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MobileGL/docs/Disaggregated/notes/p5d/reports/B.md
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swung0x48 aba329cc53 [Docs] (Disaggregated): P6's plan and contract draft; the working notes move from a local directory into the repository
Two things land together: the plan and contract draft P6 needs before it starts, and the
working notes that until now existed on exactly one machine.

1. P6's plan and contract draft (neither started; not one line of code)

     docs/Disaggregated/P6-SPAWN-PLAN.md      the package plan
     docs/Disaggregated/P6-CONTRACT-DRAFT.md  the contract draft (moves to
                                              MG_Remote/CONTRACT-P6.md when c6 lands)

   The three findings that mattered, all written into the documents:

   a. P6 is SMALLER than its roadmap cell suggests. The transport primitives are already in
      the tree and already tested: SocketDoorbell including hangup detection and the two
      lost-wakeup fences (Doorbell.cpp:211-360, four cases in FdPassingTest), SCM_RIGHTS fd
      passing, ShmSegment::Adopt, and the SurfaceOp / WindowKind schema already defined in
      protocol.fbs. inproc uses a real second shm mapping rather than an alias, and
      SessionRings.h:22-28 says that was done so today is not the first time it runs. P6 is
      assembly plus a control plane plus a process, not "write a socket transport".

   b. The evidence for "P6 is only a transport swap" has EXPIRED. It was bought by P5c, whose
      audit found 59 direct memory accesses in a tree that already looked clean. P5e changed
      the tree again. So the first package, a6, is a read-only audit that writes no code, and
      every contract row that depends on it is marked PENDING a6 rather than decided in
      advance.

   c. P6 does not get a game running on the phone. ANativeWindow* is meaningless in the child,
      and protocol.fbs:186-196's own comment says Android transfers the window out of band -
      that band is P12. P6 lands pbuffer / surfaceless / offscreen, which is what HeadlessGL,
      the split-equivalent lane and trace replay need, and which is exactly what P6's own exit
      gate measures. A real window reaching the server is a named refusal. This gets its own
      section because "P6 is done" would otherwise read as "the game runs now".

   The contract adds rule G: a role may not name a process-local handle. It extends P5c's
   rule E (a role may not name the other role's memory) from memory to identity - EGLDisplay /
   EGLSurface / EGLContext / ANativeWindow* / fd number / pid / mapped address either cross as
   a token this contract defines or they do not cross, and a descriptor crosses only through
   SCM_RIGHTS, where the kernel renumbers it.

   What P5e left for P6 gets its own section. The latch semantics are already designed
   (ARCHITECTURE.md:504) and are copied unchanged. What is new is that after run-ahead the
   client no longer waits while the peer process can DIE: the client holds records that were
   published and will never be applied, and Android's freezer suspends the child without
   closing anything. So slow and dead must be distinguishable WITHOUT a timeout threshold.
   That is P6's only new design; everything else is carriage. It shares a predicate with E1's
   outstanding re-specification (ID-122), and the two should be designed together.

   Two gates carried over from P5e's lessons: G2 requires integration-spawn's test-name set to
   match integration-split's name for name, because a differing set means the lane is quietly
   running less; and the arm-proof gate requires every entry to record the child pid and
   transport=spawn in its OWN private log - ID-124 established that this kind of false green
   really happens, and a spawn lane that actually ran monolith would pass every other gate.
   S2's shape must be settled before it is written, and the document says why: E1 is the
   cautionary case.

2. The working notes move into the repository (docs/Disaggregated/notes/, 415 .md files)

   ROADMAP / CURRENT_STAGE_PROGRESS / MEASUREMENTS cite ruling numbers, audit line numbers and
   the provenance of gate figures from ~/w7/notes/, a directory that exists on one machine and
   is under no version control. A record cited hundreds of times that lives only locally is not
   a record, so it moves in whole, with its directory structure intact.

