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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-11-07 01:53:24 +09:00
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8f2a084354d6b5c5d830eabc928963c9d4e4810a
MobileGL
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tools
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swung0x48
29b7b284b9
[tools] (P12): trace_replay README - the two device servers, tcp_device_server.py --surface window, and the headless client's MOBILEGL_IPC_SURFACE=server --window-surface replay
2026-09-24 00:51:13 -04:00
..
cts
[tools, docs] (P7): device window 2 runbook and scripts
2026-09-23 14:39:40 -04:00
device_bench
[MG_Util, MG_Remote, tools] (P6): the wire counters and the spawn server's stats latch
2026-09-22 03:37:51 -04:00
piglit-android
[Chore] (Config): triage backend-scoped env toggles under MOBILEGL_ESPRYT_ and MOBILEGL_MAGMA_ prefixes
2026-08-28 00:38:17 -04:00
spikes
[Fix] (Spikes): answer the tier question for DirectGLES too, make an OK mean bytes round-tripped through a real GPU access, and exercise T3 in the direction that makes it a tier
2026-09-05 20:50:05 -04:00
trace_replay
[tools] (P12): trace_replay README - the two device servers, tcp_device_server.py --surface window, and the headless client's MOBILEGL_IPC_SURFACE=server --window-surface replay
2026-09-24 00:51:13 -04:00
wgl-smoke
[Test] (WGL): add manual Windows smoke tests - hand-rolled WGL bootstrap and GLFW-driven variant covering the zero-area helper-window path
2026-07-26 07:21:36 -04:00