mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
2426 lines
122 KiB
C++
2426 lines
122 KiB
C++
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include "VulkanRenderer.h"
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#include "VertexInputStateFactory.h"
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#include "VertexInputStateBuilder.h"
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#include "MG_State/GLState/Core.h"
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#include "MG_State/GLState/ProgramState/ProgramObject.h"
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#include "MG_State/GLState/ProgramState/ShaderObject.h"
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#include "MG_State/GLState/SamplerState/SamplerObject.h"
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#include "MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.h"
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#include "MG_Util/Converters/GLToMG/TextureEnumConverter.h"
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#include "MG_Util/Converters/MGToVk/RenderStateEnumConverter.h"
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#include <vulkan/vulkan_core.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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static Bool ShouldUseTransientVertexIndexBuffer(const MG_State::GLState::BufferObject& bufferObject) {
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switch (bufferObject.GetUsage()) {
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case BufferUsage::StreamDraw:
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case BufferUsage::StreamRead:
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case BufferUsage::StreamCopy:
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case BufferUsage::DynamicDraw:
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case BufferUsage::DynamicRead:
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case BufferUsage::DynamicCopy:
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return true;
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case BufferUsage::StaticDraw:
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case BufferUsage::StaticRead:
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case BufferUsage::StaticCopy:
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default:
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return false;
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}
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}
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static Bool HasTransientVertexIndexBufferThisFrame(
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const Vector<const MG_State::GLState::BufferObject*>& buffers,
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const MG_State::GLState::BufferObject* buffer) {
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return std::find(buffers.begin(), buffers.end(), buffer) != buffers.end();
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}
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static const char* VkImageLayoutToString(VkImageLayout layout) {
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switch (layout) {
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case VK_IMAGE_LAYOUT_UNDEFINED:
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return "VK_IMAGE_LAYOUT_UNDEFINED";
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case VK_IMAGE_LAYOUT_GENERAL:
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return "VK_IMAGE_LAYOUT_GENERAL";
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case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
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return "VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL";
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
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return "VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL";
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
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return "VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL";
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case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
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return "VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL";
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case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
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return "VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL";
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case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
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return "VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL";
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case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
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return "VK_IMAGE_LAYOUT_PRESENT_SRC_KHR";
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case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL:
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return "VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL";
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case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL:
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return "VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL";
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default:
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return "VK_IMAGE_LAYOUT_OTHER";
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}
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}
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static Bool ActiveRenderPassUsesTexture(const ActiveRenderPassInfo& activeRenderPass,
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const MG_State::GLState::ITextureObject& texture) {
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for (const auto& trackedAttachment : activeRenderPass.trackedAttachmentLayouts) {
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if (trackedAttachment.target != TrackedAttachmentTarget::Texture) {
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continue;
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}
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if (trackedAttachment.texture == &texture) {
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return true;
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}
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}
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return false;
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}
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static void RecordClearBufferError(const char* func, ErrorCode code, const char* message) {
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MG_State::pGLContext->RecordError(code, MakeUnique<GenericErrorInfo>("DirectVulkan", func, message));
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}
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static void RecordTextureCopyError(const char* func, ErrorCode code, const char* message) {
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MG_State::pGLContext->RecordError(code, MakeUnique<GenericErrorInfo>("DirectVulkan", func, message));
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}
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static Bool IsValidSampledImageLayout(VkImageLayout layout) {
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switch (layout) {
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case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
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case VK_IMAGE_LAYOUT_GENERAL:
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
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case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL:
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case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL:
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return true;
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default:
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return false;
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}
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}
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namespace {
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static constexpr Uint32 kDescriptorSetsPerFrame = 64;
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static constexpr Uint kHiddenBlitProgramId = 0xFFFFFFF0u;
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static constexpr Uint kHiddenBlitVertexShaderId = 0xFFFFFFF1u;
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static constexpr Uint kHiddenBlitFragmentShaderId = 0xFFFFFFF2u;
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static constexpr Uint kHiddenBlitNearestSamplerId = 0xFFFFFFF3u;
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static constexpr Uint kHiddenBlitLinearSamplerId = 0xFFFFFFF4u;
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enum class BlitSurfaceTransform : Uint32 {
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Identity = 0,
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Rotate90 = 1,
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Rotate180 = 2,
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Rotate270 = 3,
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};
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struct BlitImageBinding {
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VkImage image = VK_NULL_HANDLE;
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VkImageLayout* trackedLayout = nullptr;
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VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_NONE;
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IntVec2 extent = {0, 0};
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Uint32 mipLevel = 0;
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Uint32 mipLevelCount = 1;
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const char* label = nullptr;
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};
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static Uint32 ComputeMaxProgramBindings(const VkPhysicalDeviceProperties& properties) {
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const auto& limits = properties.limits;
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static constexpr Uint32 kMinProgramBindings = 16;
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static constexpr Uint32 kMaxProgramBindingsCap = 256;
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const Uint32 maxCombinedImageSamplers =
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std::min(limits.maxPerStageDescriptorSamplers, limits.maxDescriptorSetSamplers);
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const Uint32 maxSampledImages =
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std::min(limits.maxPerStageDescriptorSampledImages, limits.maxDescriptorSetSampledImages);
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const Uint32 maxDynamicUniformBuffers =
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std::min(limits.maxPerStageDescriptorUniformBuffers, limits.maxDescriptorSetUniformBuffersDynamic);
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Uint32 maxBindings = limits.maxPerStageResources;
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maxBindings = std::min(maxBindings, maxCombinedImageSamplers);
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maxBindings = std::min(maxBindings, maxSampledImages + maxDynamicUniformBuffers);
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maxBindings = std::max(kMinProgramBindings, maxBindings);
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maxBindings = std::min(kMaxProgramBindingsCap, maxBindings);
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return maxBindings;
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}
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static void GetImageTransitionSourceState(VkImageLayout oldLayout, VkPipelineStageFlags& outSrcStageMask,
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VkAccessFlags& outSrcAccessMask) {
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switch (oldLayout) {
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case VK_IMAGE_LAYOUT_UNDEFINED:
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case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
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outSrcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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outSrcAccessMask = 0;
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break;
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case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
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outSrcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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outSrcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
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outSrcStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
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outSrcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
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outSrcStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
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outSrcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
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outSrcStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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outSrcAccessMask = VK_ACCESS_SHADER_READ_BIT;
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break;
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default:
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outSrcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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outSrcAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
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break;
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}
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}
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static void GetImageTransitionDestinationState(VkImageLayout newLayout, VkPipelineStageFlags& outDstStageMask,
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VkAccessFlags& outDstAccessMask) {
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switch (newLayout) {
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case VK_IMAGE_LAYOUT_UNDEFINED:
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outDstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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outDstAccessMask = 0;
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break;
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case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
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outDstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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outDstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
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outDstStageMask = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
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VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
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outDstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
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case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL:
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case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL:
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case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
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outDstStageMask = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
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outDstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
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outDstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
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outDstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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break;
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case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
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outDstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
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outDstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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break;
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case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR:
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outDstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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outDstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
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break;
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default:
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outDstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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outDstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
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break;
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}
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}
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static Bool ResolveColorBlitBinding(MG_State::GLState::FramebufferObject& fbo, Bool isReadFramebuffer,
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Uint32 swapchainImageIndex, SwapchainObject& swapchainObject,
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VkTextureManager& textureManager, BlitImageBinding& outBinding) {
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const Bool isDefaultFbo = (&fbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO.get());
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const FramebufferAttachmentType attachmentType =
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isReadFramebuffer ? fbo.GetReadBuffer() : fbo.GetDrawBuffers()[0];
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if (attachmentType < FramebufferAttachmentType::Color0 || attachmentType > FramebufferAttachmentType::Color31) {
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MGLOG_E("BlitFramebuffer only supports color attachments right now (attachment=%d)",
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static_cast<Int>(attachmentType));
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return false;
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}
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const auto& attachment = fbo.GetAttachment(attachmentType);
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if (!attachment.IsComplete()) {
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MGLOG_E("BlitFramebuffer skipped: %s framebuffer color attachment is incomplete",
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isReadFramebuffer ? "read" : "draw");
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return false;
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}
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if (attachment.IsRenderbuffer()) {
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MGLOG_E("BlitFramebuffer skipped: renderbuffer attachments are not supported yet");
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return false;
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}
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if (!attachment.IsTexture()) {
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MGLOG_E("BlitFramebuffer skipped: unsupported framebuffer attachment type");
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return false;
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}
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auto* texture = attachment.GetTexture().get();
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MOBILEGL_ASSERT(texture != nullptr, "ResolveColorBlitBinding: texture attachment is null");
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outBinding.label = isReadFramebuffer ? "read" : "draw";
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if (isDefaultFbo) {
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outBinding.image = swapchainObject.GetImage(swapchainImageIndex);
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outBinding.trackedLayout = nullptr;
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outBinding.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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const auto extent = swapchainObject.GetExtent();
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outBinding.extent = {static_cast<Int>(extent.width), static_cast<Int>(extent.height)};
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outBinding.mipLevel = 0;
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outBinding.mipLevelCount = 1;
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return true;
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}
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auto* resource = textureManager.SyncTextureAndGetDescriptor(*texture);
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if (resource == nullptr) {
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MGLOG_E("BlitFramebuffer skipped: failed to sync %s framebuffer textureId=%d",
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outBinding.label, texture->GetExternalIndex());
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return false;
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}
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if ((resource->aspect & VK_IMAGE_ASPECT_COLOR_BIT) == 0) {
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MGLOG_E("BlitFramebuffer skipped: %s framebuffer attachment textureId=%d is not a color image",
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outBinding.label, texture->GetExternalIndex());
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return false;
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}
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outBinding.image = resource->image;
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outBinding.trackedLayout = &resource->layout;
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outBinding.aspectMask = resource->aspect;
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const auto attachmentExtent = attachment.GetSize();
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outBinding.extent = {attachmentExtent.x(), attachmentExtent.y()};
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outBinding.mipLevel = static_cast<Uint32>(std::max(attachment.GetTextureLevel(), 0));
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outBinding.mipLevelCount = resource->mipLevels;
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return true;
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}
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static Bool ResolveTextureCopyDestinationBinding(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel,
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VkTextureManager& textureManager, BlitImageBinding& outBinding) {
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auto* resource = textureManager.SyncTextureAndGetDescriptor(texture);
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if (resource == nullptr) {
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MGLOG_E("CopyTexSubImage2D skipped: failed to sync destination textureId=%d",
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texture.GetExternalIndex());
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return false;
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}
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if ((resource->aspect & VK_IMAGE_ASPECT_COLOR_BIT) == 0) {
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MGLOG_E("CopyTexSubImage2D skipped: destination textureId=%d is not a color image",
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texture.GetExternalIndex());
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return false;
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}
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if (mipLevel >= resource->mipLevels) {
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MGLOG_E("CopyTexSubImage2D skipped: destination textureId=%d mip=%u out of range (mips=%u)",
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texture.GetExternalIndex(), mipLevel, resource->mipLevels);
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return false;
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}
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outBinding.image = resource->image;
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outBinding.trackedLayout = &resource->layout;
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outBinding.aspectMask = resource->aspect;
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outBinding.extent = {
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static_cast<Int>(std::max(1u, resource->extent.width >> mipLevel)),
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static_cast<Int>(std::max(1u, resource->extent.height >> mipLevel))};
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outBinding.mipLevel = mipLevel;
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outBinding.mipLevelCount = 1;
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outBinding.label = "destination texture";
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return true;
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}
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static BlitSurfaceTransform ToBlitSurfaceTransform(VkSurfaceTransformFlagBitsKHR preTransform) {
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switch (preTransform) {
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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return BlitSurfaceTransform::Rotate90;
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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return BlitSurfaceTransform::Rotate180;
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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return BlitSurfaceTransform::Rotate270;
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default:
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return BlitSurfaceTransform::Identity;
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}
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}
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} // namespace
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VkBool32 VulkanRenderer::DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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VkDebugUtilsMessageTypeFlagsEXT messageType,
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData, void* pUserData) {
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auto typeToString = [](VkDebugUtilsMessageTypeFlagsEXT messageType) {
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switch (messageType) {
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case VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT:
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return "General";
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case VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT:
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return "Validation";
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case VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT:
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return "Performance";
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case VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT:
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return "DeviceAddressBinding";
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default:
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return "Other";
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}
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};
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switch (messageSeverity) {
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case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT:
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MGLOG_E("Vulkan Debug: [%s] %s", typeToString(messageType), pCallbackData->pMessage);
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break;
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case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT:
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MGLOG_W("Vulkan Debug: [%s] %s", typeToString(messageType), pCallbackData->pMessage);
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break;
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case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT:
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MGLOG_I("Vulkan Debug: [%s] %s", typeToString(messageType), pCallbackData->pMessage);
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break;
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case VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT:
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MGLOG_D("Vulkan Debug: [%s] %s", typeToString(messageType), pCallbackData->pMessage);
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break;
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default:
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break;
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}
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return VK_FALSE;
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}
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VulkanRenderer::VulkanRenderer(NativeWindowType window, const VulkanRendererConfig& cfg)
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: m_window(window), m_config(cfg) {
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// Initialize();
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}
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VulkanRenderer::~VulkanRenderer() {
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Shutdown();
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}
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inline ProgramFactory::CompileOptionFlags GetShaderTransformFlags(VkSurfaceTransformFlagBitsKHR preTransform) {
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ProgramFactory::CompileOptionFlags flags = ProgramFactory::CompileOptionBit::PositionZRemap;
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const auto& currentDrawFBO =
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MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();
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if (currentDrawFBO == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO) {
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flags |= ProgramFactory::CompileOptionBit::PositionYFlip;
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switch (preTransform) {
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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flags |= ProgramFactory::CompileOptionBit::SurfaceRotate90;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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flags |= ProgramFactory::CompileOptionBit::SurfaceRotate180;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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flags |= ProgramFactory::CompileOptionBit::SurfaceRotate270;
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break;
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default:
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break;
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}
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}
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return flags;
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}
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void VulkanRenderer::Initialize() {
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CreateInstance();
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CreateSurface();
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PickPhysicalDevice();
|
|
CreateLogicalDeviceAndQueues();
|
|
CreateAllocator();
|
|
|
|
CreateCommandPool();
|
|
VK_VERIFY(m_frameContext.Initialize(m_device, m_commandPool, m_config.MaxFramesInFlight),
|
|
"CreateFrameContexts");
|
|
MGLOG_I("CreateFrameContexts completed");
|
|
auto succeeded = false;
|
|
succeeded = m_bufferManager.Initialize({
|
|
.allocator = m_allocator,
|
|
.frameCount = m_frameContext.GetFrameCount(),
|
|
.minUploadBytes = 4 * 1024 * 1024,
|
|
.transientMemoryUsage = VMA_MEMORY_USAGE_AUTO,
|
|
.transientAllocationFlags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
|
.transientPersistentMapping = false,
|
|
});
|
|
MOBILEGL_ASSERT(succeeded, "VkBufferManager initialization failed.");
|
|
m_textureManager = MakeUnique<VkTextureManager>();
|
|
MOBILEGL_ASSERT(m_textureManager != nullptr, "VkTextureManager creation failed.");
|
|
succeeded = m_textureManager->Initialize(
|
|
{m_device, m_physicalDevice.handle, m_allocator, m_commandPool, m_graphicsQueue});
|
|
MOBILEGL_ASSERT(succeeded, "VkTextureManager initialization failed.");
|
|
m_clearManager = MakeUnique<VkClearManager>();
|
|
MOBILEGL_ASSERT(m_clearManager != nullptr, "VkClearManager creation failed.");
|
|
succeeded = m_clearManager->Initialize();
|
|
MOBILEGL_ASSERT(succeeded, "VkClearManager initialization failed.");
|
|
m_renderPassManager =
|
|
MakeUnique<VkRenderPassManager>(m_device, m_config, *m_clearManager, *m_textureManager, m_swapchainObject);
|
|
MOBILEGL_ASSERT(m_renderPassManager != nullptr, "VkRenderPassManager creation failed.");
|
|
succeeded = m_renderPassManager->Initialize();
|
|
MOBILEGL_ASSERT(succeeded, "VkRenderPassManager initialization failed.");
|
|
|
|
const Uint32 maxProgramBindings = ComputeMaxProgramBindings(m_physicalDevice.properties);
|
|
MGLOG_I("DirectVulkan: using %u program descriptor bindings", maxProgramBindings);
|
|
|
|
RecreateSwapchain();
|
|
|
|
m_pipelineFactory = MakeUnique<PipelineFactory>(m_device, m_config);
|
|
MOBILEGL_ASSERT(m_pipelineFactory != nullptr, "PipelineFactory creation failed.");
|
|
m_programFactory = MakeUnique<ProgramFactory>(m_device, m_config, maxProgramBindings);
|
|
MOBILEGL_ASSERT(m_programFactory != nullptr, "ProgramFactory creation failed.");
|
|
|
|
m_samplerManager = MakeUnique<VkSamplerManager>();
|
|
MOBILEGL_ASSERT(m_samplerManager != nullptr, "VkSamplerManager creation failed.");
|
|
succeeded = m_samplerManager->Initialize({m_device, &m_config});
|
|
MOBILEGL_ASSERT(succeeded, "VkSamplerManager initialization failed.");
|
|
succeeded = InitializeBlitResources();
|
|
MOBILEGL_ASSERT(succeeded, "Blit pipeline resource initialization failed.");
|
|
|
|
m_uniformManager = MakeUnique<UniformManager>();
|
|
MOBILEGL_ASSERT(m_uniformManager != nullptr, "UniformDescriptorBinder creation failed.");
|
|
succeeded = m_uniformManager->Initialize(
|
|
m_device, &m_bufferManager, m_programFactory.get(),
|
|
m_physicalDevice.properties.limits.minUniformBufferOffsetAlignment, m_config.MaxFramesInFlight,
|
|
maxProgramBindings, kDescriptorSetsPerFrame, m_textureManager.get(), m_samplerManager.get());
|
|
MOBILEGL_ASSERT(succeeded, "UniformDescriptorBinder initialization failed.");
|
|
m_vertexInputStateFactory = MakeUnique<VertexInputStateFactory>(m_config);
|
|
MOBILEGL_ASSERT(m_vertexInputStateFactory != nullptr, "VertexInputStateFactory creation failed.");
|
|
|
|
// Prime the first frame so Render() always targets an acquired swapchain image.
