, which a free-standing variable cannot express the same way. Rather
// than move a member to a place the consumer will not look for it, decline.
Bool IsMemberDecorationThatBlocksFlattening(spv::Decoration decoration) {
switch (decoration) {
case spv::Decoration::Component:
case spv::Decoration::XfbBuffer:
case spv::Decoration::XfbStride:
case spv::Decoration::Stream:
return true;
default:
return false;
}
}
// Every name the module already spells, so a synthesised "<Block>_<member>" that
// would collide with one declines instead of emitting two declarations of the
// same identifier (which the driver rejects, taking the whole program with it).
std::unordered_set<String> CollectNames(IRContext& irContext) {
std::unordered_set<String> names;
for (auto& debugInst : irContext.debugs2()) {
if (debugInst.opcode() != spv::Op::OpName) continue;
names.insert(debugInst.GetInOperand(1).AsString());
}
return names;
}
// Locations one value of `type` occupies (GL 4.6 core 11.1.2.1 / 15.2): a
// matrix takes one per column, a 64-bit vector wider than two takes two, an
// array takes its element's span once per element. 0 means "this pass cannot
// place it", which declines the whole block rather than guessing.
Uint32 LocationSpan(const analysis::Type* type) {
if (type == nullptr) return 0;
if (type->AsFloat() != nullptr || type->AsInteger() != nullptr ||
type->AsBool() != nullptr) {
return 1u;
}
if (const auto* vector = type->AsVector()) {
const auto* element = vector->element_type();
if (element->AsFloat() == nullptr && element->AsInteger() == nullptr &&
element->AsBool() == nullptr) {
return 0;
}
// 64-bit INTEGERS span two locations exactly like doubles do:
// ARB_gpu_shader_int64 extends 11.1.2.1's double-precision rule
// verbatim to i64/u64. Answering 1 for an i64vec4 would pack the
// members after it onto locations that varying already owns.
const auto* elementFloat = element->AsFloat();
const auto* elementInteger = element->AsInteger();
const Bool is64Bit = (elementFloat != nullptr && elementFloat->width() == 64) ||
(elementInteger != nullptr && elementInteger->width() == 64);
return (is64Bit && vector->element_count() > 2) ? 2u : 1u;
}
if (const auto* matrix = type->AsMatrix()) {
const Uint32 columnSpan = LocationSpan(matrix->element_type());
return columnSpan == 0 ? 0 : columnSpan * matrix->element_count();
}
if (const auto* array = type->AsArray()) {
const Uint32 elementSpan = LocationSpan(array->element_type());
if (elementSpan == 0) return 0;
// A runtime array has no span; a vertex-stage interface never has one.
if (!array->length_info().words.empty() &&
array->length_info().words[0] !=
static_cast<Uint32>(analysis::Array::LengthInfo::kConstant)) {
return 0;
}
// words[0] is the tag, words[1..] the constant value; only a
// single-word length can be an array size here.
if (array->length_info().words.size() != 2) return 0;
const Uint32 count = array->length_info().words[1];
return count == 0 ? 0 : elementSpan * count;
}
// Structs (a nested block member) carry their own layout rules and are not
// worth guessing at: declining leaves the module exactly as it was.
return 0;
}
// The Location a variable carries, or false when it carries none.
Bool FindLocationDecoration(IRContext& irContext, Uint32 variableId, Uint32& outLocation) {
for (auto& annotation : irContext.annotations()) {
if (annotation.opcode() != spv::Op::OpDecorate) continue;
if (annotation.GetSingleWordInOperand(0) != variableId) continue;
if (static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(1)) !=
spv::Decoration::Location) {
continue;
}
outLocation = annotation.GetSingleWordInOperand(2);
return true;
}
return false;
}
// The Location decorating member `member` of struct type `typeId`, if any.
