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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-13 14:48:32 +09:00
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bfeb827eb7f7d3ee47acfd7db9d244c795aa3eeb
MobileGL
/
MobileGL
/
MG_Util
/
ShaderTranspiler
T
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swung0x48
bfeb827eb7
[Feat]: (MG_Test/Program): add test to check optfine shader behavior
2025-11-12 15:56:40 +08:00
..
glslang
[Fix]: (MG_Util/ShaderTranspiler/TMglGlslIoResolver): guard against vertex stage
2025-11-11 17:51:33 +08:00
ShaderCompiler.cpp
[Feat]: (MG_Test/Program): add test to check optfine shader behavior
2025-11-12 15:56:40 +08:00
ShaderCompiler.h
[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver
2025-11-10 15:53:43 +08:00
ShaderSourceProcessor.cpp
[Fix] (MG_State/ProgramState): Handle version directive in shader source.
2025-11-01 10:07:36 +08:00
ShaderSourceProcessor.h
[Fix] (MG_State/ProgramState): Handle version directive in shader source.
2025-11-01 10:07:36 +08:00
SpvcSession.cpp
[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
2025-11-04 22:16:16 +08:00
SpvcSession.h
[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
2025-11-04 22:16:16 +08:00
Types.h
[Feat]: (MG_Util/ShaderTranspiler): TMglGlslIoResolver: a custom glslang IoResolver to realize
glBindAttribLocation
semantics
2025-11-11 17:06:46 +08:00