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MobileGL/MobileGL/MG_Remote/Client/ClientSession.cpp
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// MobileGL - MobileGL/MG_Remote/Client/ClientSession.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
// P5: construction, the handshake and lifetime are package s1's; the verb barrier and the
// reply read that sits inside it are package c1's (EmitAndWait below is still c0's stub).
#include "ClientSession.h"
#include <MG_Remote/FatalFunnel.h>
#include <MG_Remote/Handshake.h>
#include <MG_Remote/Transport/LinkMetrics.h>
#include "../CapsCodec.h"
#include "../Protocol/generated/protocol_generated.h"
#include "../Server/ServerLoop.h"
#include "../Server/ServerSession.h"
#include "../Protocol/SurfaceOpCodec.h"
#include "../Transport/AdoptTier.h"
#include "../Transport/FdPassing.h"
#include "../Transport/InProcessTransport.h"
#include "WireTables.h"
#include "EmitTables.h"
#include "PersistentMapTracker.h"
#include "ServerProbe.h"
#include <MGGitHash.h>
#include <MG_Backend/MGPipe/PipeInputs.h>
#include <MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.h>
#include <MG_Impl/Pipe/ResourceTracker.h>
#include <MG_Pipe/MGPipeCallbacks.h>
#include <MG_Pipe/PipeMutation.h>
#include <MG_State/EGLState/Core.h>
#include <MG_State/GLState/Core.h>
#include <MG_State/GLState/ErrorState/ErrorInfo.h>
#include <MG_State/GLState/TextureState/TextureObject2D.h>
#include <MG_Util/Debug/Log.h>
#include <algorithm>
#include <atomic>
#include <chrono>
#include <cstdlib>
#include <cstring>
#include <mutex>
#include <thread>
#include <utility>
#include <vector>
// CONTRACT-P6 4.3: the handshake now carries real process ids.
#if defined(_WIN32)
#include <process.h>
#else
#include <unistd.h>
#endif
namespace MobileGL::MG_Remote::Client {
namespace {
// CONTRACT-P6 4.3. Hello::pid was hard-coded 0 and Welcome::serverPid ECHOED it, so both
// were always 0 and neither named anything. Under spawn the pair is the cheapest arm
// proof there is: two different values mean two processes, and a same-process session
// cannot produce them.
std::uint32_t SelfProcessId() {
#if defined(_WIN32)
return static_cast<std::uint32_t>(::_getpid());
#else
return static_cast<std::uint32_t>(::getpid());
#endif
}
// P11 B1: `fd:<control>,<aux>` - two decimal descriptor numbers, one comma, nothing else.
// Strict on purpose: a stray space or sign is an operator's typo, and a typo that parsed
// would name some other descriptor of this process.
bool ParseFdEndpoint(const std::string& spec, int* outControl, int* outAux) {
const auto comma = spec.find(',');
if (comma == std::string::npos || spec.find(',', comma + 1) != std::string::npos) return false;
const auto number = [](const std::string& text, int* out) {
if (text.empty() || text.size() > 9 || text.find_first_not_of("0123456789") != std::string::npos)
return false;
*out = std::atoi(text.c_str());
return true;
};
return number(spec.substr(0, comma), outControl) && number(spec.substr(comma + 1), outAux);
}
} // namespace
#define MGP5_C0_STUB(what) \
SessionFail(MGFatalFamily::UnimplementedClientSession, \
"MGPipe: Fatal{UnimplementedClientSession, \"%s\"} - P5 packages s1/c1 have not " \
"landed this yet; c0 shipped the signature only", \
what)
namespace {
ClientSession* g_active = nullptr;
// THE RECOVERY'S THREE PIECES OF PROCESS STATE (ClientSession.h). The two scopes are
// per thread and nest; the count is how many sessions with a remote server this process
// has started, so the second and later know there is an ended one to forget.
thread_local Uint32 tl_wireMute = 0;
thread_local Uint32 tl_currentSessionWork = 0;
std::atomic<Uint64> g_remoteSessionsStarted{0};
// ClientSession::LastLossReason(). Leaked on purpose: read from GL entry points that may
// run during process exit.
std::mutex& LossReasonMutex() {
static auto* mutex = new std::mutex();
return *mutex;
}
String& LossReason() {
static auto* reason = new String();
return *reason;
}
// The latch's words for a session the server ended on a named fault: what happened, and
// the fault family the server named (BackendDeviceLost for a GPU device loss).
String FaultReason(const ::MobileGL::Wire::CtrlEnvelope* envelope, const char* what) {
String reason = what;
if (const auto* fatal = envelope->msg_as_Fatal(); fatal != nullptr && fatal->family() != nullptr) {
reason += " (Fatal family ";
reason += fatal->family()->c_str();
reason += ")";
}
return reason;
}
// The same bounded handshake deadline the server uses. Bounded, not kWaitForever: a
// bring-up that never answers has to be a red lane rather than a wedged CI job.
constexpr Uint32 kHandshakeTimeoutMs = 5000;
// cp (CONTRACT-P6 D5b): bounded, and its expiry is NOT fatal. A peer that
// is gone is a different fact from a peer that is slow, and only the
// doorbell death latch may say which. The surface-control reply wait itself reads
// MOBILEGL_IPC_CONTROL_TIMEOUT_MS / MOBILEGL_IPC_COLD_START_MS (ControlReplyBudgetMs
// below); this constant bounds the log-flush round trip, which is not a control op.
constexpr Uint32 kRemoteControlTimeoutMs = 5000;
// The server has to create a backend before it binds, and a cold
// software rasteriser is not fast. Bounded, and a NAMED refusal at the end.
constexpr Uint32 kSpawnConnectTimeoutMs = 20000;
// Teardown's drain. Also bounded, and for the same reason - table 3's order is
// "publish and wait for the server to drain and acknowledge", and a wait with no
// deadline there turns a lost record into a hung process exit.
constexpr Uint32 kDrainTimeoutMs = 5000;
// ---- F1 (P7 wave 2): WHO IS FETCHING THE FIRST SNAPSHOT --------------------------
//
// CapsMirror::RequireFirstSnapshot needs one fact this file owns and no other does:
// is a bring-up in flight, and is it on THIS thread. The counter answers the first;
// the thread-local answers the second, and it is the one that matters, because the
// defect F1 closes had the emitter and the handshake on the same thread in sequence -
// a wait there would burn its whole budget and change nothing.
//
// Not guarded by a mutex: the counter is only ever compared against zero and the
// thread-local is private to its thread by construction.
::std::atomic<int> g_bringUpsInFlight{0};
thread_local Bool tl_bringingUpHere = false;
// ---- P7 CI: THE COLD-START BUDGET OF A SURFACE-CONTROL REPLY -----------------------
//
// A spawned (or tcp) server brings its NATIVE backend up lazily, INSIDE the first
// surface creation (Espryt: eglInitialize under CreatePbufferSurface/CreateWindowSurface)
// or the first MakeCurrent (Magma: the Vulkan instance and device) - ServerLoop.cpp's
// ApplySurfaceControlFrame. On a workstation that is ~100 ms; on a loaded CI runner it
// took longer than the 5 s steady-state bound, and the retrace-split spawn legs died on
// "no SurfaceReply for CreatePbufferSurface seq 2" / "for MakeCurrent seq 3" with the
// server still alive and about to answer (11 of 77 legs in run 35671704873, 17 of 77 in
// 35706183230, a different set each run). The server was never wedged; the client simply
// asked a cold software rasteriser for a warm one's latency.
//
// So until the session's first MakeCurrent is answered ok, those three ops wait the
// cold-start budget; every other op, and all three once the backend is warm, keep the
// steady bound. The budget is never shorter than the steady bound, and its expiry is
// the same non-fatal, NAMED answer (D5b) - a longer wait, not a different contract.
Bool MayBringTheBackendUp(Server::SurfaceControlOp kind) {
return kind == Server::SurfaceControlOp::CreatePbufferSurface ||
kind == Server::SurfaceControlOp::CreateWindowSurface ||
kind == Server::SurfaceControlOp::MakeCurrent;
}
Uint32 ControlReplyBudgetMs(Server::SurfaceControlOp kind, Bool backendWarm, Bool* coldStart) {
const Uint32 steady = MG_Config::Ipc.ControlTimeoutMs;
*coldStart = !backendWarm && MayBringTheBackendUp(kind);
return *coldStart ? std::max(steady, MG_Config::Ipc.ColdStartMs) : steady;
}
struct BringUpScope {
BringUpScope() {
g_bringUpsInFlight.fetch_add(1, ::std::memory_order_acq_rel);
m_outer = tl_bringingUpHere;
tl_bringingUpHere = true;
}
~BringUpScope() {
tl_bringingUpHere = m_outer;
g_bringUpsInFlight.fetch_sub(1, ::std::memory_order_acq_rel);
}
BringUpScope(const BringUpScope&) = delete;
BringUpScope& operator=(const BringUpScope&) = delete;
Bool m_outer = false;
};
MobileGLResult ReceiveEnvelope(Transport::ITransport& transport, std::vector<Uint8>& out,
Uint32 timeoutMs) {
Uint64 size = 0;
MobileGLMutableByteSpan empty{nullptr, 0};
const MobileGLResult probe = transport.ReceiveFrame(empty, &size, timeoutMs);
if (probe != MOBILEGL_ERR_BUFFER_TOO_SMALL) {
return probe == MOBILEGL_OK ? MOBILEGL_ERR_PROTOCOL_MISMATCH : probe;
}
out.resize(static_cast<SizeT>(size));
MobileGLMutableByteSpan span{out.data(), out.size()};
return transport.ReceiveFrame(span, &size, 0);
}
const ::MobileGL::Wire::CtrlEnvelope* ParseEnvelope(const std::vector<Uint8>& bytes) {
::flatbuffers::Verifier verifier(bytes.data(), bytes.size());
if (!::MobileGL::Wire::VerifyCtrlEnvelopeBuffer(verifier)) {
return nullptr;
}
if (!::MobileGL::Wire::CtrlEnvelopeBufferHasIdentifier(bytes.data())) {
return nullptr;
}
return ::MobileGL::Wire::GetCtrlEnvelope(bytes.data());
}
// Guarded the same way ServerSession's helpers are: MG_Config::Ipc only exists
// behind MOBILEGL_BUILD_DISAGGREGATED (Config.h), and this file is only compiled
// there today - but the guard is what keeps that true if the source list ever
// changes, and an unguarded read would be a compile error nobody could read.
Uint32 SpinUsFromConfig() {
#if MOBILEGL_BUILD_DISAGGREGATED
return MG_Config::Ipc.SpinUs;
#else
return Transport::kDefaultSpinUs;
#endif
}
Bool VerbBarrierFromConfig() {
#if MOBILEGL_BUILD_DISAGGREGATED
return MG_Config::Ipc.VerbBarrier != 0;
#else
return true;
#endif
}
// ---- c1: the barrier's two flags ------------------------------------------------
//
// thread_local for the client's own "am I waiting", a shared atomic for "is the apply
// thread inside the applier" - see ClientSession::InBarrierWait's note.
thread_local Bool g_inBarrierWait = false;
std::atomic<Bool> g_applyThreadInsideApplier{false};
// A split client cannot observe a server's process-local diagnostic. The
// role-local value remains useful to the applier itself; ordering between
// roles is carried by the ring watermarks, not by this instrumentation.
thread_local Bool g_roleInsideApplier = false;
struct BarrierWaitScope {
BarrierWaitScope() { g_inBarrierWait = true; }
~BarrierWaitScope() { g_inBarrierWait = false; }
BarrierWaitScope(const BarrierWaitScope&) = delete;
BarrierWaitScope& operator=(const BarrierWaitScope&) = delete;
};
// A DEADLOCK DETECTOR, NOT A PERFORMANCE GATE. The barrier exists so that a record the
// applier never retires is reported instead of hanging: a lost record never completes at
// all, while a slow apply completes late. The bound only has to sit far above the slowest
// legitimate apply.
//
// lavapipe/llvmpipe have legitimate apply-thread stalls that reach the tens of seconds:
// texture-handle registration (vkCreateImageView -> lvp_CreateImageView ->
// llvmpipe_register_texture) blocks the apply thread on a JIT/futex path, measured at
// 29.3-39.7 s in a single stall, ~44.6 s cumulatively over one inproc retrace run. A 30 s
// bound therefore red-lanes those runs intermittently while the same stall on a monolith
// run is simply slow - the monolith has no equivalent cap on this path. 120 s is >3x the
// largest observed stall and keeps the watchdog's job: a record that is truly lost still
// terminates the run, and the Fatal names the seq.
constexpr Uint32 kBarrierTimeoutMs = 120000;
Uint64 AppliedWaitBudgetMs(MG_Pipe::MGPWireOp op, const void* payload) {
if (op != MG_Pipe::MGPWireOp::FenceWait) return kBarrierTimeoutMs;
const Uint64 timeoutNs = static_cast<const MG_Pipe::MGPFenceWait*>(payload)->TimeoutNs;
// ClientWaitSync may legitimately block longer than the ordinary verb barrier.
// Round up without overflowing UINT64_MAX, then allow the usual transport grace.
// FenceWaitServer queues a GPU wait; its GL_TIMEOUT_IGNORED is not a CPU budget.
return timeoutNs / 1000000 + (timeoutNs % 1000000 != 0) + kBarrierTimeoutMs;
}
// Defined below; declared here because the applied wait has to be able to drain
// SEG_EVENT while it is parked (P5e §2.6).
Uint32 DrainEventRing(Transport::EventRingConsumer& events);
Transport::SessionWait WaitForAppliedBudget(Transport::SessionProducer& producer,
Transport::EventRingConsumer& events,
Uint64 seq, Uint64 remainingMs) {
// The transport takes Uint32 milliseconds with UINT32_MAX meaning forever.
// Keep even the largest GL timeout finite, using bounded chunks and preserving
// the doorbell's immediate shutdown result. Avoid a giant chrono deadline too.
constexpr Uint32 kMaxFiniteWaitMs = Transport::kWaitForever - 1;
for (;;) {
const Uint32 chunkMs = remainingMs > kMaxFiniteWaitMs
? kMaxFiniteWaitMs : static_cast<Uint32>(remainingMs);
// P5e (ra, CONTRACT-P5E §2.6): THE PARK BREAKS ON TWO THINGS. A server that
// ran out of SEG_EVENT stops producing and therefore stops applying, so a
// waiter that could only be woken by appliedSeq would wait for a watermark
// nothing is going to move - and it is holding the only drain there is. The
// second exit is that case: drain, clear the latch, ring the server, park
// again. `remainingMs` is deliberately NOT charged for it; a wake that did
// the queue's work is not the caller's budget being spent.
const auto wait = producer.WaitForAppliedOrEventBacklog(seq, chunkMs);
if (wait == Transport::SessionWait::Reached) {
const auto* progress = producer.Progress();
if (progress == nullptr ||
Transport::Watermark::Reached(progress->appliedSeq, seq)) {
return wait;
}
DrainEventRing(events);
continue;
}
if (wait != Transport::SessionWait::TimedOut || remainingMs <= chunkMs) return wait;
remainingMs -= chunkMs;
}
}
// How many queued control frames one pump will drain. A backlog deeper than this is a
// finding, not a steady state.
constexpr Uint32 kMaxControlFramesPerPump = 16;
const char* TransportModeName(MG_Config::TransportMode mode) {
switch (mode) {
case MG_Config::TransportMode::Monolith: return "monolith";
case MG_Config::TransportMode::InProcess: return "inproc";
case MG_Config::TransportMode::Spawn: return "spawn";
case MG_Config::TransportMode::UnixSocket: return "unix:";
case MG_Config::TransportMode::NamedPipe: return "pipe:";
}
return "?";
}
// ---- c1: the reverse channel's reading end ---------------------------------------
//
// R-12's three: OnBufferWriteback (#3), OnGpuWritten (#2), OnSurfaceChanged (#7).
// Drained BY THE GL THREAD BETWEEN VERBS, which under the barrier means immediately
// after appliedSeq reaches this record - the one moment at which the apply thread is
// known not to be inside the applier.
//
// THE BYTES LIVE IN THE RING ITSELF, so Drained() is called only after every payload
// pointer popped here has been consumed: retiring earlier is R-11's violation one level
// down (EventRing.h:168-171 says so in as many words).
//
// THE CONSUMERS ARE CALLED BY NAME, NEVER THROUGH gMGPipeCallbacks (CONTRACT-P5C
// §4.1): with an active transport the global table's reverse entries are the SERVER
// session's producer callbacks, so routing the drain through it would call the
// producer back from the GL thread - the layer-2 violation the contract names.
//
// THE SURFACE-CHANGED CONSUMER IS WHERE R3's OWNERSHIP ALWAYS WAS: the backend
// posts the MGPSurfaceInfo, and the allocate/format writes against
// pDefaultFramebufferInfo happen HERE, on the GL thread, against client memory.
void ApplySurfaceChangedToClient(const MG_Pipe::MGPSurfaceInfo& info) {
auto& defaultFBOInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
if (!defaultFBOInfo) return;
const auto format = static_cast<TextureInternalFormat>(info.InternalFormat);
auto* colorTex =
static_cast<MG_State::GLState::TextureObject2D*>(defaultFBOInfo->colorAttachment.get());
auto* depthTex =
static_cast<MG_State::GLState::TextureObject2D*>(defaultFBOInfo->depthAttachment.get());
auto* stencilTex =
static_cast<MG_State::GLState::TextureObject2D*>(defaultFBOInfo->stencilAttachment.get());
if (info.Width != 0 && info.Height != 0) {
// The SWAPCHAIN's publication shape: an extent-carrying event. Reproduces
// SwapchainObject's monolith writes statement for statement - colour storage
// at the extent, depth/stencil format then storage - because
// FramebufferObject::CheckCompleteness requires every attachment to agree.
const Int extentWidth = static_cast<Int>(info.Width);
const Int extentHeight = static_cast<Int>(info.Height);
const SizeT attachmentByteSize =
static_cast<SizeT>(info.Width) * static_cast<SizeT>(info.Height) * 4;
if (colorTex != nullptr) {
colorTex->AllocateStorage(TextureUploadTarget::Texture2D, 0,
{{extentWidth, extentHeight, 1}, attachmentByteSize});
}
if (depthTex != nullptr) {
depthTex->SetInternalFormat(format);
depthTex->AllocateStorage(TextureUploadTarget::Texture2D, 0,
{{extentWidth, extentHeight, 1}, attachmentByteSize});
}
if (stencilTex != nullptr) {
stencilTex->SetInternalFormat(format);
stencilTex->AllocateStorage(TextureUploadTarget::Texture2D, 0,
{{extentWidth, extentHeight, 1}, attachmentByteSize});
}
} else {
// The DirectGLES publication shape: FORMAT ONLY, Width/Height == 0. The
// placeholder's 512x512 extent is deliberately left alone - all three
// attachments share it, and resizing depth/stencil without colour would
// report the default framebuffer incomplete.
if (depthTex != nullptr) depthTex->SetInternalFormat(format);
if (stencilTex != nullptr) stencilTex->SetInternalFormat(format);
}
}
// P12 (on-screen server window), D1: the session's server-owned window surfaces - the
// client's EGL handles for them. Written by the surface RPCs (NoteServerOwnedWindowSurface /
// ForgetServerOwnedWindowSurface) and read by the drain; a mutex because an app may create
// and release surfaces from more than one thread. REVIEW FIX: a SET, not one slot - with one
// slot a second surface took the geometry updates from the first, and releasing the second
// left the first with none. Every one of them is on the server's one window, so an extent
// applies to all of them.
std::mutex g_serverOwnedSurfacesMutex;
std::vector<EGLSurface> g_serverOwnedSurfaces;
// An event's extent is the SERVER's surface size. For the server-owned window that is the
// size the client renders at, so the EGL state's record of the surface follows it:
// eglQuerySurface(EGL_WIDTH/EGL_HEIGHT) is what a headless client sizes its viewport from.