|
|
VK_VERIFY(m_frameContext.WaitAndAcquireNextImage(m_device, m_swapchainObject.GetHandle(), m_imageIndexAcquired),
|
|
"Initialize, WaitAndAcquireNextImage");
|
|
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
m_transientVertexIndexBuffersThisFrame.clear();
|
|
|
|
MGLOG_D("VulkanRenderer initialized");
|
|
}
|
|
|
|
void VulkanRenderer::Shutdown() {
|
|
VK_VERIFY(vkDeviceWaitIdle(m_device));
|
|
|
|
m_pipelineFactory.reset();
|
|
ShutdownBlitResources();
|
|
if (m_samplerManager) {
|
|
m_samplerManager->Shutdown();
|
|
m_samplerManager.reset();
|
|
}
|
|
if (m_textureManager) {
|
|
m_textureManager->Shutdown();
|
|
m_textureManager.reset();
|
|
}
|
|
m_vertexInputStateFactory.reset();
|
|
m_bufferManager.Shutdown();
|
|
m_transientVertexIndexBuffersThisFrame.clear();
|
|
|
|
m_frameContext.Destroy(m_device, m_commandPool);
|
|
|
|
if (m_uniformManager) {
|
|
m_uniformManager->Shutdown();
|
|
m_uniformManager.reset();
|
|
}
|
|
m_programFactory.reset();
|
|
|
|
ShutdownSwapchain();
|
|
m_renderPassManager.reset();
|
|
if (m_clearManager) {
|
|
m_clearManager->Shutdown();
|
|
m_clearManager.reset();
|
|
}
|
|
if (m_commandPool != VK_NULL_HANDLE) {
|
|
vkDestroyCommandPool(m_device, m_commandPool, nullptr);
|
|
m_commandPool = VK_NULL_HANDLE;
|
|
}
|
|
|
|
DestroyAllocator();
|
|
|
|
if (m_device != VK_NULL_HANDLE) {
|
|
vkDestroyDevice(m_device, nullptr);
|
|
m_device = VK_NULL_HANDLE;
|
|
}
|
|
s_vkCmdDrawIndexedIndirectCount = nullptr;
|
|
|
|
if (m_surface != VK_NULL_HANDLE) {
|
|
vkDestroySurfaceKHR(m_instance, m_surface, nullptr);
|
|
m_surface = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if (m_debugMessenger != VK_NULL_HANDLE) {
|
|
DestroyDebugMessenger();
|
|
m_debugMessenger = VK_NULL_HANDLE;
|
|
}
|
|
|
|
if (m_instance != VK_NULL_HANDLE) {
|
|
vkDestroyInstance(m_instance, nullptr);
|
|
m_instance = VK_NULL_HANDLE;
|
|
}
|
|
MGLOG_I("VulkanRenderer shut down completed");
|
|
}
|
|
|
|
Bool VulkanRenderer::UploadAndBindVertexBuffers(
|
|
VkCommandBuffer commandBuffer, const MG_State::GLState::VertexArrayObject& vao) {
|
|
auto& vertexInputState = m_vertexInputStateFactory->GetOrCreateVertexInputState(vao);
|
|
|
|
const auto bindingCount = vertexInputState.bindings.size();
|
|
|
|
Vector<VkBuffer> vkBuffers(bindingCount, VK_NULL_HANDLE);
|
|
Vector<VkDeviceSize> vkOffsets(bindingCount, 0);
|
|
|
|
auto findBufferByKey = [&](SizeT bufferKey) -> const MG_State::GLState::BufferObject* {
|
|
const auto& attrs = vao.GetAllAttributes();
|
|
for (Uint32 location = 0; location < MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS; ++location) {
|
|
const auto& attr = attrs[location];
|
|
if (!attr.Buffer) {
|
|
continue;
|
|
}
|
|
const auto* buffer = attr.Buffer.get();
|
|
if (reinterpret_cast<SizeT>(buffer) == bufferKey) {
|
|
return buffer;
|
|
}
|
|
}
|
|
return nullptr;
|
|
};
|
|
|
|
for (SizeT binding = 0; binding < bindingCount; ++binding) {
|
|
const SizeT bufferKey = vertexInputState.bindingBufferKeys[binding];
|
|
const MG_State::GLState::BufferObject* sourceBuffer = findBufferByKey(bufferKey);
|
|
MOBILEGL_ASSERT(sourceBuffer != nullptr, "UploadAndBindVertexStreams failed to resolve source buffer");
|
|
auto sourceBufferShared = MG_State::pGLContext->GetBufferObject(sourceBuffer->GetExternalIndex());
|
|
MOBILEGL_ASSERT(sourceBufferShared != nullptr,
|
|
"UploadAndBindVertexStreams failed to resolve shared source buffer");
|
|
BufferSlice slice{};
|
|
const Bool transientThisFrame =
|
|
HasTransientVertexIndexBufferThisFrame(m_transientVertexIndexBuffersThisFrame, sourceBufferShared.get());
|
|
const Bool isDirty = (sourceBufferShared->GetChangeBits() & BufferChangeBits::DirtyBit);
|
|
if (ShouldUseTransientVertexIndexBuffer(*sourceBufferShared) || transientThisFrame || isDirty) {
|
|
const auto sourceData = sourceBufferShared->GetDataReadOnly();
|
|
const SizeT sourceSize = sourceBufferShared->GetSize();
|
|
if (!m_bufferManager.UploadTransient(BufferKind::Vertex, m_frameContext.GetCurrentFrameIndex(),
|
|
sourceData->data(), static_cast<VkDeviceSize>(sourceSize), 16,
|
|
slice)) {
|
|
MOBILEGL_ASSERT(false, "UploadAndBindVertexStreams skipped: failed to upload transient binding %zu", binding);
|
|
return false;
|
|
}
|
|
if (!transientThisFrame) {
|
|
m_transientVertexIndexBuffersThisFrame.push_back(sourceBufferShared.get());
|
|
}
|
|
m_bufferManager.DowngradeResidentBufferToTransient(sourceBufferShared);
|
|
sourceBufferShared->ClearDirty();
|
|
} else {
|
|
if (!m_bufferManager.SyncResidentBuffer(BufferKind::Vertex, sourceBufferShared, slice)) {
|
|
MGLOG_E("UploadAndBindVertexStreams skipped: failed to sync resident binding %zu", binding);
|
|
return false;
|
|
}
|
|
}
|
|
vkBuffers[binding] = slice.buffer;
|
|
vkOffsets[binding] = slice.offset;
|
|
}
|
|
|
|
vkCmdBindVertexBuffers(commandBuffer, 0, static_cast<Uint32>(bindingCount), vkBuffers.data(), vkOffsets.data());
|
|
return true;
|
|
}
|
|
|
|
Bool VulkanRenderer::UploadAndBindIndexBuffer(FrameContext::FrameData& frame,
|
|
const MG_State::GLState::VertexArrayObject& vao,
|
|
const IndexBufferView* pIndexBufferView) {
|
|
VkIndexType vkIndexType = VK_INDEX_TYPE_MAX_ENUM;
|
|
switch (pIndexBufferView->indexType) {
|
|
case GL_UNSIGNED_BYTE:
|
|
MOBILEGL_ASSERT(m_indexTypeUint8ExtensionEnabled,
|
|
"DrawElements with GL_UNSIGNED_BYTE requires VK_KHR_index_type_uint8 or VK_EXT_index_type_uint8");
|
|
vkIndexType = VK_INDEX_TYPE_UINT8;
|
|
break;
|
|
case GL_UNSIGNED_SHORT:
|
|
vkIndexType = VK_INDEX_TYPE_UINT16;
|
|
break;
|
|
case GL_UNSIGNED_INT:
|
|
vkIndexType = VK_INDEX_TYPE_UINT32;
|
|
break;
|
|
default:
|
|
MGLOG_D("DrawElements skipped: index type %u is not supported yet", pIndexBufferView->indexType);
|
|
return false;
|
|
}
|
|
|
|
const auto* indexBuffer = vao.GetIndexBufferBindingSlot().GetBoundObject().get();
|
|
MOBILEGL_ASSERT(indexBuffer != nullptr, "UploadAndBindIndexBuffer requires bound EBO");
|
|
const SizeT indexSize = MG_Util::GetGLTypeSize(pIndexBufferView->indexType);
|
|
const SizeT indexDataSizeBytes = pIndexBufferView->indexByteSize;
|
|
MOBILEGL_ASSERT(pIndexBufferView->indexByteOffset + indexDataSizeBytes <= indexBuffer->GetSize(),
|
|
"DrawElements index range out of bounds");
|
|
|
|
BufferSlice slice{};
|
|
auto indexBufferShared = MG_State::pGLContext->GetBufferObject(indexBuffer->GetExternalIndex());
|
|
MOBILEGL_ASSERT(indexBufferShared != nullptr, "UploadAndBindIndexBuffer failed to resolve shared EBO");
|
|
const Bool transientThisFrame =
|
|
HasTransientVertexIndexBufferThisFrame(m_transientVertexIndexBuffersThisFrame, indexBufferShared.get());
|
|
const Bool isDirty = (indexBufferShared->GetChangeBits() & BufferChangeBits::DirtyBit);
|
|
if (ShouldUseTransientVertexIndexBuffer(*indexBufferShared) || transientThisFrame || isDirty) {
|
|
const auto indexData = indexBufferShared->GetDataReadOnly();
|
|
MOBILEGL_ASSERT(indexData != nullptr && !indexData->empty(), "DrawElements requires non-empty EBO data");
|
|
if (!m_bufferManager.UploadTransient(BufferKind::Index, m_frameContext.GetCurrentFrameIndex(),
|
|
indexData->data() + pIndexBufferView->indexByteOffset,
|
|
static_cast<VkDeviceSize>(indexDataSizeBytes), indexSize, slice)) {
|
|
MOBILEGL_ASSERT(false, "DrawElements skipped: failed to prepare transient index buffer");
|
|
return false;
|
|
}
|
|
if (!transientThisFrame) {
|
|
m_transientVertexIndexBuffersThisFrame.push_back(indexBufferShared.get());
|
|
}
|
|
m_bufferManager.DowngradeResidentBufferToTransient(indexBufferShared);
|
|
indexBufferShared->ClearDirty();
|
|
vkCmdBindIndexBuffer(frame.commandBuffer, slice.buffer, slice.offset, vkIndexType);
|
|
return true;
|
|
}
|
|
if (!m_bufferManager.SyncResidentBuffer(BufferKind::Index, indexBufferShared, slice)) {
|
|
MGLOG_E("DrawElements skipped: failed to sync resident index buffer");
|
|
return false;
|
|
}
|
|
vkCmdBindIndexBuffer(frame.commandBuffer, slice.buffer,
|
|
slice.offset + static_cast<VkDeviceSize>(pIndexBufferView->indexByteOffset), vkIndexType);
|
|
return true;
|
|
}
|
|
|
|
Bool VulkanRenderer::InitializeBlitResources() {
|
|
ShutdownBlitResources();
|
|
|
|
static constexpr const char* kVertexShaderSource = R"(#version 460 core
|
|
uniform vec4 uSrcRect;
|
|
uniform vec4 uDstRect;
|
|
uniform int uSurfaceTransform;
|
|
|
|
layout(location = 0) out vec2 vTexCoord;
|
|
|
|
vec2 ApplySurfaceTransform(vec2 position, int transform) {
|
|
vec2 p = position;
|
|
p.y = -p.y;
|
|
if (transform == 1) {
|
|
p = vec2(-p.y, p.x);
|
|
} else if (transform == 2) {
|
|
p = -p;
|
|
} else if (transform == 3) {
|
|
p = vec2(p.y, -p.x);
|
|
}
|
|
return p;
|
|
}
|
|
|
|
void main() {
|
|
const vec2 uvTri[3] = vec2[](
|
|
vec2(0.0, 0.0),
|
|
vec2(2.0, 0.0),
|
|
vec2(0.0, 2.0)
|
|
);
|
|
vec2 uv = uvTri[gl_VertexID];
|
|
vec2 dst = uDstRect.xy + uv * uDstRect.zw;
|
|
vec2 clip = dst * 2.0 - 1.0;
|
|
clip = ApplySurfaceTransform(clip, uSurfaceTransform);
|
|
gl_Position = vec4(clip, 0.0, 1.0);
|
|
vTexCoord = uSrcRect.xy + uv * uSrcRect.zw;
|
|
}
|
|
)";
|
|
static constexpr const char* kFragmentShaderSource = R"(#version 460 core
|
|
layout(binding = 0) uniform sampler2D uSource;
|
|
layout(location = 0) in vec2 vTexCoord;
|
|
layout(location = 0) out vec4 outColor;
|
|
|
|
void main() {
|
|
outColor = texture(uSource, vTexCoord);
|
|
}
|
|
)";
|
|
|
|
auto vertexShader = MakeShared<MG_State::GLState::ShaderObject>(ShaderStage::Vertex, kHiddenBlitVertexShaderId);
|
|
vertexShader->SetShaderSource(kVertexShaderSource);
|
|
vertexShader->Compile();
|
|
if (!vertexShader->GetCompileStatus()) {
|
|
MGLOG_E("InitializeBlitResources failed: vertex shader compile error: %s", vertexShader->GetInfoLog().c_str());
|
|
return false;
|
|
}
|
|
|
|
auto fragmentShader = MakeShared<MG_State::GLState::ShaderObject>(ShaderStage::Fragment, kHiddenBlitFragmentShaderId);
|
|
fragmentShader->SetShaderSource(kFragmentShaderSource);
|
|
fragmentShader->Compile();
|
|
if (!fragmentShader->GetCompileStatus()) {
|
|
MGLOG_E("InitializeBlitResources failed: fragment shader compile error: %s", fragmentShader->GetInfoLog().c_str());
|
|
return false;
|
|
}
|
|
|
|
m_blitResources.program = MakeShared<MG_State::GLState::ProgramObject>(kHiddenBlitProgramId);
|
|
m_blitResources.program->AttachShader(vertexShader);
|
|
m_blitResources.program->AttachShader(fragmentShader);
|
|
m_blitResources.program->Link(false);
|
|
if (!m_blitResources.program->GetLinkStatus()) {
|
|
MGLOG_E("InitializeBlitResources failed: program link error: %s", m_blitResources.program->GetInfoLog().c_str());
|
|
return false;
|
|
}
|
|
|
|
m_blitResources.srcRectLocation = m_blitResources.program->GetUniformLocation("uSrcRect");
|
|
m_blitResources.dstRectLocation = m_blitResources.program->GetUniformLocation("uDstRect");
|
|
m_blitResources.surfaceTransformLocation = m_blitResources.program->GetUniformLocation("uSurfaceTransform");
|
|
MOBILEGL_ASSERT(m_blitResources.srcRectLocation >= 0, "InitializeBlitResources: missing uSrcRect");
|
|
MOBILEGL_ASSERT(m_blitResources.dstRectLocation >= 0, "InitializeBlitResources: missing uDstRect");
|
|
MOBILEGL_ASSERT(m_blitResources.surfaceTransformLocation >= 0,
|
|
"InitializeBlitResources: missing uSurfaceTransform");
|
|
MOBILEGL_ASSERT(m_blitResources.program->GetUBOSize() > 0,
|
|
"InitializeBlitResources: blit program global UBO is empty");
