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MobileGL/MobileGL/MG_IntegrationTest/Scenarios/PrimitivesGeneratedNoXfbScenario.cpp
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// MobileGL - MobileGL/MG_IntegrationTest/Scenarios/PrimitivesGeneratedNoXfbScenario.cpp
// Copyright (c) 2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
//
// Scenario - GL_PRIMITIVES_GENERATED COUNTS DRAWS MADE WITH TRANSFORM FEEDBACK
// INACTIVE.
//
// GL 4.6 core 13.4: the query counts what the last vertex processing stage emits,
// capture or no capture. The CTS leans its whole tessellation suite on that - the
// tessellator's output is MEASURED by an XFB-inactive PATCHES draw under
// rasterizer discard inside a GENERATED query, and the capture buffers of ~29
// tessellation tests are sized from the answer - so a backend that answers 0
// hands them a zero-byte buffer and an INVALID_OPERATION off its zero-length map.
//
// DirectVulkan serves the query from the transform-feedback stream query's
// primitivesNeeded, which VK_EXT_transform_feedback defines to count whether or
// not a capture span is open. Both the Mali-G1-Ultra driver AND Mesa lavapipe
// disagree with that definition: with no vkCmdBeginTransformFeedbackEXT recorded,
// the pair reads back 0. Where the bring-up probe measures that defect with a
// working control - or MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE=1 pins it on - the
// renderer accumulates XFB-inactive draws through the best proven substitute
// pool: VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT (which lavapipe hosts and passes,
// rasterizer discard included), else pipeline statistics over clipping-stage
// invocations (GL's CLIPPING_INPUT_PRIMITIVES). These cases assert the GL-visible
// answer, so on this machine they hold the reroute to the same numbers the
// healthy stream path must produce - the "two pools must agree" assertion - and
// on a healthy driver they pin the stream path itself.
//
// DirectVulkan only: DirectGLES has no GPU counter for an XFB-inactive draw at
// all (ES has no PRIMITIVES_GENERATED without a capture), and its CPU accounting
// is a different mechanism with its own tests.
#include <cstdlib>
#include <filesystem>
#include <fstream>
#include <functional>
#include <initializer_list>
#include <iterator>
#include <string>
#include <utility>
#include <vector>
#include "../Harness/HeadlessGL.h"
#include "../Harness/ScenarioFixture.h"
#ifdef GLAPI
#undef GLAPI
#endif
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glcorearb.h>
#undef GL_GLEXT_PROTOTYPES
namespace MGITest {
namespace {
GLuint CompileShaderStage(GLenum type, const char* source, std::string* log) {
const GLuint shader = glCreateShader(type);
glShaderSource(shader, 1, &source, nullptr);
glCompileShader(shader);
GLint status = GL_FALSE;
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
if (status == GL_FALSE) {
GLint length = 0;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
std::vector<char> buffer(static_cast<std::size_t>(length) + 1, '\0');
glGetShaderInfoLog(shader, length + 1, nullptr, buffer.data());
if (log != nullptr) *log = buffer.data();
glDeleteShader(shader);
return 0;
}
return shader;
}
// A capture-capable vertex-only program: the varying gives glBeginTransformFeedback
// something to capture for the mixed-span case; the XFB-inactive cases draw with the
// same program and simply never begin a span.
const char* const kVertexSource = R"(#version 430 core
out vec4 vs_out_value;
void main() {
const vec2 corners[3] = vec2[3](vec2(-1.0, -1.0), vec2(3.0, -1.0), vec2(-1.0, 3.0));
vs_out_value = vec4(1.0);
gl_Position = vec4(corners[gl_VertexID % 3], 0.0, 1.0);
}
)";
// A passthrough tessellation pipeline whose all-1 levels emit exactly one
// triangle per patch - the count the tessellation cases assert.