   Only .md moves. Scripts, run logs, census and gate result JSON, patches, APKs and nm dumps
   stay where they are: they are evidence DATA rather than documents - large, regenerated per
   run, and mostly carrying absolute paths and device serials that mean something only on the
   machine that produced them. The mapping and this split are written in
   docs/Disaggregated/notes/README.md.

   Two exceptions are recorded there too: P6's BRIEF has been promoted to a first-class
   document and keeps no copy under notes/, so the two cannot drift apart; and recovered/ holds
   material salvaged from failed workflow runs, which may duplicate the like-named phase
   directories and is kept because a few of those were the only complete version at the time.

   CI's citation lint takes docs/Disaggregated/*.md only (non-recursive), and notes/ is
   deliberately outside it: those notes' file:line citations were written against their own
   code heads, and resolving them against today's HEAD would fail wholesale - which is not an
   error, it is their correct state as a historical record. To check one, use the revision it
   declares (--rev).

3. Inconsistencies fixed in passing

   - README.md's status line still said P5e was in progress while the stage table already said
     closed.
   - CURRENT_STAGE_PROGRESS's next-step item 1 still listed the exit gate as pending, though
     (a) and (b) were run in the previous commit; rewritten to closed plus the one item that
     actually remains (E1).
   - ROADMAP's P6 row still had the pre-phase plan in three of its cells; it now carries the
     package order, the scope boundary and the two new gates.

Checked with check_doc_citations.py: 125 citations across docs/Disaggregated/*.md, 0 problems.
2026-09-18 23:31:39 -04:00

14 KiB

P5d round 3, package B: persistent-map push - page-granular shadows, no edge hashing

Worktree MobileGL-p5d-B (branch p5d-B, base 85362a85). Patch: patches/B.patch (5 files, +416/-91). Not built, not committed.

What changed (per file)

MG_State/GLState/BufferState/PipeResource.h

  • ShadowAllocationBytesFor(count) (split-only): rounds an allocation SIZE up to a multiple of SHADOW_ALLOCATION_ALIGNMENT (4096). MapAlignedAllocator::allocate asks the heap for that many bytes under #if MOBILEGL_BUILD_DISAGGREGATED; the pull-build arm of allocate is the old text, token for token. Round 2 gave shadows a page-aligned BASE only; the last page could still end mid-way with a neighbour allocation in the remainder.
  • PipeResource::ShadowAllocationBytes() (split-only): ShadowAllocationBytesFor(m_shadow->capacity()), 0 for an adopted store or an unsized shadow. capacity() is exactly the count std::vector passed to allocate() (libc++/libstdc++/MSVC all record it), and the rounding is the allocator's own function, so the extent the tracker widens into can never exceed what was allocated.
  • Confirmed: a live member's MappedData() is always m_shadow->data() - Bytes() returns the GPU map only when m_gpuMapped != nullptr, and IsLivePersistentMap's second row (IsBackendPersistentMapped) excludes exactly that; nothing else backs a shadow. ResizeShadow is reserve(bit_ceil)+resize, so the allocation is capacity() bytes and [0, size) ⊆ [0, capacity); the shadow is never reallocated while a map is live (Respecify/AllocateImmutableStorage call ReleaseMemory(false) first, which untracks; EnsureGpuResidentStorage/TryAdoptLargeStorage refuse while mapped).

MG_State/GLState/BufferState/BufferObject.h: ShadowAllocationBytes() accessor inside the existing #if MOBILEGL_BUILD_DISAGGREGATED block (pull build: no text, no layout change).