// A format-only event (Width/Height 0) says nothing about the size and changes nothing.
void ApplyServerOwnedSurfaceExtent(Uint32 width, Uint32 height) {
if (width == 0 || height == 0 || !MG_State::pEGLContext) return;
const std::lock_guard<std::mutex> lock(g_serverOwnedSurfacesMutex);
for (const EGLSurface surface : g_serverOwnedSurfaces) {
(void)MG_State::pEGLContext->SetSurfaceExtent(surface, static_cast<EGLint>(width),
static_cast<EGLint>(height));
}
}
Uint32 DrainEventRing(Transport::EventRingConsumer& events) {
if (!events.Valid()) return 0;
Uint32 delivered = 0;
Transport::RingRecordView view{};
Bool corrupt = false;
while (events.Pop(view, &corrupt)) {
if (corrupt) {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, \"event-ring\"} - the reverse "
"channel's record stream is corrupt");
}
switch (view.kind) {
case Transport::kEventBufferWriteback: {
if (view.payloadSize < sizeof(Transport::EventBufferWritebackHead)) break;
const auto* head =
static_cast<const Transport::EventBufferWritebackHead*>(view.payload);
const void* bytes = static_cast<const Uint8*>(view.payload) + sizeof(*head);
if (view.payloadSize - sizeof(*head) < head->Size) {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, \"buffer-writeback\"} - the "
"head declares %llu inline bytes and the record carries %llu",
static_cast<unsigned long long>(head->Size),
static_cast<unsigned long long>(view.payloadSize - sizeof(*head)));
}
// The blobref names SEG_EVENT and the IN-SEGMENT offset of those inline
// bytes - never a host address (R-2's rule B), which is the whole reason
// EventRingConsumer exposes OffsetInSegment at all. The consumer's
// kSegEvent arm resolves it through this session's own SegmentTable.
MG_Pipe::MGPBlobRef blob{};
blob.Seg = Wire::kSegEvent;
blob.Offset = events.OffsetInSegment(bytes);
blob.Size = head->Size;
MG_Pipe::MGPipeClientOnBufferWriteback(
MG_Pipe::MGPipeHandle{head->Resource.Slot, head->Resource.Gen},
head->Offset, blob);
++delivered;
break;
}
case Transport::kEventGpuWritten: {
if (view.payloadSize < sizeof(Transport::EventGpuWrittenHead)) break;
const auto* head =
static_cast<const Transport::EventGpuWrittenHead*>(view.payload);
const Uint64 tail = view.payloadSize - sizeof(*head);
if (tail / sizeof(Transport::EventRange) < head->RangeCount) {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, \"gpu-written\"} - RangeCount "
"%u does not fit the record's %llu tail bytes",
static_cast<unsigned>(head->RangeCount),
static_cast<unsigned long long>(tail));
}
// EventRange and MGPRange are the same two Uint64s (EventRing.h:61-66
// asserts it), so the tail is handed over as-is rather than copied into
// a second array a later reader could get out of step with.
const auto* ranges = reinterpret_cast<const MG_Pipe::MGPRange*>(
static_cast<const Uint8*>(view.payload) + sizeof(*head));
MG_Pipe::MGPipeClientOnGpuWritten(
MG_Pipe::MGPipeHandle{head->Resource.Slot, head->Resource.Gen},
static_cast<Uint>(head->RangeCount), ranges);
++delivered;
break;
}
case Transport::kEventSurfaceChanged: {
if (view.payloadSize < sizeof(Transport::EventSurfaceChangedHead)) break;
const auto* head =
static_cast<const Transport::EventSurfaceChangedHead*>(view.payload);
MG_Pipe::MGPSurfaceInfo info{};
info.Width = head->Width;
info.Height = head->Height;
info.InternalFormat = head->InternalFormat;
info.Samples = head->Samples;
info.Layers = head->Layers;
info.IsDefault = head->IsDefault;
ApplySurfaceChangedToClient(info);
// P12 (D1): and the server-owned window's EGL-state size, beside the
// default framebuffer's reallocation above.
ApplyServerOwnedSurfaceExtent(info.Width, info.Height);
++delivered;
break;
}
case Transport::kEventGlError: {
if (view.payloadSize < sizeof(Transport::EventGlErrorHead)) break;
const auto* head =
static_cast<const Transport::EventGlErrorHead*>(view.payload);
const char* message =
reinterpret_cast<const char*>(static_cast<const Uint8*>(view.payload) +
sizeof(*head));
const Uint64 tail = view.payloadSize - sizeof(*head);
// MessageBytes == 0 is the corrupt shape, never "no message": the NUL
// travels (CONTRACT-P5C §1, rule A's twin), so a legal record carries at
// least one byte and that byte terminates the string.
if (head->MessageBytes == 0 || tail < head->MessageBytes ||
message[head->MessageBytes - 1] != '\0') {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, \"kEventGlError\"} - "
"MessageBytes %u against a %llu-byte tail, or the terminating "
"NUL is missing",
static_cast<unsigned>(head->MessageBytes),
static_cast<unsigned long long>(tail));
}
// The error queue is CLIENT state, written here on the GL thread. The
// observation point is the next drain after the post - P9 owns the
// ordering (CONTRACT-P5C §4.2).
if (MG_State::pGLContext != nullptr) {
MG_State::pGLContext->RecordError(
static_cast<ErrorCode>(head->Code),
MakeUnique<GenericErrorInfo>(
String(message, static_cast<SizeT>(head->MessageBytes - 1))));
} else {
MGLOG_E_ONCE("MG_Remote client: a kEventGlError (code %u) arrived with "
"no live context and is dropped",
static_cast<unsigned>(head->Code));
}
++delivered;
break;
}
case Transport::kEventFenceSignaled: {
// P10 (CONTRACT-P10.md §1): remembered for every later poll of that fence.
if (view.payloadSize < sizeof(Transport::EventFenceSignaledHead)) {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, \"kEventFenceSignaled\"} - "
"a %llu-byte record is shorter than the fence handle it carries",
static_cast<unsigned long long>(view.payloadSize));
}
const auto* head =
static_cast<const Transport::EventFenceSignaledHead*>(view.payload);
NoteFenceSignaledByServer(MG_Pipe::MGPipeHandle{head->Fence.Slot, head->Fence.Gen});
++delivered;
break;
}
default:
MGLOG_W("MG_Remote client: reverse-channel record kind %u is not one this "
"build consumes",
static_cast<unsigned>(view.kind));
break;
}
}
// AND ONLY NOW. Every payload pointer above has been consumed.
events.Drained();
return delivered;
}
// ---- c1: the CapsSnapshot -> CapsMirror adoption, in ONE place -------------------
//
// Every field of the snapshot has exactly one reader, and a field that fails to decode
// is a REFUSAL rather than a partial adopt: CompileEnv.cpp:123 copies the whole
// DynamicBackendParameters struct into the compile env, so a mirror that adopted three
// of four members would put the fourth's default into a shader fingerprint.
Bool AdoptCapsSnapshot(const ::MobileGL::Wire::CapsSnapshot* snapshot) {
if (snapshot == nullptr) return false;
MG_Pipe::MGPCaps caps{};
const auto* dynamicBytes = snapshot->dynamicParameters();
if (dynamicBytes == nullptr || dynamicBytes->size() != sizeof(caps.Dynamic)) {
// The Hello/Welcome fingerprint already asserted both peers agree on
// sizeof(DynamicBackendParameters), so a disagreement HERE is a corrupt frame
// rather than an ABI skew - which is why it is a refusal and not FatalAbiMismatch.
MGLOG_E("MG_Remote client: CapsSnapshot carries %llu dynamic bytes, this build's "
"struct is %llu - the snapshot is refused whole",
static_cast<unsigned long long>(dynamicBytes == nullptr ? 0
: dynamicBytes->size()),
static_cast<unsigned long long>(sizeof(caps.Dynamic)));
return false;
}
std::memcpy(&caps.Dynamic, dynamicBytes->data(), sizeof(caps.Dynamic));
caps.CallMask = snapshot->callMask();
RendererInfo renderer{};
const auto* rendererBytes = snapshot->rendererInfo();
if (rendererBytes == nullptr ||
!DecodeRendererInfo(rendererBytes->data(), rendererBytes->size(), renderer)) {
MGLOG_E("MG_Remote client: CapsSnapshot's rendererInfo blob did not decode");
return false;
}
MG_Backend::FormatCapabilityCache formats{};
const auto* formatBytes = snapshot->formatCaps();
if (formatBytes == nullptr ||
!DecodeFormatCapabilities(formatBytes->data(), formatBytes->size(), formats)) {
MGLOG_E("MG_Remote client: CapsSnapshot's formatCaps blob did not decode");
return false;
}
const String apiVersion =
snapshot->apiVersion() == nullptr ? String{} : String{snapshot->apiVersion()->c_str()};
// THE SERVER'S BACKEND TYPE, NEVER A NEW "Remote" ENUMERATOR and never guessed from
// the renderer string: GL_Framebuffer.cpp:47, GL_Texture.cpp:6536 and
// CompileEnv.cpp:122 SWITCH on it, and a value they do not know takes a wrong arm
// rather than failing.
const Uint32 rawBackend = snapshot->backendType();
if (rawBackend >= static_cast<Uint32>(BackendType::BackendTypeCount)) {
MGLOG_E("MG_Remote client: CapsSnapshot names backend type %u, which this build "
"has no enumerator for - the snapshot is refused rather than folded onto "
"Unknown, which three frontend switches would silently mis-branch on",
static_cast<unsigned>(rawBackend));
return false;
}
CapsMirrorInstance().Adopt(caps, formats, renderer, apiVersion,
static_cast<BackendType>(rawBackend));
return true;
}
} // namespace
// Null, not a Fatal: MG_Backend::Init() asks whether a session exists before it decides to
// install the remote backend object, and that question has a legitimate "no" - it is the
// monolith answer. Every call that PRESUMES a session aborts instead.
ClientSession* ClientSession::Active() { return g_active; }
Bool ClientSession::DeviceLost() {
if (tl_wireMute != 0) return true;
const ClientSession* session = Active();
if (session == nullptr) return false;
if (session->m_deviceLost.load(std::memory_order_acquire)) return true;
if (tl_currentSessionWork != 0) return false;
// A thread that released a lost context and has bound none since (MG_State's marker).
if (MG_State::tThreadReleasedLostContext) return true;
// A thread still on a context from before a recovered loss: lost for good, whatever the
// session it would now be writing into.
const SharedPtr<MG_State::GLState::GLContext>& context = MG_State::pGLContext;
return context != nullptr && context->IsFromEndedWireSession();
}
String ClientSession::LastLossReason() {
const std::lock_guard<std::mutex> lock(LossReasonMutex());
return LossReason();
}
Bool ClientSession::SessionLatchedLost() {
const ClientSession* session = Active();
return session != nullptr && session->m_deviceLost.load(std::memory_order_acquire);
}
ClientSession::ScopedWireMute::ScopedWireMute() { ++tl_wireMute; }
ClientSession::ScopedWireMute::~ScopedWireMute() { --tl_wireMute; }
ClientSession::ScopedCurrentSessionWork::ScopedCurrentSessionWork() { ++tl_currentSessionWork; }
ClientSession::ScopedCurrentSessionWork::~ScopedCurrentSessionWork() { --tl_currentSessionWork; }
Uint64 ClientSession::SessionsStarted() { return g_remoteSessionsStarted.load(std::memory_order_acquire); }
void ClientSession::LatchDeviceLost(const char* why) {
// exchange, so the log line is written EXACTLY once however many waits notice the same
// hangup at the same moment - and there will be several: the barrier, the control wait
// and the event pump can all be in flight when the server goes.
if (m_deviceLost.exchange(true, std::memory_order_acq_rel)) {
return;
}
{
const std::lock_guard<std::mutex> lock(LossReasonMutex());
LossReason() = why == nullptr ? "the peer hung up" : why;
}
MGLOG_E("MGPipe: DEVICE LOST - %s. This session's server side is gone; every verb from here "
"is DECLINED and glGetGraphicsResetStatus reports GL_UNKNOWN_CONTEXT_RESET. This is "
"latched from the peer's HANGUP (or its named SessionFault) and not from any "
"deadline (CONTRACT-P6 5.4): a server one frame behind is P5e's intended steady "
"state and must never read as a dead one. The contexts of this session stay lost; "
"the application's next eglCreateContext / eglCreate*Surface / eglInitialize brings "
"a fresh session up (MOBILEGL_IPC_RECOVER=%u).",
why == nullptr ? "the peer hung up" : why, MG_Config::Ipc.RecoverAfterLoss);
}
Bool ClientSession::ConfirmLossAfterDecline(Uint32 waitMs) {
const auto deadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(waitMs);
for (;;) {
if (m_deviceLost.load(std::memory_order_acquire)) return true;
PumpControlPlane();
if (const Transport::Doorbell* bell = m_producer.SelfDoorbell(); bell != nullptr && bell->PeerHungUp()) {
LatchDeviceLost("a readback was declined and the peer had hung up");
}
if (m_link && m_link->PeerHungUp()) LatchDeviceLost("a readback was declined and the link had hung up");
if (m_deviceLost.load(std::memory_order_acquire)) return true;
if (std::chrono::steady_clock::now() >= deadline) return false;
std::this_thread::sleep_for(std::chrono::milliseconds(2));
}
}
namespace {
// A LOST SESSION'S T0 STORES STAY MAPPED. A buffer of a lost context may still hold the
// pointer of the store it was adopted into (the application has not destroyed it yet, and
// may write through its persistent mapping), so the recovery's Stop must not unmap it.
// Bounded by what the lost session had adopted; never touched again.
Vector<Transport::AdoptT0::HeldStore>& LostSessionT0Stores() {
static auto* stores = new Vector<Transport::AdoptT0::HeldStore>();
return *stores;
}
} // namespace
MobileGLResult ClientSession::RecoverAfterDeviceLoss() {
if (!m_started || !m_deviceLost.load(std::memory_order_acquire)) return MOBILEGL_OK;
if (MG_Config::Ipc.RecoverAfterLoss == 0) {
MGLOG_E_ONCE("MG_Remote client: Refuse{Recover} the session is lost and MOBILEGL_IPC_RECOVER=0 - "
"no fresh session is dialed; every context of this process stays lost");
return MOBILEGL_ERR_UNSUPPORTED;
}
const std::string control(MG_Config::Ipc.Control.c_str());
if (MG_Config::Transport != MG_Config::TransportMode::Spawn || control.compare(0, 3, "fd:") == 0) {
MGLOG_E_ONCE("MG_Remote client: Refuse{Recover} the session is lost and this transport cannot "
"reach its server again (%s): an in-process server is this process, and a "
"pre-connected fd: pair was handed over once. Every context stays lost",
control.empty() ? "inproc" : control.c_str());
return MOBILEGL_ERR_UNSUPPORTED;
}
// THE SERVER FIRST, THEN THE TEARDOWN. A session that is stopped and cannot be replaced
// leaves no session at all, and a GL call then has nowhere honest to go; a latched session
// that is kept declines every verb, which is the answer the application already has.
if (ProbeConfiguredServer() == ServerProbeResult::Unreachable) {
MGLOG_E("MG_Remote client: the session is lost and no server answers at %s; it stays lost "
"(the next create will ask again)",
control.c_str());
return MOBILEGL_ERR_TRANSPORT_CLOSED;
}
const Uint32 lostServerPid = m_peerServerPid;
for (auto& [key, store] : m_t0Stores) LostSessionT0Stores().push_back(store);
m_t0Stores.clear();
Stop();
const MobileGLResult started = StartSpawned();
if (started != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: the fresh session after a device loss did not come up (rc=%d); "
"there is no session now, and the next create will try again",
static_cast<int>(started));
return started;
}
MGLOG_I("MG_Remote client: RECOVERED - a fresh session (#%llu of this process) replaces the one "
"lost on server pid %u; it is served by pid %u. Contexts created before stay lost",
static_cast<unsigned long long>(SessionsStarted()), lostServerPid, m_peerServerPid);
return MOBILEGL_OK;
}
void ClientSession::ForgetEndedSession() {
MGLOG_I("MG_Remote client: session #%llu follows an ended one - the client's caches of that "
"session's objects (publication, CSOs, samplers, emitter latches, the create window, "
"the reset serial, persistent maps) start over",
static_cast<unsigned long long>(SessionsStarted()));
ForgetWireTablesOfEndedSession();
PersistentMapTracker::Instance().ForgetEndedSession();
MG_Pipe::MGPipeForgetEndedSession();
}
ClientSession& ClientSessionInstance() {
// Leak at exit, deliberately and per ID-8, exactly as ServerSessionInstance does.
static ClientSession* instance = new ClientSession{};
return *instance;
}
namespace {
// F1 (P7 wave 2). The wait CapsMirror::RequireFirstSnapshot calls. Its whole job is to
// distinguish "the snapshot is on its way and somebody else is fetching it" from "no
// snapshot can arrive while you block", and to answer the second immediately.
//
// IT DOES NOT PUMP. Pumping a half-built session from a thread that does not own it is
// how two readers end up splitting one control frame; the thread that IS bringing the
// session up already pumps, in FinishStartup step 7, and this one only has to see the
// generation it publishes.
Bool AwaitFirstCapsSnapshot(Uint32 timeoutMs) {
if (PublishedCapsGeneration() != 0) return true;
// The two immediate falses. Nothing is fetching, or the fetcher is the caller -
// which is the exact shape MobileGL::Initialize produced before F1 moved the
// split bring-up above MG_State::Init().
if (tl_bringingUpHere) return false;
if (g_bringUpsInFlight.load(::std::memory_order_acquire) == 0) return false;
const auto deadline =
std::chrono::steady_clock::now() + std::chrono::milliseconds(timeoutMs);
while (std::chrono::steady_clock::now() < deadline) {
if (PublishedCapsGeneration() != 0) return true;
if (g_bringUpsInFlight.load(::std::memory_order_acquire) == 0) break;
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
return PublishedCapsGeneration() != 0;
}
} // namespace
Bool BringUpInFlight() {
return g_bringUpsInFlight.load(::std::memory_order_acquire) != 0;
}
ClientSession::ClientSession() {
m_link = Transport::CreateSharedLink(Transport::TransportRoleTag::ClientProducer);
m_cmd = &m_link->CommandsOut(); m_events = &m_link->EventsIn();
// F1: installed from the constructor rather than from Start, because the question it
// answers is asked by frontend object births that may precede any Start at all - and
// the honest answer to those is the Fatal, not a silent false.
SetCapsFirstSnapshotWait(&AwaitFirstCapsSnapshot);
}
ClientSession::~ClientSession() {
if (m_started) {
Stop();
}
}
Bool ClientSession::Started() const { return m_started; }
MobileGLResult ClientSession::Start(MG_Config::TransportMode mode, const String& endpoint) {
// F1: the bring-up window opens HERE and not at FinishStartup, because under inproc the
// server's first CapsSnapshot is produced inside ServerSession::Accept - step 3 below -
// and a window that started after it would not contain the one moment a reader on
// another thread has to be able to wait through. Re-entrant: StartOverTransportPair
// opens a nested scope and BringUpScope nests.
const BringUpScope bringUp;
if (m_started) {
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
// A NAMED ERROR, NEVER A FALLBACK TO MONOLITH. A silent fallback here is exactly the
// "the split lane ran monolith and went green" failure the whole phase is built to
// make impossible (ARCHITECTURE.md 10.3), so every mode this build cannot serve is
// refused by name rather than degraded.
if (mode != MG_Config::TransportMode::InProcess) {
MGLOG_E("MG_Remote client: MOBILEGL_TRANSPORT=%s%s is refused by name - P5 implements "
"`inproc` only, and falling back to monolith would make this lane green for "
"the wrong reason. spawn / unix: / pipe: are P6's",
TransportModeName(mode), endpoint.empty() ? "" : endpoint.c_str());
return MOBILEGL_ERR_UNSUPPORTED;
}
// ---- 1. the control plane and the two bells. The transport owns the bells; THE
// SESSION owns the rings, and the accessors stay off ITransport (contract §3.9).
std::unique_ptr<Transport::InProcessTransport> clientEnd;
std::unique_ptr<Transport::InProcessTransport> serverEnd;
Transport::InProcessTransport::CreatePair(clientEnd, serverEnd);
return StartOverTransportPair(std::move(clientEnd), std::move(serverEnd));
}
MobileGLResult ClientSession::StartOverTransportPair(
std::unique_ptr<Transport::InProcessTransport> clientEnd,
std::unique_ptr<Transport::InProcessTransport> serverEnd) {
const BringUpScope bringUp; // F1, and see Start() for why it opens this early.
if (m_started) {
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
if (clientEnd == nullptr || serverEnd == nullptr) {
MGLOG_E("MG_Remote client: StartOverTransportPair needs both ends of one "
"InProcessTransport::CreatePair");
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
m_clientTransport = std::move(clientEnd);
m_serverTransport = std::move(serverEnd);
m_transport = m_clientTransport.get();
// ---- 2. Hello. Sent before the server accepts: InProcessTransport queues whole
// messages, so one thread can drive both halves of the handshake in order.
const auto dial = ::MobileGL::Wire::DialMode::No;
const auto dataPlane = ::MobileGL::Wire::DataPlane::SharedSegments;
const Uint64 fingerprint = WireFingerprint();
{
::flatbuffers::FlatBufferBuilder builder(512);
auto stamp = builder.CreateString(BuildFingerprint());
// P11 B2: the adopt-tier ask rides the proposal (LinkTerms.adoptTier, append-only).
auto terms = ::MobileGL::Wire::CreateLinkTerms(
builder, dataPlane, ::MobileGL::Wire::WireForm::StructImage, 0, 0, 0, 0,
static_cast<std::uint8_t>(Transport::AdoptTierAskFor(
dataPlane == ::MobileGL::Wire::DataPlane::Stream)));
const char* tokenText = std::getenv("MOBILEGL_IPC_TOKEN");
auto token = builder.CreateString(tokenText == nullptr ? "" : tokenText);
auto hello = ::MobileGL::Wire::CreateHello(
builder, MOBILEGL_PROTOCOL_ABI_MAJOR, MOBILEGL_PROTOCOL_ABI_MINOR, stamp,
static_cast<Uint32>(MG_Config::ActiveBackendType), SelfProcessId(), 0,
fingerprint, fingerprint, terms, token, dial);
auto root = ::MobileGL::Wire::CreateCtrlEnvelope(
builder, ::MobileGL::Wire::CtrlMsg::Hello, hello.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(builder, root);
const MobileGLResult sent = m_transport->SendFrame(
MobileGLByteSpan{builder.GetBufferPointer(), builder.GetSize()});
if (sent != MOBILEGL_OK) {
Stop();
return sent;
}
}
// ---- 3. the server half: ABI assert, four segments, Welcome.