Bool FindMemberLocationDecoration(IRContext& irContext, Uint32 typeId, Uint32 member,
Uint32& outLocation) {
for (auto& annotation : irContext.annotations()) {
if (annotation.opcode() != spv::Op::OpMemberDecorate) continue;
if (annotation.GetSingleWordInOperand(0) != typeId) continue;
if (annotation.GetSingleWordInOperand(1) != member) continue;
if (static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(2)) !=
spv::Decoration::Location) {
continue;
}
outLocation = annotation.GetSingleWordInOperand(3);
return true;
}
return false;
}
String FindName(IRContext& irContext, Uint32 id) {
for (auto& debugInst : irContext.debugs2()) {
if (debugInst.opcode() != spv::Op::OpName) continue;
if (debugInst.GetSingleWordInOperand(0) != id) continue;
return debugInst.GetInOperand(1).AsString();
}
return String();
}
String FindMemberName(IRContext& irContext, Uint32 typeId, Uint32 member) {
for (auto& debugInst : irContext.debugs2()) {
if (debugInst.opcode() != spv::Op::OpMemberName) continue;
if (debugInst.GetSingleWordInOperand(0) != typeId) continue;
if (debugInst.GetSingleWordInOperand(1) != member) continue;
return debugInst.GetInOperand(2).AsString();
}
return String();
}
} // namespace
Bool FlattenXfbInterfaceBlocksPass::RewriteCaptureName(const String& captureName,
const std::set<String>& flattenedBlockNames,
String& outName) {
const SizeT dot = captureName.find('.');
if (dot == String::npos || dot == 0) return false;
const String blockName = captureName.substr(0, dot);
if (flattenedBlockNames.find(blockName) == flattenedBlockNames.end()) return false;
outName = blockName + "_" + captureName.substr(dot + 1);
return true;
}
spvtools::opt::Pass::Status FlattenXfbInterfaceBlocksPass::Process() {
if (m_blockNames.empty()) return Status::SuccessWithoutChange;
auto* irContext = context();
auto entryPoints = irContext->module()->entry_points();
if (entryPoints.begin() == entryPoints.end()) return Status::SuccessWithoutChange;
Instruction* entryPoint = &*entryPoints.begin();
// A stage whose outputs are published somewhere other than the end of the entry
// point cannot take the shadow-and-copy-out shape: a geometry shader's outputs
// are captured by every OpEmitVertex, and a tessellation control shader's are
// per-invocation slots of an arrayed interface. Copying at OpReturn would
// publish once, at the end, which is silently the wrong data rather than a
// failure - so those stages keep their blocks and the capture keeps its
// spelling.
const auto executionModel =
static_cast<spv::ExecutionModel>(entryPoint->GetSingleWordInOperand(0));
if (executionModel == spv::ExecutionModel::Geometry ||
executionModel == spv::ExecutionModel::TessellationControl) {
MGLOG_D("FlattenXfbInterfaceBlocksPass: execution model %u publishes outputs outside "
"the entry point's return; leaving its blocks declared as blocks",
static_cast<Uint32>(executionModel));
return Status::SuccessWithoutChange;
}
auto* defUseMgr = irContext->get_def_use_mgr();
auto* typeMgr = irContext->get_type_mgr();
struct Member {
Uint32 typeId = 0;
Uint32 interfacePointerTypeId = 0;
Uint32 privatePointerTypeId = 0;
Uint32 variableId = 0;
Uint32 location = 0;
Bool hasLocation = false;
String name;
};
struct Target {
Instruction* variable = nullptr;
Uint32 structTypeId = 0;
Uint32 privatePointerTypeId = 0;
spv::StorageClass storageClass = spv::StorageClass::Output;
String blockName;
std::vector<Member> members;
};
std::vector<Target> targets;
const std::unordered_set<String> existingNames = CollectNames(*irContext);
for (Instruction& inst : irContext->types_values()) {
if (inst.opcode() != spv::Op::OpVariable) continue;
const auto storageClass =
static_cast<spv::StorageClass>(inst.GetSingleWordInOperand(0));
if (storageClass != spv::StorageClass::Input &&