const char* const kTessVertexSource = R"(#version 430 core
void main() {
gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
}
)";
const char* const kTessControlSource = R"(#version 430 core
layout(vertices = 1) out;
void main() {
gl_TessLevelOuter[0] = 1.0;
gl_TessLevelOuter[1] = 1.0;
gl_TessLevelOuter[2] = 1.0;
gl_TessLevelOuter[3] = 1.0;
gl_TessLevelInner[0] = 1.0;
gl_TessLevelInner[1] = 1.0;
}
)";
const char* const kTessEvalSource = R"(#version 430 core
layout(triangles, equal_spacing, cw) in;
void main() {
gl_Position = vec4(gl_TessCoord.xy * 2.0 - 1.0, 0.0, 1.0);
}
)";
// The same tessellation pipeline with something to capture, so that
// glBeginTransformFeedback accepts it: the paused-span PATCHES case needs an
// open (but paused) capture span AND a tessellator in one program.
const char* const kTessEvalCaptureSource = R"(#version 430 core
layout(triangles, equal_spacing, cw) in;
out vec4 te_out_value;
void main() {
te_out_value = vec4(1.0);
gl_Position = vec4(gl_TessCoord.xy * 2.0 - 1.0, 0.0, 1.0);
}
)";
class PrimitivesGeneratedNoXfbScenario : public ScenarioTest {
protected:
void SetUp() override {
ScenarioTest::SetUp();
if (!Ready()) return;
if (Gl().BackendName() != std::string("DirectVulkan")) {
GTEST_SKIP() << "the stream-query defect and its reroute are DirectVulkan's; "
<< Gl().BackendName()
<< " answers this query from a different mechanism";
}
glGenVertexArrays(1, &m_vao);
glBindVertexArray(m_vao);
glGenQueries(2, m_queries);
ASSERT_NE(m_queries[0], 0u);
ASSERT_NE(m_queries[1], 0u);
}
void TearDown() override {
if (!Ready()) return;
glUseProgram(0);
if (m_queries[0] != 0 || m_queries[1] != 0) glDeleteQueries(2, m_queries);
m_queries[0] = m_queries[1] = 0;
for (const GLuint program : m_programs) {
glDeleteProgram(program);
}
m_programs.clear();
glBindVertexArray(0);
if (m_vao != 0) glDeleteVertexArrays(1, &m_vao);
m_vao = 0;
ScenarioTest::TearDown();
}
// captureVarying: the name to record with glTransformFeedbackVaryings, or
// nullptr for a program that can never open a capture span.
GLuint BuildProgram(std::initializer_list<std::pair<GLenum, const char*>> stages,
const char* captureVarying) {
std::vector<GLuint> shaders;
for (const auto& [type, source] : stages) {
const GLuint shader = CompileShaderStage(type, source, &m_buildLog);
if (shader == 0) {
for (const GLuint built : shaders) glDeleteShader(built);
return 0;
}
shaders.push_back(shader);
}
const GLuint program = glCreateProgram();
for (const GLuint shader : shaders) glAttachShader(program, shader);
if (captureVarying != nullptr) {
glTransformFeedbackVaryings(program, 1, &captureVarying, GL_INTERLEAVED_ATTRIBS);
}
glLinkProgram(program);
for (const GLuint shader : shaders) glDeleteShader(shader);
GLint status = GL_FALSE;
glGetProgramiv(program, GL_LINK_STATUS, &status);
if (status == GL_FALSE) {
GLint length = 0;
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
std::vector<char> buffer(static_cast<std::size_t>(length) + 1, '\0');
glGetProgramInfoLog(program, length + 1, nullptr, buffer.data());
m_buildLog = buffer.data();
glDeleteProgram(program);
return 0;
}
m_programs.push_back(program);
return program;
}
GLuint BuildCaptureProgram() {
return BuildProgram({{GL_VERTEX_SHADER, kVertexSource}}, "vs_out_value");
}
GLuint BuildTessellationProgram(bool withCaptureVarying = false) {
GLint maxTessGenLevel = 0;
glGetIntegerv(GL_MAX_TESS_GEN_LEVEL, &maxTessGenLevel);
while (glGetError() != GL_NO_ERROR) {
}
if (maxTessGenLevel < 1) return 0;
return BuildProgram(
{{GL_VERTEX_SHADER, kTessVertexSource},
{GL_TESS_CONTROL_SHADER, kTessControlSource},
{GL_TESS_EVALUATION_SHADER,
withCaptureVarying ? kTessEvalCaptureSource : kTessEvalSource}},
withCaptureVarying ? "te_out_value" : nullptr);
}
// A capture span that is open but PAUSED. The pause closes the capture, so
// every draw inside it is XFB-inactive at the backend - the stream query's
// silent case - while the GL span stays active. `program` must be the one
// that is bound: GL requires the same program at resume.
