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MobileGL/MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.h
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// MobileGL - MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
// https://www.gnu.org/licenses/lgpl-3.0.txt
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include "../BackendObject.h"
#include "MagmaSession.h"
#include <MG_Util/BackendLoaders/Vulkan/Loader.h>
namespace MobileGL::MG_Backend::DirectVulkan {
// Populates the same format-capability cache used by backend startup. Passing the
// instance-resolved function keeps standalone callers independent of global loader
// initialization; the physical device must remain valid for the duration of the call.
void PopulateFormatCapabilities(VkPhysicalDevice physicalDevice,
PFN_vkGetPhysicalDeviceFormatProperties getFormatProperties,
const MG_External::VulkanCapabilities& capabilities,
FormatCapabilityCache& cache);
class BackendObject_DirectVulkan : public BackendObject {
public:
BackendObject_DirectVulkan();
~BackendObject_DirectVulkan() override;
void Initialize() override;
void BindSessionStateToThisThread() override;
// The GPU hang watch's verdict on this session's device (VulkanRenderer::LatchIfGpuHung).
Bool LatchIfGpuFaulted() override;
void OnClientContextBound(Uint64 token) override;
Bool InitWindowSurface() override;
Bool InitCapabilities() override;
Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
Bool CreateEGLWindowSurface(EGLSurface surface, const WindowHandle& handle) override;
Bool ResizeEGLWindowSurface(EGLSurface surface, Uint32 width, Uint32 height) override;
Bool CreateEGLPbufferSurface(EGLSurface surface, EGLint width, EGLint height) override;
Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
void SetEGLSwapInterval(Int interval) override;
Bool BlitDefaultFramebufferToSharedImage(const SharedImageView& image,
const MG_Util::Damage::Region& region) override;
// The active surface target's swapchain image ages (VulkanRenderer::CurrentDrawBufferAge).
Int32 QueryCurrentBufferAge(Bool damageRegionFollows) override;
// A glFlush that ends a shared-image producer's frame (VulkanRenderer::PublishSharedImageAccesses).
Bool PublishSharedImageAccesses() override;
// An EGL native fence of the session's work (VulkanRenderer::ExportNativeFence).
Bool ExportNativeFence(int* fence) override;
void ReleaseEGLSurface(EGLSurface surface) override;
void ReleaseEGLResources() override;
// The server window going and coming back: the window surface's target (VkSurfaceKHR,
// swapchain) is destroyed and a pbuffer target of the same extent stands in for it, and back.
Bool SuspendServerWindow(void* window) override;
Bool ResumeServerWindow(void* window, Uint32 width, Uint32 height) override;
Bool ServerWindowResized(void* window, Uint32 width, Uint32 height) override;
const RendererInfo& GetRendererInfo() const override;
String GetBackendAPIVersionString() const override;
const GlobalBackendFunctionsTable& GetBackendFunctions() const override;
const DynamicBackendParameters& GetDynamicParameters() const override;
BackendType GetBackendType() const override;
void ApplyVulkanCapabilitiesForTesting(const MG_External::VulkanCapabilities& capabilities);
private:
Bool InitPbufferSurface(EGLint width, EGLint height) override;
void OnEGLSurfaceReleased(EGLSurface surface) override;
void OnEGLSurfaceForgotten(EGLSurface surface) override;
// A served session keeps one renderer across all its client's surfaces and switches the
// renderer's surface target instead (VulkanRenderer::ActivateSurfaceTarget).
Bool UsesSurfaceTargets() const;
static Uint64 SurfaceTargetKey(EGLSurface surface) { return reinterpret_cast<Uint64>(surface); }
void UpdateAdvertisedExtensions();
void UpdateDynamicBackendParameters();
Bool m_initialized = false;
DynamicBackendParameters m_dynamicParameters;
MG_External::VulkanCapabilities m_vulkanCaps;
RendererInfo m_rendererInfo;
// A served session's own copy of Magma's per-process state (MagmaSession.h), bound to its
// apply thread. Null in the monolith and every other single-session shape.
UniquePtr<MagmaSession> m_magmaSession;
// The binding each client context was last made current with, for OnClientContextBound.
UnorderedMap<EGLContext, EGLCurrentState> m_contextBindings;
// Window surfaces whose window is gone (SuspendServerWindow), with the extent their
// placeholder pbuffer target is built at - the window's, so the default framebuffer the
// client knows keeps its size.
struct SuspendedWindowSurface {
Uint32 Width = 1;
Uint32 Height = 1;
};
UnorderedMap<EGLSurface, SuspendedWindowSurface> m_suspendedWindowSurfaces;
// The placeholder pbuffer target of a suspended surface, made active. False: it could not be built.
Bool ActivateSuspendedPlaceholder(EGLSurface surface, const SuspendedWindowSurface& extent);
};
// Single-source-of-truth helpers shared with the driver POST
// (MG_Util/SelfTest/DriverPost.cpp), so the identity strings and extension list
// MobileGL reports to applications on this backend cannot drift from what the
// POST screen shows.
// Static identity of the Magma renderer (renderer/backend names, target GL/GLSL
// versions, ExtraVendor) with the baseline extension advertisement (no runtime-gated
// capabilities). A live backend copies this in its constructor and
// reconciles the Extensions in UpdateAdvertisedExtensions once real capabilities
// exist; callers that need the advertised list for a known capability set must
// use BuildAdvertisedExtensions instead.
const RendererInfo& GetRendererIdentity();
// The full OpenGL extension list Magma advertises (glGetString(GL_EXTENSIONS)) for
// a device with the given raw capabilities. The MOBILEGL_MAGMA_DISABLE_SUBGROUP and
// MOBILEGL_DISABLE_TIMERQUERY escape hatches are applied inside, so callers pass
// the detected device support (passing an already-gated value is harmless).
Vector<GLExtension> BuildAdvertisedExtensions(Bool shaderSubgroupSupported, Bool timerQueriesSupported,
Bool anisotropicFilteringSupported,
Bool nonZeroIndirectBaseInstanceSupported,
Bool cubeMapArraySupported);
// Format: <GPU Name>, Vulkan <Vulkan Version>, Driver <Driver Version> — the exact
// string an initialized backend returns from GetBackendAPIVersionString (and that
// ends up inside the application-visible GL_RENDERER string).
String FormatBackendAPIVersionString(const String& deviceName, const String& vulkanApiVersionString,
const String& driverVersionString);
} // namespace MobileGL::MG_Backend::DirectVulkan