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SetLogForwarder forwards every server-role thread's line, which is right for a session child (the process is the session) and wrong for the display Activity's process, where MOBILEGL_IPC_ROLE=server makes every thread a server thread: the UI thread's surface callbacks and the listener's lines - naming other peers' addresses, Busy refusals included - went into the live client's control socket. And the forward was a blocking SendFrame under the global log mutex, so a client that stopped reading held that mutex and hung the UI thread at its next log line (surfaceDestroyed's Detach logs). In-process, RunSession now installs SetSessionLogForwarder: only the session thread and the threads that opt in (the session's apply thread, SetThreadForwardsLogToPeer) forward, and the send happens after the log mutex is released, under a forward mutex of its own (WithLogBarrier takes both, so the flush ack still follows every send that began; a line logged by the send itself is not re-sent). The forked session child keeps SetLogForwarder unchanged; the pull build's Log() is unchanged (G1).