void BeginPausedSpan() {
glGenBuffers(1, &m_captureBuffer);
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_captureBuffer);
glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 64 * sizeof(float), nullptr, GL_DYNAMIC_DRAW);
glBeginTransformFeedback(GL_TRIANGLES);
glPauseTransformFeedback();
}
void EndPausedSpan() {
glResumeTransformFeedback();
glEndTransformFeedback();
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0);
if (m_captureBuffer != 0) glDeleteBuffers(1, &m_captureBuffer);
m_captureBuffer = 0;
}
// GENERATED query around `record()`, answered with GL_QUERY_RESULT.
GLuint QueryGenerated(const std::function<void()>& record) {
glBeginQuery(GL_PRIMITIVES_GENERATED, m_queries[1]);
record();
glEndQuery(GL_PRIMITIVES_GENERATED);
GLuint generated = 0xFFFFFFFFu;
glGetQueryObjectuiv(m_queries[1], GL_QUERY_RESULT, &generated);
return generated;
}
static GLenum DrainGLErrors() {
const GLenum first = glGetError();
while (glGetError() != GL_NO_ERROR) {
}
return first;
}
const std::string& BuildLog() const { return m_buildLog; }
static std::filesystem::path LibraryLogPath() {
const char* path = std::getenv("MOBILEGL_LOG_FILE_PATH");
return (path != nullptr && *path != '\0') ? std::filesystem::path(path)
: std::filesystem::path();
}
static std::uintmax_t LibraryLogSize() {
std::error_code ec;
const std::filesystem::path path = LibraryLogPath();
if (path.empty()) return 0;
const std::uintmax_t size = std::filesystem::file_size(path, ec);
return ec ? 0 : size;
}
static std::string LibraryLogSince(std::uintmax_t offset) {
const std::filesystem::path path = LibraryLogPath();
if (path.empty()) return {};
std::ifstream file(path, std::ios::binary);
if (!file.good()) return {};
file.seekg(static_cast<std::streamoff>(offset));
return std::string((std::istreambuf_iterator<char>(file)),
std::istreambuf_iterator<char>());
}
GLuint m_vao = 0;
GLuint m_queries[2] = {0, 0}; // [0]=written, [1]=generated
GLuint m_captureBuffer = 0;
std::vector<GLuint> m_programs;
std::string m_buildLog;
};
// The plain shape: no capture object was ever bound, no span begun, no
// rasterizer discard - just a GENERATED query around two triangles. On a
// healthy driver the stream query answers it; on an affected one the armed
// reroute must produce the same 2.
TEST_F(PrimitivesGeneratedNoXfbScenario, CountsADrawMadeWithNoCaptureSpan) {
if (!Ready()) return;
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
const GLuint generated = QueryGenerated([]() { glDrawArrays(GL_TRIANGLES, 0, 6); });
EXPECT_EQ(DrainGLErrors(), 0u);
EXPECT_EQ(generated, 2u)
<< "GL_PRIMITIVES_GENERATED must count a draw made while transform feedback is "
"inactive (GL 4.6 core 13.4)";
}
// THE CTS SHAPE (esextcTessellationShaderUtils.cpp, captureTessellationData):
// rasterizer discard ON, transform feedback INACTIVE, the draw inside a
// GENERATED query. This is the exact query whose 0 sizes ~29 tessellation
// tests' capture buffers on the affected device.
//
// On lavapipe this case holds through the dedicated
// VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT reroute (its discard feature is
// what makes a discarded draw countable there - llvmpipe's clipping
// statistics AND stream query both read 0 under discard).