Server::ServerSession& server = Server::ServerSessionInstance();
const MobileGLResult accepted = server.Accept(*m_serverTransport);
if (accepted != MOBILEGL_OK) {
Stop();
return accepted;
}
// ---- 4. Welcome, and this side's half of the ABI assertion.
{
std::vector<Uint8> frame;
const MobileGLResult received = ReceiveEnvelope(*m_transport, frame, kHandshakeTimeoutMs);
if (received != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: no Welcome within %u ms (rc=%d)", kHandshakeTimeoutMs,
static_cast<int>(received));
Stop();
return received;
}
const ::MobileGL::Wire::CtrlEnvelope* envelope = ParseEnvelope(frame);
if (LogPeerRefusal(envelope)) {
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
// msg_as_Welcome() IS PART OF THE GUARD - flatbuffers' Verifier::VerifyTable is
// `return !table || table->Verify(*this)`, so a NULL union member verifies while
// msg_type() still reports Welcome. See ServerSession::Accept for the same guard.
if (envelope == nullptr || envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::Welcome ||
envelope->msg_as_Welcome() == nullptr) {
MGLOG_E("MG_Remote client: the server's first control frame is not a verifiable "
"Welcome");
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
const ::MobileGL::Wire::Welcome* welcome = envelope->msg_as_Welcome();
const char* theirStamp = welcome->buildFingerprint() == nullptr
? nullptr
: welcome->buildFingerprint()->c_str();
// 4.3: the pid the SERVER stated, taken before any check can abort, so a Fatal line
// can name it too.
m_peerServerPid = static_cast<std::uint32_t>(welcome->serverPid());
const MobileGLResult compatible = ValidatePeerHandshake(*m_transport,
welcome->abiMajor(), welcome->abiMinor(), welcome->wireFingerprint(), theirStamp, dial);
if (compatible != MOBILEGL_OK) {
Stop();
return compatible;
}
const auto* terms = welcome->linkTerms();
if (terms == nullptr || terms->dataPlane() != dataPlane ||
terms->wireForm() != ::MobileGL::Wire::WireForm::StructImage ||
terms->cmdWindowBytes() < Transport::kMinRingCapacity ||
(terms->cmdWindowBytes() & (terms->cmdWindowBytes() - 1)) != 0 ||
terms->stageWindowBytes() == 0 || terms->maxReplyBytes() == 0 ||
terms->maxReplyBytes() > 0xFFFFFFFFull - sizeof(Transport::ReplySlotHeader) ||
terms->eventWindowBytes() < Transport::kMinRingCapacity ||
(terms->eventWindowBytes() & (terms->eventWindowBytes() - 1)) != 0) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::LinkTerms,
"invalid server link terms");
Stop();
return result;
}
if (welcome->backendType() != static_cast<Uint32>(MG_Config::ActiveBackendType)) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::Backend,
"server backend differs from request", static_cast<Uint32>(MG_Config::ActiveBackendType),
welcome->backendType());
Stop();
return result;
}
// P11 A1: the adopt tier, settled by the side that holds the knob once the link terms
// say which plane this is (inproc is shared segments by construction), before any
// record. T0/T1 over shared segments die here by name (Transport/AdoptTier.h).
// P11 B2: 0 = this client asked T0 in its Hello; the Welcome echoes the ask it recorded.
const std::uint32_t adoptAsk = Transport::SettleAdoptTierAtHandshake(
terms->dataPlane() == ::MobileGL::Wire::DataPlane::Stream, Transport::AdoptTierSide::Client);
if (terms->adoptTier() != adoptAsk) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::LinkTerms,
"the server's adoptTier echo is not this client's ask", adoptAsk, terms->adoptTier());
Stop();
return result;
}
ResetT0(false);
m_adoptT0Asked = Transport::AdoptAskIsT0(adoptAsk);
m_adoptT0Quiet = Transport::AdoptTierIsDefault();
if (terms->dataPlane() == ::MobileGL::Wire::DataPlane::Stream && Transport::AdoptTierWantsT0())
m_t0Fallbacks = 1; // a stream carries T2 only (the settle said so, by name or at D)
// The four SegmentRefs are what a spawn client MAPS (P6). Under inproc the mapping
// already exists, so what they are good for here is the cross-check that the two
// sides agree about the geometry at all - which is the assertion that would
// otherwise first run in P6, on the day it is expensive to be wrong.
using Slot = Transport::SessionSegmentSlot;
const auto agrees = [&](const ::MobileGL::Wire::SegmentRef* ref, Slot slot,
const char* name) {
if (ref == nullptr || ref->sizeBytes() != server.Shm().AnnouncedSize(slot)) {
MGLOG_E("MG_Remote client: Welcome's %s SegmentRef announces %llu bytes, the "
"server mapped %llu",
name,
static_cast<unsigned long long>(ref == nullptr ? 0 : ref->sizeBytes()),
static_cast<unsigned long long>(server.Shm().AnnouncedSize(slot)));
return false;
}
return true;
};
if (!agrees(welcome->cmdRing(), Slot::Cmd, "cmd") ||
!agrees(welcome->stageRing(), Slot::Stage, "stage") ||
!agrees(welcome->replyPool(), Slot::Reply, "reply") ||
!agrees(welcome->eventRing(), Slot::Event, "event")) {
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
}
// ---- 5. attach to the four segments. Under `inproc` this is the SAME mapping booked
// under the client role; under `spawn` it becomes ShmSegment::Adopt of the fds the
// server passed by SCM_RIGHTS, which is why nothing below this line knows which it was.
const MobileGLResult attached =
m_link->Memory().AttachInProcess(server.Shm(), Transport::MemoryRole::Client);
if (attached != MOBILEGL_OK) {
Stop();
return attached;
}
return FinishStartup(&m_clientTransport->PeerDoorbell(),
&m_clientTransport->SelfDoorbell(),
/*startApplyThreadHere=*/true);
}
MobileGLResult ClientSession::StartSpawned() {
const BringUpScope bringUp; // F1, and see Start() for why it opens this early.
if (m_started) {
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
const std::string configured(MG_Config::Ipc.Control.c_str());
// P11 B1 (CONTRACT-P11 B1): a PRE-CONNECTED PAIR, fd:<control>,<aux>. A client in another
// app (or the shell) may not connect() to the server app's endpoint - SELinux `connectto`
// (B0-CROSS-APP.md) - so the server app's broker connected both sockets and an app_process
// helper passed the client ends in, inherited across its execve. This process only ADOPTS
// them: it presents its own PairBind pair (the broker wrote nothing) and says Hello. Connect
// dial, and no data endpoint - the aux socket carries the Welcome's descriptors, so the plane
// is shared segments exactly as for `unix:`.
if (configured.compare(0, 3, "fd:") == 0) {
const std::string data(MG_Config::Ipc.Data.c_str());
int control = -1;
int aux = -1;
if (!ParseFdEndpoint(configured.substr(3), &control, &aux)) {
MGLOG_E("MG_Remote: Refuse{ProtocolMismatch} MOBILEGL_IPC_CONTROL='%s' is not fd:<control>,<aux> "
"(two descriptor numbers and one comma)",
configured.c_str());
return MOBILEGL_ERR_UNSUPPORTED;
}
if (data != "auto" && data != "shm") {
MGLOG_E("MG_Remote: Refuse{ProtocolMismatch} unsupported control/data pair %s/%s - an fd: pair is "
"a unix connection and carries shared segments only",
configured.c_str(), data.c_str());
return MOBILEGL_ERR_UNSUPPORTED;
}
m_connectDial = true;
m_dataEndpoint.clear();
// ID-P11-12: the broker that connected the pair presents its PairBinds at hand-off, and the
// helper says so; then this process must not present a second pair (the server would read
// it where the Hello belongs).
const char* pairedText = std::getenv("MOBILEGL_IPC_FD_PAIRED");
const bool pairedAtHandoff = pairedText != nullptr && std::strcmp(pairedText, "1") == 0;
std::unique_ptr<Transport::SocketTransport> socket;
const auto adopted = Transport::SocketTransport::AdoptConnectedPair(control, aux, socket, pairedAtHandoff);
if (adopted == MOBILEGL_ERR_TRANSPORT_CLOSED) {
// The PairBinds could not be sent: the server had already closed the pair. Its reason
// is usually still on the control connection - a pair presented past the pairing budget
// gets Refuse{Authentication} - so it is read and named rather than left as a send error.
Transport::SocketTransport closedPair(control, aux, Transport::TransportRole::Client);
std::vector<Uint8> frame;
if (ReceiveEnvelope(closedPair, frame, 500) == MOBILEGL_OK && LogPeerRefusal(ParseEnvelope(frame)))
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
MGLOG_E("MG_Remote: the server closed the fd: pair before it was presented, and left no refusal");
return adopted;
}
if (adopted != MOBILEGL_OK) return adopted;
const auto started = StartOverSocket(std::move(socket));
if (started == MOBILEGL_OK) {
MGLOG_I("MG_Remote client: control=fd data=shm server=fd:%d,%d pid=%u dial=connect paired=%s", control,
aux, m_peerServerPid, pairedAtHandoff ? "handoff" : "client");
}
return started;
}
if (configured != "fork") {
const bool tcp = configured.compare(0, 6, "tcp://") == 0;
const bool unixSocket = configured.compare(0, 5, "unix:") == 0;
const std::string data(MG_Config::Ipc.Data.c_str());
if ((!tcp && !unixSocket) ||
(data != "auto" && data != (tcp ? "stream" : "shm"))) {
MGLOG_E("MG_Remote: Refuse{ProtocolMismatch} unsupported control/data pair %s/%s",
configured.c_str(), data.c_str());
return MOBILEGL_ERR_UNSUPPORTED;
}
m_connectDial = true;
const auto endpoint = tcp ? configured : configured.substr(5);
std::unique_ptr<Transport::SocketTransport> socket;
// PH-7 (4): on TCP, the control connection only. The data connection is opened after
// Welcome, with the nonce Welcome carries - never paired by arrival order.
const auto connected = Transport::SocketTransport::ConnectControl(endpoint, kSpawnConnectTimeoutMs, socket);
if (connected != MOBILEGL_OK) return connected;
m_dataEndpoint = tcp ? endpoint : std::string();
const auto started = StartOverSocket(std::move(socket));
if (started == MOBILEGL_OK) {
MGLOG_I("MG_Remote client: control=%s data=%s server=%s pid=%u dial=connect",
tcp ? "tcp" : "unix", tcp ? "stream" : "shm",
tcp ? endpoint.c_str() + 6 : endpoint.c_str(), m_peerServerPid);
}
return started;
}
if (MG_Config::Ipc.Data != "auto" && MG_Config::Ipc.Data != "shm") {
MGLOG_E("MG_Remote: Refuse{ProtocolMismatch} fork requires shm data in P6.5 wave one");
return MOBILEGL_ERR_UNSUPPORTED;
}
m_connectDial = false;
// A rendezvous nobody else can collide with. Independent processes need
// a NAME; making it per-process-per-instant is what stops two runs on
// one machine - which `ctest -j` produces by construction - finding each
// other's server.
// AN ABSTRACT NAME ('@'), not a path under /tmp. An Android app has no
// writable /tmp and the first device run proved it the blunt way: the
// server launched, bind() had nowhere to put the node, and the client
// refused by name 20 s later. The abstract namespace needs no directory,
// no mode bits and no cleanup after a crash, and its reach - the network
// namespace - is exactly one app's processes.
const std::string endpoint = std::string("@mgl-") +
std::to_string(static_cast<long long>(::getpid())) + "-" +
std::to_string(reinterpret_cast<std::uintptr_t>(this));
const MobileGLResult launched =
Server::LaunchServer(std::string(MG_Config::Ipc.ServerPath.c_str()), endpoint,
&m_spawned);
if (launched != MOBILEGL_OK) {
return launched;
}
std::unique_ptr<Transport::SocketTransport> socket;
// The bounded connect retry is what tolerates the server still binding -
// and it is the CLIENT's, not the launcher's. An exhausted budget is a
// NAMED refusal; there is no monolith fallback from here.
const MobileGLResult connected =
Transport::SocketTransport::ConnectTo(endpoint, kSpawnConnectTimeoutMs, socket);
if (connected != MOBILEGL_OK) {
int exitCode = 0;
Server::ReapServer(m_spawned, 2000, &exitCode);
MGLOG_E("MG_Remote client: could not reach the server we launched at \"%s\" "
"(rc=%d, server exit=%d)",
endpoint.c_str(), static_cast<int>(connected), exitCode);
return connected;
}
// THE ONE FACT A MONOLITH OR inproc RUN CANNOT PRODUCE: a pid that is
// not ours. The ConfigLoader marker proves the VALUE resolved; this
// proves the SERVER ROLE LEFT THIS PROCESS, which is the whole claim the
// SPAWN arm of the retrace matrix makes. run_trace_case.cmake requires
// BOTH, so a spawn arm cannot go green on a transport that resolved and
// then quietly ran the server role locally.
const MobileGLResult started = StartOverSocket(std::move(socket));
if (started == MOBILEGL_OK) {
MGLOG_I("MG_Remote client: spawn ARMED - the server role runs in pid %d, reached at "
"\"%s\"",
m_spawned.pid, endpoint.c_str());
}
return started;
}
MobileGLResult ClientSession::StartOverSocket(
std::unique_ptr<Transport::SocketTransport> transport) {
const BringUpScope bringUp; // F1, and see Start() for why it opens this early.
if (m_started) {
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
if (transport == nullptr) {
MGLOG_E("MG_Remote client: StartOverSocket needs a connected transport");
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
m_socketTransport = Move(transport);
m_transport = m_socketTransport.get();
// ---- Hello. The same bytes as inproc; the fingerprint is still compared
// for equality, because under Dial == Fork the child IS the same binary and
// comparing it catches a stale MOBILEGL_IPC_SERVER_PATH (CONTRACT-P6 4.1).
const auto dial = m_connectDial ? ::MobileGL::Wire::DialMode::Connect : ::MobileGL::Wire::DialMode::Fork;
const auto dataPlane = m_socketTransport->IsTcp() ? ::MobileGL::Wire::DataPlane::Stream
: ::MobileGL::Wire::DataPlane::SharedSegments;
const Uint64 fingerprint = WireFingerprint();
{
::flatbuffers::FlatBufferBuilder builder(512);
auto stamp = builder.CreateString(BuildFingerprint());
// P11 B2: the adopt-tier ask rides the proposal (LinkTerms.adoptTier, append-only).
auto terms = ::MobileGL::Wire::CreateLinkTerms(
builder, dataPlane, ::MobileGL::Wire::WireForm::StructImage, 0, 0, 0, 0,
static_cast<std::uint8_t>(Transport::AdoptTierAskFor(
dataPlane == ::MobileGL::Wire::DataPlane::Stream)));
const char* tokenText = std::getenv("MOBILEGL_IPC_TOKEN");
auto token = builder.CreateString(tokenText == nullptr ? "" : tokenText);
auto hello = ::MobileGL::Wire::CreateHello(
builder, MOBILEGL_PROTOCOL_ABI_MAJOR, MOBILEGL_PROTOCOL_ABI_MINOR, stamp,
static_cast<Uint32>(MG_Config::ActiveBackendType), SelfProcessId(), 0,
fingerprint, fingerprint, terms, token, dial);
auto root = ::MobileGL::Wire::CreateCtrlEnvelope(
builder, ::MobileGL::Wire::CtrlMsg::Hello, hello.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(builder, root);
const MobileGLResult sent = m_transport->SendFrame(
MobileGLByteSpan{builder.GetBufferPointer(), builder.GetSize()});
if (sent != MOBILEGL_OK) {
Stop();
return sent;
}
}
// ---- Welcome, and the four announced sizes. THERE IS NO LOCAL SERVER TO
// ASK: the inproc path cross-checks Welcome against ServerSessionInstance()'s
// own mapping, which a6 showed is vacuous against a real peer. Here the wire
// values are the only values, which is what that check has to become on
// every lane (CONTRACT-P6 4.4).
Transport::SessionSegmentSizes negotiatedSizes;
bool stream = false;
std::vector<Uint8> dataBind;
Uint64 announced[4] = {0, 0, 0, 0};
const Uint32 replySlotCount = Transport::kDefaultReplySlotCount;
{
std::vector<Uint8> frame;
const MobileGLResult received =
ReceiveEnvelope(*m_transport, frame, kHandshakeTimeoutMs);
if (received != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: no Welcome from the spawned server within %u ms (rc=%d)",
kHandshakeTimeoutMs, static_cast<int>(received));
Stop();
return received;
}
const ::MobileGL::Wire::CtrlEnvelope* envelope = ParseEnvelope(frame);
if (LogPeerRefusal(envelope)) {
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
if (envelope == nullptr || envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::Welcome ||
envelope->msg_as_Welcome() == nullptr) {
MGLOG_E("MG_Remote client: the spawned server first frame is not a verifiable "
"Welcome");
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
const ::MobileGL::Wire::Welcome* welcome = envelope->msg_as_Welcome();
const char* theirStamp = welcome->buildFingerprint() == nullptr
? nullptr
: welcome->buildFingerprint()->c_str();
// 4.3: the pid the SERVER stated, taken before any check can abort, so a Fatal line
// can name it too.
m_peerServerPid = static_cast<std::uint32_t>(welcome->serverPid());
const MobileGLResult compatible = ValidatePeerHandshake(*m_transport,
welcome->abiMajor(), welcome->abiMinor(), welcome->wireFingerprint(), theirStamp, dial);
if (compatible != MOBILEGL_OK) {
Stop();
return compatible;
}
const auto* terms = welcome->linkTerms();
if (terms == nullptr || terms->dataPlane() != dataPlane ||
terms->wireForm() != ::MobileGL::Wire::WireForm::StructImage ||
terms->cmdWindowBytes() < Transport::kMinRingCapacity ||
(terms->cmdWindowBytes() & (terms->cmdWindowBytes() - 1)) != 0 ||
terms->stageWindowBytes() == 0 || terms->maxReplyBytes() == 0 ||
terms->maxReplyBytes() > 0xFFFFFFFFull - sizeof(Transport::ReplySlotHeader) ||
terms->eventWindowBytes() < Transport::kMinRingCapacity ||
(terms->eventWindowBytes() & (terms->eventWindowBytes() - 1)) != 0) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::LinkTerms,
"invalid server link terms");
Stop();
return result;
}
if (welcome->backendType() != static_cast<Uint32>(MG_Config::ActiveBackendType)) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::Backend,
"server backend differs from request", static_cast<Uint32>(MG_Config::ActiveBackendType),
welcome->backendType());
Stop();
return result;
}
stream = terms->dataPlane() == ::MobileGL::Wire::DataPlane::Stream;
// P11 A1: as in StartOverTransportPair - the knob against the plane the link terms
// settled, before the data connection and before any record. A stream refuses T0/T1
// by name and runs T2; shared segments die here by name (Transport/AdoptTier.h).
const std::uint32_t adoptAsk =
Transport::SettleAdoptTierAtHandshake(stream, Transport::AdoptTierSide::Client);
if (terms->adoptTier() != adoptAsk) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::LinkTerms,
"the server's adoptTier echo is not this client's ask", adoptAsk, terms->adoptTier());
Stop();
return result;
}
ResetT0(false);
m_adoptT0Asked = Transport::AdoptAskIsT0(adoptAsk);
m_adoptT0Quiet = Transport::AdoptTierIsDefault();
if (stream && Transport::AdoptTierWantsT0())
m_t0Fallbacks = 1; // a stream carries T2 only (the settle said so, by name or at D)
if (stream) {
// PH-7 (4). A Stream Welcome without a nonce of exactly the minted width names no
// data connection this client could open; refused rather than guessed at.
const auto* nonce = welcome->dataNonce();
if (nonce == nullptr || nonce->size() != Transport::kDataNonceBytes || m_dataEndpoint.empty()) {
const auto result = RefuseHandshake(*m_transport, ::MobileGL::Wire::RefuseCode::LinkTerms,
"stream Welcome carries no data nonce", Transport::kDataNonceBytes,
nonce == nullptr ? 0 : nonce->size());
Stop();
return result;
}
dataBind = EncodeDataBind(nonce->data(), nonce->size());
}
negotiatedSizes.CmdRingBytes = terms->cmdWindowBytes();
negotiatedSizes.StageBytes = terms->stageWindowBytes();
negotiatedSizes.EventRingBytes = terms->eventWindowBytes();
negotiatedSizes.ReplyBytes = (terms->maxReplyBytes() + sizeof(Transport::ReplySlotHeader)) *
negotiatedSizes.ReplySlotCount;
const ::MobileGL::Wire::SegmentRef* refs[4] = {welcome->cmdRing(), welcome->stageRing(),
welcome->replyPool(),
welcome->eventRing()};
for (int index = 0; index < 4; ++index) {
if (refs[index] == nullptr || refs[index]->sizeBytes() == 0) {
MGLOG_E("MG_Remote client: Welcome SegmentRef %d is missing or zero-sized",
index);
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
announced[index] = refs[index]->sizeBytes();
}
}
if (stream) {
int dataFd = -1;
const auto opened = Transport::SocketTransport::ConnectDataConnection(
m_dataEndpoint, kSpawnConnectTimeoutMs, MobileGLByteSpan{dataBind.data(), dataBind.size()}, &dataFd);
if (opened != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: could not open the data connection to %s (rc=%d)",
m_dataEndpoint.c_str(), static_cast<int>(opened));
Stop();
return opened;
}
const auto attached = AttachStreamLink(dataFd, negotiatedSizes);
if (attached != MOBILEGL_OK) { Stop(); return attached; }
m_controlInbox = std::make_unique<Transport::ControlInbox>(*m_transport);
Server::ServerLoopInstance().SetRemoteControlSink(&RemoteControlSinkThunk, this);
return FinishStartup(&m_link->ConsumerBell(), &m_link->ProducerBell(), false);
}
// ---- the four descriptors. THIS is the step inproc does not have, and the
// reason SCM_RIGHTS is in this design at all: the segments are anonymous -
// ASharedMemory_create has no filesystem name and memfd / shm_open+unlink
// are not openable either - so the descriptor IS the only key.
