Files
MobileGL/MobileGL/MG_Util
swung0x48 ee456ccc40 [MG_Util, MG_Remote] (P12 review): the in-process display server forwards only its live session's own log lines to that session's client, and sends them outside the log mutex
SetLogForwarder forwards every server-role thread's line, which is right for a session child (the process is the session) and wrong for the display Activity's process, where MOBILEGL_IPC_ROLE=server makes every thread a server thread: the UI thread's surface callbacks and the listener's lines - naming other peers' addresses, Busy refusals included - went into the live client's control socket. And the forward was a blocking SendFrame under the global log mutex, so a client that stopped reading held that mutex and hung the UI thread at its next log line (surfaceDestroyed's Detach logs).

In-process, RunSession now installs SetSessionLogForwarder: only the session thread and the threads that opt in (the session's apply thread, SetThreadForwardsLogToPeer) forward, and the send happens after the log mutex is released, under a forward mutex of its own (WithLogBarrier takes both, so the flush ack still follows every send that began; a line logged by the send itself is not re-sent). The forked session child keeps SetLogForwarder unchanged; the pull build's Log() is unchanged (G1).
2026-09-24 14:03:47 +00:00
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