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- the depth/stencil read emulation opens a ScopedEmulationDrawState that pauses an active
capture around its own draw, so ReadPixels/GetTexImage read IsTransformFeedbackActive and
IsTransformFeedbackPaused; without the two kReadback rows every emulated readback aborts
with Fatal{UnmigratedPipeInput, "IsTransformFeedbackActive@ReadPixels"} once the Espryt
sites are converted