storageClass != spv::StorageClass::Output) {
continue;
}
Instruction* pointerType = defUseMgr->GetDef(inst.type_id());
if (pointerType == nullptr) continue;
const Uint32 pointeeTypeId = pointerType->GetSingleWordInOperand(1);
const analysis::Type* pointeeType = typeMgr->GetType(pointeeTypeId);
const auto* structType = pointeeType != nullptr ? pointeeType->AsStruct() : nullptr;
if (structType == nullptr) continue;
const String blockName = FindName(*irContext, pointeeTypeId);
if (blockName.empty() ||
m_blockNames.find(blockName) == m_blockNames.end()) {
continue;
}
Target target;
target.variable = &inst;
target.structTypeId = pointeeTypeId;
target.storageClass = storageClass;
target.blockName = blockName;
Uint32 blockLocation = 0;
const Bool hasBlockLocation =
FindLocationDecoration(*irContext, inst.result_id(), blockLocation);
Bool usable = true;
for (auto& annotation : irContext->annotations()) {
if (annotation.opcode() != spv::Op::OpMemberDecorate) continue;
if (annotation.GetSingleWordInOperand(0) != pointeeTypeId) continue;
if (IsMemberDecorationThatBlocksFlattening(
static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(2)))) {
usable = false;
break;
}
}
Uint32 runningLocation = blockLocation;
const auto& memberTypes = structType->element_types();
for (Uint32 memberIndex = 0; usable && memberIndex < memberTypes.size(); ++memberIndex) {
Member member;
member.typeId = typeMgr->GetId(memberTypes[memberIndex]);
member.name = FindMemberName(*irContext, pointeeTypeId, memberIndex);
if (member.typeId == 0 || member.name.empty() ||
existingNames.count(blockName + "_" + member.name) != 0) {
usable = false;
break;
}
const Uint32 span = LocationSpan(memberTypes[memberIndex]);
if (span == 0) {
usable = false;
break;
}
Uint32 memberLocation = 0;
if (FindMemberLocationDecoration(*irContext, pointeeTypeId, memberIndex,
memberLocation)) {
member.location = memberLocation;
member.hasLocation = true;
} else if (hasBlockLocation) {
member.location = runningLocation;
member.hasLocation = true;
}
runningLocation += span;
target.members.push_back(member);
}
if (!usable || target.members.empty()) {
MGLOG_D("FlattenXfbInterfaceBlocksPass: block '%s' has a member this pass cannot "
"place; leaving it declared as a block",
blockName.c_str());
continue;
}
targets.push_back(std::move(target));
}
if (targets.empty()) return Status::SuccessWithoutChange;
// The entry point's first block, past the leading OpVariable run SPIR-V
// requires to stay at the top of a function. Resolved BEFORE anything is
// mutated: a decline after the rewrite has started would leave a half-converted
// module behind, and the optimizer serialises whatever the module holds
// regardless of the status this returns.
const Uint32 entryFunctionId = entryPoint->GetSingleWordInOperand(1);
spvtools::opt::Function* entryFunction = nullptr;
for (auto& function : *irContext->module()) {
if (function.result_id() == entryFunctionId) {
entryFunction = &function;
break;
}
}
if (entryFunction == nullptr || entryFunction->begin() == entryFunction->end()) {
return Status::SuccessWithoutChange;
}
{
auto& probeBlock = *entryFunction->begin();
auto probe = probeBlock.begin();
while (probe != probeBlock.end() && probe->opcode() == spv::Op::OpVariable) ++probe;
if (probe == probeBlock.end()) return Status::SuccessWithoutChange;
}
// Demoting the block changes the STORAGE CLASS of every pointer derived from it,
// and a derived pointer's own result type still says Input/Output - which is an
// invalid module ("the result pointer storage class and base pointer storage
// class in OpAccessChain do not match") that spirv-val rejects and a driver may
// silently miscompile. Collected before anything is mutated so an unsupported
// use can still decline the whole rewrite rather than leave the module broken.