//
// The slot travels in the sideband rather than being inferred from arrival
// order, so a reordered or dropped offer is a NAMED mismatch instead of two
// segments quietly swapped.
// Seven offers: four segments, then THREE bell descriptors (slots 4..6).
// Three because each side parks on one and rings another; see ServerMain.
int fds[7] = {-1, -1, -1, -1, -1, -1, -1};
{
struct Sideband {
Uint32 slot;
Uint64 bytes;
};
const auto closeAll = [&fds]() {
for (int& open : fds) {
if (open >= 0) {
::close(open);
open = -1;
}
}
};
for (int received = 0; received < 7; ++received) {
Sideband sideband{};
Uint64 sidebandSize = 0;
int fd = -1;
std::vector<Uint8> scratch(Transport::FdPassing::kMaxSidebandBytes);
MobileGLMutableByteSpan span{scratch.data(), scratch.size()};
const MobileGLResult got =
m_transport->ReceiveFd(&fd, span, &sidebandSize, kHandshakeTimeoutMs);
if (got != MOBILEGL_OK || fd < 0) {
MGLOG_E("MG_Remote client: segment descriptor %d did not arrive (rc=%d)",
received, static_cast<int>(got));
closeAll();
Stop();
return got == MOBILEGL_OK ? MOBILEGL_ERR_PROTOCOL_MISMATCH : got;
}
if (sidebandSize != sizeof(Sideband)) {
MGLOG_E("MG_Remote client: segment offer %d carried %llu sideband bytes",
received, static_cast<unsigned long long>(sidebandSize));
::close(fd);
closeAll();
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
std::memcpy(&sideband, scratch.data(), sizeof(Sideband));
const bool isSegment = sideband.slot < 4;
if (sideband.slot >= 7 || fds[sideband.slot] >= 0 ||
(isSegment && sideband.bytes != announced[sideband.slot])) {
MGLOG_E("MG_Remote client: segment offer names slot %u with %llu bytes; "
"Welcome announced a different size or the slot is already filled",
sideband.slot, static_cast<unsigned long long>(sideband.bytes));
::close(fd);
closeAll();
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
fds[sideband.slot] = fd;
}
// ---- adopt and map. The same Adopt + Map every inproc run has
// exercised since P5; only the origin of the descriptor is new.
const MobileGLResult adopted = m_link->Memory().AdoptFromDescriptors(
fds, announced, replySlotCount, Transport::MemoryRole::Client);
if (adopted != MOBILEGL_OK) {
closeAll();
Stop();
return adopted;
}
// The four segment descriptors now belong to m_link->Memory(). The two bells
// belong to the doorbells, which own and close them.
//
// WHICH BELL IS WHICH IS THE SESSION'S KNOWLEDGE, exactly as under
// inproc: slot 4 is the pair end whose WRITE wakes the server, slot 5
// is the one this side POLLS.
// PARK ON ONE END, RING THE OTHER - the same split the server makes,
// and for the same reason: a single-fd bell rings the PEER, so it
// cannot wake its own waiter.
// fds[4] ring the SERVER (ring-only, we never park on it)
// fds[5] our park end
// fds[6] ring OURSELVES
m_socketPeerBell = MakeUnique<Transport::SocketDoorbell>(-1, fds[4], 1, true);
// Built into a TYPED pointer first: the witness is SocketDoorbell's, and the member
// is a Doorbell so that the inproc path can put a CondVarDoorbell in it.
auto selfBell = MakeUnique<Transport::SocketDoorbell>(fds[5], fds[6], 1, true);
// `dl`: THE DEATH WITNESS, and it has to be a descriptor this side does not also
// write to. Our own bell is a socketpair we hold BOTH ends of - slot 5 to park on,
// slot 6 to ring ourselves - so it can never hang up however dead the server is. The
// control socket's far end is held only by the server, so its hangup IS the death.
//
// Passing the fd rather than the transport keeps the ownership honest: the bell polls
// it for hangup alone and never reads it, and SocketTransport goes on owning and
// closing it. CONTRACT-P6 D5c.
selfBell->SetDeathWitness(m_socketTransport->StreamFd());
m_socketSelfBell = Move(selfBell);
}
// `cp`: from here the twelve EGL forwarders cross the socket instead of
// being posted into a mailbox this process does not own. Installed BEFORE
// FinishStartup, because FinishStartup's caps pump can already trigger
// one.
Server::ServerLoopInstance().SetRemoteControlSink(&RemoteControlSinkThunk, this);
// The apply thread IS ALREADY RUNNING, in the other process: ServerMain
// started it before it sent the first descriptor. Starting one here would
// put a second applier on a ring that already has one.
return FinishStartup(m_socketPeerBell.get(), m_socketSelfBell.get(), false);
}
MobileGLResult ClientSession::RemoteControlSinkThunk(void* user,
Server::SurfaceControlFrame& frame) {
return static_cast<ClientSession*>(user)->RunRemoteSurfaceControlFrame(frame);
}
MobileGLResult ClientSession::ReceiveControlFrame(std::vector<Uint8>& frame, Uint32 timeoutMs) {
return m_controlInbox ? m_controlInbox->Receive(frame, timeoutMs)
: ReceiveEnvelope(*m_transport, frame, timeoutMs);
}
void ClientSession::SyncPeerLog() {
if (!m_started || !m_socketTransport || !m_transport || DeviceLost()) return;
const auto submitted = m_producer.LastPublishedSeq();
m_producer.PublishAndNotify(submitted);
const auto wait = WaitForAppliedBudget(m_producer, *m_events, submitted, kRemoteControlTimeoutMs);
if (wait == Transport::SessionWait::ShutDown) {
if (const auto* bell = m_producer.SelfDoorbell(); bell && bell->PeerHungUp())
LatchDeviceLost("log synchronization woke on a peer that had hung up");
return;
}
if (wait != Transport::SessionWait::Reached) {
SessionFail(MGFatalFamily::BarrierTimeout,
"MGPipe: Fatal{BarrierTimeout, LogFlush} apply prefix was not completed");
}
DrainEventRing(*m_events);
const std::lock_guard<std::mutex> lock(m_remoteControlMutex);
const auto seq = ++m_logFlushSeq;
flatbuffers::FlatBufferBuilder builder(64);
auto flush = ::MobileGL::Wire::CreateLogFlush(builder, seq, false);
auto envelope = ::MobileGL::Wire::CreateCtrlEnvelope(builder, ::MobileGL::Wire::CtrlMsg::LogFlush, flush.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(builder, envelope);
if (m_transport->SendFrame({builder.GetBufferPointer(), builder.GetSize()}) != MOBILEGL_OK) {
LatchDeviceLost("control stream closed during LogFlush");
return;
}
for (;;) {
std::vector<Uint8> bytes;
const auto received = ReceiveControlFrame(bytes, kRemoteControlTimeoutMs);
if (received == MOBILEGL_ERR_TRANSPORT_CLOSED) {
LatchDeviceLost("control stream closed during LogFlush");
return;
}
if (received != MOBILEGL_OK)
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, LogFlush} no acknowledgement rc=%d", received);
const auto* reply = ParseEnvelope(bytes);
if (!reply)
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, LogFlush} malformed acknowledgement");
if (const auto* ack = reply->msg_as_LogFlush()) {
if (!ack->ack() || ack->seq() != seq) {
SessionFail(MGFatalFamily::ProtocolCorruption, "MGPipe: Fatal{ProtocolCorruption, LogFlush} reply sequence mismatch");
}
return;
}
if (const auto* caps = reply->msg_as_CapsSnapshot()) AdoptCapsSnapshot(caps);
}
}
MobileGLResult ClientSession::RunRemoteSurfaceControlFrame(Server::SurfaceControlFrame& frame) {
if (m_transport == nullptr) {
return MOBILEGL_ERR_NOT_INITIALIZED;
}
// THE CLIENT MINTS, always, dense from 1 (CONTRACT-P6 §6.3). The server's
// local mint exists for unnumbered LOCAL posts; a wire request that let
// the server renumber it would get back a reply it cannot correlate.
if (frame.seq == 0) {
frame.seq = ++m_remoteControlSeq;
}
::flatbuffers::FlatBufferBuilder builder(512);
const MG_Remote::SurfaceWireError encoded = MG_Remote::EncodeSurfaceOpFrame(frame, &builder);
if (encoded != MG_Remote::SurfaceWireError::None) {
// A NAMED refusal, not a dropped op. InprocOnlyOpOnTheWire is the
// live one: three of the twelve forwarders ride the frame channel
// without a wire kind (CONTRACT-P6 §2), and a spawn client that
// reaches one has found a gap rather than a transport error.
MGLOG_E("MG_Remote client: surface op kind %d cannot cross the wire (%s)",
static_cast<int>(frame.kind), MG_Remote::SurfaceWireErrorName(encoded));
return MOBILEGL_ERR_UNSUPPORTED;
}
// ONE CONTROL OP AT A TIME. The twelve forwarders are already
// caller-serialised on the server's m_callerMutex under inproc; the same
// discipline has to hold here or two replies race for one correlation.
const std::lock_guard<std::mutex> lock(m_remoteControlMutex);
// The whole op - prefix drain, reply, event delivery - runs on one budget: the cold-start
// one while the server may still be bringing its backend up (see ControlReplyBudgetMs).
Bool coldStart = false;
const Uint32 budgetMs = ControlReplyBudgetMs(frame.kind, m_serverBackendWarm, &coldStart);
// Control and data are independent ordered streams. Finish the old
// command prefix before a surface operation can change its EGL tuple.
if (m_started && m_link && !m_link->Capabilities().PublishIsDelivery) {
const auto submitted = m_producer.LastPublishedSeq();
m_producer.PublishAndNotify(submitted);
if (WaitForAppliedBudget(m_producer, *m_events, submitted, budgetMs) !=
Transport::SessionWait::Reached) return MOBILEGL_ERR_TRANSPORT_CLOSED;
DrainEventRing(*m_events);
}
const MobileGLResult sent = m_transport->SendFrame(
MobileGLByteSpan{builder.GetBufferPointer(), builder.GetSize()});
if (sent != MOBILEGL_OK) {
return sent;
}
// The reply. A BOUNDED wait whose expiry is NOT fatal (CONTRACT-P6 §5.4
// D5b): a peer that is gone is a different fact from a peer that is slow,
// and only the doorbell's death latch may say which.
//
// P7 (p7/spawnhang): THE BUDGET BOUNDS SILENCE, NOT THE OP. It used to be one deadline
// for the whole reply, so a server that was still running the op - a cold native
// bring-up, eglInitialize loading a software rasteriser off a runner's cold disk for
// ~20 s (retrace-split run 35912252677) - was reported ALIVE BUT SILENT and its surface
// creation failed, although it was about to answer. The server now says so while it runs
// an op it has taken (Wire::SurfaceProgress, every ServerLoop::kControlProgressIntervalMs),
// and each report restarts this budget. What still times out, named as before: a server
// that never took the op or is frozen (no report arrives), and one that reports progress
// past kBarrierTimeoutMs - the bound the verb barrier gives one record's apply, which is
// what a surface op that is being run IS.
const auto sentAt = std::chrono::steady_clock::now();
const Uint32 ceilingMs = std::max<Uint32>(budgetMs, kBarrierTimeoutMs);
Uint32 progressReports = 0;
Uint32 lastProgressMs = 0;
for (;;) {
std::vector<Uint8> reply;
Uint32 waitMs = budgetMs;
if (progressReports != 0) {
const auto spentMs = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - sentAt).count();
waitMs = spentMs >= ceilingMs ? 0u : std::min<Uint32>(budgetMs, ceilingMs - static_cast<Uint32>(spentMs));
}
// A zero wait is the ceiling, reached: answered exactly as an expired budget is.
const MobileGLResult received =
waitMs == 0 ? MOBILEGL_ERR_TIMEOUT : ReceiveControlFrame(reply, waitMs);
if (received != MOBILEGL_OK) {
// `dl` (D5b): THE EXPIRY IS NOT FATAL AND IT IS NOT ONE ANSWER. The transport
// already distinguishes the two states this wait can end in, and the contract
// says they must stay distinguished without a threshold:
//
// TRANSPORT_CLOSED - the control socket returned EOF. Only the server held the
// far end, so it is gone. That is the device-loss fact, taken from a
// descriptor.
// TIMEOUT - nothing arrived in the budget, and the socket is still open. The
// peer is ALIVE AND SILENT: wedged, frozen, SIGSTOP'd, or merely slower than
// the budget. 5.4 forbids calling that a death, so it gets a NAME instead.
// The bell is asked anyway, because a hangup noticed by the ring side counts
// here too.
if (received == MOBILEGL_ERR_TRANSPORT_CLOSED) {
LatchDeviceLost("the control stream reached EOF while a reply was owed");
} else if (const Transport::Doorbell* bell = m_producer.SelfDoorbell();
bell != nullptr && bell->PeerHungUp()) {
LatchDeviceLost("a control reply timed out and the peer had hung up");
} else if (progressReports != 0 && waitMs == 0) {
MGLOG_E("MG_Remote client: the server is ALIVE AND BUSY past the ceiling - it "
"reported %u time(s) that it was still running %s seq %llu (the last "
"at %u ms) and has not answered within %u ms, the bound the verb "
"barrier gives one apply. This is NOT device loss (CONTRACT-P6 5.4); "
"the op itself is not returning on the server's apply thread.",
progressReports, Server::SurfaceControlOpName(frame.kind),
static_cast<unsigned long long>(frame.seq), lastProgressMs, ceilingMs);
} else {
MGLOG_E("MG_Remote client: the server is ALIVE BUT SILENT - no SurfaceReply "
"for %s seq %llu within %u ms (%s) and the control stream is still "
"open. This is NOT device loss (CONTRACT-P6 5.4): a frozen or merely "
"slow peer produces no hangup, and only a hangup may arm the latch. "
"If this repeats, the server is wedged rather than gone.",
Server::SurfaceControlOpName(frame.kind),
static_cast<unsigned long long>(frame.seq), budgetMs,
coldStart ? "the cold-start budget, MOBILEGL_IPC_COLD_START_MS: the "
"server may still have been bringing its backend up"
: "the steady bound, MOBILEGL_IPC_CONTROL_TIMEOUT_MS");
// WHICH SILENCE (p7/spawnhang). A server running the op reports progress, so
// none at all means it never started it (or froze before it could say so);
// reports that stopped mean it froze mid-op.
if (progressReports == 0)
MGLOG_E("MG_Remote client: no SurfaceProgress arrived for seq %llu either (a "
"server reports every %u ms while it runs an op): it did not start "
"the op, or it is frozen",
static_cast<unsigned long long>(frame.seq),
Server::ServerLoop::kControlProgressIntervalMs);
else
MGLOG_E("MG_Remote client: the server had reported progress on seq %llu "
"%u time(s), the last at %u ms, and then stopped",
static_cast<unsigned long long>(frame.seq), progressReports,
lastProgressMs);
}
MGLOG_E("MG_Remote client: no SurfaceReply for seq %llu within %u ms (rc=%d)",
static_cast<unsigned long long>(frame.seq), waitMs == 0 ? ceilingMs : budgetMs,
static_cast<int>(received));
return received;
}
const ::MobileGL::Wire::CtrlEnvelope* envelope = ParseEnvelope(reply);
if (envelope == nullptr) {
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
if (envelope->msg_type() == ::MobileGL::Wire::CtrlMsg::CapsSnapshot) {
// The server republishes caps from inside its MakeCurrent
// dispatch (a6 row A4-30), so a snapshot can arrive BEFORE the
// reply to the very op that produced it. Adopting it here rather
// than dropping it is what keeps R-12's "a second arrival IS the
// invalidation" true on this path too.
if (const auto* snapshot = envelope->msg_as_CapsSnapshot()) {
AdoptCapsSnapshot(snapshot);
}
continue;
}
if (envelope->msg_type() == ::MobileGL::Wire::CtrlMsg::SurfaceProgress) {
// THE SERVER IS STILL RUNNING THIS OP (p7/spawnhang, above): the budget restarts.
// One op is outstanding at a time (m_remoteControlMutex), so a report naming any
// other seq is a server that has lost track of which op it is running.
const auto* progress = envelope->msg_as_SurfaceProgress();
// An OLDER seq is an op this client already gave up on (its reply budget expired
// while the server's apply thread was blocked - a long GPU stall does it): the
// server is reporting, late, on work it did take. Dropped, like its late reply.
if (progress != nullptr && progress->seq() < frame.seq) continue;
if (progress == nullptr || progress->seq() != frame.seq) {
MGLOG_E("MG_Remote client: a SurfaceProgress names seq %llu while seq %llu is "
"the op outstanding",
static_cast<unsigned long long>(progress == nullptr ? 0 : progress->seq()),
static_cast<unsigned long long>(frame.seq));
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
if (progressReports == 0) {
MGLOG_I("MG_Remote client: the server is still running %s seq %llu (%u ms after "
"it was posted to its apply thread); the reply budget of %u ms restarts "
"on each progress report, up to %u ms",
Server::SurfaceControlOpName(frame.kind),
static_cast<unsigned long long>(frame.seq), progress->elapsedMs(), budgetMs,
ceilingMs);
}
++progressReports;
lastProgressMs = progress->elapsedMs();
continue;
}
if (envelope->msg_type() == ::MobileGL::Wire::CtrlMsg::Fatal) {
// `dl` step three: the server published a SessionFault before it aborted, so this
// is a death that NAMES ITSELF instead of arriving as a bare EOF. Log the family
// and detail, latch device-lost from it, and report the op declined - the same
// answer a hangup gives, now with a cause the guest's log can read.
if (const auto* fatal = envelope->msg_as_Fatal()) {
const char* fam = fatal->family() ? fatal->family()->c_str() : "<none>";
const char* msg = fatal->message() ? fatal->message()->c_str() : "";
MGLOG_E("MG_Remote client: the server published a SessionFault before dying - "
"Fatal family %s: %s", fam, msg);
}
LatchDeviceLost(FaultReason(envelope, "the server published a SessionFault and then aborted").c_str());
frame.ok = false;
return MOBILEGL_ERR_TRANSPORT_CLOSED;
}
if (envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::SurfaceReply ||
envelope->msg_as_SurfaceReply() == nullptr) {
MGLOG_E("MG_Remote client: expected a SurfaceReply, got message type %d",
static_cast<int>(envelope->msg_type()));
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
const ::MobileGL::Wire::SurfaceReply* wire = envelope->msg_as_SurfaceReply();
if (wire->seq() < frame.seq) {
// THE LATE ANSWER TO AN OP THIS CLIENT TIMED OUT ON. One op is outstanding at a
// time, so every reply older than the one owed is exactly that: the server
// answered after the budget expired. Treating it as a protocol mismatch left the
// session one reply behind for good - every later op read its predecessor's
// answer and failed, which wedged a client for the rest of its life after one
// multi-second GPU stall. Drop it and keep waiting for ours.