|
|
MOBILEGL_ASSERT(m_programFactory != nullptr, "InitializeBlitResources: program factory is null");
|
|
|
|
ProgramFactory::CompileOptionFlags blitTransformFlags = 0;
|
|
const auto& blitProgramObj = m_programFactory->GetOrCreateProgram(*m_blitResources.program, blitTransformFlags);
|
|
Bool foundBlitSamplerBinding = false;
|
|
for (Uint32 binding = 0; binding < blitProgramObj.samplerNameByBinding.size(); ++binding) {
|
|
if (blitProgramObj.bindingKinds[binding] != ProgramFactory::DescriptorBindingKind::CombinedImageSampler) {
|
|
continue;
|
|
}
|
|
if (blitProgramObj.samplerNameByBinding[binding] == "uSource") {
|
|
m_blitResources.samplerBinding = binding;
|
|
foundBlitSamplerBinding = true;
|
|
break;
|
|
}
|
|
}
|
|
MOBILEGL_ASSERT(foundBlitSamplerBinding,
|
|
"InitializeBlitResources: failed to resolve reflected binding for uSource");
|
|
|
|
auto createSampler = [](Uint externalIndex, SamplerFilterMode filter) {
|
|
auto sampler = MakeShared<MG_State::GLState::SamplerObject>(externalIndex);
|
|
sampler->SetWrapS(SamplerWrapMode::ClampToEdge);
|
|
sampler->SetWrapT(SamplerWrapMode::ClampToEdge);
|
|
sampler->SetWrapR(SamplerWrapMode::ClampToEdge);
|
|
sampler->SetMinFilter(filter);
|
|
sampler->SetMagFilter(filter);
|
|
sampler->SetMipmapMode(SamplerMipmapMode::None);
|
|
sampler->SetLodRange(0.0f, 0.0f);
|
|
return sampler;
|
|
};
|
|
|
|
m_blitResources.nearestSampler = createSampler(kHiddenBlitNearestSamplerId, SamplerFilterMode::Nearest);
|
|
m_blitResources.linearSampler = createSampler(kHiddenBlitLinearSamplerId, SamplerFilterMode::Linear);
|
|
return true;
|
|
}
|
|
|
|
void VulkanRenderer::ShutdownBlitResources() {
|
|
m_blitResources = {};
|
|
}
|
|
|
|
VkPipeline VulkanRenderer::GetOrCreateBlitPipeline(const RenderPassEntry& renderPassEntry) {
|
|
MOBILEGL_ASSERT(m_blitResources.program != nullptr, "GetOrCreateBlitPipeline: blit program is null");
|
|
MOBILEGL_ASSERT(m_programFactory != nullptr, "GetOrCreateBlitPipeline: program factory is null");
|
|
MOBILEGL_ASSERT(m_uniformManager != nullptr, "GetOrCreateBlitPipeline: descriptor binder is null");
|
|
|
|
static const VkPipelineVertexInputStateCreateInfo kEmptyVertexInputState {
|
|
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
|
|
};
|
|
ProgramFactory::CompileOptionFlags transformFlags = 0;
|
|
const auto& programObj = m_programFactory->GetOrCreateProgram(*m_blitResources.program, transformFlags);
|
|
PipelineFactory::PipelineCreatePayload payload{
|
|
.programHash = programObj.hash,
|
|
.vertexInputHash = 0,
|
|
.pipelineLayout = programObj.pipelineLayout,
|
|
.renderPass = renderPassEntry.renderPass,
|
|
.colorAttachmentCount = renderPassEntry.colorAttachmentCount,
|
|
.subpass = 0,
|
|
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
.cullMode = VK_CULL_MODE_NONE,
|
|
.frontFace = VK_FRONT_FACE_CLOCKWISE,
|
|
.depthTestEnable = false,
|
|
.depthWriteEnable = false,
|
|
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
|
|
.blendEnable = false,
|
|
.srcColorBlendFactor = VK_BLEND_FACTOR_ONE,
|
|
.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
|
|
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
|
|
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
|
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
|
|
.stages = &programObj.stages,
|
|
.vertexInputState = &kEmptyVertexInputState
|
|
};
|
|
return m_pipelineFactory->GetOrCreatePipeline(payload);
|
|
}
|
|
|
|
VkPipeline VulkanRenderer::GetOrCreatePipeline(
|
|
GLenum mode,
|
|
const MG_State::GLState::ProgramObject& program,
|
|
const MG_State::GLState::VertexArrayObject& vao,
|
|
const RenderPassEntry& renderPassEntry) {
|
|
ProgramFactory::CompileOptionFlags transformFlags = GetShaderTransformFlags(m_swapchainObject.GetPreTransform());
|
|
Bool invertClockwise = transformFlags & ProgramFactory::CompileOptionBit::PositionYFlip;
|
|
const auto& programObj = m_programFactory->GetOrCreateProgram(program, transformFlags);
|
|
if (programObj.stages.empty()) {
|
|
MGLOG_D("GetOrCreatePipeline skipped: program has no shader stages");
|
|
return VK_NULL_HANDLE;
|
|
}
|
|
|
|
auto vertexInputHash = m_vertexInputStateFactory->ComputeHash(vao);
|
|
auto& vis = m_vertexInputStateFactory->GetOrCreateVertexInputState(vao);
|
|
auto cullFaceEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::CullFace);
|
|
auto depthTestEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::DepthTest);
|
|
BlendFactor srcRGB = BlendFactor::One;
|
|
BlendFactor dstRGB = BlendFactor::Zero;
|
|
BlendFactor srcAlpha = BlendFactor::One;
|
|
BlendFactor dstAlpha = BlendFactor::Zero;
|
|
MG_State::pGLContext->GetBlendFunc(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
|
auto mask = MG_State::pGLContext->GetColorMask();
|
|
|
|
PipelineFactory::PipelineCreatePayload payload {
|
|
.programHash = programObj.hash,
|
|
.vertexInputHash = vertexInputHash,
|
|
.pipelineLayout = programObj.pipelineLayout,
|
|
.renderPass = renderPassEntry.renderPass,
|
|
.colorAttachmentCount = renderPassEntry.colorAttachmentCount,
|
|
.subpass = 0,
|
|
.topology = MG_Util::ConvertPrimitiveModeToVkEnum(mode),
|
|
.cullMode = cullFaceEnabled
|
|
? MG_Util::ConvertCullFaceModeToVkEnum(MG_State::pGLContext->GetCullFaceMode(), invertClockwise)
|
|
: VK_CULL_MODE_NONE,
|
|
.frontFace = VK_FRONT_FACE_CLOCKWISE,
|
|
.depthTestEnable = depthTestEnabled,
|
|
.depthWriteEnable = depthTestEnabled && MG_State::pGLContext->GetDepthMask(),
|
|
.depthCompareOp = MG_Util::ConvertDepthTestFuncToVkEnum(MG_State::pGLContext->GetDepthFunc()),
|
|
.blendEnable = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::Blend),
|
|
.srcColorBlendFactor = MG_Util::ConvertBlendFactorToVkEnum(srcRGB),
|
|
.dstColorBlendFactor = MG_Util::ConvertBlendFactorToVkEnum(dstRGB),
|
|
.srcAlphaBlendFactor = MG_Util::ConvertBlendFactorToVkEnum(srcAlpha),
|
|
.dstAlphaBlendFactor = MG_Util::ConvertBlendFactorToVkEnum(dstAlpha),
|
|
.colorWriteMask = (
|
|
(mask.r() ? VK_COLOR_COMPONENT_R_BIT : 0u) |
|
|
(mask.g() ? VK_COLOR_COMPONENT_G_BIT : 0u) |
|
|
(mask.b() ? VK_COLOR_COMPONENT_B_BIT : 0u) |
|
|
(mask.a() ? VK_COLOR_COMPONENT_A_BIT : 0u) ),
|
|
.stages = &programObj.stages,
|
|
.vertexInputState = &vis.state
|
|
};
|
|
return m_pipelineFactory->GetOrCreatePipeline(payload);
|
|
}
|
|
|
|
Bool VulkanRenderer::SetupDraw(FrameContext::FrameData& frame, GLenum mode, Flags<DrawSetupAspect> aspects,
|
|
const IndexBufferView* pIndexBufferView) {
|
|
m_textureManager->CollectGarbage();
|
|
const auto& drawFbo =
|
|
MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();
|
|
const auto& vao = *MG_State::pGLContext->GetBoundVertexArray();
|
|
const auto& program = *MG_State::pGLContext->GetCurrentProgram();
|
|
ProgramFactory::CompileOptionFlags transformFlags = GetShaderTransformFlags(m_swapchainObject.GetPreTransform());
|
|
const auto& programObj = m_programFactory->GetOrCreateProgram(program, transformFlags);
|
|
|
|
// Begin command recording if not yet
|
|
if (!frame.isCommandRecording) {
|
|
m_frameContext.BeginCommandRecording();
|
|
m_uniformManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
}
|
|
|
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
|
|
// Check if any of the textures to sample have pending clears,
|
|
// which probably indicates it's been gone through codepath like `fbo attach` -> `clear` -> `fbo detach`, and
|
|
// without draws in between to give it a chance to materialize such clear.
|
|
// Deal with this situation here.
|
|
Vector<MG_State::GLState::ITextureObject*> sampledTextures;
|
|
Bool hasSampledTextures = m_uniformManager->CollectSampledTextures(program, programObj, sampledTextures);
|
|
MOBILEGL_ASSERT(hasSampledTextures, "%s: CollectSampledTextures failed", __func__);
|
|
MGLOG_D("SetupDraw: program=%u drawFbo=%u sampledTextureCount=%zu activeRenderPass=%s",
|
|
program.GetExternalIndex(), drawFbo ? drawFbo->GetExternalIndex() : 0u, sampledTextures.size(),
|
|
activeRenderPass ? "true" : "false");
|
|
Bool activeRenderPassUsesSampledTexture = false;
|
|
if (activeRenderPass != nullptr) {
|
|
for (auto* sampledTexture : sampledTextures) {
|
|
if (sampledTexture == nullptr) {
|
|
continue;
|
|
}
|
|
if (ActiveRenderPassUsesTexture(*activeRenderPass, *sampledTexture)) {
|
|
MGLOG_D("SetupDraw: active render pass is still using sampled textureId=%d; ending render pass before descriptor preparation",
|
|
sampledTexture->GetExternalIndex());
|
|
activeRenderPassUsesSampledTexture = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (activeRenderPassUsesSampledTexture) {
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
activeRenderPass = nullptr;
|
|
}
|
|
Bool needSampledTextureTransitions = false;
|
|
for (auto* sampledTexture : sampledTextures) {
|
|
if (!sampledTexture) {
|
|
continue;
|
|
}
|
|
|
|
auto* textureResource = m_textureManager->SyncTextureAndGetDescriptor(*sampledTexture);
|
|
MOBILEGL_ASSERT(textureResource != nullptr,
|
|
"%s: SyncTextureAndGetDescriptor failed for textureId=%d",
|
|
__func__, sampledTexture->GetExternalIndex());
|
|
MGLOG_D("SetupDraw: sampled textureId=%d layout(before)=%s(%d)",
|
|
sampledTexture->GetExternalIndex(), VkImageLayoutToString(textureResource->layout),
|
|
static_cast<Int>(textureResource->layout));
|
|
if (m_clearManager->HasPendingClear(sampledTexture) ||
|
|
!IsValidSampledImageLayout(textureResource->layout)) {
|
|
needSampledTextureTransitions = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (activeRenderPass && needSampledTextureTransitions) {
|
|
MGLOG_D("SetupDraw: ending active render pass before sampled texture transitions");
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
activeRenderPass = nullptr;
|
|
}
|
|
|
|
for (auto* sampledTexture : sampledTextures) {
|
|
if (!sampledTexture) {
|
|
continue;
|
|
}
|
|
const Bool clearReady = MaterializePendingClearForTexture(frame.commandBuffer, *sampledTexture);
|
|
MOBILEGL_ASSERT(clearReady, "%s: MaterializePendingClearForTexture failed for textureId=%d",
|
|
__func__, sampledTexture->GetExternalIndex());
|
|
const Bool ready = m_textureManager->TransitionTextureForSampling(frame.commandBuffer, *sampledTexture);
|
|
MOBILEGL_ASSERT(ready, "%s: TransitionTextureForSampling failed for textureId=%d",
|
|
__func__, sampledTexture->GetExternalIndex());
|
|
auto* transitionedResource = m_textureManager->SyncTextureAndGetDescriptor(*sampledTexture);
|
|
MOBILEGL_ASSERT(transitionedResource != nullptr,
|
|
"%s: post-transition SyncTextureAndGetDescriptor failed for textureId=%d",
|
|
__func__, sampledTexture->GetExternalIndex());
|
|
MGLOG_D("SetupDraw: sampled textureId=%d layout(after)=%s(%d)",
|
|
sampledTexture->GetExternalIndex(), VkImageLayoutToString(transitionedResource->layout),
|
|
static_cast<Int>(transitionedResource->layout));
|
|
}
|
|
|
|
auto& renderPassEntry = m_renderPassManager->GetOrCreateRenderPass(*drawFbo, m_imageIndexAcquired);
|
|
auto pipeline = GetOrCreatePipeline(mode, program, vao, renderPassEntry);
|
|
activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
|
|
// Begin render pass, and handle clear
|
|
if (activeRenderPass && activeRenderPass->CompatibleWith(renderPassEntry)) {
|
|
ClearAttachmentsOnActiveRenderPass(frame.commandBuffer, renderPassEntry);
|
|
} else {
|
|
// No active render pass or active one not compatible.
