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swung0x48
/
MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-10 05:08:31 +09:00
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d0b87772491b4011ca1bb098ecc12bec6e5fae43
MobileGL
/
MG
/
MG_GL
/
State
T
History
BZLZHH
d0b8777249
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
..
Buffer
[Fix] (BufferState, GL_Drawing): mark dirty buffers
2025-05-08 21:40:48 +08:00
Common
[Feat] using unordered_dense somewhere...
2025-05-08 10:00:44 +08:00
Core
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00
Framebuffer
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Program
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
Texture
[Fix] (TextureState, GL_Drawing): mark dirty textures to skip uploading unmodified ones
2025-05-08 20:57:16 +08:00
VertexArray
[Feat] (VertexArray): Implement renaming for VAO.
2025-05-11 09:32:11 +08:00