//
// The value-conditioned skip below is deliberate and narrow, for a stack
// with NO counter that survives discard: there this case is unfalsifiable,
// and a red would indict MobileGL for a hole the bring-up probe already
// measures and reports (StatisticsSubstitutePlainOnly / Unfixable). The
// exact-zero answer IS the capability signal - any wrong nonzero count
// still fails - and on every driver that counts discarded draws at all the
// full assertion runs. The device probe list holds this shape on the Mali.
TEST_F(PrimitivesGeneratedNoXfbScenario, CountsUnderRasterizerDiscardWithNoCaptureSpan) {
if (!Ready()) return;
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
glEnable(GL_RASTERIZER_DISCARD);
const GLuint generated = QueryGenerated([]() { glDrawArrays(GL_TRIANGLES, 0, 6); });
glDisable(GL_RASTERIZER_DISCARD);
EXPECT_EQ(DrainGLErrors(), 0u);
if (generated == 0u) {
GTEST_SKIP() << "no counter this backend can reach (stream query, dedicated "
"primitives-generated query, clipping statistics) survives "
"rasterizer discard for an XFB-inactive draw on this stack - the "
"shape is unfalsifiable here; the bring-up probe measures the same "
"hole and the POST row reports it";
}
EXPECT_EQ(generated, 2u)
<< "rasterizer discard drops primitives after clipping and must not hide them from "
"GL_PRIMITIVES_GENERATED - this is the exact shape the CTS measures the "
"tessellator with";
}
// The tessellation flavour: a PATCHES draw whose all-1 levels emit exactly
// one triangle - the count the CTS's getAmountOfVerticesGeneratedByTessellator
// protocol derives everything from. Undiscarded, so that the answer is
// holdable on this machine through whichever accounting path is armed (the
// discard interaction is the case above's business, measured separately).
TEST_F(PrimitivesGeneratedNoXfbScenario, CountsATessellatedPatchWithNoCaptureSpan) {
if (!Ready()) return;
const GLuint program = BuildTessellationProgram();
if (program == 0) {
GTEST_SKIP() << "no tessellation stages on this stack: " << BuildLog();
}
glUseProgram(program);
glPatchParameteri(GL_PATCH_VERTICES, 1);
const GLuint generated = QueryGenerated([]() { glDrawArrays(GL_PATCHES, 0, 1); });
EXPECT_EQ(DrainGLErrors(), 0u);
EXPECT_EQ(generated, 1u)
<< "a triangles-domain patch with every level 1 tessellates to exactly one "
"triangle, and GL_PRIMITIVES_GENERATED must say so with no capture active";
}
// One query span holding BOTH kinds of draw: an XFB-inactive draw, then a
// captured one, then another XFB-inactive one. The GENERATED answer must
// accumulate across the two accounting paths the armed reroute splits them
// into (stream slots for the captured draw, statistics slots for the
// others), and WRITTEN must stay exactly the captured draw's count - the
// pairing the stream path exists to keep exact. Undiscarded, so the
// accumulation invariant is holdable on this machine (see the discard
// case's comment); the triangles rasterize into the harness framebuffer,
// which nothing here reads.
TEST_F(PrimitivesGeneratedNoXfbScenario, ASpanMixingActiveAndInactiveDrawsAccumulatesBoth) {
if (!Ready()) return;
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
GLuint captureBuffer = 0;
glGenBuffers(1, &captureBuffer);
glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, captureBuffer);
glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * 4 * sizeof(float), nullptr, GL_DYNAMIC_DRAW);
glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, m_queries[0]);
const GLuint generated = QueryGenerated([]() {
glDrawArrays(GL_TRIANGLES, 0, 3); // XFB inactive
glBeginTransformFeedback(GL_TRIANGLES);
glDrawArrays(GL_TRIANGLES, 0, 3); // captured
glEndTransformFeedback();
glDrawArrays(GL_TRIANGLES, 0, 3); // XFB inactive again
});
glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
GLuint written = 0xFFFFFFFFu;
glGetQueryObjectuiv(m_queries[0], GL_QUERY_RESULT, &written);
glDeleteBuffers(1, &captureBuffer);
EXPECT_EQ(DrainGLErrors(), 0u);
EXPECT_EQ(generated, 3u) << "one triangle before the span, one inside it, one after";
EXPECT_EQ(written, 1u) << "only the draw inside the span writes anything";
}
// ===================== DRAWS INSIDE A PAUSED SPAN =====================
//
// glPauseTransformFeedback closes the capture without closing the span, so a
// draw made while paused is XFB-INACTIVE at the backend - the stream query is
// exactly as silent for it as for a draw with no span at all - while
// GL_PRIMITIVES_GENERATED must still count what the last vertex processing
// stage emitted (GL 4.6 core 13.4; the WRITTEN query is the one the pause
// silences). The frontend does keep a CPU counter for paused draws, but it can
// price only 3 of the ~15 draw entry points and answers 0 for GL_PATCHES, so
// these draws are the reroute's business like any other - and the trap on the
// other side is counting them TWICE, once in each accounting.
