mirror of
https://github.com/MobileGL-Dev/MobileGL
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268 lines
12 KiB
C++
268 lines
12 KiB
C++
// MobileGL - MobileGL/MG_Impl/GLImpl/VertexArray/Validators.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include "Validators.h"
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#include <MG_Backend/BackendObjects.h>
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#include <MG_State/GLState/Core.h>
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#include <MG_State/GLState/ErrorState/Error.h>
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#include <MG_Util/Converters/MGToGL/DataTypeConverter.h>
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#include <MG_Util/Converters/MGToStr/DataTypeConverter.h>
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#include <MG_Util/ShaderTranspiler/CompileEnv.h>
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namespace MobileGL::MG_Impl::GLImpl::VertexArrayImpl {
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Uint GetMaxVertexAttribs() {
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// Shared with reflection's limit and with gl_MaxVertexAttribs; see ResolveMaxVertexAttribs.
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const Bool hasBackend = MG_Backend::pActiveBackendObject != nullptr;
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const Int backendLimit =
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hasBackend ? MG_Backend::pActiveBackendObject->GetDynamicParameters().MaxVertexAttribs : 0;
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return static_cast<Uint>(MG_Util::ShaderTranspiler::ResolveMaxVertexAttribs(hasBackend, backendLimit));
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}
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Uint GetMaxVertexAttribBindings() {
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return GetMaxVertexAttribs();
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}
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Uint GetMaxVertexAttribRelativeOffset() {
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return 2047;
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}
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Uint GetMaxVertexAttribStride() {
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return 2048;
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}
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Bool ValidateVertexArrayName(Uint index) {
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Bool isValid = MG_State::pGLContext->ValidateVertexArrayName(index);
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if (!isValid) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "ValidateVertexArrayName",
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std::format("Vertex array name {} is not valid.", index)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexArrayObject(Uint index) {
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if (!MG_State::pGLContext->ValidateVertexArrayObject(index)) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "ValidateVertexArrayObject",
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std::format("Vertex array object {} does not exist.", index)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexAttributeIndex(Uint index) {
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const Uint maxVertexAttribs = GetMaxVertexAttribs();
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if (index >= maxVertexAttribs) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateVertexAttributeIndex",
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std::format("Attribute index {} exceeds maximum of {}.", index, maxVertexAttribs - 1)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexAttribPointerParams(Uint index, SizeT size, DataType type, Int stride) {
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if (size < 1 || size > 4) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateVertexAttribPointerParams",
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std::format("Invalid size {} for attribute {}. Must be 1-4.", size, index)));
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return false;
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}
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if (type == DataType::Unknown) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateVertexAttribPointerParams",
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std::format("Invalid type {} for attribute {}.", MG_Util::ConvertDataTypeToString(type), index)));
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return false;
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}
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if (stride < 0) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateVertexAttribPointerParams",
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std::format("Negative stride {} is not allowed for attribute {}.", stride, index)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexAttribFormat(Uint index, GLint sizeRaw, GLenum glType, DataType type, Bool normalized,
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Int stride, Bool integerPath) {
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constexpr const char* fn = "ValidateVertexAttribFormat";
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// GL_UNSIGNED_INT_10F_11F_11F_REV is a three-component float-path-only packing that has no
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// DataType of its own, so it has to be recognised by name before the conversion below turns
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// it into Unknown and reports the wrong error (GL 4.6 core 10.3.2).
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if (glType == GL_UNSIGNED_INT_10F_11F_11F_REV) {
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if (integerPath) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("GL_UNSIGNED_INT_10F_11F_11F_REV is not an integer-path type (attribute {}).",
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index)));
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return false;
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}
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if (sizeRaw != 3) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("GL_UNSIGNED_INT_10F_11F_11F_REV requires size 3 (attribute {}).", index)));
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return false;
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}
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}
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if (type == DataType::Unknown) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", fn,
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std::format("Invalid type for attribute {}.", index)));
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return false;
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}
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const bool isPacked = (type == DataType::Int2101010Rev || type == DataType::Uint2101010Rev);
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// The packed 2_10_10_10 types are float-normalizing only; glVertexAttribIPointer never accepts them.
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if (integerPath && isPacked) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("glVertexAttribIPointer does not accept packed 2_10_10_10 types (attribute {}).",
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index)));
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return false;
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}
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// The integer path takes exactly the six signed/unsigned integer types (GL 4.6
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// core 10.3.2): BYTE, UNSIGNED_BYTE, SHORT, UNSIGNED_SHORT, INT, UNSIGNED_INT.
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// A blacklist could not express that: GL_FLOAT, GL_HALF_FLOAT,
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// GL_DOUBLE and GL_FIXED all convert to a perfectly valid DataType, so they slipped
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// through and were recorded as integer attributes.
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if (integerPath) {
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switch (type) {
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case DataType::Int8:
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case DataType::Uint8:
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case DataType::Int16:
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case DataType::Uint16:
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case DataType::Int32:
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case DataType::Uint32:
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break;
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default:
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("Type is not an integer vertex attribute type (attribute {}).", index)));
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return false;
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}
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}
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if (sizeRaw == static_cast<GLint>(GL_BGRA)) {
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// GL_BGRA is a float-path-only size: it needs GL_UNSIGNED_BYTE or a 2_10_10_10 type and
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// normalized == GL_TRUE. On the integer path it is simply an out-of-range size.
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if (integerPath) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("GL_BGRA size is not valid for glVertexAttribIPointer (attribute {}).", index)));
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return false;
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}
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if (!(type == DataType::Uint8 || isPacked)) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("GL_BGRA size requires GL_UNSIGNED_BYTE or a 2_10_10_10 type (attribute {}).",
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index)));
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return false;
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}
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if (!normalized) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("GL_BGRA size requires normalized == GL_TRUE (attribute {}).", index)));
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return false;
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}
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} else {
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// Size-range (INVALID_VALUE) takes precedence over the packed-size-must-be-4 rule.
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if (sizeRaw < 1 || sizeRaw > 4) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("Invalid size {} for attribute {}. Must be 1-4 or GL_BGRA.", sizeRaw, index)));
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return false;
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}
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if (isPacked && sizeRaw != 4) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidOperation,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("A 2_10_10_10 type requires size 4 or GL_BGRA (attribute {}).", index)));
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return false;
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}
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}
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if (stride < 0) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", fn,
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std::format("Negative stride {} for attribute {}.", stride, index)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexAttribLFormat(Uint index, GLint size, GLenum type) {
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constexpr const char* fn = "ValidateVertexAttribLFormat";
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if (size < 1 || size > 4) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("Invalid size {} for attribute {}. Must be 1-4.", size, index)));
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return false;
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}
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// GL 4.6 core 10.3.2: the long form takes GL_DOUBLE and nothing else.
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if (type != GL_DOUBLE) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidEnum,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", fn,
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std::format("Type 0x{:X} is not GL_DOUBLE (attribute {}).", type, index)));
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return false;
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}
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return true;
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}
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Bool ValidateVertexAttribRelativeOffset(Uint relativeOffset) {
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const Uint limit = GetMaxVertexAttribRelativeOffset();
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if (relativeOffset > limit) {
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MG_State::pGLContext->RecordError(
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ErrorCode::InvalidValue,
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MakeUnique<GenericErrorInfo>(
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"MG_Impl/GLImpl", "ValidateVertexAttribRelativeOffset",
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std::format("relativeoffset {} exceeds GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET ({}).", relativeOffset,
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limit)));
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return false;
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}
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return true;
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}
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} // namespace MobileGL::MG_Impl::GLImpl::VertexArrayImpl
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