mirror of
https://github.com/MobileGL-Dev/MobileGL
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32 lines
723 B
C++
32 lines
723 B
C++
//
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// Created by BZLZHH on 2025/3/15.
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//
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#ifndef MOBILEGL_CONSTANTS_H
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#define MOBILEGL_CONSTANTS_H
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#ifdef __ANDROID__
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#define __ANDROID_API__ 26
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#endif
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#define MG_EXPORT __attribute__((visibility("default")))
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namespace MG_Constants {
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namespace Common {
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inline const int LOG_LEVEL_DEBUG = 0x0010;
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inline const int LOG_LEVEL_WARN = 0x0011;
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inline const int LOG_LEVEL_ERROR = 0x0012;
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inline const int LOG_LEVEL_INFO = 0x0013;
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inline const int LOG_LEVEL_FATAL = 0x0014;
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}
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namespace Backend {
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#define BACKEND_VULKAN 0x0015
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#define BACKEND_METAL 0x0016
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#define BACKEND_GLES 0x0017
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}
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inline const char* RenderName = "MobileGL";
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}
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#endif //MOBILEGL_CONSTANTS_H
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