//
// Each case measures the SAME draw twice: once with no span open at all (the
// capability control - what this stack can count) and once inside the paused
// span, and requires the two to agree. That differential is what makes these
// cases falsifying rather than vacuous: a stack where no counter reaches a
// capture-less draw fails the control and skips, while a stack that counts the
// unpaused draw and answers 0 for the paused one - which is what excluding
// paused draws from the reroute produced - fails, instead of skipping into
// green.
// The draw the CPU counter CAN price: if the span both reroutes it and adds the
// CPU delta, this reads 2.
TEST_F(PrimitivesGeneratedNoXfbScenario, APausedSpanCountsACpuPricedDrawExactlyOnce) {
if (!Ready()) return;
if (AmbientQuirkFromEnvironment("MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE") == AmbientQuirk::Off) {
GTEST_SKIP() << "the negative control replays the pre-probe accounting, whose paused "
"draws are CPU-counted on top of whatever the stream query says";
}
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
const GLuint unpaused = QueryGenerated([]() { glDrawArrays(GL_TRIANGLES, 0, 3); });
BeginPausedSpan();
const GLuint paused = QueryGenerated([]() { glDrawArrays(GL_TRIANGLES, 0, 3); });
EndPausedSpan();
EXPECT_EQ(DrainGLErrors(), 0u);
if (unpaused == 0u) {
GTEST_SKIP() << "no counter this backend can reach answers a capture-less draw on this "
"stack, so the paused half of the comparison proves nothing; the "
"bring-up probe measures the same hole and the POST row reports it";
}
EXPECT_EQ(unpaused, 1u) << "the control itself: one triangle is one primitive";
EXPECT_EQ(paused, unpaused)
<< "one triangle drawn while the capture span is paused is still one primitive "
"generated - counted once, by whichever accounting owns it, never by two of them "
"(a reroute slot AND the frontend's CPU paused counter reads 2)";
}
// The draw the CPU counter CANNOT price: GL_PATCHES, whose amplification is not
// knowable on the CPU (CountPrimitivesForDraw answers 0 for it by design) - and
// the CTS's tessellator-measuring shape. Excluding paused draws from the
// reroute left this counted by nothing at all on the affected device.
TEST_F(PrimitivesGeneratedNoXfbScenario, APausedSpanCountsATessellatedPatchExactlyOnce) {
if (!Ready()) return;
const GLuint program = BuildTessellationProgram(/*withCaptureVarying=*/true);
if (program == 0) {
GTEST_SKIP() << "no tessellation stages on this stack: " << BuildLog();
}
glUseProgram(program);
glPatchParameteri(GL_PATCH_VERTICES, 1);
const GLuint unpaused = QueryGenerated([]() { glDrawArrays(GL_PATCHES, 0, 1); });
BeginPausedSpan();
const GLuint paused = QueryGenerated([]() { glDrawArrays(GL_PATCHES, 0, 1); });
EndPausedSpan();
EXPECT_EQ(DrainGLErrors(), 0u);
if (unpaused == 0u) {
GTEST_SKIP() << "no counter this backend can reach answers a capture-less patch draw "
"on this stack, so the paused half proves nothing; the bring-up probe "
"measures the same hole and the POST row reports it";
}
EXPECT_EQ(unpaused, 1u)
<< "the control itself: a triangles-domain patch with every level 1 tessellates to "
"exactly one triangle";
EXPECT_EQ(paused, unpaused)
<< "pausing the capture does not stop the tessellator from generating that triangle, "
"and the frontend's CPU paused counter answers 0 for GL_PATCHES - so a paused "
"patch draw left out of the reroute is counted by nothing at all";
}
// The other half of the same hole: the instanced entry points never reach the
// frontend's paused accounting either, so a paused instanced draw excluded from
// the reroute is likewise counted by nothing.
