mirror of
https://github.com/MobileGL-Dev/MobileGL
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95 lines
3.5 KiB
C++
95 lines
3.5 KiB
C++
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/ProgramFactory.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#pragma once
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#include "../VkIncludes.h"
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#include "MG_State/GLState/ProgramState/ProgramObject.h"
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#include "MG_State/GLState/ProgramState/ShaderObject.h"
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#include <Includes.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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class ProgramFactory {
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public:
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enum class CompileOptionBit : Uint {
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None = 0,
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PositionYFlip = 1 << 0,
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PositionZRemap = 1 << 1,
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SurfaceRotate90 = 1 << 2,
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SurfaceRotate180 = 1 << 3,
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SurfaceRotate270 = 1 << 4,
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};
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using CompileOptionFlags = Flags<CompileOptionBit>;
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using HashType = Uint64;
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struct BackendProgramObject {
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HashType hash = 0;
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VkDevice device = VK_NULL_HANDLE;
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Vector<VkPipelineShaderStageCreateInfo> stages;
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Vector<VkShaderModule> modules;
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BackendProgramObject() = default;
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BackendProgramObject(const BackendProgramObject&) = delete;
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BackendProgramObject& operator=(const BackendProgramObject&) = delete;
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BackendProgramObject(BackendProgramObject&& other) noexcept {
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hash = other.hash;
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device = other.device;
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stages = std::move(other.stages);
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modules = std::move(other.modules);
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other.hash = 0;
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other.device = VK_NULL_HANDLE;
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}
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BackendProgramObject& operator=(BackendProgramObject&& other) noexcept {
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if (this == &other) {
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return *this;
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}
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DestroyModules();
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stages.clear();
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hash = other.hash;
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device = other.device;
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stages = std::move(other.stages);
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modules = std::move(other.modules);
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other.hash = 0;
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other.device = VK_NULL_HANDLE;
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return *this;
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}
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~BackendProgramObject() {
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DestroyModules();
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stages.clear();
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}
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private:
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void DestroyModules() {
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for (auto module : modules) {
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if (module != VK_NULL_HANDLE && device != VK_NULL_HANDLE) {
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vkDestroyShaderModule(device, module, nullptr);
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}
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}
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modules.clear();
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}
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};
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explicit ProgramFactory(VkDevice device, const VulkanRendererConfig& config)
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: m_device(device), m_config(config) {}
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~ProgramFactory();
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ProgramFactory(const ProgramFactory&) = delete;
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HashType ComputeHash(const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags) const;
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Vector<VkPipelineShaderStageCreateInfo>& GetOrCreatePipelineShaderStages(
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const MG_State::GLState::ProgramObject& program, CompileOptionFlags flags);
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static VkShaderStageFlagBits ToVkStage(ShaderStage stage);
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private:
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VkDevice m_device = VK_NULL_HANDLE;
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UnorderedMap<HashType, BackendProgramObject> m_cache;
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const VulkanRendererConfig& m_config;
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static inline XXH64_state_t* m_hashState = XXH64_createState();
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};
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} // namespace MobileGL::MG_Backend::DirectVulkan
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