MGLOG_W("MG_Remote client: dropping the late SurfaceReply for seq %llu (an op that "
"timed out); still waiting for seq %llu",
static_cast<unsigned long long>(wire->seq()),
static_cast<unsigned long long>(frame.seq));
continue;
}
if (wire->seq() != frame.seq) {
MGLOG_E("MG_Remote client: SurfaceReply names seq %llu, we asked for %llu",
static_cast<unsigned long long>(wire->seq()),
static_cast<unsigned long long>(frame.seq));
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
MG_Remote::DecodeWireSurfaceReply(*wire, &frame);
if (m_link) {
const auto delivered = m_link->WaitForEventDelivery(frame.eventHead, budgetMs);
if (delivered != MOBILEGL_OK) return delivered;
}
// A MakeCurrent the server answered ok has brought its backend up: from here on
// every op keeps the steady bound.
if (frame.kind == Server::SurfaceControlOp::MakeCurrent && frame.ok) m_serverBackendWarm = true;
return MOBILEGL_OK;
}
}
// The half of startup that is IDENTICAL for inproc and spawn: the ring
// producer, the reply pool, the event ring, the segment table, the encoder,
// the first CapsSnapshot and the emitter tables. Extracted by `sm` so the
// spawn path cannot drift from the shape P5 spent five packages settling -
// everything here is below the line where "which transport" stopped
// mattering.
//
// `startApplyThreadHere` is the one policy difference, and it is not a
// transport question: under inproc the client is what starts the server
// role, because there is no server-side main to do it. Under spawn there
// IS one, and it started the apply thread before it ever sent Welcome.
MobileGLResult ClientSession::FinishStartup(Transport::Doorbell* peerBell,
Transport::Doorbell* selfBell,
bool startApplyThreadHere) {
// F1: every startup path - inproc, spawn, unix, tcp - reaches step 7 through here, so
// this is the one place that has to declare "a first snapshot is being fetched, on
// this thread". CapsMirror reads both halves of that (see AwaitFirstCapsSnapshot).
const BringUpScope bringUp;
m_link->InitializeEndpoints();
// NO STAGE RING. SEG_STAGE is package w1's encoder-local LINEAR ALLOCATOR:
// a staged byte run carries no RingRecordHeader, nothing consumes SEG_STAGE,
// and the allocator reclaims on retiredSeq. A RingProducer over
// RingCursorSet::Stage would publish stageHead with nothing advancing the
// two tails, so FreeBytes() would fall to zero the first time the head
// lapped the capacity and never recover - a guaranteed hang. See
// RingControl's stage triple in Ring.h.
if (!m_cmd->Valid()) {
Stop();
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
// PeerDoorbell() is the bell the SERVER parks on and this side rings; SelfDoorbell() is
// this side's own. Which is which is the session's knowledge, not the transport's.
m_link->BindDoorbells(peerBell, selfBell);
peerBell = &m_link->ConsumerBell(); selfBell = &m_link->ProducerBell();
m_producer.Attach(*m_link, SpinUsFromConfig());
// P5e (ra, §2.6): the drain's other half. A server parked on a full SEG_EVENT is woken
// by the drain that emptied it, not by the next thing this client happens to publish.
m_events->SetServerDoorbell(peerBell);
m_events->SetLink(m_link->Capabilities().PublishIsDelivery ? nullptr : m_link.get());
if (MaxReplyBytes() == 0 || !m_events->Valid()) {
Stop();
return MOBILEGL_ERR_INVALID_ARGUMENT;
}
m_barrierArmed = VerbBarrierFromConfig();
if (!m_barrierArmed) {
MGLOG_W("MG_Remote client: MOBILEGL_IPC_VERB_BARRIER=0 - this is R-1's NEGATIVE "
"CONTROL and is EXPECTED to be red. 31 of the 63 PipeInputs fields are still "
"pulled from a live GLContext by the client's residual fill, so a free-running "
"queue lets the server read a FUTURE value of them");
}
// ---- 6. the client's segment table. IT MUST NOT INSTALL THE PROCESS RESOLVER: there is
// exactly one gMGPipeSegmentResolver per process, the SERVER role owns it (table 3), and
// the client never resolves a span at all - it only ever writes Ptr = nullptr (R-2's
// rule B). Two roles racing on that one inline variable is precisely what the server's
// InstallProcessResolver asserts against.
//
// The Install calls themselves are package w1's and are named-Fatal stubs until w1
// lands; see ServerSession::Accept for why they are called anyway.
m_segments.AttachLink(m_link.get());
m_encoder = Wire::PipeWireEncoder(m_link.get(), &m_segments);
m_encoder.SetLink(m_link->Capabilities().PublishIsDelivery ? nullptr : m_link.get());
m_encoder.SetStageRetirementDoorbell(m_producer.SelfDoorbell());
m_encoder.SetStageWaitTimeoutMs(kBarrierTimeoutMs);
m_encoder.SetCancellationState(&m_deviceLost, +[](void* self) {
auto& session = *static_cast<ClientSession*>(self);
auto* bell = session.m_producer.SelfDoorbell();
if (bell && bell->PeerHungUp()) {
session.LatchDeviceLost("staging observed a peer that had hung up");
}
return session.m_deviceLost.load(std::memory_order_acquire) || (bell && bell->Dead());
}, this);
// P5e (ra, §2.6): the stage bell is a client wait and every client wait drains. The
// encoder owns the park; the session owns SEG_EVENT, so the session lends it a drain.
m_encoder.SetStageWaitHook(
+[](void* self) { DrainEventRing(static_cast<ClientSession*>(self)->Events()); }, this);
// ---- 7. A real first snapshot belongs to startup, not to a later GL call.
// Inproc already queued it; an independent control reader may still be
// receiving it. Do not latch run-ahead against a placeholder: promotion
// after this first decision is deliberately forbidden.
{
std::vector<Uint8> initialCaps;
const auto received = ReceiveControlFrame(initialCaps, kHandshakeTimeoutMs);
if (received != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: Refuse{InitialCapsSnapshot} no initial capabilities "
"within %u ms (rc=%d); the session was not started",
kHandshakeTimeoutMs, static_cast<int>(received));
Stop();
return received;
}
const auto* envelope = ParseEnvelope(initialCaps);
if (envelope == nullptr || envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::CapsSnapshot ||
envelope->msg_as_CapsSnapshot() == nullptr ||
!AdoptCapsSnapshot(envelope->msg_as_CapsSnapshot())) {
MGLOG_E("MG_Remote client: Refuse{InitialCapsSnapshot} first post-Welcome control "
"frame is not a valid capabilities snapshot; the session was not started");
Stop();
return MOBILEGL_ERR_PROTOCOL_MISMATCH;
}
LatchRunAheadFromCaps();
// A newer snapshot already queued may demote the initial decision.
// LogLine frames on TCP were filtered by ControlInbox before this read.
PumpControlPlane();
}
// A SESSION WITH A REMOTE SERVER STARTS FROM A CLEAN CLIENT. Every client-side cache that
// describes what a server holds (published handles, CSO and sampler caches, emitter
// latches, the create window, the applier-reset serial, tracked persistent maps) describes
// the PREVIOUS session's server once this one replaces it - after a device loss, or an
// eglTerminate/eglInitialize - and a fresh server holds none of it. And the wire epoch
// moves, which is what makes every GLContext built against the previous session lost.
// Inproc is left as it was: its server role is this process, and it never recovers.
if (!startApplyThreadHere) {
if (g_remoteSessionsStarted.fetch_add(1, std::memory_order_acq_rel) != 0) ForgetEndedSession();
MG_State::AdvanceWireEpoch();
}
// BOTH, AND m_started FIRST. `Active()` is what the integration lane's skip reads and
// `m_started` is what `EmitAndWait` reads, and c1's round-1 rewrite of this function
// set only the second of the two - so a fully-handshaken session with an apply thread
// running and a caps mirror adopted took Fatal{NoClientSession, "Clear"} on its very
// first verb, which is the most confusing possible spelling of "the session is up".
// The order matters for the same reason it does at the other end: `Active()` hands a
// caller a session it may immediately emit on, so the flag that permits emitting has
// to be true before the pointer that grants access to it is published. `Stop()` takes
// them down in the mirror order (m_started = false, then g_active = nullptr).
m_started = true;
Transport::LinkMetricsBegin();
g_active = this;
// D1c: THE SESSION-LIVE AND APPLY-THREAD FACTS, stated where they become true.
//
// MGPipeApplierReset's layer-2 guard used to ask ClientSession::Active() != nullptr,
// which no SERVER process can ever answer yes to - so the guard was compiled in and
// permanently disarmed there. MGPipeSessionLive() is the same question asked in a way
// both roles can answer, and the probe hands MG_Backend the one thread fact it cannot
// derive: whether the CALLING thread is inside the applier.
MG_Pipe::MGPipeSetSessionLive(true);
// ServerLoop::OnApplyThread, NOT ApplyThreadIsInsideApplier - two different questions,
// and installing the wrong one turned every GL-thread call into a role violation while
// the applier happened to be busy. Measured: the inproc retrace died on
// Fatal{RoleViolation, "MGPipeSlots"} raised from the GL thread. "Am I the apply
// thread" is what the guards ask; "is the apply thread inside the applier" is R-1's
// mutual-exclusion probe and is about a DIFFERENT thread.
MG_Pipe::MGPipeSetApplyThreadProbe(&Server::ServerLoop::OnApplyThread);
LogMemory("handshake");
// ---- 8. and only now the apply thread. It is package v1's ServerLoop: it names the
// thread mgl-srv-apply, applies MOBILEGL_IPC_SERVER_AFFINITY and logs the RESOLVED
// mask. Under `inproc` the client is what starts the server role, which is why this
// call is here rather than in some server-side main.
if (startApplyThreadHere) {
Server::ServerSession& server = Server::ServerSessionInstance();
const MobileGLResult running = Server::ServerLoopInstance().Start(server);
if (running != MOBILEGL_OK) {
Stop();
return running;
}
}
// ---- 9. AND ONLY NOW THE THIRTY-SEVEN WIRE EMITTERS (R-17). This is the line that
// arms `integration-split`: the 21 `DirectGLES.Split.*` entries skip on
// `ClientSession::Active() == nullptr`, and every one of the four arming facts is true
// at exactly this point and at no earlier one.
//
// IT IS LAST, AND EACH OF THE FOUR REASONS IS A DIFFERENT FAILURE:
// - after Hello/Welcome (step 2-4), or an emitter would publish into a ring the peer
// has not mapped;
// - after the first CapsSnapshot (step 7), because R-8's liveness gates read the caps
// mirror and a PLACEHOLDER mirror consumes nothing - a record emitted before it
// would go to a server this client has not been told consumes that family;
// - after ServerLoop::Start (step 8), because EmitAndWait BLOCKS on appliedSeq and
// with no apply thread nothing advances it: the first resource_create would spend
// the whole kBarrierTimeoutMs in the barrier and then Fatal{BarrierTimeout};
// - on THIS thread, the one that called MG_Backend::Init(), because it is the GL
// thread and table 3 makes gPipeInputs its to touch while the barrier holds.
// The publication is safe without a fence because the apply thread never reads these
// tables - the server decodes straight into MGPipeApply* - and this thread wrote them
// before it can reach any GL entry point.
InstallClientWireTables();
return MOBILEGL_OK;
}
void ClientSession::Stop() {
// FIRST, BEFORE ANYTHING ELSE GOES AWAY (R-17 / codex 4). Every later step here frees
// something an emitter dereferences - the rings, the segments, the transports - so a
// routed GL-thread call that arrives during teardown must not run the applier on the
// caller and must not reach a half-freed ring. Round 2 reinstalled the monolith adapters
// HERE, which is running the applier on the caller - the forbidden path table 3 draws.
// Uninstall now RAISES A FLAG and leaves the wire rows in place; the next routed call
// aborts by name (Fatal{ClientTablesUninstalled}) inside RequireSession before it touches
// anything. The monolith adapters go back only at the END of teardown
// (ReinstallMonolithAfterTeardown), for the at-exit ~BufferObject deletes that reach a
// process with no session at all - and by then the rings are gone, so the applier a
// monolith adapter runs is a defined no-op rather than a use-after-free.
UninstallClientWireTables();
if (!m_started) {
m_controlInbox.reset();
if (m_socketTransport) m_socketTransport->Shutdown();
// Start's own failure paths land here with a half-built session. FIVE of them are
// reached AFTER ServerSession::Accept has already returned OK, so tearing down
// only the client half is not enough and gets three things wrong at once: the
// server keeps its four mappings and stays m_accepted, so Accept's own guard
// refuses every later Start and the process can never open a session again; the
// process-wide segment resolver stays installed; and resetting m_serverTransport
// destroys a transport that ServerSession::m_transport and its two Doorbell*
// still point at. The server closes FIRST, in the same order the started path
// gets right, and only then do the transports go.
m_producer.Detach();
m_link = Transport::CreateSharedLink(Transport::TransportRoleTag::ClientProducer);
m_cmd = &m_link->CommandsOut(); m_events = &m_link->EventsIn();
Server::ServerSessionInstance().Close();
m_clientTransport.reset();
m_serverTransport.reset();
m_transport = nullptr;
// The rings are gone; put the monolith adapters back for a process that will make no
// more routed calls except, possibly, at-exit deletes (codex 4).
ReinstallMonolithAfterTeardown();
return;
}
// TABLE 3's TEARDOWN ORDER, and every step of it is load-bearing.
//
// 1. publish and let the server drain. Bounded: a lost record must be a red lane, not
// a hung exit.
if (m_link->Attached()) {
// The PRODUCER's own last-published seq, not RingControl::submittedSeq. Ring.h:72-77
// permits submittedSeq to be published lazily and Ring.h:243 encourages batching
// the publish, so the shared watermark is allowed to lag the emitter - and a drain
// that waited for `appliedSeq >= submittedSeq` would then under-wait and free an
// emitter-owned var-tail while a record still names it. With the verb barrier armed
// the two are equal; under MOBILEGL_IPC_VERB_BARRIER=0, R-1's negative control that
// the phase has to run once, they are not.
const Uint64 submitted = m_producer.LastPublishedSeq();
m_producer.PublishAndNotify(submitted);
if (submitted != 0 &&
m_producer.WaitForApplied(submitted, kDrainTimeoutMs) != Transport::SessionWait::Reached) {
MGLOG_E("MG_Remote client: the server did not drain to seq %llu within %u ms; "
"tearing down anyway, and anything an emitter still owns is freed below "
"AFTER the join, which is what keeps that from being a use-after-free",
static_cast<unsigned long long>(submitted), kDrainTimeoutMs);
}
}
// 2. Doorbell::Kill(). THE ONLY thing that can wake an apply thread parked on
// kWaitForever (CondVarDoorbell::Kill): a Notify is consumed by one Park, after which
// Doorbell::Wait re-tests a condition nothing published, finds the bell alive and
// parks again, forever. InProcessChannel::Close kills both bells.
// Request EOF starts remote backend destruction. Keep receiving until
// peer EOF, so the next client cannot overtake that session's cleanup.
if (m_socketTransport && !m_deviceLost.load(std::memory_order_acquire) &&
m_socketTransport->ShutdownSend() == MOBILEGL_OK) {
bool closed = false;
if (m_controlInbox) closed = m_controlInbox->WaitClosed(kDrainTimeoutMs);
else {
const auto deadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(kDrainTimeoutMs);
for (;;) {
const auto left = std::chrono::duration_cast<std::chrono::milliseconds>(
deadline - std::chrono::steady_clock::now()).count();
if (left <= 0) break;
std::vector<Uint8> finalFrame;
const auto result = ReceiveControlFrame(finalFrame, static_cast<Uint32>(left));
if (result == MOBILEGL_ERR_TRANSPORT_CLOSED) { closed = true; break; }
if (result != MOBILEGL_OK) break;
}
}
if (!closed) MGLOG_W("MG_Remote client: remote teardown did not reach EOF within %u ms", kDrainTimeoutMs);
}
if (m_transport != nullptr) {
m_transport->Shutdown();
}
m_controlInbox.reset();
// 3. JOIN, bounded - package v1's ServerLoop::Stop, which also destroys the server's
// private BackendObject on that thread before it exits.
Server::ServerLoopInstance().Stop();
// 4. and ONLY NOW may anything an emitter owns be released: a var-tail still
// referenced by an unapplied record is a use-after-free the join is what prevents.
LogMemory("teardown");
// P11 B2: the T0 arm's proof for this session, and the client's references to its stores
// (the server's imports held their own and are gone with the server's backend).
ResetT0(true);
LogWireLedger();
Transport::LinkMetricsEnd();
m_producer.Detach();
m_encoder = Wire::PipeWireEncoder();
*m_events = Transport::EventRingConsumer();
*m_cmd = Transport::RingProducer();
m_link = Transport::CreateSharedLink(Transport::TransportRoleTag::ClientProducer);
m_cmd = &m_link->CommandsOut(); m_events = &m_link->EventsIn();
m_link->Memory().Close();
Server::ServerSessionInstance().Close();
m_clientTransport.reset();
m_serverTransport.reset();
m_transport = nullptr;
m_started = false;
// P5e (ra, §1): the LATCH GOES DOWN WITH THE SESSION. It is "what the first caps
// adoption of THIS session said", and a session that starts again - the same singleton,
// a second Start - must take it again from that session's own first snapshot rather
// than inherit a verdict about a server that is gone. The present serial goes with it
// for the same reason: the credit's id space belongs to the session that paces on it.
m_runAheadArmed = false;
m_runAheadLatched = false;
// The cold-start window is the next server's, not this one's (RunRemoteSurfaceControlFrame).
m_serverBackendWarm = false;
m_presentsSent = 0;
// And so are the latch and the control seq space: the next session's server counts its
// ops from 1 and has lost nothing. (The latch is read through Active(), which is null
// from here until a next session is started.)
m_deviceLost.store(false, std::memory_order_release);
m_remoteControlSeq = 0;
m_logFlushSeq = 0;
if (g_active == this) {
g_active = nullptr;
// Mirror order, and the probe goes with it: a dangling function pointer into a
// torn-down session is a worse answer than "there is no applier".
MG_Pipe::MGPipeSetSessionLive(false);
MG_Pipe::MGPipeSetApplyThreadProbe(nullptr);
}
// AND ONLY NOW the monolith adapters go back (codex 4): every ring an emitter would have
// used is freed above, so from here a routed call - an at-exit ~BufferObject delete - runs
// the applier exactly as it does under monolith, which is the correct answer for a
// process that no longer has a session. During the whole span above, the raised flag made
// any routed call abort by name instead.
ReinstallMonolithAfterTeardown();
// P6: the server we launched. Closing the transport is what it sees as
// EOF and EOF is its whole exit condition, so the order is transport
// first, reap second - and the reap is BOUNDED, because a server that
// will not go is a different fact from one that is slow and only the
// exit code can say which.
if (m_spawned.pid >= 0) {
if (m_socketTransport) {
m_socketTransport->Shutdown();
}
int exitCode = 0;
if (Server::ReapServer(m_spawned, 3000, &exitCode) != MOBILEGL_OK) {
MGLOG_W("MG_Remote client: the spawned server (pid %d) did not exit within 3 s",
m_spawned.pid);
} else if (exitCode != 0) {
MGLOG_W("MG_Remote client: the spawned server exited %d", exitCode);
}
}
Server::ServerLoopInstance().SetRemoteControlSink(nullptr, nullptr);
}
Wire::PipeWireEncoder& ClientSession::Encoder() { return m_encoder; }
CapsMirror& ClientSession::Caps() { return CapsMirrorInstance(); }
// PACKAGE c1's. The barrier's wait and the reply's wait are ONE wait (R-3/R-5), which is
// what makes a blocking ReadPixels, MapPersistent's decline and the four Bool acceptances
// cost zero extra round trips - and the client may not re-derive any of those four answers
// locally. s1 supplies the four primitives it composes from: Encoder(), Producer(),
// WaitForApplied() and ReadReply().
