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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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94508f639550597eb54de48799be8e531c8c9861
MobileGL/MobileGL/MG_State/GLState/ProgramState
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swung0x48 94508f6395 [Chore] (MG_State/Program): PostLink bisect 2
2025-08-14 20:06:29 +08:00
..
ProgramObject.cpp
[Chore] (MG_State/Program): PostLink bisect 2
2025-08-14 20:06:29 +08:00
ProgramObject.h
[Feat] (MG_State/Program): GetActiveUniform
2025-08-14 13:50:34 +08:00
ProgramState.cpp
[Feat] (MG_State/Program): GetAttachedShaders
2025-08-11 23:07:15 +08:00
ProgramState.h
[Feat] (MG_State/Program): glShaderSource, glUseProgram
2025-08-11 16:47:18 +08:00
ShaderObject.cpp
Revert "[Fix] (MG_State/Program): use vector to save uniforms instead"
2025-08-13 17:05:21 +08:00
ShaderObject.h
[Feat] (MG_State/Program): glGetUniformLocation
2025-08-13 23:32:33 +08:00
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