std::unordered_set<Uint32> derivedPointers;
for (const auto& target : targets) {
derivedPointers.insert(target.variable->result_id());
}
std::vector<Instruction*> pointersToRetype;
for (auto& function : *irContext->module()) {
for (auto& block : function) {
for (auto& inst : block) {
const spv::Op opcode = inst.opcode();
const Bool indexes = opcode == spv::Op::OpAccessChain ||
opcode == spv::Op::OpInBoundsAccessChain ||
opcode == spv::Op::OpCopyObject;
if (indexes) {
if (inst.NumInOperands() > 0 &&
derivedPointers.count(inst.GetSingleWordInOperand(0)) != 0) {
derivedPointers.insert(inst.result_id());
pointersToRetype.push_back(&inst);
}
continue;
}
// Reads and writes are exactly what a shadowed block is for; the
// pointer they use does not change shape.
if (opcode == spv::Op::OpLoad || opcode == spv::Op::OpStore) continue;
for (Uint32 i = 0; i < inst.NumInOperands(); ++i) {
const Operand& operand = inst.GetInOperand(i);
if (operand.type != SPV_OPERAND_TYPE_ID || operand.words.size() != 1) {
continue;
}
if (derivedPointers.count(operand.words[0]) == 0) continue;
MGLOG_D("FlattenXfbInterfaceBlocksPass: interface block %%%u reaches a "
"SPIR-V opcode %u that this pass cannot follow; leaving it "
"declared as a block",
operand.words[0], static_cast<Uint32>(opcode));
return Status::SuccessWithoutChange;
}
}
}
}
// Every type this pass names has to exist before the variables that name it.
for (auto& target : targets) {
target.privatePointerTypeId =
typeMgr->FindPointerToType(target.structTypeId, spv::StorageClass::Private);
for (auto& member : target.members) {
member.interfacePointerTypeId =
typeMgr->FindPointerToType(member.typeId, target.storageClass);
member.privatePointerTypeId =
typeMgr->FindPointerToType(member.typeId, spv::StorageClass::Private);
}
}
std::vector<Operand> interfaceOperands;
for (Uint32 i = 0; i < entryPoint->NumInOperands(); ++i) {
interfaceOperands.push_back(entryPoint->GetInOperand(i));
}
std::unordered_set<Uint32> strippedBlockStructTypes;
for (auto& target : targets) {
Instruction* variable = target.variable;
const Uint32 oldVariableId = variable->result_id();
std::vector<std::unique_ptr<Instruction>> newDecorations;
std::vector<std::unique_ptr<Instruction>> newNames;
for (auto& member : target.members) {
member.variableId = irContext->TakeNextId();
irContext->AddGlobalValue(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpVariable, member.interfacePointerTypeId, member.variableId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_STORAGE_CLASS,
{static_cast<Uint32>(target.storageClass)}}}));
// The name IS the contract: it is what the rewritten capture request
// asks the driver for, and what makes the producer and consumer of a
// flattened block still match each other by name.
const String flatName = target.blockName + "_" + member.name;
std::vector<Operand> nameOperands;
nameOperands.push_back({SPV_OPERAND_TYPE_ID, {member.variableId}});
nameOperands.push_back(
{SPV_OPERAND_TYPE_LITERAL_STRING,
spvtools::utils::MakeVector(flatName)});
newNames.push_back(spvtools::MakeUnique<Instruction>(irContext, spv::Op::OpName, 0, 0,
nameOperands));
if (member.hasLocation) {
newDecorations.push_back(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpDecorate, 0, 0,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {member.variableId}},
{SPV_OPERAND_TYPE_DECORATION,
{static_cast<Uint32>(spv::Decoration::Location)}},
{SPV_OPERAND_TYPE_LITERAL_INTEGER, {member.location}}}));
}
}
// Member decorations that describe the member (not the aggregate) move to
// the variable that now carries it.
for (auto& annotation : irContext->annotations()) {
if (annotation.opcode() != spv::Op::OpMemberDecorate) continue;
if (annotation.GetSingleWordInOperand(0) != target.structTypeId) continue;
const Uint32 memberIndex = annotation.GetSingleWordInOperand(1);
if (memberIndex >= target.members.size()) continue;
const auto decoration =
static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(2));
if (!IsMemberDecorationToCarry(decoration)) continue;
std::vector<Operand> operands;
operands.push_back({SPV_OPERAND_TYPE_ID, {target.members[memberIndex].variableId}});
for (Uint32 i = 2; i < annotation.NumInOperands(); ++i) {
operands.push_back(annotation.GetInOperand(i));
}
newDecorations.push_back(
spvtools::MakeUnique<Instruction>(irContext, spv::Op::OpDecorate, 0, 0, operands));
}
// The block's own Location described where its members start and means
// nothing on a Private shadow; leaving it would also make SPIRV-Cross print
// a location for a variable that no longer has an interface.