//
// THE ORDER IS ENCODE -> PUBLISH+NOTIFY -> WAIT -> READ REPLY, and it is not negotiable.
// Splitting the wait from the read is how a package ends up answering an acceptance
// question locally, which is the c0f/c0g defect P4a paid two contract corrections for; and
// "always accept" is ID-39's 66 lost DirectVulkan uploads with a wire in between.
Uint64 ClientSession::EmitAndWait(MG_Pipe::MGPWireOp op, const void* payload, Uint64 payloadBytes,
const void* varTail, Uint64 varTailBytes, void* replyOut,
Uint64 replyBytes, Int32* statusOut, Uint64* replySizeOut) {
// One tail is the two-tail form with one entry (P5b d1). Nothing is duplicated: the
// barrier policy below has exactly one body, and the encoder's one-tail EncodeRecord is
// itself defined as the tails form with tailCount <= 1.
const Wire::WireTail tail{varTail, varTailBytes};
return EmitAndWaitTails(op, payload, payloadBytes, varTail != nullptr ? &tail : nullptr,
varTail != nullptr ? 1u : 0u, replyOut, replyBytes, statusOut,
replySizeOut);
}
Uint64 ClientSession::EmitAndWaitTails(MG_Pipe::MGPWireOp op, const void* payload,
Uint64 payloadBytes, const Wire::WireTail* tails,
Uint32 tailCount, void* replyOut, Uint64 replyBytes,
Int32* statusOut, Uint64* replySizeOut,
Bool wantReply, Bool willReadReply) {
Uint64 varTailBytes = 0;
for (Uint32 i = 0; i < tailCount; ++i) varTailBytes += tails[i].Size;
if (statusOut != nullptr) *statusOut = Wire::ReplySink::kStatusError;
if (replySizeOut != nullptr) *replySizeOut = 0;
if (!m_started) {
SessionFail(MGFatalFamily::NoClientSession, "MGPipe: Fatal{NoClientSession, \"%s\"} - EmitAndWait on a session that has "
"not started. There is no fall-through: a record that could not be emitted "
"is a verb that did not happen",
Wire::WireOpName(op));
}
// R-1's INVARIANT, AS A RUNTIME CHECK RATHER THAN A SENTENCE - but only while the
// per-record barrier is the fencing model. With MOBILEGL_IPC_BATCH_WAITS=1 the
// intended shape is exactly "the apply thread is inside the applier while the GL
// thread emits the next value record", and the check would fire on the first batch:
// its protection is already carried by the disjoint-field model (record-supplied
// fields are written only by the applier from records and are never filled by the
// client while the wire is live; BARRIER-PULLED fields are written only by the
// client's residual fill and are read only at the pull-verbs, whose own wait makes
// the fill quiescent during that apply). With the batch off, the original check
// stands as written.
if (MG_Config::Ipc.BatchWaits == 0 && ApplyThreadIsInsideApplier()) {
SessionFail(MGFatalFamily::BarrierViolation, "MGPipe: Fatal{BarrierViolation, \"%s\"} - the apply thread is inside the "
"applier while the GL thread is emitting. R-1 makes at most one of them "
"runnable, which is what keeps one process-wide gPipeInputs legal",
Wire::WireOpName(op));
}
const auto declineCancelled = [&] {
if (statusOut) *statusOut = Wire::ReplySink::kStatusDeclined;
return Wire::kInvalidSeq;
};
if (DeviceLost() || m_encoder.Cancelled()) return declineCancelled();
const Bool rowCarriesReplySlot =
(MG_Pipe::MGPipeCallFlagsFor(op) & static_cast<Uint32>(MG_Pipe::kReplySlot)) != 0;
const Bool ownsReplySlot = rowCarriesReplySlot && wantReply;
// P12: THE SKIP THE SERVER MAY TAKE, and the two ways a caller may not ask for it. See
// the declaration in ClientSession.h - the create window is why wantReply is not the
// question, and a Fatal rather than an assert because both mistakes are silent: one
// blocks on an answer nobody will send, the other discards an answer that never existed.
if (wantReply && !willReadReply) {
SessionFail(MGFatalFamily::ReplyError, "MGPipe: Fatal{ReplyError, \"%s\"} - the caller asked to"
" block on this record's answer AND declared that nobody will read it; the server"
" would skip the answer this call is about to wait for",
Wire::WireOpName(op));
}
if (!willReadReply && !rowCarriesReplySlot) {
SessionFail(MGFatalFamily::ReplyError, "MGPipe: Fatal{ReplyError, \"%s\"} - the caller declared this"
" record's answer unread, but the row carries no reply slot: there was no answer to"
" skip, so the declaration is a mistake about which row this is",
Wire::WireOpName(op));
}
const Bool skipAnswer = rowCarriesReplySlot && !willReadReply;
Uint64 seq = m_encoder.EncodeRecord(op, payload, payloadBytes, tails, tailCount, skipAnswer);
if (seq == Wire::kInvalidSeq) {
if (DeviceLost() || m_encoder.Cancelled()) return declineCancelled();
// EncodeRecord already refused individually oversized records. This one fits,
// but appliedSeq may be ahead of retiredTail: wait for actual reclaimable space,
// including the wrap pad. Prior EmitAndWait calls have published every record.
Wire::WireRecordLayout layout{};
Wire::MGPipeWireRecordLayout(op, payload, layout);
const Uint64 toEnd = m_cmd->Capacity() - m_cmd->LocalHead() % m_cmd->Capacity();
const Uint64 needed = layout.TotalBytes + (toEnd < layout.TotalBytes ? toEnd : 0);
const BarrierWaitScope waiting;
const auto wait = m_producer.WaitForCmdSpace(needed, kBarrierTimeoutMs);
if (wait == Transport::SessionWait::ShutDown) {
(void)m_encoder.CheckCancellation();
return declineCancelled();
}
if (wait != Transport::SessionWait::Reached) {
SessionFail(MGFatalFamily::RetirementWaitFailed, "MGPipe: Fatal{RetirementWaitFailed, \"SEG_CMD\"} - %s needs %llu "
"reclaimable bytes; the retirement wait ended on %s",
Wire::WireOpName(op), static_cast<unsigned long long>(needed),
wait == Transport::SessionWait::ShutDown ? "shutdown" : "timeout");
}
// P5e (ra, §2.6): EVERY WAIT EXIT DRAINS. The cmd-space wait is one of the two
// safety nets under run-ahead (the stage bell is the other), and a client parked
// here without draining is the other half of the flow-control deadlock: the server
// stops applying on a full event ring, so retiredSeq stops moving, so this wait
// never completes. One drain on the way out closes it.
DrainEventRing(*m_events);
seq = m_encoder.EncodeRecord(op, payload, payloadBytes, tails, tailCount);
if (seq == Wire::kInvalidSeq) {
if (DeviceLost() || m_encoder.Cancelled()) return declineCancelled();
SessionFail(MGFatalFamily::RingOverrun, "MGPipe: Fatal{RingOverrun, \"SEG_CMD\"} - %s refused after sufficient "
"space retired", Wire::WireOpName(op));
}
}
// Publish the head, record submittedSeq, THEN ring - in that order, which is
// SessionProducer's one job and RingTest.cpp:446's pin. Notify-then-publish loses the
// wakeup.
// The op goes with the tally (P12): a total cannot say whether the waits are uploads,
// creates or parameter sets, and those three have different fixes.
const auto replyMetricStart =
Transport::LinkMetricsBeginReply(ownsReplySlot, static_cast<std::uint32_t>(op));
// P12: the residency clock AND the declaration, both placed HERE - after EncodeRecord has
// an ordinal and BEFORE the publish, which is the only window in which the declaration is
// guaranteed to precede its own answer. A call that declined before encoding emits nothing
// and must not advance either.
if (rowCarriesReplySlot) ++m_replyPostings;
// THE DECLARATION THAT LETS A LINK RETAIN THIS ANSWER (P12). willReadReply, not wantReply:
// the create window emits without waiting and reads afterwards, so its records must be
// declared even though this call does not read them. Links that cannot retain ignore it,
// and the window does not defer on them (see ClientSession::LinkRetainsReplies).
if (rowCarriesReplySlot && willReadReply && m_link != nullptr)
m_link->DeclareReplyRead(seq);
// P11 B2: T0's Offer is queued HERE - the seq exists and the record is not yet visible,
// so the server's inbox finds the descriptor already queued when it decodes the record
// (Server/AdoptInbox.h). One-shot: AdoptPersistentT0 sets it for its own record only.
if (m_prePublish) {
std::function<void(Uint64)> hook = std::move(m_prePublish);
m_prePublish = nullptr;
hook(seq);
}
m_producer.PublishAndNotify(seq);
if (op == MG_Pipe::MGPWireOp::Present) {
// A credit is permission to run ahead, not permission to retain the
// last frame locally until another frame or a wait happens to arrive.
Flush();
Transport::LinkMetricsPresent();
}
// Does this row own a reply slot? kMGPipeCallFlags IS THE SINGLE SOURCE OF TRUTH
// (R-16 / ID-31) - fourteen rows now, because the four Bool acceptance entry points
// gained the flag. Asking the catalogue rather than the caller is what stops a caller
// that forgot to pass a buffer from silently turning an answer into a guess.
//
// P5e (ra) ADDS ONE CALLER-SIDE CONJUNCT AND NO SECOND SOURCE OF TRUTH: `wantReply`.
// The catalogue still says which rows CARRY a slot; a caller that passes false says it
// will not read this one (resource_subdata's buffer half, §2.5 - the only such caller).
// The server posts either way, so the wire is unchanged and the row keeps its flag.
// ---- THE P5e WAIT RULE (CONTRACT-P5E §2.3) ---------------------------------------
//
// IT STANDS BEFORE THE BATCH SKIP AND REPLACES IT WHOLE, rather than adding a clause to
// it. The batch skip is a rule about CALL CLASSES ("a set/CSO/object record carries its
// whole value in the payload"); the wait class is a rule about WHAT AN APPLY READS, and
// it is generated from the same PipeCalls.def row the class comes from
// (MGPipeWaitClassFor, c0e). Two rules layered would mean a row could be skipped by the
// class rule and waited by the column, and the column is the one the SERVER's
// MGPipeBarriered reads - so the two halves of the wire would disagree about whether
// the client is parked behind this record, which is the single fact §4.4's exemptions
// and §3.3's detector both rest on.
//
// WITH RUN-AHEAD DISARMED NOTHING BELOW RUNS and the file's original shape continues -
// Magma, a monolith transport, MOBILEGL_IPC_RUN_AHEAD=0 and every build before the
// integration commit take the old path byte for byte, which is what makes RUN_AHEAD=0
// a pure wait-rule A/B on identical server code (§5.8).
if (RunAheadArmed() && !ownsReplySlot) {
MG_Pipe::MGPipeWaitClass waitClass = MG_Pipe::MGPipeWaitClassFor(op);
// §2.5's named relaxation, and the ONLY place a static column answer is overridden:
// a kWaitReply row whose caller does not want the answer has nothing to wait FOR.
// It is spelled here rather than in the column because the column is per-op and
// this is per-call - the texture half of the same row still waits.
if (!wantReply && waitClass == MG_Pipe::kWaitReply) waitClass = MG_Pipe::kWaitNone;
switch (waitClass) {
case MG_Pipe::kWaitNone:
// Published and gone. Rule F is what makes this legal: the apply of an
// unbarriered record names no client memory at all (§3, §4, §5).
return seq;
case MG_Pipe::kWaitPresent:
// The credit wait already ran, in EmitPresent, BEFORE the encode (§2.4). There
// is nothing left to do here and waiting would turn the credit into a barrier.
return seq;
case MG_Pipe::kWaitApplied:
// §2.2's barriered rows: applier_reset, generate_mipmap (until tx2 lands its
// VerbMipRes arm), set_storage_block_binding, the five XFB span verbs and the
// CopyTex endpoint. Each still pulls a row or probes a registry, and the
// client's wait is exactly what keeps P5C's semantics legal for it (ruling 4).
// Falls through to the wait below.
break;
case MG_Pipe::kWaitReply:
case MG_Pipe::kWaitClassCount:
// Unreachable: `ownsReplySlot` is false here, and gen_pipe refuses a kWaitReply
// row without a slot and a kReplySlot row that does not wait (c0e's three
// negative controls). Treated as a wait rather than as a skip, because the
// wrong answer to "does this hang" is the recoverable one.
break;
}
}
// MOBILEGL_IPC_BATCH_WAITS (default 1): a value-class record is published WITHOUT
// waiting for its own apply. The barrier's one load-bearing reader is the backend
// sync that pulls the object-class fields (CONTRACT-P5 table 2's remaining rows), and
// those reads happen only at the kCtxVerb applies - draw / clear / blit / dispatch /
// readback / XFB - plus the screen and query classes, and EVERY ONE OF THOSE STILL
// WAITS below (as does every reply-slot row, whose answer the client consumes). So
// the pulled fields are exactly as fresh at every read point as the per-record
// barrier made them: between two waits the residual fill may move a field, but no
// apply is reading it in between, and the next pull-verb's fill runs after the
// previous pull-verb's apply was waited - the R-1 fence posts are untouched, only
// the number of round trips between them changes. Set / CSO / object records carry
// their whole value in the payload and are consumed at the next (waited) sync, which
// the in-order ring guarantees precedes that sync's apply.
//
// WITH ONE NAMED EXCEPTION, FOUND BY ITS OWN FATAL (P5d round 3): generate_mipmap is
// catalogued kCtxObject, but its sink is the backend's GenerateMipmap, which reads
// MGB_CTX->GetActiveTextureUnit() and the unit's binding slot - residual inputs whose
// freshness is the CLIENT's verb serial. Published without a wait, the record sits in
// the ring while this thread runs the next verb's MGPipeValidateForVerb, which moves
// that serial and withdraws the server stamp; the apply thread then reads the unit
// stale and aborts Fatal{UnmigratedPipeInput, "GetActiveTextureUnit@<next verb>"}
// (F1WireScenario.GenerateMipmap*Pixels, reproduced on the gate tree once the round-3
// spin no longer read the clock). So it waits, exactly as the four stamping verbs
// do. The rule this encodes: a record may skip its wait only if its apply reads
// nothing the residual fill writes - the value carried in the payload is the whole
// input. No other kCtxObject row has a backend body behind it that reads MGB_CTX
// (set_texture_params, resource_subdata, resource_readback and get_texture_image
// own reply slots and wait anyway; the resource_* transfers and object_death resolve
// by handle).
//
// AND IT IS DISARMED WHOLE UNDER RUN-AHEAD (P5e §2.3): the wait class above is the
// rule there, and a second skip rule reading a different column is how the two halves
// of the wire end up disagreeing about whether the client is parked. Written as a
// conjunct here rather than left to "the classes happen not to overlap", because the
// classes overlapping is one PipeCalls.def row away at any time.
if (!ownsReplySlot && !RunAheadArmed() && MG_Config::Ipc.BatchWaits != 0 &&
op != MG_Pipe::MGPWireOp::GenerateMipmap) {
const MG_Pipe::MGPipeCallClass callClass = MG_Pipe::MGPipeCallClassFor(op);
if (callClass == MG_Pipe::kCtxState || callClass == MG_Pipe::kCtxCso ||
callClass == MG_Pipe::kCtxObject) {
return seq;
}
}
if (!m_barrierArmed && !ownsReplySlot) {
// R-1's NEGATIVE CONTROL ARM, and the only thing it turns off is the barrier. A
// reply-slot row still waits: the answer is not derivable here and R-5 forbids
// inventing one, so MOBILEGL_IPC_VERB_BARRIER=0 makes the queue free-running, not
// the client clairvoyant.
return seq;
}
const BarrierWaitScope waiting;
const Uint64 waitBudgetMs = AppliedWaitBudgetMs(op, payload);
const Transport::SessionWait wait =
WaitForAppliedBudget(m_producer, *m_events, seq, waitBudgetMs);
if (wait == Transport::SessionWait::ShutDown) {
// `dl`: SHUTDOWN IS TWO DIFFERENT EVENTS AND ONLY ONE IS A DEVICE LOSS. Stop() kills
// this same bell to wake a parked applier, so an orderly exit arrives here too - and
// latching on Dead() alone would arm the device-lost flag on every clean teardown.
// PeerHungUp() is true only when a descriptor whose far end ONLY THE SERVER held
// reported hangup, which nothing this side can cause.
if (const Transport::Doorbell* bell = m_producer.SelfDoorbell();
bell != nullptr && bell->PeerHungUp()) {
LatchDeviceLost("the barrier woke on a peer that had hung up");
}
// The doorbell died: the server went away. The only thing that returns from a
// kWaitForever park, and therefore the only way a client blocked in the barrier
// survives a server that is gone. It is teardown, not a server fault - so the answer
// handed back is DECLINED, not the ERROR the status was pre-set to (M4): a
// reply-owning row that saw ERROR here would abort Fatal{ReplyError} on a shutting-
// down session, which is what the "teardown legitimately reaches here" comment
// promised would NOT happen. DECLINED is honest - "the verb did not happen" - and the
// acceptance rows already treat it as `false` / nullptr without aborting.
// ReadPixels intentionally refuses this with Fatal{ReadbackDeclined, "ReadPixels"}:
// unlike acceptance rows it cannot return successfully without complete pixels.
if (statusOut != nullptr) *statusOut = Wire::ReplySink::kStatusDeclined;
// Said while it is news. Once the device-lost latch is up (it logged the hangup), every
// later verb lands here too - an FCL game issues thousands per second - and one line
// each buried the log (113,080 lines in 48 s on the phone).
if (!DeviceLost())
MGLOG_E("MG_Remote client: the barrier for %s (seq %llu) woke on a dead doorbell; the "
"server is gone and this verb did not happen (reported as DECLINED, not ERROR)",
Wire::WireOpName(op), static_cast<unsigned long long>(seq));
return seq;
}
if (wait != Transport::SessionWait::Reached) {
SessionFail(MGFatalFamily::BarrierTimeout, "MGPipe: Fatal{BarrierTimeout, \"%s\"} - appliedSeq did not reach %llu within "
"%llu ms. A bounded wait is deliberate: a wedged CI job and a lost record look "
"identical from outside, and only one of them is a bug worth finding",
Wire::WireOpName(op), static_cast<unsigned long long>(seq),
static_cast<unsigned long long>(waitBudgetMs));
}
Transport::LinkMetricsReplyApplied(replyMetricStart);
// THE REVERSE CHANNEL IS DRAINED HERE, and here is the only place it can be: under the
// barrier this is the one instant at which the apply thread is known not to be inside
// the applier, and MGPipeClientOnGpuWritten / OnBufferWriteback write frontend objects.
// It is what gives AwaitBufferWriteback something to have waited FOR: b1's third state
// clears when the writeback lands, and the writeback lands on this ring.
DrainEventRing(*m_events);
if (!ownsReplySlot) {
// P5e (ra, §2.3). A barriered record's apply has returned and this thread is the
// only runnable one, so the four O-class SharedPtr rows the last fill left in
// gPipeInputs can go. Under lockstep they were harmless - the next verb's fill
// overwrote them - but under run-ahead the next fill may be a frame away, and a
// frontend VAO or program whose LAST owner is that block is one the apply thread
// can end up destroying (§2.7's deferred-destroy hazard). Released here rather
// than at the fill, because here is where the applier is provably idle.
if (RunAheadArmed()) ReleaseFillPins();
return seq;
}
// THE SAME WAIT, NOT A SECOND ONE. appliedSeq >= seq already means the server wrote
// this record's answer, because it writes the slot before it advances the watermark.
Uint64 replySize = 0;
Int32 status = Wire::ReplySink::kStatusError;
if (!ReadReply(seq, replyOut, replyBytes, &status, &replySize)) {
SessionFail(MGFatalFamily::ReplyMissing, "MGPipe: Fatal{ReplyMissing, \"%s\"} - seq %llu carries kReplySlot and the "
"server applied it, but its slot does not stamp that seq. The stamp is what "
"makes a wrong-slot read detectable rather than plausible (R-3)",
Wire::WireOpName(op), static_cast<unsigned long long>(seq));
}
if (statusOut != nullptr) *statusOut = status;
if (replySizeOut != nullptr) *replySizeOut = replySize;
if (status == Wire::ReplySink::kStatusError) {
MGLOG_E("MG_Remote client: %s (seq %llu) answered ERROR", Wire::WireOpName(op),
static_cast<unsigned long long>(seq));
}
// DECLINED is NOT an error and is deliberately not logged as one: it is how
// MapPersistent says nullptr (R-6) and how the four Bool acceptance rows say false
// (R-5). A client that treated it as a failure would re-create ID-39 from the other
// side.
if (replyOut != nullptr && replySize > replyBytes) {
SessionFail(MGFatalFamily::ReplyTooLarge, "MGPipe: Fatal{ReplyTooLarge, \"%s\"} - the answer is %llu bytes and the "
"caller offered %llu. P5 does not chunk a reply",
Wire::WireOpName(op), static_cast<unsigned long long>(replySize),
static_cast<unsigned long long>(replyBytes));
}
return seq;
}
Bool ClientSession::BarrierArmed() const { return m_barrierArmed; }
// ---- P5e (ra): the run-ahead latch and the waits it leaves behind ---------------------
Bool ClientSession::RunAheadArmed() const { return m_runAheadArmed; }
// THE PRODUCER'S NUMBER, NOT A SECOND ONE. SessionProducer records it inside
// PublishAndNotify, which is the only place a record becomes published at all; a copy kept
// here would be a second thing to forget to write on a path that publishes without waiting
// - which, after P5e, is most of them.
