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MobileGL/android-plugin/TRACE_REPLAY.md
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MobileGL trace replay APK

The Android plugin app has two flavor dimensions:

  • backend: espryt uses DirectGLES, magma uses DirectVulkan.
  • profile: plugin keeps the original FCL plugin APK behavior, trace adds the standalone trace runner Activity.

Useful debug builds:

./gradlew -p MobileGL/android-plugin :app:assembleEsprytPluginDebug
./gradlew -p MobileGL/android-plugin :app:assembleEsprytTraceDebug
./gradlew -p MobileGL/android-plugin :app:assembleMagmaTraceDebug

The trace profile keeps the existing plugin manifest metadata and adds:

action: top.mobilegl.plugin.TRACE_REPLAY
activity: top.mobilegl.plugin.trace.TraceReplayActivity

Intent extras:

trace_path    absolute path to the apitrace file
golden_path   optional absolute path to a golden PNG
output_dir    directory for result.json and actual.png
diff_path     optional absolute path for a golden-difference PNG
backend       DirectGLES or DirectVulkan; defaults to the backend flavor
target_frame  target frame index, or -1
target_call   target call number, or -1
width         optional replay surface width override
height        optional replay surface height override
tolerance     allowed mismatching pixel count after fuzz is applied
fuzz_percent  per-channel fuzz percentage; default is 20
crop_x        optional compare crop x
crop_y        optional compare crop y
crop_width    optional compare crop width
crop_height   optional compare crop height

Implementation notes:

  • The trace APK builds independently from FCL and can be launched with adb shell am start.
  • The native runner validates inputs, sets MOBILEGL_BACKEND_TYPE, loads libMobileGL.so, runs apitrace GL retrace, writes actual.png, and writes result.json.
  • The runner uses a MobileGL-backed EGL window-system shim. GLX calls in PC traces are consumed by apitrace's GLX retrace frontend and mapped onto this EGL shim; the Android runner does not require or call a MobileGL GLX implementation.
  • DirectGLES replays on an EGL pbuffer by default, avoiding Android SurfaceView lifetime coupling. DirectVulkan still uses the Activity surface because it needs a native window-backed Vulkan swapchain.
  • Golden comparison is implemented in native C++ with libpng RGBA decode. The Java Activity only passes arguments and displays the native result, so the replay/compare core is not tied to Android UI or Bitmap APIs and can be ported to Linux.
  • The plugin profile still excludes libtrace_replay_runner.so; normal plugin APK behavior is preserved.

Example core-profile trace smoke command for a debug trace APK:

adb push app.trace /data/local/tmp/mobilegl_app.trace
adb push app.golden.png /data/local/tmp/mobilegl_app_ref.png
adb shell run-as top.mobilegl.plugin.espryt.trace mkdir -p files/trace-replay/input files/trace-replay/output
adb shell run-as top.mobilegl.plugin.espryt.trace cp /data/local/tmp/mobilegl_app.trace files/trace-replay/input/app.trace
adb shell run-as top.mobilegl.plugin.espryt.trace cp /data/local/tmp/mobilegl_app_ref.png files/trace-replay/input/app.golden.png
adb shell am start -a top.mobilegl.plugin.TRACE_REPLAY \
  -n top.mobilegl.plugin.espryt.trace/top.mobilegl.plugin.trace.TraceReplayActivity \
  --es trace_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/input/app.trace \
  --es golden_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/input/app.golden.png \
  --es output_dir /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/output \
  --es diff_path /data/user/0/top.mobilegl.plugin.espryt.trace/files/trace-replay/output/app-diff.png \
  --es backend DirectGLES \
  --el target_call 31249 \
  --ei tolerance 0 \
  --ei fuzz_percent 20
adb shell run-as top.mobilegl.plugin.espryt.trace cat files/trace-replay/output/result.json