mirror of
https://github.com/MobileGL-Dev/MobileGL
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12 lines
391 B
C++
12 lines
391 B
C++
#pragma once
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#include <Includes.h>
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namespace MobileGL {
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namespace MG_Impl::GLImpl {
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/* @INSERTION_POINT:FUNCTION_DECLARATION@ */
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const GLubyte* GetString(GLenum name);
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const GLubyte* GetStringi(GLenum name, GLuint index);
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void GetIntegerv(GLenum pname, GLint* params);
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GLenum GetError();
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} // namespace MG_Impl::GLImpl
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} // namespace MobileGL
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