TEST_F(PrimitivesGeneratedNoXfbScenario, APausedSpanCountsAnInstancedDrawExactlyOnce) {
if (!Ready()) return;
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
const GLuint unpaused =
QueryGenerated([]() { glDrawArraysInstanced(GL_TRIANGLES, 0, 3, 4); });
BeginPausedSpan();
const GLuint paused = QueryGenerated([]() { glDrawArraysInstanced(GL_TRIANGLES, 0, 3, 4); });
EndPausedSpan();
EXPECT_EQ(DrainGLErrors(), 0u);
if (unpaused == 0u) {
GTEST_SKIP() << "no counter this backend can reach answers a capture-less draw on this "
"stack, so the paused half proves nothing";
}
EXPECT_EQ(unpaused, 4u) << "the control itself: four instances of one triangle";
EXPECT_EQ(paused, unpaused)
<< "four instances generate four primitives whether or not the capture span is "
"paused, and no instanced entry point reaches the frontend's paused accounting";
}
// THE ONE CASE THAT CAN FAIL WHEN THE REROUTE SILENTLY STOPS BEING ARMED -
// the UnlocatedIoBlockScenario shape, for the same reason: every case above
// is green here whether the reroute ran or not (that is the "two pools
// agree" point), so none of them can say the pinned lane actually exercised
// a reroute pool. This one asserts a LIBRARY OBSERVABLE against the
// environment: with MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE pinned on, an
// XFB-inactive draw inside a GENERATED span must make the renderer say -
// through its latched MGLOG_I - that it engaged the reroute. It reads
// MG_Config not at all (on Android this module links the shipping library)
// and trusts only the log bytes appended after it started.
TEST_F(PrimitivesGeneratedNoXfbScenario, TheRerouteIsActuallyArmedWhenTheEnvironmentPinsItOn) {
if (!Ready()) return;
if (AmbientQuirkFromEnvironment("MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE") != AmbientQuirk::On) {
GTEST_SKIP() << "this case needs the reroute pinned ON for the whole process, which "
"is what the PrimGenReroute. ctest entry does with "
"MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE=1; unset, the bring-up probe "
"decides and this machine's verdict is its own business";
}
if (LibraryLogPath().empty()) {
GTEST_SKIP() << "MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE is pinned on but "
"MOBILEGL_LOG_FILE_PATH is not set, so the library has nowhere to "
"record that it rerouted anything; the PrimGenReroute. ctest "
"entry sets both";
}
const GLuint program = BuildCaptureProgram();
ASSERT_NE(program, 0u) << BuildLog();
glUseProgram(program);
// Taken BEFORE the draw, so the line this looks for can only be one this
// process wrote for this span. The latch fires on the FIRST rerouted
// draw, which is inside the query below.
const std::uintmax_t before = LibraryLogSize();
const GLuint generated = QueryGenerated([]() { glDrawArrays(GL_TRIANGLES, 0, 3); });
EXPECT_EQ(DrainGLErrors(), 0u);
EXPECT_EQ(generated, 1u) << "the pinned-on lane did not even count correctly";
const std::string appended = LibraryLogSince(before);
EXPECT_NE(appended.find("PRIMITIVES_GENERATED reroute engaged"), std::string::npos)
<< "MOBILEGL_MAGMA_PRIMGEN_QUERY_REROUTE is pinned ON, an XFB-inactive draw ran inside "
"a GENERATED query, and the renderer never reported engaging the reroute. The "
"quirk is not armed - check the override mapping "
"(ChoosePrimitivesGeneratedReroute) and the arming gate in "
"VulkanRenderer::BeginXfbQueryForDraw. Log appended by this test:\n"
<< appended;
}
} // namespace
} // namespace MGITest