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19 lines
291 B
C++
19 lines
291 B
C++
//
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// Created by BZLZHH on 2025/3/15.
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//
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#include "GL_Common.h"
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namespace MG_GL::GL {
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void ClearDepth(GLdouble depth) {
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}
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void ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
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}
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void Clear(GLbitfield mask) {
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}
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} |