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Device window 1 W4 (APK p7w4 = 8c5dd6fc): iterationt x2 pass, the 39-case inproc matrix has 34/36 of the denominator within 0.0005 of the monolith reading, bsl-esc-menu still OOMs under inproc (spawn arm pending). ID-P7-19's cold-driver-cache reading of OpenRA is withdrawn: 26 runs show a ~50 % per-run coin flip that ignores cache temperature, IPC_AUDIT and FIF=1, reproduces on the two-process spawn arm, and only ever yields three pictures (golden / 9836 px / 14658 px). The monolith snapshot at the previous swap is the golden and the palette texture is byte-correct at the snapshot, so the wrong pictures are frames with a bounded run of draws silently skipped (nine sprite blobs absent over intact terrain). Gate 3's acceptance for OpenRA is now six run-ahead and six lockstep runs all equal to the golden; the fix is package B3.