std::vector<Instruction*> deadDecorations;
// A struct type shared by two flattened variables would otherwise have its
// Block decoration killed twice - and the second kill is a use-after-free,
// not a no-op.
const Bool structTypeAlreadyStripped =
strippedBlockStructTypes.count(target.structTypeId) != 0;
strippedBlockStructTypes.insert(target.structTypeId);
for (auto& annotation : irContext->annotations()) {
if (annotation.opcode() != spv::Op::OpDecorate) continue;
const Uint32 target0 = annotation.GetSingleWordInOperand(0);
if (target0 == oldVariableId) {
deadDecorations.push_back(&annotation);
continue;
}
if (structTypeAlreadyStripped) continue;
// The struct type stops being an interface block the moment its only
// interface variable becomes a Private shadow, and SPIRV-Cross prints a
// Block-decorated struct as a BLOCK declaration - `out StageData {...}
// vs_out;` for a variable that is no longer an output, which is not
// ESSL and which the driver rejects with a bare syntax error on the
// instance name. A block name is unique per stage, so nothing else can
// still need this decoration.
if (target0 == target.structTypeId &&
static_cast<spv::Decoration>(annotation.GetSingleWordInOperand(1)) ==
spv::Decoration::Block) {
deadDecorations.push_back(&annotation);
}
}
for (auto* annotation : deadDecorations) {
irContext->KillInst(annotation);
}
for (auto& decoration : newDecorations) {
irContext->AddAnnotationInst(std::move(decoration));
}
for (auto& debugName : newNames) {
irContext->AddDebug2Inst(std::move(debugName));
}
// Demote the block to a Private shadow. Every OpAccessChain and OpStore the
// body already performs on it stays valid and keeps its types; only the
// storage class changed, and Private is the one storage class a pointer of
// any shape may live in.
variable->SetResultType(target.privatePointerTypeId);
variable->SetInOperand(0, {static_cast<Uint32>(spv::StorageClass::Private)});
variable->RemoveFromList();
irContext->AddGlobalValue(std::unique_ptr<Instruction>(variable));
// SPIR-V 1.3 lists only Input/Output in the entry-point interface, and the
// block is neither any more: it is replaced in place by its members.
std::vector<Operand> rebuilt;
for (Uint32 i = 0; i < interfaceOperands.size(); ++i) {
const Operand& operand = interfaceOperands[i];
if (i >= 3 && operand.type == SPV_OPERAND_TYPE_ID && operand.words.size() == 1 &&
operand.words[0] == oldVariableId) {
for (const auto& member : target.members) {
rebuilt.push_back({SPV_OPERAND_TYPE_ID, {member.variableId}});
}
continue;
}
rebuilt.push_back(operand);
}
interfaceOperands = std::move(rebuilt);
}
entryPoint->SetInOperands(std::move(interfaceOperands));
// Index constants for the copy access chains. Appended after the variables
// above, which is legal: nothing declared before them names them, and the only
// instructions that do are the ones inserted into the function body below.
auto* constMgr = irContext->get_constant_mgr();
std::vector<Uint32> memberIndexConstants;
Uint32 maxMembers = 0;
for (const auto& target : targets) {
maxMembers = std::max(maxMembers, static_cast<Uint32>(target.members.size()));
}
memberIndexConstants.resize(maxMembers, 0);
for (Uint32 index = 0; index < maxMembers; ++index) {
memberIndexConstants[index] = constMgr->GetUIntConstId(index);
}
// Input: seed the shadow once, before any code that reads it. Output: publish
// it at every exit, after all the code that writes it.