Uint64 ClientSession::LastPublishedSeq() const { return m_producer.LastPublishedSeq(); }
Uint64 ClientSession::PresentCreditWaits() const { return m_presentCreditWaits; }
void ClientSession::LatchRunAheadFromCaps() {
#if MOBILEGL_BUILD_DISAGGREGATED
// THE CONJUNCTION, IN THE CONTRACT'S OWN ORDER (§1). The caps read is last because it
// is the only one that costs a mirror load, and because it is the only one whose answer
// can change: the other two are process configuration.
const Bool armed = m_barrierArmed && MG_Config::Ipc.RunAhead != 0 &&
Caps().HasCap(MG_Pipe::kCapRunAheadApply);
if (!m_runAheadLatched) {
m_runAheadLatched = true;
m_runAheadArmed = armed;
if (armed) {
MGLOG_I("MG_Remote client: run-ahead ARMED - the server publishes "
"kCapRunAheadApply, so an unbarriered record is published and not "
"waited for (CONTRACT-P5E §2.3), paced by a present credit of %u",
MG_Config::Ipc.PresentCredit);
} else if (MG_Config::Ipc.RunAhead != 0 && m_barrierArmed) {
// THE KNOB IS NOT A SWITCH ON ITS OWN, and an operator who set it has to be
// told that, or an A/B arm that measured nothing looks like an A/B arm that
// measured no difference (Config.h's own argument for parsing it everywhere).
MGLOG_W_ONCE("MG_Remote client: run-ahead requested, server does not publish "
"kCapRunAheadApply - running lockstep. The selected backend has "
"not enabled its implementation-readiness gate");
}
return;
}
// A LATER SNAPSHOT MAY ONLY TURN IT OFF. Promotion would mean the records already
// published without a wait were published against a rule this server never agreed to,
// and nothing can un-publish them; demotion only adds waits, so it is safe and is
// exactly what a server that lost its run-ahead backend needs.
if (!armed && m_runAheadArmed) {
m_runAheadArmed = false;
MGLOG_W("MG_Remote client: run-ahead DISARMED by a later caps snapshot - every "
"record from here waits as it did before P5e");
}
#endif
}
void ClientSession::ReleaseFillPins() {
#if MOBILEGL_BUILD_DISAGGREGATED
// The block's own door: PipeInputs' O-class rows are private and MG_Remote has no
// business knowing which four they are. MG_Impl owns the fill, so MG_Impl owns the
// un-fill (PipeFill.cpp), and this side only says WHEN.
MG_Pipe::MGPipeReleaseResidualFillPins();
#endif
}
void ClientSession::WaitForApplyToCatchUp(const char* why) {
#if MOBILEGL_BUILD_DISAGGREGATED
// A NO-OP WITHOUT RUN-AHEAD, and that is not an optimisation: under lockstep the
// client already waited for every record it published, so appliedSeq is at
// LastPublishedSeq by construction and a second wait would only add a park on a
// watermark that is already reached.
if (!m_runAheadArmed || !m_started) return;
const Uint64 target = m_producer.LastPublishedSeq();
if (target == 0) return;
const BarrierWaitScope waiting;
const Transport::SessionWait wait =
WaitForAppliedBudget(m_producer, *m_events, target, kBarrierTimeoutMs);
if (wait == Transport::SessionWait::ShutDown) {
// `dl`: the same two-events distinction the verb barrier makes. Only a peer that
// HUNG UP is a device loss; Stop() reaches this path too.
if (const Transport::Doorbell* bell = m_producer.SelfDoorbell();
bell != nullptr && bell->PeerHungUp()) {
LatchDeviceLost("a forced run-ahead wait woke on a peer that had hung up");
}
// The doorbell died: teardown, not a fault - the same answer EmitAndWaitTails
// gives, and for the same reason.
if (!DeviceLost()) // see the barrier above: the latch already said it
MGLOG_E("MG_Remote client: the forced wait for %s woke on a dead doorbell; the "
"server is gone", why);
return;
}
if (wait != Transport::SessionWait::Reached) {
SessionFail(MGFatalFamily::BarrierTimeout, "MGPipe: Fatal{BarrierTimeout, \"%s\"} - a forced run-ahead wait did not "
"reach appliedSeq %llu within %u ms. The forced waits of CONTRACT-P5E §2.5 "
"are the points at which the client must be in step again, so a wedge here "
"is a wedge in the queue and not a slow frame",
why, static_cast<unsigned long long>(target), kBarrierTimeoutMs);
}
// EVERY WAIT EXIT DRAINS (§2.6). It is what the flow-control deadlock argument rests
// on: the server blocks only on a full event ring, the client blocks only on
// watermarks the server advances, and every client wait drains - so at most one side
// is parked at any instant.
DrainEventRing(*m_events);
ReleaseFillPins();
#else
(void)why;
#endif
}
void ClientSession::Flush() {
if (!m_started || !m_link) return;
const auto result = m_link->Flush();
if (result == MOBILEGL_ERR_TRANSPORT_CLOSED) {
if (m_link->PeerHungUp()) LatchDeviceLost("published commands could not reach the disconnected peer");
} else if (result != MOBILEGL_OK) {
SessionFail(MGFatalFamily::ProtocolCorruption,
"MGPipe: Fatal{ProtocolCorruption, link flush} published commands were not delivered (rc=%d)",
static_cast<int>(result));
}
}
void ClientSession::PollEntry() {
if (!m_started || m_events == nullptr || DeviceLost()) return;
Flush();
DrainEventRing(*m_events);
}
void ClientSession::Finish() {
// glFinish. Nothing goes on the wire - Flush and Finish have no record (ARCHITECTURE
// §11) - and under lockstep there was nothing to do, because the client had already
// waited out every command it issued. Under run-ahead "the commands issued so far have
// completed" is a promise the queue can break, so this is where it is kept.
WaitForApplyToCatchUp("glFinish");
}
Uint64 ClientSession::AcquirePresentCredit() {
#if MOBILEGL_BUILD_DISAGGREGATED
// MINTED CLIENT-SIDE AND 1-BASED (§1). Before P5e the client sent 0 and the server
// stamped its own frame count, which was honest while nothing paced on it; a credit
// needs an id space only the payer can advance, and that is this one.
const Uint64 serial = m_presentsSent + 1;
if (!m_runAheadArmed) {
// Lockstep: the present record's own barrier IS the pacing, one frame deep by
// construction. The serial is still minted so that both arms carry the same field
// and the server's ReturnPresentCredit is fed on both - an A/B whose two arms
// disagree about a wire field is not an A/B (Config.h's rule for the knobs).
m_presentsSent = serial;
return serial;
}
const Uint32 credit = MG_Config::Ipc.PresentCredit;
if (m_presentsSent >= credit) {
// Wait for swap number (serial - credit) to have come back. With credit 1 that is
// the previous frame: the client publishes frame N+1's records while the server
// applies and swaps frame N, and blocks here until swap N returned - one frame of
// overlap and at most one frame of added latency (ruling 4 / ID-92).
const Uint64 awaited = serial - credit;
++m_presentCreditWaits;
// P65CLIENTPACE: WHERE THE CLIENT'S FRAME GOES, ONE LINE PER FRAME.
//
// The frame is a lockstep ping-pong and every stage measured so far is IDLE: the client
// GL thread at 13% of the frame, the server's apply at 7%, and the server's io thread
// 97% blocked in recv waiting for this side. So the missing time is on the CLIENT, and
// this is the only per-frame wait the client is known to take - it blocks here until
// the server acknowledges the swap of (serial - credit). With it, the io thread's send
// side (is the socket full?) and the frame's own wall/CPU, the 80% has nowhere left to
// hide: it is either this wait, the send, or the game.
const auto paceStarted = std::chrono::steady_clock::now();
const BarrierWaitScope waiting;
Transport::SessionWait wait = Transport::SessionWait::TimedOut;
for (;;) {
// §2.6 again: the credit park breaks on a full SEG_EVENT too, for the same
// reason the applied park does - a server that stopped producing stopped
// swapping, and this waiter holds the only drain.
wait = m_producer.WaitForPresentAckOrEventBacklog(awaited, kBarrierTimeoutMs);
if (wait != Transport::SessionWait::Reached) break;
const auto* progress = m_producer.Progress();
if (progress == nullptr ||
Transport::Watermark::Reached(progress->presentAckSerial, awaited)) {
break;
}
DrainEventRing(*m_events);
}
if (wait == Transport::SessionWait::TimedOut) {
SessionFail(MGFatalFamily::PresentCreditTimeout, "MGPipe: Fatal{PresentCreditTimeout} - present %llu waited %u ms for "
"swap %llu to come back with a credit of %u. The credit, never the "
"ring's bytes, is what paces a run-ahead client (CONTRACT-P5E §2.4), "
"so a credit that never returns is a server that stopped swapping",
static_cast<unsigned long long>(serial), kBarrierTimeoutMs,
static_cast<unsigned long long>(awaited), credit);
}
// ShutDown is teardown and returns: the present did not happen, the same answer
// the barrier gives on a dead doorbell.
if (wait == Transport::SessionWait::Reached) DrainEventRing(*m_events);
const double creditMs =
static_cast<double>(std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now() - paceStarted).count()) / 1e6;
const auto io = Transport::LinkMetricsTakeSendStats();
MGLOG_I("P65ClientPace present=%llu credit_wait_ms=%.1f | io: %llu B in %llu sendmsg "
"send_ms=%.1f total_ms=%.1f",
static_cast<unsigned long long>(serial), creditMs,
static_cast<unsigned long long>(io.bytes),
static_cast<unsigned long long>(io.calls),
static_cast<double>(io.nsInRecv) / 1e6,
static_cast<double>(io.nsTotal) / 1e6);
}
m_presentsSent = serial;
return serial;
#else
return ++m_presentsSent;
#endif
}
// R-1's mutual-exclusion invariant, as two probes that answer honestly.
//
// THE CLIENT'S FLAG IS THREAD-LOCAL AND THE SERVER'S IS NOT, and the asymmetry is the
// point: "am I inside a barrier wait" is a question about the calling thread, while "is the
// apply thread inside the applier" is a question the GL thread asks about a DIFFERENT
// thread in the shared-block control. Under role split each thread instead observes only
// its own diagnostic; the client writes a different block and waits through appliedSeq.
Bool ClientSession::InBarrierWait() { return g_inBarrierWait; }
Bool ClientSession::ApplyThreadIsInsideApplier() {
if (MG_Pipe::MGPipeRoleSplitRehearsalActive()) return g_roleInsideApplier;
return g_applyThreadInsideApplier.load(std::memory_order_acquire);
}
void ClientSession::RefusePipeInputsTouchWhileApplierOwnsIt(const char* surface,
Bool isBarrieredFill) {
// THE CHAIN IS A CONJUNCTION, SO ITS ORDER IS FREE - AND IT IS ORDERED CHEAPEST-FIRST
// (P5d round 3, package D). Every line below is a pure predicate whose only effect is
// "no violation, go home"; the Fatal fires on the AND of all of them, so reordering
// cannot change which touches abort. It changes only what a touch that does NOT abort
// pays, and this guard sits on the per-verb fill path (PipeFill.cpp:542, :1951, :2789
// - MGPipeValidateForVerb is 4.11% self / 10.9% inclusive of the client thread), so
// "what it costs to answer no" is the whole of its cost in a healthy process.
//
// The two config reads come first because they are the two answers that are constant
// for the life of the process and true for nearly every process that runs this code:
// a monolith build never has a role split at all, and MOBILEGL_IPC_BATCH_WAITS
// defaults to 1, which retires this guard by design (see its note below). Only after
// both miss do we pay for a role probe, two singleton reads, a shared atomic and the
// thread_local at the end.
if (MG_Config::Transport == MG_Config::TransportMode::Monolith) return;
// ---- P5e (ra), CONTRACT-P5E §3.5: THE RUN-AHEAD RULE IS A DIFFERENT RULE -----------
//
// It is first, before the BatchWaits return, because BatchWaits' argument does not
// survive run-ahead: "the pull-verbs' own wait keeps their pulled reads fenced" is a
// statement about a client that waits at every verb, and this one does not. Under
// run-ahead the block is SERVER-ROLE memory (§3) and the single legal GL-thread write
// is the residual fill of a BARRIERED record - the one the client is about to park
// behind. Every other touch races the applier by construction, so there is no
// in-applier flag to consult and no "count it" arm: the value would be torn.
//
// This is where a fill left standing for an unbarriered record lands, by name.
if (ClientSessionInstance().RunAheadArmed()) {
// ---- P5e (ra2): THE EXEMPTION IS A FACT NOW, NOT A CLAIM ------------------------
//
// This arm used to read `if (isBarrieredFill) return;`, i.e. the caller's own
// sentence "this touch is the residual fill of a record this thread is about to park
// behind" was accepted as the whole argument. It is an argument about the FUTURE.
// The order at the validate point is fill, then emit, then park, so at the instant
// of the write the apply thread is still draining the unbarriered records the client
// ran ahead of - and the measured consequence was the GL thread bumping
// CurrentVerbSerial, withdrawing MGPipeServerClearVerbBoundary's flag and renaming
// m_currentVerb underneath a record the applier was inside, which surfaced as
// Fatal{UnmigratedPipeInput, "<field>@<the client's verb>"} on the apply thread.
// Because the exemption was unconditional, this guard could not fire on any of it:
// that is the answer to "does RefusePipeInputsTouchWhileApplierOwnsIt fire, and if
// not, why not".
//
// So the sentence still exempts the fill, but only once it is TRUE of this instant.
// The fill sites establish it by taking §2.5's forced wait first
// (QuiesceApplierBeforeFill, PipeFill.cpp); removing that wait is the red-once and
// lands here, by name, on the first barriered verb behind a run-ahead backlog.
//
// ApplyThreadIsInsideApplier() is an acquire load of the flag PipeApplier raises for
// the whole of ApplyOne - stamp, decode and LeaveApplier included - so "not inside"
// is exactly "no record is being applied" and not merely "not decoding".
if (isBarrieredFill && !ApplyThreadIsInsideApplier()) return;
if (Server::ServerLoop::OnApplyThread()) return; // the applier owns the block
SessionFail(MGFatalFamily::RoleViolation, "MGPipe: Fatal{RoleViolation, \"gPipeInputs\"} - the GL thread touched "
"gPipeInputs (%s) on a RUN-AHEAD session %s. With the client running ahead "
"the block is the server's to read for as long as ANY record is in flight "
"(CONTRACT-P5E §3), so the only legal GL-thread write is a barriered fill "
"that has first taken §2.5's forced wait (QuiesceApplierBeforeFill)",
surface,
isBarrieredFill ? "in a barriered fill that did not first wait for the "
"applier to catch up"
: "outside a barriered fill");
}
// MOBILEGL_IPC_BATCH_WAITS=1 makes "the fill runs while the apply thread applies an
// earlier value record" the INTENDED shape: the fill writes only fields no record
// supplies (the wire-live skips are the same answer the emitters use), the applier
// writes only record-supplied fields, and the pull-verbs' own wait keeps their
// pulled reads fenced. This guard exists for the model where that is not true, so
// it stands only while the batch is off.
if (MG_Config::Ipc.BatchWaits != 0) return;
if (Server::ServerLoop::OnApplyThread()) return; // the applier owns the block inside a verb
if (!ClientSessionInstance().Started()) return; // the bring-up window pre-dates the roles
// MOBILEGL_IPC_VERB_BARRIER=0 is R-1's NEGATIVE CONTROL: the single-writer rule is off
// by the operator's own hand there, and EmitAndWait's Fatal{BarrierViolation} owns the
// red. Firing here instead would pre-empt the control's evidence line.
if (!ClientSessionInstance().BarrierArmed()) return;
if (!ApplyThreadIsInsideApplier()) return;
// LAST, because it is the only thread_local left in the chain: an emutls call per
// access in a shared library, and it must stay thread-local (see InBarrierWait's note
// above - a second GL thread would otherwise read the first one's wait as its own).
if (InBarrierWait()) return;
SessionFail(MGFatalFamily::RoleViolation, "MGPipe: Fatal{RoleViolation, \"gPipeInputs\"} - the GL thread touched gPipeInputs "
"(%s) while the apply thread was inside the applier and this thread was not in a "
"barrier wait. R-1's barrier is the only thing that makes one process-wide "
"gPipeInputs legal (CONTRACT-P5 table 3); a touch in this window races the "
"applier's own reads of it",
surface);
}
void ClientSession::NoteApplyThreadEnteredApplier() {
g_roleInsideApplier = true;
if (!MG_Pipe::MGPipeRoleSplitRehearsalActive())
g_applyThreadInsideApplier.store(true, std::memory_order_release);
}
void ClientSession::NoteApplyThreadLeftApplier() {
g_roleInsideApplier = false;
if (!MG_Pipe::MGPipeRoleSplitRehearsalActive())
g_applyThreadInsideApplier.store(false, std::memory_order_release);
}
Uint32 ClientSession::PumpControlPlane() {
// NOT gated on m_started. The first snapshot arrives DURING Start(), before this session
// is started or active - and s1's half-built teardown path depends on m_started staying
// false until step 8 has succeeded, so the flag cannot be moved earlier to suit this.
if (m_transport == nullptr) return 0;
Uint32 adopted = 0;
// Bounded rather than `while (true)`: a server that queued frames faster than this
// drains them would otherwise hold the GL thread here for ever, and a frame backlog
// deeper than this is a finding rather than a steady state.
for (Uint32 guard = 0; guard < kMaxControlFramesPerPump; ++guard) {
if ((m_controlInbox ? m_controlInbox->Peek() : m_transport->PeekFrameSize()) == 0) break;
std::vector<Uint8> frame;
if (ReceiveControlFrame(frame, 0) != MOBILEGL_OK) break;
const ::MobileGL::Wire::CtrlEnvelope* envelope = ParseEnvelope(frame);
if (envelope == nullptr) {
MGLOG_E("MG_Remote client: an unverifiable control frame (%llu bytes) was dropped",
static_cast<unsigned long long>(frame.size()));
continue;
}
if (envelope->msg_type() == ::MobileGL::Wire::CtrlMsg::Fatal) {
// The server latched this session on a named fault (a lost GPU device among them)
// and said so before declining the rest: the session is lost, from the server's
// own mouth rather than from the hangup that follows.
if (const auto* fatal = envelope->msg_as_Fatal()) {
MGLOG_E("MG_Remote client: the server ended this session on a named fault - Fatal "
"family %s: %s",
fatal->family() ? fatal->family()->c_str() : "<none>",
fatal->message() ? fatal->message()->c_str() : "");
}
LatchDeviceLost(FaultReason(envelope, "the server published a SessionFault for this session").c_str());
continue;
}
if (envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::CapsSnapshot) {
// SurfaceOp / SurfaceReply / ResyncRequest / AuxRequest / LogLine are P6's and
// P7's. Named rather than ignored, so a phase that starts sending one does not
// discover this loop swallowing it.