|
|
// Restart a new render pass
|
|
if (activeRenderPass)
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
Bool ok = VkRenderPassManager::BeginRenderPass(frame.commandBuffer, renderPassEntry);
|
|
MOBILEGL_ASSERT(ok, "%s: BeginRenderPass failed", __func__);
|
|
}
|
|
|
|
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
|
|
|
const Bool boundUniforms = m_uniformManager->BindProgramUniformBuffers(
|
|
frame.commandBuffer, program, programObj, m_frameContext.GetCurrentFrameIndex());
|
|
if (!boundUniforms) {
|
|
MGLOG_E("SetupDraw skipped: BindProgramUniformBuffers failed");
|
|
return false;
|
|
}
|
|
|
|
auto vtxUploadOk = UploadAndBindVertexBuffers(frame.commandBuffer, vao);
|
|
MOBILEGL_ASSERT(vtxUploadOk, "SetupDraw skipped: failed to upload vertex buffers");
|
|
|
|
if (aspects & DrawSetupAspect::IndexBuffer) {
|
|
auto idxUploadOk = UploadAndBindIndexBuffer(frame, vao, pIndexBufferView);
|
|
MOBILEGL_ASSERT(idxUploadOk, "SetupDraw skipped: failed to upload index buffer");
|
|
}
|
|
|
|
VkViewport viewport{};
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = static_cast<float>(renderPassEntry.extent.x());
|
|
viewport.height = static_cast<float>(renderPassEntry.extent.y());
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
vkCmdSetViewport(frame.commandBuffer, 0, 1, &viewport);
|
|
|
|
Bool scissorEnabled = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ScissorTest);
|
|
VkRect2D scissor{};
|
|
if (scissorEnabled) {
|
|
const auto& scissorBox = MG_State::pGLContext->GetScissorBox();
|
|
scissor.offset = { scissorBox[0], scissorBox[1] };
|
|
scissor.extent = { (Uint)scissorBox[2], (Uint)scissorBox[3] };
|
|
} else {
|
|
scissor.offset = {0, 0};
|
|
scissor.extent = { (Uint)renderPassEntry.extent.x(), (Uint)renderPassEntry.extent.y() };
|
|
}
|
|
vkCmdSetScissor(frame.commandBuffer, 0, 1, &scissor);
|
|
return true;
|
|
}
|
|
|
|
void VulkanRenderer::Clear(GLbitfield mask) {
|
|
m_clearManager->CollectGarbage();
|
|
auto* fbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject().get();
|
|
MOBILEGL_ASSERT(fbo, "VulkanRenderer::Clear: draw framebuffer not found (fbo == nullptr)");
|
|
|
|
ClearFramebufferPayload payload {
|
|
.color = MG_State::pGLContext->GetClearColor(),
|
|
.depth = MG_State::pGLContext->GetClearDepth(),
|
|
.stencil = MG_State::pGLContext->GetClearStencil()
|
|
};
|
|
m_clearManager->QueueClear(mask, payload, *fbo);
|
|
}
|
|
|
|
void VulkanRenderer::QueueClearBufferPayload(GLenum buffer, GLint drawbuffer,
|
|
const ClearAttachmentPayload& clearPayload) {
|
|
m_clearManager->CollectGarbage();
|
|
auto* fbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject().get();
|
|
MOBILEGL_ASSERT(fbo, "VulkanRenderer::QueueClearBufferPayload: draw framebuffer not found");
|
|
|
|
auto queueAttachmentClear = [&](FramebufferAttachmentType attachmentType) {
|
|
if (attachmentType == FramebufferAttachmentType::None) {
|
|
return;
|
|
}
|
|
const auto& attachment = fbo->GetAttachment(attachmentType);
|
|
if (!attachment.IsTexture() || attachment.IsRenderbuffer()) {
|
|
return;
|
|
}
|
|
auto texture = attachment.GetTexture();
|
|
if (!texture) {
|
|
return;
|
|
}
|
|
m_clearManager->QueueClear(clearPayload, texture);
|
|
};
|
|
|
|
switch (buffer) {
|
|
case GL_COLOR: {
|
|
if (drawbuffer < 0 ||
|
|
drawbuffer >= static_cast<GLint>(MG_State::GLState::FramebufferObject::MAX_DRAW_BUFFERS)) {
|
|
RecordClearBufferError(__func__, ErrorCode::InvalidValue, "color drawbuffer index is out of range");
|
|
return;
|
|
}
|
|
queueAttachmentClear(fbo->GetDrawBuffers()[drawbuffer]);
|
|
return;
|
|
}
|
|
case GL_DEPTH:
|
|
if (drawbuffer != 0) {
|
|
RecordClearBufferError(__func__, ErrorCode::InvalidValue, "depth clear requires drawbuffer 0");
|
|
return;
|
|
}
|
|
queueAttachmentClear(FramebufferAttachmentType::Depth);
|
|
return;
|
|
case GL_STENCIL:
|
|
if (drawbuffer != 0) {
|
|
RecordClearBufferError(__func__, ErrorCode::InvalidValue, "stencil clear requires drawbuffer 0");
|
|
return;
|
|
}
|
|
queueAttachmentClear(FramebufferAttachmentType::Stencil);
|
|
return;
|
|
case GL_DEPTH_STENCIL:
|
|
if (drawbuffer != 0) {
|
|
RecordClearBufferError(__func__, ErrorCode::InvalidValue, "depth/stencil clear requires drawbuffer 0");
|
|
return;
|
|
}
|
|
queueAttachmentClear(FramebufferAttachmentType::Depth);
|
|
queueAttachmentClear(FramebufferAttachmentType::Stencil);
|
|
return;
|
|
default:
|
|
RecordClearBufferError(__func__, ErrorCode::InvalidEnum, "unsupported clear buffer target");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void VulkanRenderer::ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
|
|
ClearAttachmentPayload payload{};
|
|
payload.mask = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
|
payload.depth = depth;
|
|
payload.stencil = static_cast<Uint32>(stencil);
|
|
QueueClearBufferPayload(buffer, drawbuffer, payload);
|
|
}
|
|
|
|
void VulkanRenderer::ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) {
|
|
if (value == nullptr) {
|
|
return;
|
|
}
|
|
ClearAttachmentPayload payload{};
|
|
switch (buffer) {
|
|
case GL_COLOR:
|
|
payload.mask = GL_COLOR_BUFFER_BIT;
|
|
payload.color = FloatVec4(value[0], value[1], value[2], value[3]);
|
|
break;
|
|
case GL_DEPTH:
|
|
payload.mask = GL_DEPTH_BUFFER_BIT;
|
|
payload.depth = value[0];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
QueueClearBufferPayload(buffer, drawbuffer, payload);
|
|
}
|
|
|
|
void VulkanRenderer::ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) {
|
|
if (value == nullptr) {
|
|
return;
|
|
}
|
|
ClearAttachmentPayload payload{};
|
|
switch (buffer) {
|
|
case GL_COLOR:
|
|
payload.mask = GL_COLOR_BUFFER_BIT;
|
|
payload.color = FloatVec4(static_cast<Float>(value[0]), static_cast<Float>(value[1]),
|
|
static_cast<Float>(value[2]), static_cast<Float>(value[3]));
|
|
break;
|
|
case GL_STENCIL:
|
|
payload.mask = GL_STENCIL_BUFFER_BIT;
|
|
payload.stencil = value[0];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
QueueClearBufferPayload(buffer, drawbuffer, payload);
|
|
}
|
|
|
|
void VulkanRenderer::ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) {
|
|
if (value == nullptr) {
|
|
return;
|
|
}
|
|
ClearAttachmentPayload payload{};
|
|
switch (buffer) {
|
|
case GL_COLOR:
|
|
payload.mask = GL_COLOR_BUFFER_BIT;
|
|
payload.color = FloatVec4(static_cast<Float>(value[0]), static_cast<Float>(value[1]),
|
|
static_cast<Float>(value[2]), static_cast<Float>(value[3]));
|
|
break;
|
|
case GL_STENCIL:
|
|
payload.mask = GL_STENCIL_BUFFER_BIT;
|
|
payload.stencil = static_cast<Uint32>(std::max(value[0], 0));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
QueueClearBufferPayload(buffer, drawbuffer, payload);
|
|
}
|
|
|
|
Bool VulkanRenderer::MaterializePendingClearForTexture(VkCommandBuffer commandBuffer,
|
|
MG_State::GLState::ITextureObject& texture) {
|
|
ClearAttachmentPayload clearPayload{};
|
|
if (!m_clearManager->GetPendingClear(&texture, clearPayload)) {
|
|
return true;
|
|
}
|
|
MOBILEGL_ASSERT(VkRenderPassManager::GetActiveRenderPass() == nullptr,
|
|
"MaterializePendingClearForTexture requires no active render pass");
|
|
|
|
auto* resource = m_textureManager->SyncTextureAndGetDescriptor(texture);
|
|
MOBILEGL_ASSERT(resource != nullptr,
|
|
"MaterializePendingClearForTexture: SyncTextureAndGetDescriptor failed for textureId=%d",
|
|
texture.GetExternalIndex());
|
|
|
|
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags srcAccessMask = 0;
|
|
GetImageTransitionSourceState(resource->layout, srcStageMask, srcAccessMask);
|
|
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
commandBuffer, resource->image, resource->layout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT, srcAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
resource->aspect, 0, resource->mipLevels);
|
|
MOBILEGL_ASSERT(ok,
|
|
"MaterializePendingClearForTexture: failed to transition textureId=%d to TRANSFER_DST",
|
|
texture.GetExternalIndex());
|
|
|
|
VkImageSubresourceRange subresourceRange{};
|
|
subresourceRange.baseMipLevel = 0;
|
|
subresourceRange.levelCount = 1;
|
|
subresourceRange.baseArrayLayer = 0;
|
|
subresourceRange.layerCount = 1;
|
|
|
|
VkImageLayout sampledLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
if ((resource->aspect & VK_IMAGE_ASPECT_COLOR_BIT) != 0) {
|
|
subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
VkClearColorValue clearValue{};
|
|
clearValue.float32[0] = clearPayload.color.x();
|
|
clearValue.float32[1] = clearPayload.color.y();
|
|
clearValue.float32[2] = clearPayload.color.z();
|
|
clearValue.float32[3] = clearPayload.color.w();
|
|
vkCmdClearColorImage(commandBuffer, resource->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
&clearValue, 1, &subresourceRange);
|
|
} else {
|
|
VkImageAspectFlags clearAspectMask = 0;
|
|
if ((resource->aspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0 &&
|
|
(clearPayload.mask & GL_DEPTH_BUFFER_BIT) != 0) {
|
|
clearAspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
}
|
|
if ((resource->aspect & VK_IMAGE_ASPECT_STENCIL_BIT) != 0 &&
|
|
(clearPayload.mask & GL_STENCIL_BUFFER_BIT) != 0) {
|
|
clearAspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
MOBILEGL_ASSERT(clearAspectMask != 0,
|
|
"MaterializePendingClearForTexture: textureId=%d has no matching depth/stencil clear mask",
|
|
texture.GetExternalIndex());
|
|
subresourceRange.aspectMask = clearAspectMask;
|
|
VkClearDepthStencilValue clearValue{};
|
|
clearValue.depth = clearPayload.depth;
|
|
clearValue.stencil = clearPayload.stencil;
|
|
vkCmdClearDepthStencilImage(commandBuffer, resource->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
&clearValue, 1, &subresourceRange);
|
|
sampledLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
ok = VkTextureManager::TransitionImageLayout(
|
|
commandBuffer, resource->image, resource->layout, sampledLayout,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, resource->aspect, 0, resource->mipLevels);
|
|
MOBILEGL_ASSERT(ok,
|
|
"MaterializePendingClearForTexture: failed to transition textureId=%d to sampled layout",
|
|
texture.GetExternalIndex());
|
|
|
|
m_clearManager->PopPendingClear(&texture);
|
|
MGLOG_D("MaterializePendingClearForTexture: textureId=%d pending clear materialized",
|
|
texture.GetExternalIndex());
|
|
return true;
|
|
}
|
|
|
|
Bool VulkanRenderer::TryBlitToDefaultFramebufferWithShader(FrameContext::FrameData& frame,
|
|
MG_State::GLState::FramebufferObject& readFbo,
|
|
MG_State::GLState::FramebufferObject& drawFbo,
|
|
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
GLenum filter) {
|
|
const Bool drawIsDefaultFbo =
|
|
(&drawFbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO.get());
|
|
if (!drawIsDefaultFbo) {
|
|
return false;
|
|
}
|
|
|
|
BlitImageBinding srcBinding{};
|
|
BlitImageBinding dstBinding{};
|
|
if (!ResolveColorBlitBinding(readFbo, true, m_imageIndexAcquired, m_swapchainObject, *m_textureManager, srcBinding) ||
|
|
!ResolveColorBlitBinding(drawFbo, false, m_imageIndexAcquired, m_swapchainObject, *m_textureManager, dstBinding)) {
|
|
return false;
|
|
}
|
|
if (srcBinding.trackedLayout == nullptr) {
|
|
MGLOG_E("BlitFramebuffer skipped: shader blit to default framebuffer requires a texture-backed source framebuffer");
|
|
return false;
|
|
}
|
|
|
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
if (activeRenderPass != nullptr) {
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
}
|
|
|
|
const auto& attachment = readFbo.GetAttachment(readFbo.GetReadBuffer());
|
|
auto sourceTexture = attachment.GetTexture();
|
|
MOBILEGL_ASSERT(sourceTexture != nullptr, "TryBlitToDefaultFramebufferWithShader: source texture is null");
