mirror of
https://github.com/MobileGL-Dev/MobileGL
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- EGLSurfaceRegistry owns the display, the surface records, the active surface, each thread's binding and the one recursive lock; BackendObject holds one and is its hooks, so the EGL virtuals keep their signatures and their defaults - the backends reach it through EGLRegistry(): lookups return copies, and the steps they compose (adopting an already-bound surface, a window's surfaces, a window's new extent) are named operations instead of writes to protected fields - WindowBackend and WindowHandle move with it - BackendObjectEglStateTest only re-points its accessors; the same 235 mutants, carried over, get the same verdicts except three that need a kind-None record, which no call can make, and one that cannot be written against the registry - comments that cited BackendObject.cpp line numbers name the function
383 lines
22 KiB
C++
383 lines
22 KiB
C++
// MobileGL - MobileGL/MG_Remote/Protocol/SurfaceOpCodec.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include "SurfaceOpCodec.h"
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#include <MG_Remote/FatalFunnel.h>
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#include <MG_Backend/BackendObject.h>
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#include <MG_Remote/Protocol/generated/protocol_generated.h>
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#include <MG_Remote/Server/ServerLoop.h>
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#include <MG_Util/Debug/Log.h>
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#include <cstdlib>
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namespace MobileGL::MG_Remote {
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namespace {
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using Server::SurfaceControlFrame;
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using Server::SurfaceControlOp;
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// THE ALIGNMENT IS PINNED, NOT ASSUMED. The frame's first eleven values were chosen to
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// agree with the wire enum so the tables below read as identity - but a schema edit that
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// renumbers either side fails HERE, at compile time, instead of silently mistranslating
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// op identities between two processes that both still announce the same ABI major.
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static_assert(static_cast<Uint8>(SurfaceControlOp::InitializeDisplay) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitializeDisplay));
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static_assert(static_cast<Uint8>(SurfaceControlOp::CreateWindowSurface) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateWindowSurface));
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static_assert(static_cast<Uint8>(SurfaceControlOp::CreatePbufferSurface) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreatePbufferSurface));
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static_assert(static_cast<Uint8>(SurfaceControlOp::ResizeWindowSurface) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ResizeWindowSurface));
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static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseSurface) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseSurface));
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static_assert(static_cast<Uint8>(SurfaceControlOp::MakeCurrent) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::MakeCurrent));
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static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseCurrent) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseCurrent));
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// fc's three schema additions, append-only (protocol.fbs's own rule).
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static_assert(static_cast<Uint8>(SurfaceControlOp::SetSwapInterval) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetSwapInterval));
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static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseResources) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseResources));
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static_assert(static_cast<Uint8>(SurfaceControlOp::SetWindowHandle) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetWindowHandle));
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// cp's one schema addition, on the same append-only terms.
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static_assert(static_cast<Uint8>(SurfaceControlOp::InitCapabilities) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitCapabilities));
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// P14 S1's two appends, on the same append-only terms. The VALUES are pinned because they
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// are wire ABI, and pinned SEPARATELY from the identity cast beside them: the cast would
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// stay green if both enums moved together to 20/21, and a peer built before the move
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// would then read the two ops as two others.
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static_assert(static_cast<Uint8>(SurfaceControlOp::CreateContext) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateContext));
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static_assert(static_cast<Uint8>(SurfaceControlOp::DestroyContext) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::DestroyContext));
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static_assert(static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetSwapInterval) == 8 &&
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseResources) == 9 &&
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetWindowHandle) == 10 &&
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitCapabilities) == 11 &&
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateContext) == 12 &&
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static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::DestroyContext) == 13);
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static_assert(static_cast<Uint8>(::MobileGL::Wire::WindowKind::MetalLayer) == 6);
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// P12's append, on the same terms: the value is wire ABI.
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static_assert(static_cast<Uint8>(::MobileGL::Wire::WindowKind::ServerOwned) == 7);
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// The frame's refusal codes ARE the wire's SurfaceRefusal (SurfaceControlFrame.h), pinned
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// value by value so a schema edit that renumbers either side fails here.
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using Server::SurfaceRefusalCode;
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static_assert(static_cast<Uint8>(SurfaceRefusalCode::None) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::None));
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static_assert(static_cast<Uint8>(SurfaceRefusalCode::NoServerDisplay) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::NoServerDisplay));
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static_assert(static_cast<Uint8>(SurfaceRefusalCode::NoServerWindow) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::NoServerWindow));
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static_assert(static_cast<Uint8>(SurfaceRefusalCode::SurfaceModeMismatch) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::SurfaceModeMismatch));
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static_assert(static_cast<Uint8>(SurfaceRefusalCode::ServerOwnedOnSetWindowHandle) ==
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static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::ServerOwnedOnSetWindowHandle));
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// The frame-local ServerOwned tag names no WindowBackend, by construction (D2: no
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// EGLSurfaceRegistry.h enumerator for it - that header is in the pull build, gate G1).
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static_assert(Server::kServerOwnedWindowBackend >=
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static_cast<Int>(MG_Backend::WindowBackend::WindowBackendCount),
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"kServerOwnedWindowBackend collides with a real WindowBackend");
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bool OpNeedsAWindowBackend(SurfaceControlOp op) {
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return op == SurfaceControlOp::CreateWindowSurface || op == SurfaceControlOp::SetWindowHandle;
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}
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} // namespace
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const char* SurfaceWireErrorName(SurfaceWireError error) {
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switch (error) {
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case SurfaceWireError::None:
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return "None";
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case SurfaceWireError::UnknownOpKind:
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return "UnknownOpKind";
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case SurfaceWireError::InprocOnlyOpOnTheWire:
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return "InprocOnlyOpOnTheWire";
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case SurfaceWireError::WindowKindNamesNoBackend:
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return "WindowKindNamesNoBackend";
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case SurfaceWireError::UnknownWindowKind:
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return "UnknownWindowKind";
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case SurfaceWireError::MetalLayerArrived:
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return "MetalLayerArrived";
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case SurfaceWireError::AndroidNativeWindowArrived:
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return "AndroidNativeWindowArrived";
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case SurfaceWireError::ServerOwnedTokenNotZero:
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return "ServerOwnedTokenNotZero";
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case SurfaceWireError::ServerOwnedOnSetWindowHandle:
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return "ServerOwnedOnSetWindowHandle";
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}
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return "<unknown SurfaceWireError>";
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}
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bool WireKindForSurfaceControlOp(SurfaceControlOp op, ::MobileGL::Wire::SurfaceOpKind* out) {
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if (!Server::SurfaceControlOpHasWireKind(op)) return false;
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// The static_asserts above make this cast a table lookup spelled as a conversion: every
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// kind that reaches this line has a pinned, equal wire value.
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*out = static_cast<::MobileGL::Wire::SurfaceOpKind>(static_cast<Uint8>(op));
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return true;
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}
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bool SurfaceControlOpForWireKind(::MobileGL::Wire::SurfaceOpKind kind, SurfaceControlOp* out) {
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// THE UPPER BOUND IS THE LAST APPENDED KIND, and it moves with every
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// append or the new tag decodes as out-of-range - which reads as
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// Fatal{ProtocolCorruption} at ServerApplyWireSurfaceOp rather than as
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// the missing row it is.
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if (::flatbuffers::IsOutRange(kind, ::MobileGL::Wire::SurfaceOpKind::InitializeDisplay,
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::MobileGL::Wire::SurfaceOpKind::DestroyContext)) {
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return false;
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}
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const SurfaceControlOp op = static_cast<SurfaceControlOp>(static_cast<Uint8>(kind));
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if (!Server::SurfaceControlOpHasWireKind(op)) return false;
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*out = op;
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return true;
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}
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bool WireWindowKindForWindowBackend(MG_Backend::WindowBackend backend, ::MobileGL::Wire::WindowKind* out) {
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switch (backend) {
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case MG_Backend::WindowBackend::Android:
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*out = ::MobileGL::Wire::WindowKind::AndroidNativeWindow;
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return true;
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case MG_Backend::WindowBackend::X11:
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*out = ::MobileGL::Wire::WindowKind::X11;
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return true;
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case MG_Backend::WindowBackend::MetalLayer:
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*out = ::MobileGL::Wire::WindowKind::MetalLayer;
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return true;
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case MG_Backend::WindowBackend::Win32:
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*out = ::MobileGL::Wire::WindowKind::Win32Hwnd;
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return true;
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case MG_Backend::WindowBackend::Unknown:
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*out = ::MobileGL::Wire::WindowKind::None;
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return true;
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default:
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return false;
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}
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}
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bool WindowBackendForWireWindowKind(::MobileGL::Wire::WindowKind kind, MG_Backend::WindowBackend* out) {
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switch (kind) {
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case ::MobileGL::Wire::WindowKind::AndroidNativeWindow:
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*out = MG_Backend::WindowBackend::Android;
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return true;
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case ::MobileGL::Wire::WindowKind::X11:
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*out = MG_Backend::WindowBackend::X11;
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return true;
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case ::MobileGL::Wire::WindowKind::MetalLayer:
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*out = MG_Backend::WindowBackend::MetalLayer;
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return true;
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case ::MobileGL::Wire::WindowKind::Win32Hwnd:
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*out = MG_Backend::WindowBackend::Win32;
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return true;
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case ::MobileGL::Wire::WindowKind::None:
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*out = MG_Backend::WindowBackend::Unknown;
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return true;
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// Surfaceless and Pbuffer are surface SHAPES, not window backends: no answer.
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default:
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return false;
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}
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}
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SurfaceWireError EncodeSurfaceOpFrame(const SurfaceControlFrame& frame, flatbuffers::FlatBufferBuilder* builder) {
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::MobileGL::Wire::SurfaceOpKind kind;
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if (!WireKindForSurfaceControlOp(frame.kind, &kind)) {
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return frame.kind == SurfaceControlOp::None ? SurfaceWireError::UnknownOpKind
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: SurfaceWireError::InprocOnlyOpOnTheWire;
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}
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::MobileGL::Wire::WindowKind windowKind = ::MobileGL::Wire::WindowKind::None;
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Uint64 nativeToken = frame.nativeToken;
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if (frame.kind == SurfaceControlOp::CreatePbufferSurface) {
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// The op implies the shape; the frame carries no windowBackend for it.
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windowKind = ::MobileGL::Wire::WindowKind::Pbuffer;
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} else if (OpNeedsAWindowBackend(frame.kind)) {
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if (frame.windowBackend == Server::kServerOwnedWindowBackend) {
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// P12 (D2): the SERVER's window. Only a creation may ask for it - the server picks
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// the window, so there is nothing for SetWindowHandle to set - and the token is 0
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// whatever the frame carried: the client's own window value (it may have none)
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// never reaches the wire (Rule G/H).
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if (frame.kind != SurfaceControlOp::CreateWindowSurface) {
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return SurfaceWireError::ServerOwnedOnSetWindowHandle;
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}
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windowKind = ::MobileGL::Wire::WindowKind::ServerOwned;
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nativeToken = 0;
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} else if (!WireWindowKindForWindowBackend(static_cast<MG_Backend::WindowBackend>(frame.windowBackend),
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&windowKind)) {
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return SurfaceWireError::UnknownWindowKind;
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}
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}
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const auto op = ::MobileGL::Wire::CreateSurfaceOp(
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*builder, frame.seq, kind, frame.display, frame.surface, windowKind, nativeToken, frame.width, frame.height,
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frame.swapInterval, frame.readSurface, frame.context, frame.shareGroupToken, frame.contextFlags);
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const auto envelope =
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::MobileGL::Wire::CreateCtrlEnvelope(*builder, ::MobileGL::Wire::CtrlMsg::SurfaceOp, op.Union());
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::MobileGL::Wire::FinishCtrlEnvelopeBuffer(*builder, envelope);
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return SurfaceWireError::None;
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}
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SurfaceWireError DecodeWireSurfaceOp(const ::MobileGL::Wire::SurfaceOp& op, SurfaceControlFrame* frame) {
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SurfaceControlOp kind;
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if (!SurfaceControlOpForWireKind(op.kind(), &kind)) {
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return SurfaceWireError::UnknownOpKind;
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}
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SurfaceControlFrame decoded;
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decoded.kind = kind;
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decoded.seq = op.seq();
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decoded.display = op.display();
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decoded.surface = op.surface();
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decoded.readSurface = op.readSurface();
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decoded.context = op.context();
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decoded.width = op.width();
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decoded.height = op.height();
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decoded.swapInterval = op.swapInterval();
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decoded.shareGroupToken = op.shareGroupToken();
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decoded.contextFlags = op.contextFlags();
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if (OpNeedsAWindowBackend(kind)) {
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if (op.windowKind() == ::MobileGL::Wire::WindowKind::ServerOwned) {
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// P12 (D2). Asked BEFORE the Android refusal below, which it is not: the window is
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// the server's own. A creation only (SetWindowHandle may not name it - a named
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// refusal, not corruption: nothing about the bytes is malformed), and a token of 0
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// only (anything else is a value from the peer's window system trying to cross,
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// Rule G - that one is corruption).
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if (kind != SurfaceControlOp::CreateWindowSurface) {
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return SurfaceWireError::ServerOwnedOnSetWindowHandle;
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}
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if (op.nativeToken() != 0) {
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return SurfaceWireError::ServerOwnedTokenNotZero;
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}
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decoded.windowBackend = Server::kServerOwnedWindowBackend;
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decoded.nativeToken = 0;
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*frame = decoded;
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return SurfaceWireError::None;
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}
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if (op.windowKind() == ::MobileGL::Wire::WindowKind::AndroidNativeWindow) {
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// The one refusal that is not corruption: the window kind is LEGAL and the token
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// is an ANativeWindow*, which names memory in the CLIENT's process. This is a
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// permanent rule (Rule H): such a handle can never cross, so it is refused by name
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// at ServerApplyWireSurfaceOp. A windowed client uses MOBILEGL_IPC_SURFACE=server.
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return SurfaceWireError::AndroidNativeWindowArrived;
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}
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if (op.windowKind() == ::MobileGL::Wire::WindowKind::MetalLayer) {
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// CAMetalLayer* is a client-process object address, just like ANativeWindow*.
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return SurfaceWireError::MetalLayerArrived;
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}
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MG_Backend::WindowBackend backend;
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if (!WindowBackendForWireWindowKind(op.windowKind(), &backend)) {
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// THE UPPER BOUND IS THE LAST APPENDED KIND (P12: ServerOwned), for the reason
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// SurfaceControlOpForWireKind's bound gives.
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return ::flatbuffers::IsOutRange(op.windowKind(), ::MobileGL::Wire::WindowKind::None,
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::MobileGL::Wire::WindowKind::ServerOwned)
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? SurfaceWireError::UnknownWindowKind
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: SurfaceWireError::WindowKindNamesNoBackend;
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}
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decoded.windowBackend = static_cast<Int>(backend);
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decoded.nativeToken = op.nativeToken();
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}
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*frame = decoded;
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return SurfaceWireError::None;
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}
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void EncodeSurfaceReplyFrame(const SurfaceControlFrame& frame, flatbuffers::FlatBufferBuilder* builder) {
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// P12: the reply's surface geometry and refusal (SurfaceReply.width/height/refusal).
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const auto reply = ::MobileGL::Wire::CreateSurfaceReply(
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*builder, frame.seq, frame.ok, frame.eglMajor, frame.eglMinor, /*defaultFb=*/0, frame.eventHead,
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frame.width, frame.height, static_cast<::MobileGL::Wire::SurfaceRefusal>(frame.refusal));
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const auto envelope =
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::MobileGL::Wire::CreateCtrlEnvelope(*builder, ::MobileGL::Wire::CtrlMsg::SurfaceReply, reply.Union());
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::MobileGL::Wire::FinishCtrlEnvelopeBuffer(*builder, envelope);
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}
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void DecodeWireSurfaceReply(const ::MobileGL::Wire::SurfaceReply& reply, SurfaceControlFrame* frame) {
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frame->seq = reply.seq();
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frame->ok = reply.ok();
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frame->eglMajor = reply.eglMajor();
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frame->eglMinor = reply.eglMinor();
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frame->eventHead = reply.eventHead();
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frame->width = reply.width();
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frame->height = reply.height();
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frame->refusal = static_cast<Uint8>(reply.refusal());
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}
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MobileGLResult ServerApplyWireSurfaceOp(const ::MobileGL::Wire::SurfaceOp& op, SurfaceControlFrame* replyOut) {
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// PH-1 (3), ID-P7-1: a latched session answers no further control op. RunSession stops
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// reading the control connection once it sees the latch; this covers the op it may
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// already be holding.
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if (SessionLatched()) return MOBILEGL_ERR_PROTOCOL_MISMATCH;
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SurfaceControlFrame frame;
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const SurfaceWireError error = DecodeWireSurfaceOp(op, &frame);
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if (error == SurfaceWireError::ServerOwnedOnSetWindowHandle) {
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// P12 (D2): A NAMED REFUSAL, NOT A LATCH. Nothing in the bytes is malformed - the op
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// simply asks for something the protocol does not do (the server chooses its own
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// window at CreateWindowSurface; there is nothing for SetWindowHandle to set). So it
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// is answered ok=false, by name, and the session goes on, armed or not.
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MGLOG_E("MG_Remote server: Refuse ServerOwned on SetWindowHandle - a wire SetWindowHandle "
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"(seq %llu) named WindowKind::ServerOwned. The server-owned window is chosen by the "
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"server when CreateWindowSurface asks for it; SetWindowHandle may not name it "
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"(refusal ServerOwnedOnSetWindowHandle, session not latched)",
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static_cast<unsigned long long>(op.seq()));
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if (replyOut != nullptr) {
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*replyOut = SurfaceControlFrame{};
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replyOut->seq = op.seq();
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replyOut->ok = false;
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replyOut->refusal = static_cast<Uint8>(Server::SurfaceRefusalCode::ServerOwnedOnSetWindowHandle);
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}
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return MOBILEGL_ERR_UNSUPPORTED;
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}
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if (error != SurfaceWireError::None) {
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// PH-1 (3): the op's bytes are the peer's. Each of the three refusals latches in an
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// armed session child and the op is answered with no dispatch; unarmed they die.
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if (error == SurfaceWireError::ServerOwnedTokenNotZero) {
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// P12 (D2): WindowKind::ServerOwned names the SERVER's window, so its token is 0 by
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// definition. A non-zero one is a value from the peer's window system trying to
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// cross (Rule G) - the peer's corrupt bytes, latched like the rows beside it.
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(void)SessionLatch(MGFatalFamily::ProtocolCorruption,
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"MGPipe: Fatal{ProtocolCorruption, \"SurfaceOp.nativeToken\"} - a wire %s named "
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"WindowKind::ServerOwned with native token 0x%llx. The server-owned window is the "
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"server's own and its token is always 0: no value from the client's window system "
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"crosses (Rule G)",
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::MobileGL::Wire::EnumNameSurfaceOpKind(op.kind()),
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static_cast<unsigned long long>(op.nativeToken()));
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} else if (error == SurfaceWireError::AndroidNativeWindowArrived) {
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(void)SessionLatch(MGFatalFamily::UnmigratedSurface,
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"MGPipe: Fatal{UnmigratedSurface, "
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"\"AndroidNativeWindow:use-MOBILEGL_IPC_SURFACE=server\"} - a wire "
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"SurfaceOp (%s) named an ANativeWindow*, which is a pointer into the "
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"CLIENT's process and means nothing here. A client-process window "
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"handle can never cross processes: a windowed out-of-process client must "
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"use MOBILEGL_IPC_SURFACE=server (the server owns the window); "
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"otherwise it is pbuffer/surfaceless only",
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::MobileGL::Wire::EnumNameSurfaceOpKind(op.kind()));
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} else if (error == SurfaceWireError::MetalLayerArrived) {
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(void)SessionLatch(
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MGFatalFamily::UnmigratedSurface,
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"MGPipe: Fatal{UnmigratedSurface, \"MetalLayer:use-MOBILEGL_IPC_SURFACE=server\"} - a wire "
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"SurfaceOp named a CAMetalLayer* in the CLIENT's process. "
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"A client-process window handle can never cross processes: use "
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"MOBILEGL_IPC_SURFACE=server (the server owns the window)");
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} else {
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(void)SessionLatch(MGFatalFamily::ProtocolCorruption,
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"MGPipe: Fatal{ProtocolCorruption, \"SurfaceOp\"} - a wire surface op "
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"failed validation: %s (wire kind %u, window kind %u)",
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SurfaceWireErrorName(error), static_cast<unsigned>(op.kind()),
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static_cast<unsigned>(op.windowKind()));
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}
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if (replyOut != nullptr) {
|
|
*replyOut = SurfaceControlFrame{};
|
|
replyOut->seq = op.seq();
|
|
replyOut->ok = false;
|
|
}
|
|
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
|
|
}
|
|
const MobileGLResult rc = Server::ServerLoopInstance().RunSurfaceControlFrame(frame);
|
|
if (replyOut != nullptr) *replyOut = frame;
|
|
return rc;
|
|
}
|
|
|
|
} // namespace MobileGL::MG_Remote
|