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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 20:58:31 +09:00
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cbff3d27144f6d2c53f800b9bcf20ae15981c8f3
MobileGL/MG/MG_GL/GL
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BZLZHH e644efbe81 [Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code.
2025-04-30 17:31:10 +08:00
..
Buffer
[Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs.
2025-04-04 10:52:33 +08:00
Common
[Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code.
2025-04-30 17:31:10 +08:00
Drawing
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Framebuffer
Initial Commit: MobileGL
2025-03-15 19:30:03 +08:00
Getter
[Chore] (BackendInfo.cpp|GL_Getter.cpp): Some text changes.
2025-04-30 14:25:29 +08:00
Program
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Shader
[Feat] (...): Add GLES Backend.
2025-04-26 12:03:42 +08:00
Texture
[Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state.
2025-04-04 23:02:59 +08:00
VertexArray
[Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs.
2025-04-04 10:52:33 +08:00
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