|
|
const Bool clearReady = MaterializePendingClearForTexture(frame.commandBuffer, *sourceTexture);
|
|
MOBILEGL_ASSERT(clearReady,
|
|
"TryBlitToDefaultFramebufferWithShader: failed to materialize pending clear for textureId=%d",
|
|
sourceTexture->GetExternalIndex());
|
|
const Bool ready = m_textureManager->TransitionTextureForSampling(frame.commandBuffer, *sourceTexture);
|
|
if (!ready) {
|
|
MGLOG_E("BlitFramebuffer skipped: failed to transition source textureId=%d for sampling",
|
|
sourceTexture->GetExternalIndex());
|
|
return false;
|
|
}
|
|
if (m_textureManager->SyncTextureAndGetDescriptor(*sourceTexture) == nullptr) {
|
|
MGLOG_E("BlitFramebuffer skipped: failed to resolve source textureId=%d after sampling transition",
|
|
sourceTexture->GetExternalIndex());
|
|
return false;
|
|
}
|
|
const VkImageView sourceImageView =
|
|
m_textureManager->GetOrCreateSampledViewAtMipLevel(*sourceTexture, srcBinding.mipLevel);
|
|
MOBILEGL_ASSERT(sourceImageView != VK_NULL_HANDLE,
|
|
"TryBlitToDefaultFramebufferWithShader: failed to create sampled view for textureId=%d mip=%u",
|
|
sourceTexture->GetExternalIndex(), srcBinding.mipLevel);
|
|
|
|
auto& renderPassEntry = m_renderPassManager->GetOrCreateRenderPass(drawFbo, m_imageIndexAcquired);
|
|
const Bool ok = VkRenderPassManager::BeginRenderPass(frame.commandBuffer, renderPassEntry);
|
|
MOBILEGL_ASSERT(ok, "%s: BeginRenderPass failed", __func__);
|
|
|
|
VkViewport viewport{};
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = static_cast<float>(renderPassEntry.extent.x());
|
|
viewport.height = static_cast<float>(renderPassEntry.extent.y());
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
vkCmdSetViewport(frame.commandBuffer, 0, 1, &viewport);
|
|
|
|
VkRect2D scissor{};
|
|
scissor.offset = {0, 0};
|
|
scissor.extent = {static_cast<Uint32>(renderPassEntry.extent.x()), static_cast<Uint32>(renderPassEntry.extent.y())};
|
|
vkCmdSetScissor(frame.commandBuffer, 0, 1, &scissor);
|
|
|
|
MOBILEGL_ASSERT(m_blitResources.program != nullptr, "TryBlitToDefaultFramebufferWithShader: blit program is null");
|
|
const VkPipeline pipeline = GetOrCreateBlitPipeline(renderPassEntry);
|
|
MOBILEGL_ASSERT(pipeline != VK_NULL_HANDLE, "TryBlitToDefaultFramebufferWithShader: blit pipeline is null");
|
|
vkCmdBindPipeline(frame.commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
|
|
|
auto* blitProgramData = static_cast<Uint8*>(m_blitResources.program->MapUBO());
|
|
MOBILEGL_ASSERT(blitProgramData != nullptr, "TryBlitToDefaultFramebufferWithShader: blit UBO is null");
|
|
std::fill(blitProgramData, blitProgramData + m_blitResources.program->GetUBOSize(), Uint8{0});
|
|
|
|
BlitUniformData blitUniformData{};
|
|
const float srcWidth = static_cast<float>(srcBinding.extent.x());
|
|
const float srcHeight = static_cast<float>(srcBinding.extent.y());
|
|
const float dstWidth = static_cast<float>(dstBinding.extent.x());
|
|
const float dstHeight = static_cast<float>(dstBinding.extent.y());
|
|
float dstNormWidth = dstWidth;
|
|
float dstNormHeight = dstHeight;
|
|
switch (m_swapchainObject.GetPreTransform()) {
|
|
case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
|
|
case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
|
|
dstNormWidth = dstHeight;
|
|
dstNormHeight = dstWidth;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
blitUniformData.srcRect[0] = static_cast<float>(srcX0) / srcWidth;
|
|
blitUniformData.srcRect[1] = static_cast<float>(srcY0) / srcHeight;
|
|
blitUniformData.srcRect[2] = static_cast<float>(srcX1 - srcX0) / srcWidth;
|
|
blitUniformData.srcRect[3] = static_cast<float>(srcY1 - srcY0) / srcHeight;
|
|
blitUniformData.dstRect[0] = static_cast<float>(dstX0) / dstNormWidth;
|
|
blitUniformData.dstRect[1] = static_cast<float>(dstY0) / dstNormHeight;
|
|
blitUniformData.dstRect[2] = static_cast<float>(dstX1 - dstX0) / dstNormWidth;
|
|
blitUniformData.dstRect[3] = static_cast<float>(dstY1 - dstY0) / dstNormHeight;
|
|
blitUniformData.surfaceTransform = static_cast<Int>(ToBlitSurfaceTransform(m_swapchainObject.GetPreTransform()));
|
|
|
|
auto writeUniform = [&](Int location, const void* data, SizeT size) {
|
|
MOBILEGL_ASSERT(location >= 0, "TryBlitToDefaultFramebufferWithShader: invalid uniform location");
|
|
const Uint offset = m_blitResources.program->GetUniformOffset(static_cast<Uint>(location));
|
|
MOBILEGL_ASSERT(offset + size <= m_blitResources.program->GetUBOSize(),
|
|
"TryBlitToDefaultFramebufferWithShader: uniform write out of bounds");
|
|
memcpy(blitProgramData + offset, data, size);
|
|
};
|
|
writeUniform(m_blitResources.srcRectLocation, blitUniformData.srcRect, sizeof(blitUniformData.srcRect));
|
|
writeUniform(m_blitResources.dstRectLocation, blitUniformData.dstRect, sizeof(blitUniformData.dstRect));
|
|
writeUniform(m_blitResources.surfaceTransformLocation, &blitUniformData.surfaceTransform,
|
|
sizeof(blitUniformData.surfaceTransform));
|
|
|
|
const auto samplerBindingOverride = UniformManager::SamplerBindingOverride{
|
|
.binding = m_blitResources.samplerBinding,
|
|
.texture = sourceTexture.get(),
|
|
.sampler = (filter == GL_LINEAR ? m_blitResources.linearSampler.get()
|
|
: m_blitResources.nearestSampler.get()),
|
|
.imageView = sourceImageView,
|
|
};
|
|
ProgramFactory::CompileOptionFlags blitTransformFlags = 0;
|
|
const auto& blitProgramObj = m_programFactory->GetOrCreateProgram(*m_blitResources.program, blitTransformFlags);
|
|
const Bool bound = m_uniformManager->BindProgramUniformBuffers(
|
|
frame.commandBuffer, *m_blitResources.program, blitProgramObj, m_frameContext.GetCurrentFrameIndex(),
|
|
&samplerBindingOverride);
|
|
MOBILEGL_ASSERT(bound, "TryBlitToDefaultFramebufferWithShader: BindProgramUniformBuffers failed");
|
|
vkCmdDraw(frame.commandBuffer, 3, 1, 0, 0);
|
|
return true;
|
|
}
|
|
|
|
void VulkanRenderer::BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
|
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
|
GLbitfield mask, GLenum filter) {
|
|
if ((mask & ~GL_COLOR_BUFFER_BIT) != 0) {
|
|
MGLOG_E("BlitFramebuffer skipped: only GL_COLOR_BUFFER_BIT is supported right now (mask=0x%x)",
|
|
static_cast<Uint32>(mask));
|
|
return;
|
|
}
|
|
if ((mask & GL_COLOR_BUFFER_BIT) == 0) {
|
|
return;
|
|
}
|
|
if (filter != GL_NEAREST && filter != GL_LINEAR) {
|
|
MGLOG_E("BlitFramebuffer skipped: unsupported filter=0x%x", static_cast<Uint32>(filter));
|
|
return;
|
|
}
|
|
|
|
auto readFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();
|
|
auto drawFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject();
|
|
MOBILEGL_ASSERT(readFbo != nullptr, "VulkanRenderer::BlitFramebuffer: read framebuffer is null");
|
|
MOBILEGL_ASSERT(drawFbo != nullptr, "VulkanRenderer::BlitFramebuffer: draw framebuffer is null");
|
|
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
if (!frame.isCommandRecording) {
|
|
m_frameContext.BeginCommandRecording();
|
|
m_uniformManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
}
|
|
|
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
if (activeRenderPass != nullptr) {
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
}
|
|
|
|
const Bool readIsDefaultFbo =
|
|
(readFbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO);
|
|
const Bool drawIsDefaultFbo =
|
|
(drawFbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO);
|
|
if (drawIsDefaultFbo && m_swapchainObject.GetPreTransform() != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) {
|
|
if (TryBlitToDefaultFramebufferWithShader(frame, *readFbo, *drawFbo,
|
|
srcX0, srcY0, srcX1, srcY1,
|
|
dstX0, dstY0, dstX1, dstY1, filter)) {
|
|
return;
|
|
}
|
|
MGLOG_E("BlitFramebuffer skipped: rotated blit to default framebuffer requires a texture-backed source framebuffer");
|
|
return;
|
|
}
|
|
|
|
BlitImageBinding srcBinding{};
|
|
BlitImageBinding dstBinding{};
|
|
if (!ResolveColorBlitBinding(*readFbo, true, m_imageIndexAcquired, m_swapchainObject, *m_textureManager, srcBinding) ||
|
|
!ResolveColorBlitBinding(*drawFbo, false, m_imageIndexAcquired, m_swapchainObject, *m_textureManager, dstBinding)) {
|
|
return;
|
|
}
|
|
|
|
if (!readIsDefaultFbo) {
|
|
const auto& sourceAttachment = readFbo->GetAttachment(readFbo->GetReadBuffer());
|
|
auto sourceTexture = sourceAttachment.GetTexture();
|
|
MOBILEGL_ASSERT(sourceTexture != nullptr, "BlitFramebuffer: source texture attachment is null");
|
|
const Bool clearReady = MaterializePendingClearForTexture(frame.commandBuffer, *sourceTexture);
|
|
MOBILEGL_ASSERT(clearReady,
|
|
"BlitFramebuffer: failed to materialize pending clear for source textureId=%d",
|
|
sourceTexture->GetExternalIndex());
|
|
}
|
|
|
|
VkImageLayout srcLayout = readIsDefaultFbo
|
|
? m_swapchainObject.GetImageLayout(m_imageIndexAcquired)
|
|
: *srcBinding.trackedLayout;
|
|
VkImageLayout dstLayout = drawIsDefaultFbo
|
|
? m_swapchainObject.GetImageLayout(m_imageIndexAcquired)
|
|
: *dstBinding.trackedLayout;
|
|
|
|
if (readIsDefaultFbo && srcLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
|
MGLOG_E("BlitFramebuffer skipped: swapchain source image layout is undefined");
|
|
return;
|
|
}
|
|
if (srcLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
|
MGLOG_E("BlitFramebuffer skipped: source image layout is undefined");
|
|
return;
|
|
}
|
|
|
|
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags srcAccessMask = 0;
|
|
GetImageTransitionSourceState(srcLayout, srcStageMask, srcAccessMask);
|
|
if (readIsDefaultFbo) {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, srcLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition swapchain source image", __func__);
|
|
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
|
} else {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, *srcBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask, 0, srcBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition source image", __func__);
|
|
}
|
|
|
|
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags dstAccessMask = 0;
|
|
GetImageTransitionSourceState(dstLayout, dstStageMask, dstAccessMask);
|
|
if (drawIsDefaultFbo) {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, dstBinding.image, dstLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
dstStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
dstAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT, dstBinding.aspectMask);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition swapchain destination image", __func__);
|
|
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
|
} else {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, dstBinding.image, *dstBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
dstStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
dstAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT, dstBinding.aspectMask, 0, dstBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition destination image", __func__);
|
|
}
|
|
|
|
VkImageBlit blitRegion{};
|
|
blitRegion.srcSubresource.aspectMask = srcBinding.aspectMask;
|
|
blitRegion.srcSubresource.mipLevel = srcBinding.mipLevel;
|
|
blitRegion.srcSubresource.baseArrayLayer = 0;
|
|
blitRegion.srcSubresource.layerCount = 1;
|
|
blitRegion.srcOffsets[0] = {srcX0, srcY0, 0};
|
|
blitRegion.srcOffsets[1] = {srcX1, srcY1, 1};
|
|
blitRegion.dstSubresource.aspectMask = dstBinding.aspectMask;
|
|
blitRegion.dstSubresource.mipLevel = dstBinding.mipLevel;
|
|
blitRegion.dstSubresource.baseArrayLayer = 0;
|
|
blitRegion.dstSubresource.layerCount = 1;
|
|
blitRegion.dstOffsets[0] = {dstX0, dstY0, 0};
|
|
blitRegion.dstOffsets[1] = {dstX1, dstY1, 1};
|
|
|
|
vkCmdBlitImage(frame.commandBuffer,
|
|