MG_Remote/Client/PersistentMapTracker.cpp

  • TrackWriteMap(..., shadowExtent): outward alignment when the shadow is page-granular (base page-aligned, extent != 0, extent a page multiple, rangeEnd <= extent): base = RoundDown(begin), end = RoundUp(end) clamped to shadow + extent; hasEdges = base > rawBegin || end < rawEnd is then false and a sub-page map is one protected page. Anything failing the test keeps the inward arm (fallback, comment rewritten to state both ownership arguments; the round-1 reasoning is kept, not deleted). static_assert(SHADOW_ALLOCATION_ALIGNMENT % kPageBytes == 0) pins the precondition.
  • InstallWriteFaultHandler: refuses (once, g_pageSizeRefused) when sysconf(_SC_PAGESIZE) != 4096. Every ownership claim is made at 4 KB; on a 16 KB-page kernel (Android 15 admits them) a 4 KB mprotect covers three foreign quarters - the process-killer. Pre-existing hazard, made deterministic: hash arm on such kernels, never an unsafe protect.
  • PushBlocksForChecked: both XXH3 edge hashes are gated on tracked->hasEdges; the interiorBegin/End comments no longer claim >= begin / <= end; the page loop's clamp to [begin, end) is unchanged and is what keeps a head/tail page that starts before begin or runs past end inside the mapped range.
  • PushDrawConsumers epoch skip: walks the new m_edgedMembers set (members whose slot has unprotected edges - inward fallback only) instead of the whole membership; empty in steady state. Keys copied out before the walk because PushBlocksForChecked may Forget().
  • NoteMapStateChanged passes buffer.ShadowAllocationBytes() and maintains m_edgedMembers beside m_untrackedMembers (erase on re-note, Forget, ClearForTest).
  • Test hooks: MprotectArmAvailableForTest, TrackedSlotForTest, TrackForTest, UntrackForTest, FaultEpochForTest.
  • SIGSEGV handler: logic untouched. Comment on the every-overlapping-slot loop updated (no two tracked ranges can share a page any more; loop kept as the checkable form).

MG_Remote/Client/PersistentMapTracker.h: TrackedWriteMap edge-field comments (edges exist only on the inward fallback), m_edgedMembers, the five test hooks.

MG_Test/Buffer/SplitBufferTest.cpp: two cases + two skip stubs (G2/G14 name-set rule, "eighteen").

Why (profile)

Client thread at 56a77348: XXH3_hashLong_64b_default 6.51 + XXH3_64bits 2.02 = 8.5%, 98% via PushBlocksForChecked from PushDrawConsumers; plus PushBlocksForChecked 5.57 self, MappedData 1.16, IsMapped 0.58, GetMappedRange 0.43 around it. Cause: nearly every mapped end is not page-aligned, so nearly every tracked map had hasEdges and the epoch-skip fast path hashed its edges for EVERY live map on EVERY draw. With page-granular shadows there are no edges, the fast path touches no member, and steady state has zero per-draw hashing and zero MappedData/IsMapped/GetMappedRange calls from this module.

The ownership argument, precisely (cb06538c's danger note)

A page may be protected only if every byte of it belongs to this shadow. Outward: the heap handed the shadow out as ONE block of extent bytes at a 4096-aligned base (operator new(extent, align_val_t{4096}), extent a multiple of 4096); allocator metadata lives before the block, never inside; therefore [shadow, shadow + extent) contains no byte of any other allocation, and every page intersecting [shadow+begin, shadow+end) with end <= extent lies inside it. A signal-blocked driver/runtime worker never writes a client shadow (rule E: the server reads its own staged copy). Bytes of a head/tail page outside the mapped range are written only by the client's API paths (SubData/FlushMappedRange/Respecify memcpy, the readback writeback landing in WaitForApplied's event drain on the client thread) - threads that run the handler; such a fault is answered like an interior one, the push clamps to [begin, end), and the byte itself crossed by its own record. Forget/unmap/re-note all route through UntrackWriteMap (restore writable, then retire) before any reallocation, unchanged.