auto& entryBlock = *entryFunction->begin();
auto insertPoint = entryBlock.begin();
while (insertPoint != entryBlock.end() && insertPoint->opcode() == spv::Op::OpVariable) {
++insertPoint;
}
if (insertPoint == entryBlock.end()) return Status::SuccessWithoutChange;
for (const auto& target : targets) {
if (target.storageClass != spv::StorageClass::Input) continue;
for (Uint32 memberIndex = 0; memberIndex < target.members.size(); ++memberIndex) {
const auto& member = target.members[memberIndex];
const Uint32 loadedId = irContext->TakeNextId();
const Uint32 memberPointerId = irContext->TakeNextId();
insertPoint = insertPoint.InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpLoad, member.typeId, loadedId,
std::initializer_list<Operand>{{SPV_OPERAND_TYPE_ID, {member.variableId}}}));
++insertPoint;
insertPoint = insertPoint.InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpAccessChain, member.privatePointerTypeId, memberPointerId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {target.variable->result_id()}},
{SPV_OPERAND_TYPE_ID, {memberIndexConstants[memberIndex]}}}));
++insertPoint;
insertPoint = insertPoint.InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpStore, 0, 0,
std::initializer_list<Operand>{{SPV_OPERAND_TYPE_ID, {memberPointerId}},
{SPV_OPERAND_TYPE_ID, {loadedId}}}));
++insertPoint;
}
}
// EVERY return, not just the last block: a shader with an early `return` would
// otherwise publish nothing on that path.
std::vector<Instruction*> returns;
for (auto& block : *entryFunction) {
Instruction* terminator = block.terminator();
if (terminator != nullptr && terminator->opcode() == spv::Op::OpReturn) {
returns.push_back(terminator);
}
}
for (Instruction* returnInst : returns) {
for (const auto& target : targets) {
if (target.storageClass != spv::StorageClass::Output) continue;
for (Uint32 memberIndex = 0; memberIndex < target.members.size(); ++memberIndex) {
const auto& member = target.members[memberIndex];
const Uint32 memberPointerId = irContext->TakeNextId();
const Uint32 loadedId = irContext->TakeNextId();
returnInst->InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpAccessChain, member.privatePointerTypeId,
memberPointerId,
std::initializer_list<Operand>{
{SPV_OPERAND_TYPE_ID, {target.variable->result_id()}},
{SPV_OPERAND_TYPE_ID, {memberIndexConstants[memberIndex]}}}));
returnInst->InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpLoad, member.typeId, loadedId,
std::initializer_list<Operand>{{SPV_OPERAND_TYPE_ID, {memberPointerId}}}));
returnInst->InsertBefore(spvtools::MakeUnique<Instruction>(
irContext, spv::Op::OpStore, 0, 0,
std::initializer_list<Operand>{{SPV_OPERAND_TYPE_ID, {member.variableId}},
{SPV_OPERAND_TYPE_ID, {loadedId}}}));
}
}
}
// Retype the derived pointers collected above. Done last, so the pointer types it
// appends land after the variables.
for (Instruction* pointer : pointersToRetype) {
Instruction* resultType = defUseMgr->GetDef(pointer->type_id());
if (resultType == nullptr || resultType->opcode() != spv::Op::OpTypePointer) continue;
if (static_cast<spv::StorageClass>(resultType->GetSingleWordInOperand(0)) ==
spv::StorageClass::Private) {
continue;
}
pointer->SetResultType(typeMgr->FindPointerToType(resultType->GetSingleWordInOperand(1),
spv::StorageClass::Private));
}
if (m_flattenedBlockNames != nullptr) {
for (const auto& target : targets) {
m_flattenedBlockNames->insert(target.blockName);
}
}
irContext->InvalidateAnalysesExceptFor(IRContext::kAnalysisNone);
return Status::SuccessWithChange;
}
spvtools::Optimizer::PassToken FlattenXfbInterfaceBlocksPass::CreateFlattenXfbInterfaceBlocksPass(
const std::set<String>& blockNames, std::set<String>* flattenedBlockNames) {
return spvtools::Optimizer::PassToken(
MakeUnique<FlattenXfbInterfaceBlocksPass>(blockNames, flattenedBlockNames));
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL