Files
MobileGL/MobileGL/MG_Remote/Protocol/SurfaceOpCodec.cpp
T
swung0x48 7de09a673d [Refactor] (CMakeLists.txt, MG_Backend, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Remote/Client, MG_Remote/Protocol, MG_Remote/Server, MG_Test/Backend, scripts/data): move BackendObject's EGL bookkeeping into EGLSurfaceRegistry
- EGLSurfaceRegistry owns the display, the surface records, the active surface, each thread's binding and the one recursive lock; BackendObject holds one and is its hooks, so the EGL virtuals keep their signatures and their defaults
- the backends reach it through EGLRegistry(): lookups return copies, and the steps they compose (adopting an already-bound surface, a window's surfaces, a window's new extent) are named operations instead of writes to protected fields
- WindowBackend and WindowHandle move with it
- BackendObjectEglStateTest only re-points its accessors; the same 235 mutants, carried over, get the same verdicts except three that need a kind-None record, which no call can make, and one that cannot be written against the registry
- comments that cited BackendObject.cpp line numbers name the function
2026-10-17 03:55:28 -04:00

383 lines
22 KiB
C++

// MobileGL - MobileGL/MG_Remote/Protocol/SurfaceOpCodec.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "SurfaceOpCodec.h"
#include <MG_Remote/FatalFunnel.h>
#include <MG_Backend/BackendObject.h>
#include <MG_Remote/Protocol/generated/protocol_generated.h>
#include <MG_Remote/Server/ServerLoop.h>
#include <MG_Util/Debug/Log.h>
#include <cstdlib>
namespace MobileGL::MG_Remote {
namespace {
using Server::SurfaceControlFrame;
using Server::SurfaceControlOp;
// THE ALIGNMENT IS PINNED, NOT ASSUMED. The frame's first eleven values were chosen to
// agree with the wire enum so the tables below read as identity - but a schema edit that
// renumbers either side fails HERE, at compile time, instead of silently mistranslating
// op identities between two processes that both still announce the same ABI major.
static_assert(static_cast<Uint8>(SurfaceControlOp::InitializeDisplay) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitializeDisplay));
static_assert(static_cast<Uint8>(SurfaceControlOp::CreateWindowSurface) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateWindowSurface));
static_assert(static_cast<Uint8>(SurfaceControlOp::CreatePbufferSurface) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreatePbufferSurface));
static_assert(static_cast<Uint8>(SurfaceControlOp::ResizeWindowSurface) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ResizeWindowSurface));
static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseSurface) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseSurface));
static_assert(static_cast<Uint8>(SurfaceControlOp::MakeCurrent) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::MakeCurrent));
static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseCurrent) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseCurrent));
// fc's three schema additions, append-only (protocol.fbs's own rule).
static_assert(static_cast<Uint8>(SurfaceControlOp::SetSwapInterval) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetSwapInterval));
static_assert(static_cast<Uint8>(SurfaceControlOp::ReleaseResources) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseResources));
static_assert(static_cast<Uint8>(SurfaceControlOp::SetWindowHandle) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetWindowHandle));
// cp's one schema addition, on the same append-only terms.
static_assert(static_cast<Uint8>(SurfaceControlOp::InitCapabilities) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitCapabilities));
// P14 S1's two appends, on the same append-only terms. The VALUES are pinned because they
// are wire ABI, and pinned SEPARATELY from the identity cast beside them: the cast would
// stay green if both enums moved together to 20/21, and a peer built before the move
// would then read the two ops as two others.
static_assert(static_cast<Uint8>(SurfaceControlOp::CreateContext) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateContext));
static_assert(static_cast<Uint8>(SurfaceControlOp::DestroyContext) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::DestroyContext));
static_assert(static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetSwapInterval) == 8 &&
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::ReleaseResources) == 9 &&
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::SetWindowHandle) == 10 &&
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::InitCapabilities) == 11 &&
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::CreateContext) == 12 &&
static_cast<Uint8>(::MobileGL::Wire::SurfaceOpKind::DestroyContext) == 13);
static_assert(static_cast<Uint8>(::MobileGL::Wire::WindowKind::MetalLayer) == 6);
// P12's append, on the same terms: the value is wire ABI.
static_assert(static_cast<Uint8>(::MobileGL::Wire::WindowKind::ServerOwned) == 7);
// The frame's refusal codes ARE the wire's SurfaceRefusal (SurfaceControlFrame.h), pinned
// value by value so a schema edit that renumbers either side fails here.
using Server::SurfaceRefusalCode;
static_assert(static_cast<Uint8>(SurfaceRefusalCode::None) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::None));
static_assert(static_cast<Uint8>(SurfaceRefusalCode::NoServerDisplay) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::NoServerDisplay));
static_assert(static_cast<Uint8>(SurfaceRefusalCode::NoServerWindow) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::NoServerWindow));
static_assert(static_cast<Uint8>(SurfaceRefusalCode::SurfaceModeMismatch) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::SurfaceModeMismatch));
static_assert(static_cast<Uint8>(SurfaceRefusalCode::ServerOwnedOnSetWindowHandle) ==
static_cast<Uint8>(::MobileGL::Wire::SurfaceRefusal::ServerOwnedOnSetWindowHandle));
// The frame-local ServerOwned tag names no WindowBackend, by construction (D2: no
// EGLSurfaceRegistry.h enumerator for it - that header is in the pull build, gate G1).
static_assert(Server::kServerOwnedWindowBackend >=
static_cast<Int>(MG_Backend::WindowBackend::WindowBackendCount),
"kServerOwnedWindowBackend collides with a real WindowBackend");
bool OpNeedsAWindowBackend(SurfaceControlOp op) {
return op == SurfaceControlOp::CreateWindowSurface || op == SurfaceControlOp::SetWindowHandle;
}
} // namespace
const char* SurfaceWireErrorName(SurfaceWireError error) {
switch (error) {
case SurfaceWireError::None:
return "None";
case SurfaceWireError::UnknownOpKind:
return "UnknownOpKind";
case SurfaceWireError::InprocOnlyOpOnTheWire:
return "InprocOnlyOpOnTheWire";
case SurfaceWireError::WindowKindNamesNoBackend:
return "WindowKindNamesNoBackend";
case SurfaceWireError::UnknownWindowKind:
return "UnknownWindowKind";
case SurfaceWireError::MetalLayerArrived:
return "MetalLayerArrived";
case SurfaceWireError::AndroidNativeWindowArrived:
return "AndroidNativeWindowArrived";
case SurfaceWireError::ServerOwnedTokenNotZero:
return "ServerOwnedTokenNotZero";
case SurfaceWireError::ServerOwnedOnSetWindowHandle:
return "ServerOwnedOnSetWindowHandle";
}
return "<unknown SurfaceWireError>";
}
bool WireKindForSurfaceControlOp(SurfaceControlOp op, ::MobileGL::Wire::SurfaceOpKind* out) {
if (!Server::SurfaceControlOpHasWireKind(op)) return false;
// The static_asserts above make this cast a table lookup spelled as a conversion: every
// kind that reaches this line has a pinned, equal wire value.
*out = static_cast<::MobileGL::Wire::SurfaceOpKind>(static_cast<Uint8>(op));
return true;
}
bool SurfaceControlOpForWireKind(::MobileGL::Wire::SurfaceOpKind kind, SurfaceControlOp* out) {
// THE UPPER BOUND IS THE LAST APPENDED KIND, and it moves with every
// append or the new tag decodes as out-of-range - which reads as
// Fatal{ProtocolCorruption} at ServerApplyWireSurfaceOp rather than as
// the missing row it is.
if (::flatbuffers::IsOutRange(kind, ::MobileGL::Wire::SurfaceOpKind::InitializeDisplay,
::MobileGL::Wire::SurfaceOpKind::DestroyContext)) {
return false;
}
const SurfaceControlOp op = static_cast<SurfaceControlOp>(static_cast<Uint8>(kind));
if (!Server::SurfaceControlOpHasWireKind(op)) return false;
*out = op;
return true;
}
bool WireWindowKindForWindowBackend(MG_Backend::WindowBackend backend, ::MobileGL::Wire::WindowKind* out) {
switch (backend) {
case MG_Backend::WindowBackend::Android:
*out = ::MobileGL::Wire::WindowKind::AndroidNativeWindow;
return true;
case MG_Backend::WindowBackend::X11:
*out = ::MobileGL::Wire::WindowKind::X11;
return true;
case MG_Backend::WindowBackend::MetalLayer:
*out = ::MobileGL::Wire::WindowKind::MetalLayer;
return true;
case MG_Backend::WindowBackend::Win32:
*out = ::MobileGL::Wire::WindowKind::Win32Hwnd;
return true;
case MG_Backend::WindowBackend::Unknown:
*out = ::MobileGL::Wire::WindowKind::None;
return true;
default:
return false;
}
}
bool WindowBackendForWireWindowKind(::MobileGL::Wire::WindowKind kind, MG_Backend::WindowBackend* out) {
switch (kind) {
case ::MobileGL::Wire::WindowKind::AndroidNativeWindow:
*out = MG_Backend::WindowBackend::Android;
return true;
case ::MobileGL::Wire::WindowKind::X11:
*out = MG_Backend::WindowBackend::X11;
return true;
case ::MobileGL::Wire::WindowKind::MetalLayer:
*out = MG_Backend::WindowBackend::MetalLayer;
return true;
case ::MobileGL::Wire::WindowKind::Win32Hwnd:
*out = MG_Backend::WindowBackend::Win32;
return true;
case ::MobileGL::Wire::WindowKind::None:
*out = MG_Backend::WindowBackend::Unknown;
return true;
// Surfaceless and Pbuffer are surface SHAPES, not window backends: no answer.
default:
return false;
}
}
SurfaceWireError EncodeSurfaceOpFrame(const SurfaceControlFrame& frame, flatbuffers::FlatBufferBuilder* builder) {
::MobileGL::Wire::SurfaceOpKind kind;
if (!WireKindForSurfaceControlOp(frame.kind, &kind)) {
return frame.kind == SurfaceControlOp::None ? SurfaceWireError::UnknownOpKind
: SurfaceWireError::InprocOnlyOpOnTheWire;
}
::MobileGL::Wire::WindowKind windowKind = ::MobileGL::Wire::WindowKind::None;
Uint64 nativeToken = frame.nativeToken;
if (frame.kind == SurfaceControlOp::CreatePbufferSurface) {
// The op implies the shape; the frame carries no windowBackend for it.
windowKind = ::MobileGL::Wire::WindowKind::Pbuffer;
} else if (OpNeedsAWindowBackend(frame.kind)) {
if (frame.windowBackend == Server::kServerOwnedWindowBackend) {
// P12 (D2): the SERVER's window. Only a creation may ask for it - the server picks
// the window, so there is nothing for SetWindowHandle to set - and the token is 0
// whatever the frame carried: the client's own window value (it may have none)
// never reaches the wire (Rule G/H).
if (frame.kind != SurfaceControlOp::CreateWindowSurface) {
return SurfaceWireError::ServerOwnedOnSetWindowHandle;
}
windowKind = ::MobileGL::Wire::WindowKind::ServerOwned;
nativeToken = 0;
} else if (!WireWindowKindForWindowBackend(static_cast<MG_Backend::WindowBackend>(frame.windowBackend),
&windowKind)) {
return SurfaceWireError::UnknownWindowKind;
}
}
const auto op = ::MobileGL::Wire::CreateSurfaceOp(
*builder, frame.seq, kind, frame.display, frame.surface, windowKind, nativeToken, frame.width, frame.height,
frame.swapInterval, frame.readSurface, frame.context, frame.shareGroupToken, frame.contextFlags);
const auto envelope =
::MobileGL::Wire::CreateCtrlEnvelope(*builder, ::MobileGL::Wire::CtrlMsg::SurfaceOp, op.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(*builder, envelope);
return SurfaceWireError::None;
}
SurfaceWireError DecodeWireSurfaceOp(const ::MobileGL::Wire::SurfaceOp& op, SurfaceControlFrame* frame) {
SurfaceControlOp kind;
if (!SurfaceControlOpForWireKind(op.kind(), &kind)) {
return SurfaceWireError::UnknownOpKind;
}
SurfaceControlFrame decoded;
decoded.kind = kind;
decoded.seq = op.seq();
decoded.display = op.display();
decoded.surface = op.surface();
decoded.readSurface = op.readSurface();
decoded.context = op.context();
decoded.width = op.width();
decoded.height = op.height();
decoded.swapInterval = op.swapInterval();
decoded.shareGroupToken = op.shareGroupToken();
decoded.contextFlags = op.contextFlags();
if (OpNeedsAWindowBackend(kind)) {
if (op.windowKind() == ::MobileGL::Wire::WindowKind::ServerOwned) {
// P12 (D2). Asked BEFORE the Android refusal below, which it is not: the window is
// the server's own. A creation only (SetWindowHandle may not name it - a named
// refusal, not corruption: nothing about the bytes is malformed), and a token of 0
// only (anything else is a value from the peer's window system trying to cross,
// Rule G - that one is corruption).
if (kind != SurfaceControlOp::CreateWindowSurface) {
return SurfaceWireError::ServerOwnedOnSetWindowHandle;
}
if (op.nativeToken() != 0) {
return SurfaceWireError::ServerOwnedTokenNotZero;
}
decoded.windowBackend = Server::kServerOwnedWindowBackend;
decoded.nativeToken = 0;
*frame = decoded;
return SurfaceWireError::None;
}
if (op.windowKind() == ::MobileGL::Wire::WindowKind::AndroidNativeWindow) {
// The one refusal that is not corruption: the window kind is LEGAL and the token
// is an ANativeWindow*, which names memory in the CLIENT's process. This is a
// permanent rule (Rule H): such a handle can never cross, so it is refused by name
// at ServerApplyWireSurfaceOp. A windowed client uses MOBILEGL_IPC_SURFACE=server.
return SurfaceWireError::AndroidNativeWindowArrived;
}
if (op.windowKind() == ::MobileGL::Wire::WindowKind::MetalLayer) {
// CAMetalLayer* is a client-process object address, just like ANativeWindow*.
return SurfaceWireError::MetalLayerArrived;
}
MG_Backend::WindowBackend backend;
if (!WindowBackendForWireWindowKind(op.windowKind(), &backend)) {
// THE UPPER BOUND IS THE LAST APPENDED KIND (P12: ServerOwned), for the reason
// SurfaceControlOpForWireKind's bound gives.
return ::flatbuffers::IsOutRange(op.windowKind(), ::MobileGL::Wire::WindowKind::None,
::MobileGL::Wire::WindowKind::ServerOwned)
? SurfaceWireError::UnknownWindowKind
: SurfaceWireError::WindowKindNamesNoBackend;
}
decoded.windowBackend = static_cast<Int>(backend);
decoded.nativeToken = op.nativeToken();
}
*frame = decoded;
return SurfaceWireError::None;
}
void EncodeSurfaceReplyFrame(const SurfaceControlFrame& frame, flatbuffers::FlatBufferBuilder* builder) {
// P12: the reply's surface geometry and refusal (SurfaceReply.width/height/refusal).
const auto reply = ::MobileGL::Wire::CreateSurfaceReply(
*builder, frame.seq, frame.ok, frame.eglMajor, frame.eglMinor, /*defaultFb=*/0, frame.eventHead,
frame.width, frame.height, static_cast<::MobileGL::Wire::SurfaceRefusal>(frame.refusal));
const auto envelope =
::MobileGL::Wire::CreateCtrlEnvelope(*builder, ::MobileGL::Wire::CtrlMsg::SurfaceReply, reply.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(*builder, envelope);
}
void DecodeWireSurfaceReply(const ::MobileGL::Wire::SurfaceReply& reply, SurfaceControlFrame* frame) {
frame->seq = reply.seq();
frame->ok = reply.ok();
frame->eglMajor = reply.eglMajor();
frame->eglMinor = reply.eglMinor();
frame->eventHead = reply.eventHead();
frame->width = reply.width();
frame->height = reply.height();
frame->refusal = static_cast<Uint8>(reply.refusal());
}
MobileGLResult ServerApplyWireSurfaceOp(const ::MobileGL::Wire::SurfaceOp& op, SurfaceControlFrame* replyOut) {
// PH-1 (3), ID-P7-1: a latched session answers no further control op. RunSession stops
// reading the control connection once it sees the latch; this covers the op it may
// already be holding.
if (SessionLatched()) return MOBILEGL_ERR_PROTOCOL_MISMATCH;
SurfaceControlFrame frame;
const SurfaceWireError error = DecodeWireSurfaceOp(op, &frame);
if (error == SurfaceWireError::ServerOwnedOnSetWindowHandle) {
// P12 (D2): A NAMED REFUSAL, NOT A LATCH. Nothing in the bytes is malformed - the op
// simply asks for something the protocol does not do (the server chooses its own
// window at CreateWindowSurface; there is nothing for SetWindowHandle to set). So it
// is answered ok=false, by name, and the session goes on, armed or not.
MGLOG_E("MG_Remote server: Refuse ServerOwned on SetWindowHandle - a wire SetWindowHandle "
"(seq %llu) named WindowKind::ServerOwned. The server-owned window is chosen by the "
"server when CreateWindowSurface asks for it; SetWindowHandle may not name it "
"(refusal ServerOwnedOnSetWindowHandle, session not latched)",
static_cast<unsigned long long>(op.seq()));
if (replyOut != nullptr) {
*replyOut = SurfaceControlFrame{};
replyOut->seq = op.seq();
replyOut->ok = false;
replyOut->refusal = static_cast<Uint8>(Server::SurfaceRefusalCode::ServerOwnedOnSetWindowHandle);
}
return MOBILEGL_ERR_UNSUPPORTED;
}
if (error != SurfaceWireError::None) {
// PH-1 (3): the op's bytes are the peer's. Each of the three refusals latches in an
// armed session child and the op is answered with no dispatch; unarmed they die.
if (error == SurfaceWireError::ServerOwnedTokenNotZero) {
// P12 (D2): WindowKind::ServerOwned names the SERVER's window, so its token is 0 by
// definition. A non-zero one is a value from the peer's window system trying to
// cross (Rule G) - the peer's corrupt bytes, latched like the rows beside it.
(void)SessionLatch(MGFatalFamily::ProtocolCorruption,
"MGPipe: Fatal{ProtocolCorruption, \"SurfaceOp.nativeToken\"} - a wire %s named "
"WindowKind::ServerOwned with native token 0x%llx. The server-owned window is the "
"server's own and its token is always 0: no value from the client's window system "
"crosses (Rule G)",
::MobileGL::Wire::EnumNameSurfaceOpKind(op.kind()),
static_cast<unsigned long long>(op.nativeToken()));
} else if (error == SurfaceWireError::AndroidNativeWindowArrived) {
(void)SessionLatch(MGFatalFamily::UnmigratedSurface,
"MGPipe: Fatal{UnmigratedSurface, "
"\"AndroidNativeWindow:use-MOBILEGL_IPC_SURFACE=server\"} - a wire "
"SurfaceOp (%s) named an ANativeWindow*, which is a pointer into the "
"CLIENT's process and means nothing here. A client-process window "
"handle can never cross processes: a windowed out-of-process client must "
"use MOBILEGL_IPC_SURFACE=server (the server owns the window); "
"otherwise it is pbuffer/surfaceless only",
::MobileGL::Wire::EnumNameSurfaceOpKind(op.kind()));
} else if (error == SurfaceWireError::MetalLayerArrived) {
(void)SessionLatch(
MGFatalFamily::UnmigratedSurface,
"MGPipe: Fatal{UnmigratedSurface, \"MetalLayer:use-MOBILEGL_IPC_SURFACE=server\"} - a wire "
"SurfaceOp named a CAMetalLayer* in the CLIENT's process. "
"A client-process window handle can never cross processes: use "
"MOBILEGL_IPC_SURFACE=server (the server owns the window)");
} else {
(void)SessionLatch(MGFatalFamily::ProtocolCorruption,
"MGPipe: Fatal{ProtocolCorruption, \"SurfaceOp\"} - a wire surface op "
"failed validation: %s (wire kind %u, window kind %u)",
SurfaceWireErrorName(error), static_cast<unsigned>(op.kind()),
static_cast<unsigned>(op.windowKind()));
}
if (replyOut != nullptr) {
*replyOut = SurfaceControlFrame{};
replyOut->seq = op.seq();
replyOut->ok = false;
}
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
const MobileGLResult rc = Server::ServerLoopInstance().RunSurfaceControlFrame(frame);
if (replyOut != nullptr) *replyOut = frame;
return rc;
}
} // namespace MobileGL::MG_Remote