Files
MobileGL/MobileGL/MG_Impl/GLImpl/Drawing/GL_Drawing.h
T

13 lines
616 B
C++

#pragma once
#include <Includes.h>
namespace MobileGL {
namespace MG_Impl::GLImpl {
/* @INSERTION_POINT:FUNCTION_DECLARATION@ */
void MultiDrawElements(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount);
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount, const GLint* basevertex);
void Clear(GLbitfield mask);
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices);
} // namespace MG_Impl::GLImpl
} // namespace MobileGL