MGLOG_W("MG_Remote client: control message %d is not consumed in P5",
static_cast<int>(envelope->msg_type()));
continue;
}
if (AdoptCapsSnapshot(envelope->msg_as_CapsSnapshot())) ++adopted;
}
// P5e (ra, §1): the run-ahead latch rides R-12's invalidation edge, because "the first
// caps adoption after Start" and "the one place a CapsSnapshot becomes a mirror
// generation" are the same instant, and a latch taken anywhere else would be reading a
// mirror whose generation nobody had adopted yet. Called even when `adopted` is 0: the
// first call in Start() is what takes the latch, and a pump that adopted nothing still
// has to leave it taken (a handshake with no snapshot latches "not armed", which is
// the honest answer for a server that never said what it consumes).
if (adopted != 0 || !m_runAheadLatched) LatchRunAheadFromCaps();
return adopted;
}
MobileGLResult ClientSession::AttachStreamLink(int fd, const Transport::SessionSegmentSizes& sizes) {
std::unique_ptr<Transport::ILink> link;
const auto attached = Transport::CreateStreamLink(fd, sizes, Transport::TransportRoleTag::ClientProducer, link);
if (attached != MOBILEGL_OK) return attached;
AttachDataLink(std::move(link));
return MOBILEGL_OK;
}
void ClientSession::AttachDataLink(std::unique_ptr<Transport::ILink> link) {
m_link = std::move(link);
m_cmd = &m_link->CommandsOut(); m_events = &m_link->EventsIn();
m_producer.SetLink(m_link->Capabilities().PublishIsDelivery ? nullptr : m_link.get());
m_encoder.SetLink(m_link->Capabilities().PublishIsDelivery ? nullptr : m_link.get());
m_events->SetLink(m_link->Capabilities().PublishIsDelivery ? nullptr : m_link.get());
}
Transport::SessionProducer& ClientSession::Producer() { return m_producer; }
Transport::SessionWait ClientSession::WaitForApplied(Uint64 seq, Uint32 timeoutMs) {
return m_producer.WaitForApplied(seq, timeoutMs);
}
Uint64 ClientSession::ReplyPostings() const { return m_replyPostings; }
Bool ClientSession::LinkRetainsReplies() const {
return m_link != nullptr && m_link->Capabilities().RetainsReplies;
}
Bool ClientSession::ReadReply(Uint64 seq, void* outBytes, Uint64 outCapacity, Int32* outStatus,
Uint64* outSize) {
const void* bytes = nullptr; Uint64 size = 0; Int32 status = 0;
if (m_link->ReadReply(seq, &status, &bytes, &size) != MOBILEGL_OK) return false;
if (outStatus) *outStatus = status;
if (outSize) *outSize = size;
if (size > outCapacity || (size && !outBytes)) return false;
if (size) std::memcpy(outBytes, bytes, static_cast<SizeT>(size));
return true;
}
Uint32 ClientSession::MaxReplyBytes() const { return static_cast<Uint32>(m_link->Capabilities().MaxReplyBytes); }
Bool ClientSession::ReplyCanHold(Uint64 bytes) const { return bytes <= MaxReplyBytes(); }
// ID-47. Forwarded verbatim so that the message, the boundary and the abort are the pool's
// and are pinned once, in SessionTest, rather than re-derived per caller.
void ClientSession::RequireReadPixelsReplyFits(Uint32 width, Uint32 height, Uint32 format,
Uint32 type, Uint64 bytes) const {
if (!ReplyCanHold(bytes)) {
SessionFail(MGFatalFamily::ReplyTooLarge,
"MGPipe: Fatal{ReplyTooLarge, \"ReadPixels %ux%u 0x%04X/0x%04X %llu > %u\"}",
width, height, format, type, static_cast<unsigned long long>(bytes), MaxReplyBytes());
}
}
Transport::EventRingConsumer& ClientSession::Events() { return *m_events; }
Uint32 ClientSession::DrainPublishedEvents() {
// Not gated on m_started on purpose: PumpControlPlane's own pre-start call during
// Start() has its ring-consumer twin here, and DrainEventRing's Valid() check is
// the whole guard either case needs.
return DrainEventRing(*m_events);
}
void ClientSession::NoteServerOwnedWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) {
{
const std::lock_guard<std::mutex> lock(g_serverOwnedSurfacesMutex);
if (std::find(g_serverOwnedSurfaces.begin(), g_serverOwnedSurfaces.end(), surface) ==
g_serverOwnedSurfaces.end())
g_serverOwnedSurfaces.push_back(surface);
}
ApplyServerOwnedSurfaceExtent(width, height);
}
void ClientSession::ForgetServerOwnedWindowSurface(EGLSurface surface) {
const std::lock_guard<std::mutex> lock(g_serverOwnedSurfacesMutex);
g_serverOwnedSurfaces.erase(std::remove(g_serverOwnedSurfaces.begin(), g_serverOwnedSurfaces.end(), surface),
g_serverOwnedSurfaces.end());
}
Bool ClientSession::IsServerOwnedWindowSurface(EGLSurface surface) {
const std::lock_guard<std::mutex> lock(g_serverOwnedSurfacesMutex);
return std::find(g_serverOwnedSurfaces.begin(), g_serverOwnedSurfaces.end(), surface) !=
g_serverOwnedSurfaces.end();
}
Uint64 ClientSession::EventRingCapacityBytes() const { return m_link->Memory().EventRingCapacity(); }
Uint64 ClientSession::StageCapacityBytes() const { return m_link->Memory().StageBytes(); }
Wire::SegmentTable& ClientSession::Segments() { return m_segments; }
Transport::RingControl* ClientSession::Control() { return m_link->Memory().CmdControl(); }
Transport::SessionSegments& ClientSession::Shm() { return m_link->Memory(); }
Transport::ITransport* ClientSession::Control_Plane() { return m_transport; }
// ---- P11 B2: T0 (MG_Remote/CONTRACT-P11.md B2) --------------------------------------------
namespace {
Uint64 T0Key(MG_Pipe::MGPipeHandle handle) {
return (static_cast<Uint64>(handle.Gen) << 32) | handle.Slot;
}
// 0 = queue each Offer in order; > 0 = queue it that many ms AFTER its record is published
// (from another thread); < 0 = never queue it. Test seam only (SetT0OfferFaultForTest).
std::atomic<Int32> g_t0OfferFault{0};
} // namespace
void ClientSession::SetT0OfferFaultForTest(Int32 delayMs) {
g_t0OfferFault.store(delayMs, std::memory_order_release);
}
Bool ClientSession::AdoptT0() {
if (!m_adoptT0Asked) return false;
if (m_adoptT0Decision >= 0) return m_adoptT0Decision == 1;
if (Caps().HasCap(MG_Pipe::kCapAdoptT0)) {
m_adoptT0Decision = 1;
MGLOG_I("MG_Remote client: T0 - the server published kCapAdoptT0 (its POST self-test of the "
"sustained-lock pattern passed), so this session adopts persistent stores as "
"AHardwareBuffers the server imports");
} else {
m_adoptT0Decision = 0;
++m_t0Fallbacks;
if (m_adoptT0Quiet) {
// T0 BY DEFAULT (knob unset) FALLS BACK QUIETLY - counted, said at MGLOG_D.
MGLOG_D("MG_Remote client: T0 by default is not available (no kCapAdoptT0; the server's log "
"says why at MGLOG_D); the session runs T2");
return false;
}
MGLOG_W("MG_Remote client: Refuse{AdoptT0Unavailable, \"no kCapAdoptT0\"} - "
"MOBILEGL_IPC_ADOPT_TIER=0 asked for T0 and the server did not publish kCapAdoptT0 (its "
"log names why: its allow switch, no AHardwareBuffer, or its POST self-test); the "
"session runs T2 (emulate: the client keeps the shadow and pushes)");
}
return m_adoptT0Decision == 1;
}
void* ClientSession::AdoptPersistentT0(const MG_Pipe::MGPHandleOnly& handle, Uint64 size,
const void* seed) {
using namespace Transport::AdoptT0;
// Everything that can fail runs BEFORE the record is encoded, so the record never waits on
// a step that has not happened: either the Offer carries the handle or it says it does not.
HeldStore store;
std::string why;
const Bool held = AllocateHeld(size, seed, store, why);
if (!held) {
MGLOG_W("MG_Remote client: T0 store {slot=%u, gen=%u} (%llu bytes) could not be allocated (%s); "
"the server is told (an Offer without a handle) and this store runs T2",
handle.Handle.Slot, handle.Handle.Gen, static_cast<unsigned long long>(size), why.c_str());
}
std::string hopWhy;
const int hop = MakeHop(held ? &store : nullptr, hopWhy);
if (hop < 0) {
// No descriptor at all, not even an empty hop. NO RECORD IS EMITTED: a map_persistent
// the server would wait on without an Offer is exactly what the protocol never sends.
// The store stays on its shadow (T2) - the same answer a DECLINED would have given -
// and the server, having seen no record, has nothing to answer.
MGLOG_W("MG_Remote client: Refuse{AdoptT0NoStore, \"hop\"} - no hop socket for the T0 store "
"{slot=%u, gen=%u} (%s); no map_persistent is sent and the store runs T2",
handle.Handle.Slot, handle.Handle.Gen, hopWhy.c_str());
ReleaseHeld(store);
++m_t0Declined;
return nullptr;
}
MobileGLResult shared = MOBILEGL_ERR_NOT_INITIALIZED;
m_prePublish = [&](Uint64 seq) {
Offer offer{};
offer.magic = kOfferMagic;
offer.version = kOfferVersion;
offer.seq = seq;
offer.size = size;
offer.flags = held ? kOfferHasBuffer : 0u;
const Int32 fault = g_t0OfferFault.load(std::memory_order_acquire);
if (fault < 0) {
shared = MOBILEGL_OK; // the test's lost Offer: the server's bounded wait answers
return;
}
#if !defined(_WIN32)
if (fault > 0 && m_transport != nullptr) {
// The test's LATE Offer: the record goes out now, the descriptor `fault` ms later.
const int copy = ::dup(hop);
Transport::ITransport* transport = m_transport;
std::thread([transport, copy, offer, fault] {
std::this_thread::sleep_for(std::chrono::milliseconds(fault));
Transport::AdoptT0::Offer late = offer;
(void)transport->ShareFd(copy, MobileGLByteSpan{&late, sizeof(late)});
::close(copy);
}).detach();
shared = copy >= 0 ? MOBILEGL_OK : MOBILEGL_ERR_TRANSPORT_CLOSED;
return;
}
#endif
shared = m_transport != nullptr
? m_transport->ShareFd(hop, MobileGLByteSpan{&offer, sizeof(offer)})
: MOBILEGL_ERR_NOT_INITIALIZED;
};
Int32 status = Wire::ReplySink::kStatusError;
EmitAndWait(MG_Pipe::MGPWireOp::MapPersistent, &handle, sizeof(handle), nullptr, 0, nullptr, 0, &status);
m_prePublish = nullptr; // a cancelled encode never ran it
#if !defined(_WIN32)
::close(hop);
#endif
if (shared != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: the T0 store {slot=%u, gen=%u} could not be queued on the aux socket "
"(rc=%d); its record is answered by the server's bounded wait",
handle.Handle.Slot, handle.Handle.Gen, static_cast<int>(shared));
}
if (status == Wire::ReplySink::kStatusError) {
ReleaseHeld(store);
SessionFail(MGFatalFamily::ReplyError,
"MGPipe: Fatal{ReplyError, \"map_persistent\"} - the T0 row answered ERROR, which is "
"not an acceptance answer");
}
if (status == Wire::ReplySink::kStatusOk) {
if (!held) {
SessionFail(MGFatalFamily::UnexpectedMapAccept,
"MGPipe: Fatal{UnexpectedMapAccept, \"map_persistent\"} - the server accepted a T0 "
"store whose Offer carried no AHardwareBuffer");
}
++m_t0Imported;
m_t0Bytes += size;
void* ptr = store.ptr;
// A handle is one store at a time; a stale entry (never released) would leak a lock.
const Uint64 key = T0Key(handle.Handle);
if (auto it = m_t0Stores.find(key); it != m_t0Stores.end()) {
ReleaseHeld(it->second);
++m_t0Released;
}
m_t0Stores[key] = store;
MGLOG_I("MG_Remote client: T0 store {slot=%u, gen=%u} adopted - %llu bytes, the server imported "
"this AHardwareBuffer; session total %llu stores / %llu bytes",
handle.Handle.Slot, handle.Handle.Gen, static_cast<unsigned long long>(size),
static_cast<unsigned long long>(m_t0Imported), static_cast<unsigned long long>(m_t0Bytes));
return ptr;
}
++m_t0Declined;
if (held) {
MGLOG_W("MG_Remote client: T0 store {slot=%u, gen=%u} (%llu bytes) DECLINED by the server (its log "
"names why); the store runs T2",
handle.Handle.Slot, handle.Handle.Gen, static_cast<unsigned long long>(size));
}
ReleaseHeld(store);
return nullptr;
}
Bool ClientSession::EmitSharedImage(const MG_Pipe::MGPSharedImageOp& op, int sendFd,
MG_Pipe::MGPSharedImageReply* reply, int* receivedFd) {
if (receivedFd != nullptr) *receivedFd = -1;
MobileGLResult shared = MOBILEGL_OK;
if (sendFd >= 0) {
m_prePublish = [&](Uint64 seq) {
MG_Pipe::MGPSharedImageFdOffer offer{MG_Pipe::kMGPSharedImageFdMagic, 1, seq, op.ImageId, 0};
shared = m_transport != nullptr ? m_transport->ShareFd(sendFd, MobileGLByteSpan{&offer, sizeof(offer)})
: MOBILEGL_ERR_NOT_INITIALIZED;
};
}
MG_Pipe::MGPSharedImageReply answer{};
Int32 status = Wire::ReplySink::kStatusError;
Uint64 returned = 0;
const Uint64 seq = EmitAndWait(MG_Pipe::MGPWireOp::SharedImage, &op, sizeof(op), nullptr, 0, &answer,
sizeof(answer), &status, &returned);
m_prePublish = nullptr;
if (shared != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: a shared-image descriptor could not be queued on the aux socket (rc=%d)",
static_cast<int>(shared));
}
if (status != Wire::ReplySink::kStatusOk || returned != sizeof(answer)) return false;
if (reply != nullptr) *reply = answer;
if (receivedFd == nullptr) return true;
#if defined(_WIN32)
return false;
#else
if (m_transport == nullptr) return false;
for (;;) {
int fd = -1;
Uint8 sideband[Transport::FdPassing::kMaxSidebandBytes] = {};
std::uint64_t sidebandSize = 0;
const MobileGLResult received =
m_transport->ReceiveFd(&fd, MobileGLMutableByteSpan{sideband, sizeof(sideband)}, &sidebandSize, 2000);
if (received != MOBILEGL_OK) {
MGLOG_E("MG_Remote client: shared image %llu was answered but its descriptor did not arrive (rc=%d)",
static_cast<unsigned long long>(answer.ImageId), static_cast<int>(received));
return false;
}
MG_Pipe::MGPSharedImageFdOffer offer{};
if (sidebandSize == sizeof(offer)) std::memcpy(&offer, sideband, sizeof(offer));
if (offer.Magic == MG_Pipe::kMGPSharedImageFdMagic && offer.Seq == seq && offer.ImageId == answer.ImageId) {
*receivedFd = fd;
return true;
}
// An earlier record's descriptor whose answer was never taken: not this one.
MGLOG_W("MG_Remote client: an aux descriptor for record %llu arrived while record %llu's was awaited; closed",
static_cast<unsigned long long>(offer.Seq), static_cast<unsigned long long>(seq));
::close(fd);
}
#endif
}
void ClientSession::ReleaseT0Store(MG_Pipe::MGPipeHandle handle) {
auto it = m_t0Stores.find(T0Key(handle));
if (it == m_t0Stores.end()) return;
Transport::AdoptT0::ReleaseHeld(it->second);
m_t0Stores.erase(it);
++m_t0Released;
}
void ClientSession::ResetT0(Bool releaseStores) {
if (m_adoptT0Asked || m_t0Fallbacks != 0) {
// A default (unset-knob) session that did not run T0 says its totals at MGLOG_D.
const bool quiet = m_adoptT0Quiet && m_adoptT0Decision != 1;
const char* ran =
m_adoptT0Decision == 1 ? "ran T0" : m_adoptT0Decision == 0 || m_t0Fallbacks ? "fell back to T2" : "never decided";
#define MGL_T0_CLIENT_TOTALS(LOG) \
LOG("MG_Remote client: T0 session totals - %s%s; stores imported %llu, bytes %llu, declined %llu, " \
"fallbacks %llu, released %llu, held at teardown %zu", \
ran, m_adoptT0Quiet ? " (default)" : "", static_cast<unsigned long long>(m_t0Imported), \
static_cast<unsigned long long>(m_t0Bytes), static_cast<unsigned long long>(m_t0Declined), \
static_cast<unsigned long long>(m_t0Fallbacks), static_cast<unsigned long long>(m_t0Released), \
m_t0Stores.size())
if (quiet) {
MGL_T0_CLIENT_TOTALS(MGLOG_D);
} else {
MGL_T0_CLIENT_TOTALS(MGLOG_I);
}
#undef MGL_T0_CLIENT_TOTALS
(void)ran;
}
if (releaseStores) {
for (auto& [key, store] : m_t0Stores) Transport::AdoptT0::ReleaseHeld(store);
}
m_t0Stores.clear();
m_adoptT0Asked = false;
m_adoptT0Quiet = false;
m_adoptT0Decision = -1;
m_t0Imported = m_t0Bytes = m_t0Declined = m_t0Released = m_t0Fallbacks = 0;
m_prePublish = nullptr;
}
Transport::RoleMemorySample ClientSession::SampleMemory() const {
return Transport::SampleRoleMemory(Transport::MemoryRole::Client);
}
void ClientSession::LogMemory(const char* phase) const {
Transport::LogRoleMemory(phase, SampleMemory());
}
// R-10's AND R-9's numbers IN EVERY SPLIT PRIVATE LOG, not only in the lanes that set
// MOBILEGL_PIPE_STATS=1.
//
// WHY IT IS HERE AND NOT ONLY ON THE STATS LINE. `MGPipe stats:` is an opt-in channel: two
// ctest entries out of 21 set MOBILEGL_PIPE_STATS, and neither the retrace lanes nor the
// 19 ordinary split entries do. R-10's proof obligation is about THE PHASE, not about the
// two counting lanes - "no record on the reduced path comes near half the ring" has to be
// readable from any split run that happened, which is what ID-53's per-entry private log
// is for. One line per session teardown costs nothing and cannot be missed.
//
// IT IS ALSO WHERE THE PROOF FAILS SOFTLY. A record ABOVE the cap already aborts on the
// spot with Fatal{RingOverrun} (PipeWireCodec.cpp), so this line's job is the other half:
// a maximum that is merely CLOSE to the cap is not a crash and would otherwise be
// invisible until the day a workload crossed it. The percentage is printed for exactly
// that reason, and R-10 names the integrator as the person who decides between early
// chunking and a bigger default ring when it climbs.
void ClientSession::LogWireLedger() const {
const Uint64 maxRecord = m_encoder.MaxRecordBytesSeen();
const Uint64 cap = m_encoder.MaxRecordBytesCap();
// Integer permille rather than a float: this file has no <iomanip> and a "%.1f" of a
// ratio nobody can reproduce by hand is worse than two integers.
const Uint64 permille = cap != 0 ? (maxRecord * 1000ull) / cap : 0ull;
MGLOG_I("MG_Remote client: wire ledger: maxrec=%llu maxrecop=%s cap=%llu (%llu.%llu%% of "
"RingProducer::MaxRecordBytes, half of a %llu byte SEG_CMD) cmdbytes=%llu "
"ringwraps=%llu ringpads=%llu "
"ringwaits=%llu emitseq=%llu cliwait=%llu clipark=%llu credit-waits=%llu - "
"R-10's proof obligation, R-9's producer readings, P5d round 3's client wait "
"pair and P5e's present credit, published from the session that produced them",
static_cast<unsigned long long>(maxRecord), m_encoder.MaxRecordOpName(),
static_cast<unsigned long long>(cap),
static_cast<unsigned long long>(permille / 10),
static_cast<unsigned long long>(permille % 10),
static_cast<unsigned long long>(cap * 2),
static_cast<unsigned long long>(m_encoder.CmdBytesWritten()),
static_cast<unsigned long long>(m_encoder.CmdWraps()),
static_cast<unsigned long long>(m_encoder.CmdWrapPads()),
static_cast<unsigned long long>(m_encoder.StageReclaimWaits()),
static_cast<unsigned long long>(m_encoder.EmitSeq()),
// The same pair the summary line's wait[] carries, on the channel that exists
// in EVERY split private log rather than in the two counting lanes: the round-3
// profile runs did not set MOBILEGL_PIPE_STATS either, and "did the barrier spin
// or did it park" is the question their logs have to be able to answer.
static_cast<unsigned long long>(m_producer.Waits()),
static_cast<unsigned long long>(m_producer.Parks()),
// P5e (ra, §2.4). The number the device exit reads to say whether the present
// credit is what paces this workload: 0 with credit 1 means the server is
// never the frame's critical path, and a count near the frame count means it
// always is. It is on this line rather than only on the stats line for
// LogWireLedger's own reason - a trace replay never reaches a stats summary.
static_cast<unsigned long long>(m_presentCreditWaits));
}
#undef MGP5_C0_STUB
} // namespace MobileGL::MG_Remote::Client
extern "C" __attribute__((visibility("default"))) void MGPipeSyncPeerLog() {
if (auto* session = MobileGL::MG_Remote::Client::ClientSession::Active()) session->SyncPeerLog();
}