srcBinding.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
dstBinding.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, &blitRegion, filter == GL_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST);
|
|
}
|
|
|
|
void VulkanRenderer::CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
|
GLint x, GLint y, GLsizei width, GLsizei height) {
|
|
if (width <= 0 || height <= 0) {
|
|
return;
|
|
}
|
|
|
|
const auto textureTarget = MG_Util::ConvertGLEnumToTextureTarget(target);
|
|
if (textureTarget != TextureTarget::Texture2D) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D currently only supports GL_TEXTURE_2D destinations.");
|
|
return;
|
|
}
|
|
if (level < 0) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidValue,
|
|
"CopyTexSubImage2D level must be non-negative.");
|
|
return;
|
|
}
|
|
|
|
auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(MG_State::pGLContext->GetActiveTextureUnit());
|
|
auto destinationTexture = textureUnit.GetBindingSlot(textureTarget).GetBoundObject();
|
|
if (destinationTexture == nullptr) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D requires a bound destination texture.");
|
|
return;
|
|
}
|
|
|
|
auto readFbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read).GetBoundObject();
|
|
if (readFbo == nullptr) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D requires a framebuffer bound to GL_READ_FRAMEBUFFER.");
|
|
return;
|
|
}
|
|
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
if (!frame.isCommandRecording) {
|
|
m_frameContext.BeginCommandRecording();
|
|
m_uniformManager->BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
}
|
|
|
|
if (VkRenderPassManager::GetActiveRenderPass() != nullptr) {
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
}
|
|
|
|
const Bool readIsDefaultFbo =
|
|
(readFbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO);
|
|
|
|
BlitImageBinding srcBinding{};
|
|
if (!ResolveColorBlitBinding(*readFbo, true, m_imageIndexAcquired, m_swapchainObject, *m_textureManager,
|
|
srcBinding)) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D requires a complete color read buffer.");
|
|
return;
|
|
}
|
|
|
|
BlitImageBinding dstBinding{};
|
|
if (!ResolveTextureCopyDestinationBinding(*destinationTexture, static_cast<Uint32>(level), *m_textureManager,
|
|
dstBinding)) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D failed to resolve the destination texture.");
|
|
return;
|
|
}
|
|
|
|
if (!readIsDefaultFbo) {
|
|
const auto& sourceAttachment = readFbo->GetAttachment(readFbo->GetReadBuffer());
|
|
auto sourceTexture = sourceAttachment.GetTexture();
|
|
MOBILEGL_ASSERT(sourceTexture != nullptr, "CopyTexSubImage2D: source texture attachment is null");
|
|
const Bool clearReady = MaterializePendingClearForTexture(frame.commandBuffer, *sourceTexture);
|
|
MOBILEGL_ASSERT(clearReady,
|
|
"CopyTexSubImage2D: failed to materialize pending clear for source textureId=%d",
|
|
sourceTexture->GetExternalIndex());
|
|
}
|
|
|
|
const VkImageLayout srcOriginalLayout = readIsDefaultFbo
|
|
? m_swapchainObject.GetImageLayout(m_imageIndexAcquired)
|
|
: *srcBinding.trackedLayout;
|
|
if (srcOriginalLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
|
|
RecordTextureCopyError(__func__, ErrorCode::InvalidOperation,
|
|
"CopyTexSubImage2D source image has undefined layout.");
|
|
return;
|
|
}
|
|
|
|
const VkImageLayout dstOriginalLayout = *dstBinding.trackedLayout;
|
|
const VkImageLayout dstRestoreLayout = dstOriginalLayout == VK_IMAGE_LAYOUT_UNDEFINED
|
|
? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
|
: dstOriginalLayout;
|
|
|
|
VkPipelineStageFlags srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags srcAccessMask = 0;
|
|
GetImageTransitionSourceState(srcOriginalLayout, srcStageMask, srcAccessMask);
|
|
if (readIsDefaultFbo) {
|
|
VkImageLayout srcTrackedLayout = srcOriginalLayout;
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, srcTrackedLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask,
|
|
srcBinding.mipLevel, srcBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition swapchain source image", __func__);
|
|
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, srcTrackedLayout);
|
|
} else {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, *srcBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask,
|
|
srcBinding.mipLevel, srcBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to transition source image", __func__);
|
|
}
|
|
|
|
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags dstAccessMask = 0;
|
|
GetImageTransitionSourceState(dstOriginalLayout, dstStageMask, dstAccessMask);
|
|
Bool dstReady = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, dstBinding.image, *dstBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
dstStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
|
dstAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT, dstBinding.aspectMask,
|
|
dstBinding.mipLevel, dstBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(dstReady, "%s: failed to transition destination image", __func__);
|
|
|
|
VkImageCopy copyRegion{};
|
|
copyRegion.srcSubresource.aspectMask = srcBinding.aspectMask;
|
|
copyRegion.srcSubresource.mipLevel = srcBinding.mipLevel;
|
|
copyRegion.srcSubresource.baseArrayLayer = 0;
|
|
copyRegion.srcSubresource.layerCount = 1;
|
|
copyRegion.srcOffset = {x, y, 0};
|
|
copyRegion.dstSubresource.aspectMask = dstBinding.aspectMask;
|
|
copyRegion.dstSubresource.mipLevel = dstBinding.mipLevel;
|
|
copyRegion.dstSubresource.baseArrayLayer = 0;
|
|
copyRegion.dstSubresource.layerCount = 1;
|
|
copyRegion.dstOffset = {xoffset, yoffset, 0};
|
|
copyRegion.extent = {static_cast<Uint32>(width), static_cast<Uint32>(height), 1};
|
|
vkCmdCopyImage(frame.commandBuffer,
|
|
srcBinding.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
dstBinding.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, ©Region);
|
|
|
|
VkPipelineStageFlags srcRestoreStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags srcRestoreAccessMask = 0;
|
|
GetImageTransitionDestinationState(srcOriginalLayout, srcRestoreStageMask, srcRestoreAccessMask);
|
|
if (readIsDefaultFbo) {
|
|
VkImageLayout srcTrackedLayout = m_swapchainObject.GetImageLayout(m_imageIndexAcquired);
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, srcTrackedLayout, srcOriginalLayout,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, srcRestoreStageMask,
|
|
VK_ACCESS_TRANSFER_READ_BIT, srcRestoreAccessMask, srcBinding.aspectMask,
|
|
srcBinding.mipLevel, srcBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to restore swapchain source image layout", __func__);
|
|
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, srcTrackedLayout);
|
|
} else {
|
|
Bool ok = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, srcBinding.image, *srcBinding.trackedLayout, srcOriginalLayout,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, srcRestoreStageMask,
|
|
VK_ACCESS_TRANSFER_READ_BIT, srcRestoreAccessMask, srcBinding.aspectMask,
|
|
srcBinding.mipLevel, srcBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(ok, "%s: failed to restore source image layout", __func__);
|
|
}
|
|
|
|
VkPipelineStageFlags dstRestoreStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
VkAccessFlags dstRestoreAccessMask = 0;
|
|
GetImageTransitionDestinationState(dstRestoreLayout, dstRestoreStageMask, dstRestoreAccessMask);
|
|
Bool dstRestored = VkTextureManager::TransitionImageLayout(
|
|
frame.commandBuffer, dstBinding.image, *dstBinding.trackedLayout, dstRestoreLayout,
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT, dstRestoreStageMask,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT, dstRestoreAccessMask, dstBinding.aspectMask,
|
|
dstBinding.mipLevel, dstBinding.mipLevelCount);
|
|
MOBILEGL_ASSERT(dstRestored, "%s: failed to restore destination image layout", __func__);
|
|
}
|
|
|
|
void VulkanRenderer::DrawArrays(const DrawCmd& payload) {
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
|
|
if (!SetupDraw(frame, payload.mode, 0)) {
|
|
return;
|
|
}
|
|
|
|
MOBILEGL_ASSERT(frame.isCommandRecording, "%s: frame recording was not started", __func__);
|
|
|
|
VkCommandBuffer& commandBuffer = frame.commandBuffer;
|
|
|
|
vkCmdDraw(commandBuffer,
|
|
payload.params.vertexCount,
|
|
payload.params.instanceCount,
|
|
payload.params.firstVertex,
|
|
payload.params.firstInstance);
|
|
}
|
|
|
|
void VulkanRenderer::DrawElements(const DrawIndexedCmd& payload) {
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
|
|
if (!SetupDraw(frame, payload.mode, DrawSetupAspect::IndexBuffer,
|
|
&payload.indexBufferView)) {
|
|
return;
|
|
}
|
|
|
|
MOBILEGL_ASSERT(frame.isCommandRecording, "%s: frame recording was not started", __func__);
|
|
|
|
VkCommandBuffer& commandBuffer = frame.commandBuffer;
|
|
|
|
vkCmdDrawIndexed(commandBuffer,
|
|
payload.params.indexCount,
|
|
payload.params.instanceCount,
|
|
payload.params.firstIndex,
|
|
payload.params.vertexOffset,
|
|
payload.params.firstInstance);
|
|
}
|
|
|
|
void VulkanRenderer::MultiDrawElements(const MultiDrawIndexedCmd& payload) {
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
|
|
if (!SetupDraw(frame, payload.mode, DrawSetupAspect::IndexBuffer,
|
|
&payload.indexBufferView)) {
|
|
return;
|
|
}
|
|
|
|
MOBILEGL_ASSERT(frame.isCommandRecording, "%s: frame recording was not started", __func__);
|
|
|
|
VkCommandBuffer& commandBuffer = frame.commandBuffer;
|
|
|
|
for (Uint32 idraw = 0; idraw < payload.drawCount; ++idraw) {
|
|
vkCmdDrawIndexed(commandBuffer,
|
|
payload.pParams[idraw].indexCount,
|
|
payload.pParams[idraw].instanceCount,
|
|
payload.pParams[idraw].firstIndex,
|
|
payload.pParams[idraw].vertexOffset,
|
|
payload.pParams[idraw].firstInstance);
|
|
}
|
|
}
|
|
|
|
void VulkanRenderer::Present() {
|
|
MOBILEGL_ASSERT(m_imageIndexAcquired < m_swapchainObject.GetImageCount(),
|
|
"Present, acquired image index out of range");
|
|
auto& frame = m_frameContext.GetCurrent();
|
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
if (activeRenderPass)
|
|
VkRenderPassManager::EndRenderPass(frame.commandBuffer);
|
|
if (frame.isCommandRecording) {
|
|
m_frameContext.EndCommandRecording();
|
|
frame.hasCommandBufferRecorded = true;
|
|
}
|
|
|
|
const auto acquiredImageLayout = m_swapchainObject.GetImageLayout(m_imageIndexAcquired);
|
|
const Bool needsLayoutTransitionForPresent =
|
|
m_frameContext.TransitionToPresent(m_swapchainObject.GetImage(m_imageIndexAcquired), acquiredImageLayout);
|
|
const Bool shouldSubmitCommandBuffer = frame.hasCommandBufferRecorded || needsLayoutTransitionForPresent;
|
|
|
|
// 1) Submit current frame work.
|
|
auto submitPacket = m_frameContext.GetSubmitInfo(shouldSubmitCommandBuffer, m_imageIndexAcquired);
|
|
VK_VERIFY(vkQueueSubmit(m_graphicsQueue, 1, &submitPacket.submitInfo, frame.imageInFlightFence));
|
|
frame.isCommandRecording = false;
|
|
frame.hasCommandBufferRecorded = false;
|
|
m_swapchainObject.SetImageLayout(m_imageIndexAcquired, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
|
|
|
// 2) Present current frame.
|
|
auto presentPacket = m_frameContext.GetPresentInfo(m_swapchainObject.GetHandle(), m_imageIndexAcquired);
|
|
auto result = vkQueuePresentKHR(m_presentQueue, &presentPacket.presentInfo);
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
|
|
MGLOG_D("Present, vkQueuePresentKHR got %d, recreating swapchain", result);
|
|
RecreateSwapchain();
|
|
result = VK_SUCCESS;
|
|
}
|
|
VK_VERIFY(result, "Present, vkQueuePresentKHR");
|
|
|
|
// 3) Advance frame slot.
|
|
m_frameContext.AdvanceToNext();
|
|
|
|
// 4) Wait/reset/acquire for next frame.
