Logo
Explore Help
Sign In
swung0x48/MobileGL
Watch 1
Star 0
Fork 0
mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 13:18:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
8ab90e8e60ce0b3d53ebaa39bda1e34b1c1c198a
MobileGL/MG/MG_GL/GL
T
History
BZLZHH e644efbe81 [Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code.
2025-04-30 17:31:10 +08:00
..
Buffer
[Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs.
2025-04-04 10:52:33 +08:00
Common
[Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code.
2025-04-30 17:31:10 +08:00
Drawing
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Framebuffer
Initial Commit: MobileGL
2025-03-15 19:30:03 +08:00
Getter
[Chore] (BackendInfo.cpp|GL_Getter.cpp): Some text changes.
2025-04-30 14:25:29 +08:00
Program
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Shader
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Texture
[Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state.
2025-04-04 23:02:59 +08:00
VertexArray
[Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs.
2025-04-04 10:52:33 +08:00
Powered by Gitea Version: 1.27.2 Page: 37ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API