Per-draw work remaining in PushDrawConsumers, epoch unmoved

step cost
PersistentMapTracker::Instance() (3 call sites in EmitTables) function-static guard load
PushIsArmed() one MG_Config::Transport load + compare
OnServerRole() ServerLoop::OnApplyThread() (package D makes it a relaxed load + compare)
m_livePersistentMaps.empty() one load
g_faultEpoch.load(acquire) + compare with m_lastFaultEpoch one atomic load
m_untrackedMembers.empty(), m_edgedMembers.empty() two loads
per member nothing
First push after a map still ships everything once (all bits set at registration; first fault moves the
epoch, the walk pushes every set bit). The loop was kept (over m_edgedMembers, not the membership) because
the inward fallback still exists; it is not entered in steady state.

Red-once

  • SplitBufferSet.ASubPageMapIsOneProtectedPageAndAWriteThroughItFaults: reverting the outward alignment gives pageCount == 0, hasEdges == true, and a write through the pointer that does not move the fault epoch - three red assertions. Reverting the allocator rounding alone: ShadowAllocationBytes() % 4096 fails for a 100-byte buffer (capacity 128).
  • SplitBufferSet.AShadowThatFailsThePageGranularTestKeepsTheInwardAlignmentAndItsEdges: an unaligned base, an unknown extent (0) and a range past its extent each register inward (1 page, edges); the true extent widens to 3 pages, no edges, end == extent. Widening without the extent test goes red on the third registration.
  • Existing: ThePushCutsTheMappedSpanIntoBlocksAndMovesPmap, TheLastBlockIsTheRemainderAndNotAWholeBlock (64K+7: now one page-rounded span, still 2 blocks / kSize bytes by the clamp), PersistentCoherentMapScenario (pixels through the push) keep passing by inspection.

G1 / monolith

Pull build (MOBILEGL_BUILD_DISAGGREGATED=OFF): zero delta. ShadowAllocationBytesFor, PipeResource::ShadowAllocationBytes, BufferObject::ShadowAllocationBytes exist only under the option; allocate()'s pull arm is the previous text verbatim. Push monolith build with the option ON but Transport=Monolith: allocations of shadows/staging stores round up to 4096 multiples (invisible to the application; capacities >= 4096 are already powers of two, so only sub-4K stores grow), tracker inert as before (PushIsArmed false).

Risks / not done

  • Not built (per rules). Watch for: sysconf/unistd.h already included; uintptr_t in the test via <cstdint> through the tracker header; flat_hash_map::value_type::first for m_edgedMembers.
  • The 16 KB-page refusal is new behaviour on such kernels (hash arm instead of mprotect); on the Redmi (4 KB) it is a no-op. It is the honest answer, but it is a performance cliff there rather than a fix.
  • Two tracked shadows can no longer share a page; the handler still scans every slot per fault (unchanged).
  • Not touched: role guards (RefuseLegacyBufferArmFromApplyThread, OnServerRole) - package D; the hash arm's MOBILEGL_IPC_PERSISTENT_HASH_SUPPRESS XXH3 for untracked members - still exists for table-full / handler-unavailable / >256 MB maps; docs (P5D-INPROC-PERFORMANCE.md) not updated - integrator's row.

Fix round

Patch regenerated from MobileGL-p5d-B (6 files, +654/-149; BufferObject.cpp is new to the set). Not built.

Blocker (both reviews): the epoch skip lost the drain the old edge service did by accident. Agreed, and the diagnosis is exact: m_lastFaultEpoch = epoch before a walk that pushed only consumers left a faulted non-consumer marked, writable and unable to move the epoch again. Fix, in PersistentMapTracker.cpp:

  • The walk now DRAINS every tracked member with a marked page, consumer or not, before the binding walk (AnyPageMarked, one word load per 64 pages, walk-time only). The skip's proof then holds: the epoch moves only on a mark, and the last walk drained every mark there was. A drained push is bitmap-driven (faulted blocks only), so nothing pays the whole-range rescan the consumer filter exists to avoid. m_lastFaultEpoch is still taken before the drain, so a fault landing mid-drain forces the next draw to walk again.
  • TrackWriteMap bumps the epoch after publishing a slot: a fresh slot has every page marked, which is a fault of every page as far as the push is concerned. This closes the second review's "registered and drawn without a fault is never shipped" hole - "first push ships everything once" is now true of the draw path, not only of the read-only verbs' whole push.
  • The handler's g_faultEpoch.fetch_add is now release (was relaxed) so the walk's existing acquire load actually orders the bit before the epoch across threads (chunk builders write arenas off the GL thread). Cheap: handler-only.
  • Skip path unchanged in cost: one atomic load, two empties, nothing per member. The per-draw table above still stands. The walk (epoch moved) gained one word-scan per tracked member.
  • The binding walk moved under if (ctx != nullptr) so the drain runs without a context too; the walk body is re-indented, otherwise unchanged.

Major (review 1): no red-once for the skip semantic. Added SplitBufferSet.AFaultedMapTheDrawDidNotBindStillShipsBeforeTheDrawThatDoes (+ skip stub; name sets 20/20, "TWENTY"). Two one-page maps A and B, B bound to SSBO point 0, driven through PushDrawConsumers itself: draw 1 ships both (2 blocks: fresh A ships although unbound - the registration bump), draw 2 ships nothing, a write through A's pointer faults (asserted via the epoch), draw 3 with only B bound must ship A's block (3), draw 4 binding A ships nothing more (3, BytesPushed == 3 * 4096). Reverting the drain: draw 3 stays at 2 and draw 4 skips - red at the "3u" assertion. Reverting the registration bump alone: draw 1 stays at 0 - red at "2u".

Minor (review 1): g_segvInstalled published before the page-size check. The check is now KernelPageIsTheTrackerPage(), a function-static memo asked BEFORE the CAS; g_pageSizeRefused is gone. No caller can pass TrackWriteMap's installed gate while the size is undecided.

Minor (review 1): ShadowAllocationBytes() unguarded. Now out of line in BufferObject.cpp (under the option) with RefuseLegacyBufferArmFromApplyThread("ShadowAllocationBytes"), beside MappedData. Pull build: no text (declaration and definition are both under the option).

Minor (review 1): outward can exceed kMaxTrackedPages by one page where inward fit. Widening never demotes: if the outward count exceeds the capacity, TrackWriteMap takes the inward arm for that map (edges, m_edgedMembers) instead of refusing it onto the hash arm, so no map that was tracked before this round becomes an untracked member that vetoes the skip process-wide. Only a ~256 MB map on the boundary pays the old edge-hash cost; no test (it would need a 256 MB shadow).

Minor (review 2): extent inferred from capacity(). PipeResource now records m_shadowExtent = ShadowAllocationBytesFor(reserved) in ResizeShadow (the count it asked the allocator for) and zeroes it in AdoptPersistentMap; ShadowAllocationBytes() returns it (0 while GPU-resident). When the reserve did not reallocate, the block behind Bytes() is a larger earlier reserve's, so the recorded value is at most the true extent in every case; size <= reserved keeps rangeEnd <= extent. Shadow() has no callers, and every shadow allocation goes through ResizeShadow, so nothing else can move the block. Split-only member (G1 layout unchanged).

Minor (review 2): the hasEdges && conjuncts were dead. Dropped both; the comment now says the two geometric conditions are self-gating under outward alignment and that this, not a flag, is what removed the per-draw XXH3. hasEdges stays for m_edgedMembers (header comment updated).

Not changed: the 16 KB refusal, the outward arithmetic, the allocator rounding, the SIGSEGV handler's ownership tests, PushAllMembers. Risks: not built - watch if (const auto& ctx = MG_State::pGLContext) (UniquePtr in an if-declaration, same shape as the vao line below it), entry.first on UnorderedMap<Uint64, MemberEntry>, and MGLOG_W inside the function-static lambda.