|
|
result = m_frameContext.WaitAndAcquireNextImage(m_device, m_swapchainObject.GetHandle(), m_imageIndexAcquired);
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR) {
|
|
MGLOG_D("Present, vkAcquireNextImageKHR got %d, recreating swapchain", result);
|
|
RecreateSwapchain();
|
|
result = VK_SUCCESS;
|
|
}
|
|
VK_VERIFY(result, "Present, vkAcquireNextImageKHR");
|
|
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
m_transientVertexIndexBuffersThisFrame.clear();
|
|
}
|
|
|
|
void VulkanRenderer::CreateInstance() {
|
|
m_extensions = EnumerateInstanceExtensions();
|
|
MGLOG_I("Got %d Vulkan instance extensions: ", m_extensions.size());
|
|
for (auto& extension : m_extensions) {
|
|
MGLOG_I(" %s (r.%u)", extension.extensionName, extension.specVersion);
|
|
}
|
|
|
|
Bool validationLayerAvailable = CheckValidationLayerSupport();
|
|
MGLOG_I("Validation layers %s.", validationLayerAvailable ? "available" : "not available");
|
|
MGLOG_I("Validation layers %s.", m_config.EnableValidationLayers ? "requested" : "not requested");
|
|
|
|
if (m_config.EnableValidationLayers && !validationLayerAvailable) {
|
|
MGLOG_I("Validation layers not available! Disabling validation layers.");
|
|
}
|
|
|
|
m_validationLayersEnabled = m_config.EnableValidationLayers && validationLayerAvailable;
|
|
|
|
// ---------------- App info -------------------
|
|
VkApplicationInfo appInfo = {};
|
|
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
appInfo.pApplicationName = m_config.AppName.c_str();
|
|
appInfo.applicationVersion = VK_MAKE_VERSION(m_config.CacheVersion, 0, 0);
|
|
appInfo.pEngineName = "MobileGL";
|
|
appInfo.engineVersion = VK_MAKE_VERSION(m_config.Version.Major, m_config.Version.Minor, m_config.Version.Patch);
|
|
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
|
appInfo.apiVersion = VK_API_VERSION_1_3;
|
|
#else
|
|
appInfo.apiVersion = VK_API_VERSION_1_1;
|
|
#endif
|
|
|
|
// ---------------- Instance info -------------------
|
|
VkInstanceCreateInfo instanceInfo = {};
|
|
instanceInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
instanceInfo.pApplicationInfo = &appInfo;
|
|
|
|
// Extensions
|
|
Vector<const char*> exts = {VK_KHR_SURFACE_EXTENSION_NAME,
|
|
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
|
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME
|
|
#elif defined VK_USE_PLATFORM_WIN32_KHR
|
|
VK_KHR_WIN32_SURFACE_EXTENSION_NAME
|
|
#elif defined VK_USE_PLATFORM_METAL_EXT
|
|
VK_EXT_METAL_SURFACE_EXTENSION_NAME
|
|
#else
|
|
#warning "VulkanContext::CreateInstance: VK_KHR_*_surface extension not defined on this platform"
|
|
#endif
|
|
}; // TODO: support more platforms
|
|
|
|
#if defined(VK_USE_PLATFORM_METAL_EXT)
|
|
exts.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
|
|
instanceInfo.flags |= VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
|
|
#endif
|
|
|
|
if (m_validationLayersEnabled) {
|
|
exts.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
|
}
|
|
|
|
instanceInfo.enabledExtensionCount = exts.size();
|
|
instanceInfo.ppEnabledExtensionNames = exts.data();
|
|
|
|
auto debugMessengerCreateInfo = PopulateDebugMessengerCreateInfo();
|
|
// Layers
|
|
if (m_validationLayersEnabled) {
|
|
MGLOG_I("Enabling validation layer...");
|
|
instanceInfo.enabledLayerCount = static_cast<uint32_t>(std::size(s_validationLayerNames));
|
|
instanceInfo.ppEnabledLayerNames = s_validationLayerNames;
|
|
instanceInfo.pNext = &debugMessengerCreateInfo;
|
|
} else {
|
|
instanceInfo.enabledLayerCount = 0;
|
|
instanceInfo.pNext = nullptr;
|
|
}
|
|
|
|
VK_VERIFY(vkCreateInstance(&instanceInfo, nullptr, &m_instance), "vkCreateInstance failed");
|
|
|
|
if (m_validationLayersEnabled) VK_VERIFY(SetupDebugMessenger());
|
|
}
|
|
|
|
VkResult VulkanRenderer::SetupDebugMessenger() {
|
|
auto createInfo = PopulateDebugMessengerCreateInfo();
|
|
auto vkCreateDebugUtilsMessengerEXT =
|
|
(PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(m_instance, "vkCreateDebugUtilsMessengerEXT");
|
|
if (!vkCreateDebugUtilsMessengerEXT) return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
VK_VERIFY(vkCreateDebugUtilsMessengerEXT(m_instance, &createInfo, nullptr, &m_debugMessenger));
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult VulkanRenderer::DestroyDebugMessenger() {
|
|
if (m_debugMessenger != VK_NULL_HANDLE) {
|
|
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(m_instance,
|
|
"vkDestroyDebugUtilsMessengerEXT");
|
|
if (func != nullptr) {
|
|
func(m_instance, m_debugMessenger, nullptr);
|
|
} else {
|
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
}
|
|
}
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkDebugUtilsMessengerCreateInfoEXT VulkanRenderer::PopulateDebugMessengerCreateInfo() {
|
|
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
|
|
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
|
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
|
|
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
|
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
|
createInfo.pfnUserCallback = DebugCallback;
|
|
createInfo.pUserData = this;
|
|
return createInfo;
|
|
}
|
|
|
|
void VulkanRenderer::PickPhysicalDevice() {
|
|
Uint32 deviceCount = 0;
|
|
vkEnumeratePhysicalDevices(m_instance, &deviceCount, nullptr);
|
|
if (deviceCount == 0) {
|
|
MGLOG_E("No physical devices supporting Vulkan found.");
|
|
} else {
|
|
MGLOG_I("Found %d physical device(s).", deviceCount);
|
|
}
|
|
|
|
MOBILEGL_ASSERT(deviceCount > 0, "No physical devices found.");
|
|
|
|
Vector<VkPhysicalDevice> devices(deviceCount);
|
|
vkEnumeratePhysicalDevices(m_instance, &deviceCount, devices.data());
|
|
for (Int i = 0; i < deviceCount; i++) {
|
|
if (GetMoreCapablePhysicalDevice(devices[i], m_surface, m_physicalDevice, m_physicalDevice))
|
|
MGLOG_I("Picked physical device %d.", i);
|
|
}
|
|
|
|
if (m_physicalDevice.handle == VK_NULL_HANDLE) {
|
|
m_physicalDevice.handle = devices[0];
|
|
vkGetPhysicalDeviceProperties(devices[0], &m_physicalDevice.properties);
|
|
MGLOG_I("No suitable physical device picked yet, defaulting to device 0.");
|
|
MGLOG_W("No graphics queue found on physical device. Picking a device that doesn't do graphics?");
|
|
}
|
|
}
|
|
|
|
Bool VulkanRenderer::GetMoreCapablePhysicalDevice(VkPhysicalDevice newVkDevice, VkSurfaceKHR surface,
|
|
const PhysicalDevice& otherDevice,
|
|
PhysicalDevice& outBetterDevice) {
|
|
const auto deviceTypeToStr = [](VkPhysicalDeviceType type) {
|
|
switch (type) {
|
|
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
|
|
return "INTEGRATED_GPU";
|
|
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
|
|
return "DISCRETE_GPU";
|
|
case VK_PHYSICAL_DEVICE_TYPE_CPU:
|
|
return "CPU";
|
|
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU:
|
|
return "VIRTUAL_GPU";
|
|
case VK_PHYSICAL_DEVICE_TYPE_OTHER:
|
|
return "OTHER";
|
|
default:
|
|
return "UNKNOWN";
|
|
}
|
|
};
|
|
|
|
PhysicalDevice newDevice;
|
|
newDevice.handle = newVkDevice;
|
|
|
|
vkGetPhysicalDeviceProperties(newVkDevice, &newDevice.properties);
|
|
const auto& deviceProperties = newDevice.properties;
|
|
auto apiVersion = deviceProperties.apiVersion;
|
|
MGLOG_I(" %s (Vulkan %d.%d.%d, %s)", deviceProperties.deviceName, VK_VERSION_MAJOR(apiVersion),
|
|
VK_VERSION_MINOR(apiVersion), VK_VERSION_PATCH(apiVersion),
|
|
deviceTypeToStr(deviceProperties.deviceType));
|
|
|
|
// Check device extensions (including swapchain extension)
|
|
Bool deviceExtSupported = IsNecessaryDeviceExtensionSupported(newVkDevice);
|
|
if (!deviceExtSupported) {
|
|
outBetterDevice = otherDevice;
|
|
MGLOG_I(" Ignored physical device. (Reason: Some of the required device extension not supported on this "
|
|
"device)");
|
|
return false;
|
|
}
|
|
|
|
// Check swapchain capabilities
|
|
auto swapchainCapabilities = SwapchainObject::GetSwapchainCapabilities(newVkDevice, surface);
|
|
if (!swapchainCapabilities.IsComplete()) {
|
|
outBetterDevice = otherDevice;
|
|
MGLOG_I(" Ignored physical device. (Reason: Swapchain capabilities not met)");
|
|
return false;
|
|
}
|
|
|
|
// Check queue families
|
|
Vector<VkQueueFamilyProperties> queueFamilies = GetQueueFamilyFromPhysicalDevice(newVkDevice);
|
|
newDevice.queueFamilies.graphicsFamily = GetQueueFamilyIndex(queueFamilies, VK_QUEUE_GRAPHICS_BIT);
|
|
if (newDevice.queueFamilies.graphicsFamily == -1) {
|
|
outBetterDevice = otherDevice;
|
|
MGLOG_I(" Ignored physical device. (Reason: No graphics queue family)");
|
|
return false;
|
|
}
|
|
|
|
newDevice.queueFamilies.presentFamily =
|
|
GetPresentQueueFamilyIndex(newDevice, surface, queueFamilies, newDevice.queueFamilies.graphicsFamily);
|
|
if (newDevice.queueFamilies.presentFamily == -1) {
|
|
outBetterDevice = otherDevice;
|
|
MGLOG_I(" Ignored physical device. (Reason: No present queue family)");
|
|
return false;
|
|
}
|
|
|
|
// Pick discrete GPU
|
|
if (newDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
|
otherDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
|
outBetterDevice = newDevice;
|
|
MGLOG_I(" Picked physical device. (Reason: Discrete GPU)");
|
|
return true;
|
|
}
|
|
|
|
// Pick integrated GPU if no discrete GPU
|
|
if (newDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU &&
|
|
otherDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
|
outBetterDevice = newDevice;
|
|
MGLOG_I(" Picked physical device. (Reason: Integrated GPU and no discrete one found yet)");
|
|
return true;
|
|
}
|
|
|
|
// Ignore other GPU when discrete GPU found
|
|
if (newDevice.properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
|
otherDevice.properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
|
|
outBetterDevice = newDevice;
|
|
MGLOG_I(" Ignored physical device. (Reason: Already picked discrete GPU)");
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Bool VulkanRenderer::IsNecessaryDeviceExtensionSupported(VkPhysicalDevice device) {
|
|
const Vector<VkExtensionProperties> availableExtensions = EnumerateDeviceExtensions(device);
|
|
|
|
MGLOG_I("Got %u Vulkan device extensions: ", static_cast<Uint32>(availableExtensions.size()));
|
|
for (auto& extension : availableExtensions) {
|
|
MGLOG_I(" %s (r.%u)", extension.extensionName, extension.specVersion);
|
|
}
|
|
|
|
for (SizeT i = 0; i < std::size(s_deviceExtensionNames); ++i) {
|
|
if (!IsExtensionSupported(availableExtensions, s_deviceExtensionNames[i])) {
|
|
MGLOG_I("Required extension not found: %s", s_deviceExtensionNames[i]);
|
|
return false;
|
|
}
|
|
MGLOG_I("Required extension found: %s", s_deviceExtensionNames[i]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void VulkanRenderer::CreateLogicalDeviceAndQueues() {
|
|
Float queuePriority = 1.0f;
|
|
|
|
Vector<VkDeviceQueueCreateInfo> queueCreateInfos;
|
|
MOBILEGL_ASSERT(m_physicalDevice.queueFamilies.graphicsFamily != -1, "Graphics queue family not found.");
|
|
VkDeviceQueueCreateInfo& gfxQueueCreateInfo = queueCreateInfos.emplace_back();
|
|
gfxQueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
gfxQueueCreateInfo.queueFamilyIndex = m_physicalDevice.queueFamilies.graphicsFamily;
|
|
gfxQueueCreateInfo.queueCount = 1;
|
|
gfxQueueCreateInfo.pQueuePriorities = &queuePriority;
|
|
|
|
if (m_physicalDevice.queueFamilies.graphicsFamily != m_physicalDevice.queueFamilies.presentFamily) {
|
|
MOBILEGL_ASSERT(m_physicalDevice.queueFamilies.presentFamily != -1, "Present queue family not found.");
|
|
VkDeviceQueueCreateInfo& presentQueueCreateInfo = queueCreateInfos.emplace_back();
|
|
presentQueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
presentQueueCreateInfo.queueFamilyIndex = m_physicalDevice.queueFamilies.presentFamily;
|
|
presentQueueCreateInfo.queueCount = 1;
|
|
presentQueueCreateInfo.pQueuePriorities = &queuePriority;
|
|
}
|
|
|
|
VkPhysicalDeviceFeatures deviceFeatures{};
|
|
// TODO: query and make use of device features
|
|
|
|
VkDeviceCreateInfo deviceCreateInfo{};
|
|
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
deviceCreateInfo.pQueueCreateInfos = queueCreateInfos.data();
|
|
deviceCreateInfo.queueCreateInfoCount = queueCreateInfos.size();
|
|
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
|
|
if (m_validationLayersEnabled) {
|
|
deviceCreateInfo.enabledLayerCount = static_cast<uint32_t>(std::size(s_validationLayerNames));
|
|
deviceCreateInfo.ppEnabledLayerNames = s_validationLayerNames;
|
|
} else {
|
|
deviceCreateInfo.enabledLayerCount = 0;
|
|
}
|
|
|
|
Vector<const char*> enabledDeviceExtensions;
|
|
enabledDeviceExtensions.reserve(std::size(s_deviceExtensionNames) + 2);
|
|
for (const char* extensionName : s_deviceExtensionNames) {
|
|
enabledDeviceExtensions.push_back(extensionName);
|
|
}
|
|
|
|
const Vector<VkExtensionProperties> availableExtensions = EnumerateDeviceExtensions(m_physicalDevice.handle);
|
|
ResolveOptionalDeviceExtensions(availableExtensions, enabledDeviceExtensions);
|
|
MGLOG_I("VK_KHR_draw_indirect_count enabled: %s", m_drawIndirectCountExtensionEnabled ? "true" : "false");
|
|
|
|
m_indexTypeUint8ExtensionEnabled = false;
|
|
const char* indexTypeUint8ExtensionName = nullptr;
|
|
if (IsExtensionSupported(availableExtensions, VK_KHR_INDEX_TYPE_UINT8_EXTENSION_NAME)) {
|
|
indexTypeUint8ExtensionName = VK_KHR_INDEX_TYPE_UINT8_EXTENSION_NAME;
|
|
} else if (IsExtensionSupported(availableExtensions, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME)) {
|
|
indexTypeUint8ExtensionName = VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME;
|
|
}
|
|
|
|
VkPhysicalDeviceIndexTypeUint8Features indexTypeUint8Features{};
|
|
indexTypeUint8Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES;
|
|
if (indexTypeUint8ExtensionName != nullptr) {
|
|
VkPhysicalDeviceFeatures2 featureQuery{};
|
|
featureQuery.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
|
|
featureQuery.pNext = &indexTypeUint8Features;
|
|
auto getPhysicalDeviceFeatures2 = reinterpret_cast<PFN_vkGetPhysicalDeviceFeatures2>(
|
|
vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceFeatures2"));
|
|
if (getPhysicalDeviceFeatures2 == nullptr) {
|
|
getPhysicalDeviceFeatures2 = reinterpret_cast<PFN_vkGetPhysicalDeviceFeatures2>(
|
|
