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swung0x48
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MobileGL
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https://github.com/MobileGL-Dev/MobileGL
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2026-09-08 12:18:30 +09:00
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d7029952bbd06fc01c5373525b6435ec060cf3db
MobileGL
/
MobileGL
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MG_Backend
/
DirectGLES
T
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swung0x48
d7029952bb
[Perf] (MG_Backend/DirectGLES): recycle idle GL buffers via a fence-gated size pool instead of glDeleteBuffers; pinned fps 184->220
2026-07-12 05:28:34 -04:00
..
BackendObject_DirectGLES.cpp
[Feat] (MG_Impl, MG_Backend, MG_State): implement glMultiDrawArrays and glGetBufferSubData
2026-07-10 23:46:14 -04:00
BackendObject_DirectGLES.h
[Feat] (MG_Util/SelfTest): grouped POST rows, merged probes, MobileGL-reported strings
2026-07-10 03:28:50 +00:00
DirectGLES.cpp
[Perf] (MG_Backend/DirectGLES): recycle idle GL buffers via a fence-gated size pool instead of glDeleteBuffers; pinned fps 184->220
2026-07-12 05:28:34 -04:00
DirectGLES.h
[Perf] (MG_Backend/DirectGLES): recycle idle GL buffers via a fence-gated size pool instead of glDeleteBuffers; pinned fps 184->220
2026-07-12 05:28:34 -04:00
Managers.cpp
[Perf] (MG_Backend/DirectGLES): recycle idle GL buffers via a fence-gated size pool instead of glDeleteBuffers; pinned fps 184->220
2026-07-12 05:28:34 -04:00
Managers.h
[Perf] (MG_Backend/DirectGLES): recycle idle GL buffers via a fence-gated size pool instead of glDeleteBuffers; pinned fps 184->220
2026-07-12 05:28:34 -04:00
Utils.cpp
[Refactor] (MG_Config): centralize env-var and driver-feature reads
2026-07-10 01:08:06 +00:00
Utils.h
[Fix] (MG_Backend/DirectGLES): clamp UNORM fallback writes
2026-06-27 20:46:02 +08:00