mirror of
https://github.com/MobileGL-Dev/MobileGL
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87 lines
4.7 KiB
C++
87 lines
4.7 KiB
C++
// MobileGL - MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include "../BackendObject.h"
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#include <MG_Util/BackendLoaders/Vulkan/Loader.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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// Populates the same format-capability cache used by backend startup. Passing the
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// instance-resolved function keeps standalone callers independent of global loader
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// initialization; the physical device must remain valid for the duration of the call.
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void PopulateFormatCapabilities(VkPhysicalDevice physicalDevice,
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PFN_vkGetPhysicalDeviceFormatProperties getFormatProperties,
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const MG_External::VulkanCapabilities& capabilities,
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FormatCapabilityCache& cache);
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class BackendObject_DirectVulkan : public BackendObject {
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public:
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BackendObject_DirectVulkan();
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~BackendObject_DirectVulkan() override;
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void Initialize() override;
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Bool InitWindowSurface() override;
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Bool InitCapabilities() override;
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Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
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Bool CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) override;
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Bool ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) override;
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Bool CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) override;
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Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
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Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
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void ReleaseEGLSurface(EGLSurface surface) override;
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void ReleaseEGLResources() override;
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const RendererInfo& GetRendererInfo() const override;
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String GetBackendAPIVersionString() const override;
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const GlobalBackendFunctionsTable& GetBackendFunctions() const override;
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const DynamicBackendParameters& GetDynamicParameters() const override;
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BackendType GetBackendType() const override;
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void ApplyVulkanCapabilitiesForTesting(const MG_External::VulkanCapabilities& capabilities);
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private:
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Bool InitPbufferSurface(EGLint width, EGLint height) override;
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void OnEGLSurfaceReleased(EGLSurface surface) override;
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void UpdateAdvertisedExtensions();
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void UpdateDynamicBackendParameters();
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Bool m_initialized = false;
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DynamicBackendParameters m_dynamicParameters;
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MG_External::VulkanCapabilities m_vulkanCaps;
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RendererInfo m_rendererInfo;
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};
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// Single-source-of-truth helpers shared with the driver POST
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// (MG_Util/SelfTest/DriverPost.cpp), so the identity strings and extension list
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// MobileGL reports to applications on this backend cannot drift from what the
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// POST screen shows.
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// Static identity of the Magma renderer (renderer/backend names, target GL/GLSL
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// versions, ExtraVendor) with the baseline extension advertisement (no runtime-gated
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// capabilities). A live backend copies this in its constructor and
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// reconciles the Extensions in UpdateAdvertisedExtensions once real capabilities
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// exist; callers that need the advertised list for a known capability set must
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// use BuildAdvertisedExtensions instead.
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const RendererInfo& GetRendererIdentity();
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// The full OpenGL extension list Magma advertises (glGetString(GL_EXTENSIONS)) for
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// a device with the given raw capabilities. The MOBILEGL_DISABLE_SUBGROUP and
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// MOBILEGL_DISABLE_TIMERQUERY escape hatches are applied inside, so callers pass
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// the detected device support (passing an already-gated value is harmless).
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Vector<GLExtension> BuildAdvertisedExtensions(Bool shaderSubgroupSupported, Bool timerQueriesSupported,
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Bool anisotropicFilteringSupported,
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Bool nonZeroIndirectBaseInstanceSupported,
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Bool cubeMapArraySupported);
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// Format: <GPU Name>, Vulkan <Vulkan Version>, Driver <Driver Version> — the exact
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// string an initialized backend returns from GetBackendAPIVersionString (and that
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// ends up inside the application-visible GL_RENDERER string).
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String FormatBackendAPIVersionString(const String& deviceName, const String& vulkanApiVersionString,
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const String& driverVersionString);
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} // namespace MobileGL::MG_Backend::DirectVulkan
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