vkGetInstanceProcAddr(m_instance, "vkGetPhysicalDeviceFeatures2KHR"));
|
|
}
|
|
MOBILEGL_ASSERT(getPhysicalDeviceFeatures2 != nullptr,
|
|
"CreateLogicalDeviceAndQueues: vkGetPhysicalDeviceFeatures2 is unavailable");
|
|
getPhysicalDeviceFeatures2(m_physicalDevice.handle, &featureQuery);
|
|
if (indexTypeUint8Features.indexTypeUint8 == VK_TRUE) {
|
|
if (!IsExtensionAlreadyEnabled(enabledDeviceExtensions, indexTypeUint8ExtensionName)) {
|
|
enabledDeviceExtensions.push_back(indexTypeUint8ExtensionName);
|
|
}
|
|
m_indexTypeUint8ExtensionEnabled = true;
|
|
indexTypeUint8Features.pNext = const_cast<void*>(deviceCreateInfo.pNext);
|
|
deviceCreateInfo.pNext = &indexTypeUint8Features;
|
|
MGLOG_I("Enabled optional device extension: %s", indexTypeUint8ExtensionName);
|
|
} else {
|
|
MGLOG_W("%s is advertised, but indexTypeUint8 feature is unavailable; uint8 index buffers will stay disabled",
|
|
indexTypeUint8ExtensionName);
|
|
}
|
|
} else {
|
|
MGLOG_W("VK_KHR_index_type_uint8 / VK_EXT_index_type_uint8 not supported; uint8 index buffers will stay disabled");
|
|
}
|
|
|
|
deviceCreateInfo.enabledExtensionCount = static_cast<Uint32>(enabledDeviceExtensions.size());
|
|
deviceCreateInfo.ppEnabledExtensionNames = enabledDeviceExtensions.data();
|
|
VK_VERIFY(vkCreateDevice(m_physicalDevice.handle, &deviceCreateInfo, nullptr, &m_device), "vkCreateDevice");
|
|
|
|
s_vkCmdDrawIndexedIndirectCount = reinterpret_cast<PFNDrawIndexedIndirectCountFunc>(
|
|
vkGetDeviceProcAddr(m_device, "vkCmdDrawIndexedIndirectCountKHR"));
|
|
if (s_vkCmdDrawIndexedIndirectCount == nullptr) {
|
|
s_vkCmdDrawIndexedIndirectCount = reinterpret_cast<PFNDrawIndexedIndirectCountFunc>(
|
|
vkGetDeviceProcAddr(m_device, "vkCmdDrawIndexedIndirectCount"));
|
|
}
|
|
if (m_drawIndirectCountExtensionEnabled && s_vkCmdDrawIndexedIndirectCount == nullptr) {
|
|
MGLOG_W("VK_KHR_draw_indirect_count enabled but vkCmdDrawIndexedIndirectCount entry point is missing, will continue as if VK_KHR_draw_indirect_count is not supported!");
|
|
m_drawIndirectCountExtensionEnabled = false;
|
|
}
|
|
MGLOG_I("index type uint8 enabled: %s", m_indexTypeUint8ExtensionEnabled ? "true" : "false");
|
|
MGLOG_I("Logical device created.");
|
|
|
|
// Queues
|
|
vkGetDeviceQueue(m_device, m_physicalDevice.queueFamilies.graphicsFamily, 0, &m_graphicsQueue);
|
|
vkGetDeviceQueue(m_device, m_physicalDevice.queueFamilies.presentFamily, 0, &m_presentQueue);
|
|
MGLOG_I("Queues got successfully.");
|
|
}
|
|
|
|
void VulkanRenderer::CreateAllocator() {
|
|
MOBILEGL_ASSERT(m_instance != VK_NULL_HANDLE, "CreateAllocator requires valid VkInstance");
|
|
MOBILEGL_ASSERT(m_physicalDevice.handle != VK_NULL_HANDLE, "CreateAllocator requires valid physical device");
|
|
MOBILEGL_ASSERT(m_device != VK_NULL_HANDLE, "CreateAllocator requires valid VkDevice");
|
|
|
|
if (m_allocator != nullptr) {
|
|
return;
|
|
}
|
|
|
|
VmaAllocatorCreateInfo allocatorInfo{};
|
|
VmaVulkanFunctions vulkanFunctions{};
|
|
vulkanFunctions.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
|
|
vulkanFunctions.vkGetDeviceProcAddr = vkGetDeviceProcAddr;
|
|
allocatorInfo.instance = m_instance;
|
|
allocatorInfo.physicalDevice = m_physicalDevice.handle;
|
|
allocatorInfo.device = m_device;
|
|
allocatorInfo.pVulkanFunctions = &vulkanFunctions;
|
|
allocatorInfo.vulkanApiVersion = VK_API_VERSION_1_0;
|
|
|
|
VK_VERIFY(vmaCreateAllocator(&allocatorInfo, &m_allocator), "vmaCreateAllocator");
|
|
}
|
|
|
|
void VulkanRenderer::DestroyAllocator() {
|
|
if (m_allocator != nullptr) {
|
|
vmaDestroyAllocator(m_allocator);
|
|
m_allocator = nullptr;
|
|
}
|
|
}
|
|
|
|
void VulkanRenderer::CreateSwapchain() {
|
|
m_swapchainObject.Create(m_device, m_physicalDevice.handle, m_surface,
|
|
static_cast<Uint32>(m_physicalDevice.queueFamilies.graphicsFamily),
|
|
static_cast<Uint32>(m_physicalDevice.queueFamilies.presentFamily),
|
|
m_config.MaxFramesInFlight);
|
|
}
|
|
|
|
void VulkanRenderer::CreateCommandPool() {
|
|
VkCommandPoolCreateInfo createInfo{VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO};
|
|
createInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
createInfo.queueFamilyIndex = m_physicalDevice.queueFamilies.graphicsFamily;
|
|
VK_VERIFY(vkCreateCommandPool(m_device, &createInfo, nullptr, &m_commandPool));
|
|
MGLOG_I("Command pool created");
|
|
}
|
|
|
|
void VulkanRenderer::CreateSurface() {
|
|
#if defined VK_USE_PLATFORM_ANDROID_KHR
|
|
auto* nativeWindow = static_cast<ANativeWindow*>(m_window);
|
|
if (!nativeWindow) throw RuntimeError("ANativeWindowType is null");
|
|
|
|
VkAndroidSurfaceCreateInfoKHR sci{VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR};
|
|
sci.window = nativeWindow;
|
|
VK_VERIFY(vkCreateAndroidSurfaceKHR(m_instance, &sci, nullptr, &m_surface), "vkCreateAndroidSurfaceKHR failed");
|
|
#elif defined VK_USE_PLATFORM_WIN32_KHR
|
|
auto hwnd = static_cast<HWND>(m_window);
|
|
MOBILEGL_ASSERT(hwnd, "HWND is null");
|
|
|
|
VkWin32SurfaceCreateInfoKHR sci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR};
|
|
sci.hwnd = hwnd;
|
|
VK_VERIFY(vkCreateWin32SurfaceKHR(m_instance, &sci, nullptr, &m_surface), "vkCreateWin32SurfaceKHR failed");
|
|
#elif defined VK_USE_PLATFORM_METAL_EXT
|
|
MOBILEGL_ASSERT(m_window, "CAMetalLayer is null");
|
|
|
|
VkMetalSurfaceCreateInfoEXT sci{VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT};
|
|
sci.pLayer = reinterpret_cast<const void*>(m_window);
|
|
VK_VERIFY(vkCreateMetalSurfaceEXT(m_instance, &sci, nullptr, &m_surface), "vkCreateMetalSurfaceEXT failed");
|
|
#else
|
|
// #warning "VulkanRenderer::Initialize called on a platform which is not supported yet"
|
|
MGLOG_W("VulkanRenderer::Initialize called on a platform which is not supported yet"); // TODO: support more
|
|
// platforms
|
|
#endif
|
|
}
|
|
|
|
Vector<VkQueueFamilyProperties> VulkanRenderer::GetQueueFamilyFromPhysicalDevice(VkPhysicalDevice device) {
|
|
Uint32 queueFamilyCount = 0;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
|
|
|
|
Vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
|
|
return queueFamilies;
|
|
}
|
|
|
|
Int VulkanRenderer::GetQueueFamilyIndex(const Vector<VkQueueFamilyProperties>& queueFamilies,
|
|
VkQueueFlagBits flag) {
|
|
for (Uint32 i = 0; i < queueFamilies.size(); i++) {
|
|
if (queueFamilies[i].queueFlags & flag) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
Int VulkanRenderer::GetPresentQueueFamilyIndex(const PhysicalDevice& physicalDevice, VkSurfaceKHR surface,
|
|
const Vector<VkQueueFamilyProperties>& queueFamilies,
|
|
Int preferredFamilyIndex) {
|
|
if (preferredFamilyIndex != -1) {
|
|
VkBool32 supportsPresent = false;
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice.handle, preferredFamilyIndex, surface,
|
|
&supportsPresent);
|
|
if (supportsPresent) return preferredFamilyIndex;
|
|
}
|
|
|
|
for (Uint32 i = 0; i < queueFamilies.size(); i++) {
|
|
VkBool32 supportsPresent = false;
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice.handle, i, surface, &supportsPresent);
|
|
if (supportsPresent) return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
Vector<VkExtensionProperties> VulkanRenderer::EnumerateInstanceExtensions() {
|
|
Uint32 extensionCount = 0;
|
|
VK_VERIFY(vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr));
|
|
Vector<VkExtensionProperties> extensions(extensionCount);
|
|
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
|
|
return extensions;
|
|
}
|
|
|
|
Vector<VkExtensionProperties> VulkanRenderer::EnumerateDeviceExtensions(VkPhysicalDevice device) {
|
|
Uint32 extensionCount = 0;
|
|
VK_VERIFY(vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr));
|
|
Vector<VkExtensionProperties> extensions(extensionCount);
|
|
VK_VERIFY(vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, extensions.data()));
|
|
return extensions;
|
|
}
|
|
|
|
Bool VulkanRenderer::IsExtensionSupported(const Vector<VkExtensionProperties>& availableExtensions,
|
|
const char* extensionName) {
|
|
for (const auto& extension : availableExtensions) {
|
|
if (strcmp(extension.extensionName, extensionName) == 0) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
Bool VulkanRenderer::IsExtensionAlreadyEnabled(const Vector<const char*>& enabledExtensions,
|
|
const char* extensionName) {
|
|
return std::any_of(enabledExtensions.begin(), enabledExtensions.end(),
|
|
[&extensionName](const String& name) { return name == extensionName; });
|
|
}
|
|
|
|
Bool VulkanRenderer::EnableOptionalDeviceExtension(const Vector<VkExtensionProperties>& availableExtensions,
|
|
Vector<const char*>& inOutEnabledExtensions,
|
|
const char* extensionName) {
|
|
if (!IsExtensionSupported(availableExtensions, extensionName)) {
|
|
MGLOG_I("Optional device extension not supported: %s", extensionName);
|
|
return false;
|
|
}
|
|
|
|
if (!IsExtensionAlreadyEnabled(inOutEnabledExtensions, extensionName)) {
|
|
inOutEnabledExtensions.push_back(extensionName);
|
|
}
|
|
MGLOG_I("Enabled optional device extension: %s", extensionName);
|
|
return true;
|
|
}
|
|
|
|
void VulkanRenderer::ResolveOptionalDeviceExtensions(const Vector<VkExtensionProperties>& availableExtensions,
|
|
Vector<const char*>& inOutEnabledExtensions) {
|
|
m_drawIndirectCountExtensionEnabled = EnableOptionalDeviceExtension(availableExtensions, inOutEnabledExtensions,
|
|
VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
|
|
#ifdef VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME
|
|
EnableOptionalDeviceExtension(availableExtensions, inOutEnabledExtensions,
|
|
VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME);
|
|
#endif
|
|
}
|
|
|
|
Bool VulkanRenderer::CheckValidationLayerSupport() {
|
|
Uint32 layerCount = 0;
|
|
VK_VERIFY(vkEnumerateInstanceLayerProperties(&layerCount, nullptr));
|
|
|
|
Vector<VkLayerProperties> layers(layerCount);
|
|
VK_VERIFY(vkEnumerateInstanceLayerProperties(&layerCount, layers.data()));
|
|
|
|
for (const char* layerName : s_validationLayerNames) {
|
|
for (const auto& layerProperties : layers) {
|
|
if (strcmp(layerName, layerProperties.layerName) == 0) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void VulkanRenderer::ShutdownSwapchain() {
|
|
MOBILEGL_ASSERT(m_renderPassManager != nullptr, "ShutdownSwapchain: render pass manager is null");
|
|
m_renderPassManager->Shutdown();
|
|
|
|
m_swapchainObject.Shutdown(m_device);
|
|
}
|
|
|
|
void VulkanRenderer::RecreateSwapchain() {
|
|
// Handle cases like minimize on Windows, where swapchain could return a 0x0 extent
|
|
const auto swapchainCapabilities =
|
|
SwapchainObject::GetSwapchainCapabilities(m_physicalDevice.handle, m_surface);
|
|
if (swapchainCapabilities.capabilities.currentExtent.width == 0 ||
|
|
swapchainCapabilities.capabilities.currentExtent.height == 0) {
|
|
return;
|
|
}
|
|
|
|
vkDeviceWaitIdle(m_device);
|
|
|
|
ShutdownSwapchain();
|
|
|
|
CreateSwapchain();
|
|
VK_VERIFY(m_frameContext.InitializeSwapchainSemaphores(m_device,
|
|
static_cast<Uint32>(m_swapchainObject.GetImageCount())),
|
|
"RecreateSwapchain, InitializeSwapchainSemaphores");
|
|
MOBILEGL_ASSERT(m_renderPassManager != nullptr, "RecreateSwapchain: render pass manager is null");
|
|
Bool ok = m_renderPassManager->Initialize();
|
|
MOBILEGL_ASSERT(ok, "RecreateSwapchain: render pass manager initialization failed");
|
|
if (m_pipelineFactory) {
|
|
m_pipelineFactory->DestroyAll();
|
|
}
|
|
if (m_frameContext.GetFrameCount() > 0) {
|
|
m_frameContext.GetCurrent().isCommandRecording = false;
|
|
m_frameContext.GetCurrent().hasCommandBufferRecorded = false;
|
|
}
|
|
const Bool okArena = m_bufferManager.RecreateTransientArenas(m_frameContext.GetFrameCount());
|
|
MOBILEGL_ASSERT(okArena, "RecreateSwapchain: buffer manager transient arena initialization failed");
|
|
if (m_frameContext.GetFrameCount() > 0) {
|
|
m_bufferManager.BeginFrame(m_frameContext.GetCurrentFrameIndex());
|
|
m_transientVertexIndexBuffersThisFrame.clear();
|
|
}
|
|
}
|
|
|
|
const PhysicalDevice& VulkanRenderer::GetPhysicalDevice() const {
|
|
return m_physicalDevice;
|
|
}
|
|
|
|
Bool VulkanRenderer::IsDrawIndirectCountExtensionEnabled() const {
|
|
return m_drawIndirectCountExtensionEnabled;
|
|
}
|
|
|
|
void VulkanRenderer::ClearAttachmentsOnActiveRenderPass(VkCommandBuffer commandBuffer,
|
|
const RenderPassEntry &compatibleRenderPassEntry) {
|
|
auto* activeRenderPass = VkRenderPassManager::GetActiveRenderPass();
|
|
MOBILEGL_ASSERT(activeRenderPass, "No render pass active");
|
|
VkClearRect clearRect{};
|
|
clearRect.rect.offset = {0, 0};
|
|
clearRect.rect.extent = {
|
|
static_cast<Uint32>(activeRenderPass->extent.x()),
|
|
static_cast<Uint32>(activeRenderPass->extent.y())
|
|
};
|
|
clearRect.baseArrayLayer = 0;
|
|
clearRect.layerCount = 1;
|
|
|
|
for (const auto& pending : compatibleRenderPassEntry.pendingClearAttachments) {
|
|
if (!pending.texture) {
|
|
continue;
|
|
}
|
|
|
|
ClearAttachmentPayload clearPayload{};
|
|
if (!m_clearManager->GetPendingClear(pending.texture, clearPayload)) {
|
|
continue;
|
|
}
|
|
|
|
VkClearAttachment clearAttachment{};
|
|
clearAttachment.clearValue.depthStencil = {1.0f, 0};
|
|
if ((clearPayload.mask & GL_COLOR_BUFFER_BIT) != 0) {
|
|
clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
clearAttachment.colorAttachment = pending.attachmentIndex;
|
|
clearAttachment.clearValue.color = {
|
|
clearPayload.color.x(),
|
|
clearPayload.color.y(),
|
|
clearPayload.color.z(),
|
|
clearPayload.color.w()
|
|
};
|
|
} else {
|
|
if ((clearPayload.mask & GL_DEPTH_BUFFER_BIT) != 0) {
|
|
clearAttachment.aspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
clearAttachment.clearValue.depthStencil.depth = clearPayload.depth;
|
|
}
|
|
if ((clearPayload.mask & GL_STENCIL_BUFFER_BIT) != 0) {
|
|
clearAttachment.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
clearAttachment.clearValue.depthStencil.stencil = clearPayload.stencil;
|
|
}
|
|
if (clearAttachment.aspectMask == 0) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
vkCmdClearAttachments(commandBuffer, 1, &clearAttachment, 1, &clearRect);
|
|
m_clearManager->PopPendingClear(pending.texture);
|
|
}
|
|
}
|
|
} // namespace MobileGL::MG_Backend::DirectVulkan
|